Corpse Churn


Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Common

Combos Browse all

Corpse Churn


Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

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Corpse Churn Discussion

multimedia on Tactical Black Cycling (10 dollars!) Rotation Safe

1 month ago

Consider a reanimator strategy using the black cycling creatures, other large creatures and Ever After to reanimate them?

Creature base such as Archfiend of Ifnir, Horror of the Broken Lands, Lurching Rotbeast, Bane of Bala Ged, Distended Mindbender, Vile Manifestation and Haunted Dead.

Use cycling, Call the Bloodline and Haunted Dead as discard outlets and Corpse Churn as another way to get cards in the graveyard and re-cycle a creature.

StopShot on Alesha - Started From The Graveyard, Now We HUR!

2 months ago

There's a few cards I could suggest on taking out, but I am biased towards more combo-strategies than aggro/midrange-strategies. Certain cards work way better in one variant, but can be pretty lousy for the other. I'll try my best to keep agro/midrange in mind, but I'm not the best expert on this matter.

Personally, I've never been a fan of Crow of Dark Tidings or Returned Centaur. I understand what they're meant to accomplish by getting you creatures into your graveyard, so if you feel those effects are more worth having then I'd keep them, though I'd personally run Undercity Informer over the Centaur for repeatable mill and as a sac-outlet.

Disentomb is pretty subpar in my opinion. Unless you specifically need a creature in hand Reanimate usually gets the job done pretty well and gives you the option to take your opponents' creatures as well.

I used to love Doomed Necromancer when I first got into Magic. He's not bad, but given you have a lot of token producers I can't help but feel Hell's Caretaker would seriously make use of them.

Corpse Churn feels a bit underwhelming. I understand its more mill, but I think if you could draw that many cards it wouldn't be a problem and that Painful Truths may be a better alternative.

The suggestions I made are those in which I feel were direct upgrades from what you previously had. It would help to hear from you what aspects you like the most about your deck so that I can make that the focus and point out what to cut to further emphasizes the points you like the most by reducing the cards that aren't doing enough in that regard. Do you have any cards you particularly value in this deck the most? That can give me a better idea where exactly you want to be taking your deck in the future.

PickleNutz on Meren's Graveyard Goodness

3 months ago

Some suggestions

Hope that helps.

Chasmolinker on Super Budget Competitive

3 months ago

Jotun Grunt works great against Tarmogoyf and with Death's Shadow decks everywhere the opponents graveyard is good for targets. As for self milling Corpse Churn is a decent mill card in black. I could throw Mindcrank in there.... I'll have to mess around with it once I update the deck list.

pedrogsena on How Dredgeful

3 months ago

What about Grapple with the Past? Having the option to grab a land from the yard if needed is a small upside from Corpse Churn.

Orion93 on Inverter of The Dubious Truth

6 months ago

Very cool idea. Way outside the normal decks I see lately. I think you could do well with Corpse Churn as well but either way this seems like a fun and nasty way to mess with your opponent.

"you just milled 20 cards of your own deck.....?""yes. Yes I did."

+1 for unique and a good build

Pthance on Splendid Retreats Revised

6 months ago

Good point, I added Corpse Churn for a decent way to fill the yard and dig for ballista's.

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