|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Uncommon|
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Unravel the Aether
Choose target artifact or enchantment. Its owner shuffles it into his or her library.
Unravel the Aether Discussion
1 week ago
By tax, do you mean having to pay for each creature attacking? If so, Nacatl War-Pride is my go to for that situation. Ypu only have yo declare 1 attacker and use kamahl and Nykthos, Shrine to Nyx to take someone out. Another option in a group game is using Hydra Omnivore against the player with the least defenses and making it big, then you can damage the tax player indirectly. As far as other suggestions, you can opt out cards like Krosan Grip or Unravel the Aether for creatures that blow up artifacts and enchantments, it would make it easier to tutor for those effects. Bane of Progress could be really good if it's a continuous problem even though I don't like having to blow my own stuff up.
There's quite a few cards that are specifically in the deck for better interactions within my playgroup that can be changed out for more efficient ways to get big mana. I've been looking at adding Umbral Mantle as a third option for infinite mana and Thousand-Year Elixir as a way to speed up tapping my dorks and potential for big mana with the extra untap. Hopensome of these help. Otherwise hit me back and come up with more ideas to fight the problem.
3 weeks ago
One more suggestion if you're trying to keep it competitive and as budget-friendly as possible = Tormod's Crypt x3 or 4 in the sideboard to deal with dredge and phoenix (and half the other decks in modern atm, lol). Obv Relic of Progenitus or even Grafdigger's Cage is usually a little better, but for the price Crypt can't be beat. Oh, and Oxidize or Natural State are great budget sideboard cards for affinity (Oxidize gets past those annoying welding jar's and NS is the catch-all and hits ensnaring bridge). Unravel the Aether I sometimes use, too, since it's the only way to beat an early Wurmcoil..
All those cards should be a few pennies each online.
2 months ago
Funny thing Luarviq, Deadeye/Peregrine( Palinchron ) combo not as bad as you would think. There are many ways to actually deal with it. Provided you have the mana on the time as well. Like in response to ETB trigger you can remove Deadeye, or response to activating soulbond.
Some cards that do this are:
In regards to Defense of the Heart , there should really be no reason why that stays on the battlefield longer than one rotation with it being active. There are several great removals that are cheap and decent, ex. Nature's Claim , Krosan Grip , Naturalize , Deglamer , Unravel the Aether to name a few.
I am a fan of tutors, because they lead to deck consistency, it does goes against the spirit of EDH but I am a competitive player so I like to win.
Cards you can consider cutting:
- Cultivator's Caravan - There are better rocks than this one
- Altered Ego - If your running a clone effect there are better alternatives
- Champion of Rhonas - It meh at best, not as useful when your ramping a lot
- Savage Knuckleblade - There are better options you can run than this
- Wolfir Silverheart - For 5 CMC there are better beat face creatures
- Berserkers' Onslaught - Same as above 5 CMC is a big investment
- Shamanic Revelation - I would run something like Hunter's Insight over this one
3 months ago
It's conditional and would need some setup but Invasive Surgery would make sense in your sideboard, particularly against Faithless Looting decks. Cranial Archive or Quest for Ancient Secrets might also work. Field of Ruin is unconditional, booth players must shuffle, Ghost Quarter lets your opponent decide. Stream of Consciousness does what you want, but if you were willing to splash green Memory's Journey is better and you have access to Riftsweeper and Unravel the Aether, the last is worth considering since you don't have enchantment/artifact removal.
Isochron Scepter, might be useful, also Boomerang and Eye of Nowhere can bounce lands, or anything else which is a good stalling tactic. Last thought Blessed Reincarnation is probably better than Commit / Memory, and hits twice. Hope this helps, have fun brewing your deck.
4 months ago
Caustic Caterpillar Font of Fertility Vessel of Nascency Deglamer Unravel the Aether Viridian Emissary Thrashing Brontodon Splendid Reclamation Predatory Urge Regal Behemoth Swiftfoot Boots Lightning Greaves
5 months ago
I actually have an Azusa deck on my profile I want some feedback on too, lmfao Azusa, Lost but Woke.
Going back to this discussion of Kamerot's deck, why Unravel the Aether?
5 months ago
Right off the bat there's some automatic includes I like to run in Golgari colors - those cards usually include some powerful effects that can effect the whole board with very little cost to you.
One of the biggest strengths black has is the ability to use what are referred to as Edict effects, which is a reference to a card called Diabolic Edict that forces your opponents to sacrifice creatures. This is powerful because no matter what you will trade a creature of yours for a creature of EACH opponent's - that's a one-for-three trade which gives you a sizable card advantage. Also sacrificing gets through pesky strategies like Indestructible or Hexproof from your opponents' commanders (chances are your opponents are going to try to protect their commanders very well).
For creatures that can do this easily, ordered from most favorite to least, Plaguecrafter, Merciless Executioner/Fleshbag Marauder (they are identical), lastly Slum Reaper. Slum Reaper is a bit more expensive but it's useful if you need more consistency of killing enemy creatures. If you REALLY want to push your opponents' creatures Butcher of Malakir can make sure no creature stays on the battlefield for very long as long as you constantly have creatures to throw into the graveyard.
You also have options in enchantments that can do this effect as well. Grave Pact and Dictate of Erebos are solid options, but should only be seriously considered if you're focusing on a sacrifice theme.
Secondly, I like adding sacrifice outlets. They are powerful additions that give you an out whenever you're dealing with targeted or mass creature removal. Ideally you want your sacrifice outlets to be free, so cards like Ashnod's Altar, Altar of Dementia, Carrion Feeder, and Viscera Seer will make sure you never get nothing from a creature dying on your side of the battlefield. Other options that can play well with Vhati il-Dal are Phyrexian Plaguelord who can turn your creatures into a -1/-1 for a creature that you weaken with Vhati's activated ability. If you're going with a creature-focused combat damage strategy Evolutionary Leap and Mycoloth are good options to trade your weaker creatures for more powerful options.
I'll list some overall good cards to add for Golgari colors, as well. Ramp (Named for Rampant Growth. These are cards that generate more mana for a small investment.)
- Sakura-Tribe Elder
- Kodama's Reach
- Explosive Vegetation
- Wood Elves
- Skyshroud Claim
- Solemn Simulacrum
- Golgari Signet
- Darksteel Ingot
- Cultivator's Caravan
- Sol Ring
- Eternal Witness
- Golgari Findbroker
- Journey to Eternity Flip
- Dread Return
- Find / Finality
- Living Death
- Hero's Downfall
- Malicious Affliction
- Unravel the Aether
- Acidic Slime
- Reclamation Sage
- Krosan Grip
- Beast Within
These are all just some ideas I hope they help you tone the deck into the direction you want it to go into.
6 months ago
If it uses the word target at all it targets. The specific phrase "choose target" is in the Oricle text of 59 cards. It is used when a single effect performs multiple actions using the same set of targets (Capricious Efreet, Confiscation Coup, Time to Feed, etc) or when one player targets a permanent and another player performs an action on it (Unravel the Aether, Deglamer, Ashling, the Extinguisher, Vaevictis Asmadi, the Dire, etc).
Unravel the Aether occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%