Mulch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) None
Commander 2015 (C15) Common
Tempest Remastered (TPR) Common
Innistrad (ISD) Common
Stronghold (STH) Common

Combos Browse all

Related Questions

Mulch

Sorcery

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

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CM1

C15

ISD

Ebay

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Mulch Discussion

pablitocz on Jarad commander deck

2 weeks ago

When I was playing Jarad, I used to jam as many Mulches, Commune with the Gods, Seek the Wilds and Satyr Wayfinders as possible. Then used things with / power like Lord of Extinction, Sewer Nemesis, Splinterfright, Apocalypse Demon, etc. to throw at your opponents face.

Also, Meren of Clan Nel Toth is a nice way to reccur the sacrificed creatures turn after turn.

Honor_Basquiat on Teneb, the Harvester

1 month ago

You're off to a good start.

Here are some budget friendly staple removal spells you should consider running (you don't need to run them all of course):

Here are some budget friendly cards that can help you feed your graveyard:

Here are some budget friendly big bomb creatures you can use as win conditions and/or reanimate:

If you want to go the reanimator angle here are some budget friendly reanimator spells:

bmbinder on Dredgevine

1 month ago

I like this deck a lot! I wonder if you've thought about Mulch or Satyr Wayfinder to smooth out your mana? I'm by no means a dredge player tho so it might be just user error haha.

Good luck in the Baltimore Open!

scumbling1 on Daddy Jay & the Lifeloss Gang (EDH)

1 month ago

The feeling is mutual, my friend.

I hear you on Death’s Presence. Wizards has a habit of making 6 mana enchantments that do nothing by themselves, but still look so tempting to play. I should know better, but I can’t help myself.

Maybe Nyx Weaver, Commune with the Gods, Satyr Wayfinder, Mulch, and Dark Bargain are cards that can get things churning early for you.

BlaineTog on Mulch -- $13 Golgari Graveyard

1 month ago

Haha yeah, I didn't know Mulch was a card when I named this deck. :)

I've considered Wild Mongrel but it just isn't good enough for this deck. We don't actually want to discard; we just want to play threats until our opponent runs out of removal.

SpookyToe on Mulch -- $13 Golgari Graveyard

1 month ago

No Mulch? Wow, -1.

Just kidding. Was thinking Wild Mongrel or possibly Olivia's Dragoon, but I think the Mongrel is better

superbatema on Meren Combo

2 months ago

Update: Wanted to make the deck a bit faster, cutting out some "cute" cards, and add some toolbox stuff 1. Primal Growth OUT > Elvish Mystic IN 2. Mulch OUT > Satyr Wayfinder IN 3. Viridian Emissary OUT > Llanowar Elves 4. Crop Rotation OUT > Arbor Elf 5. Solemn Simulacrum OUT > Priest of Titania 6. Crypt of Agadeem OUT > Homeward Path WHY: 1, 3 and 4 are some of the 1cmc mana dorks I want to test at the moment. I'll decide on only adding these because I don't want to change the deck drastically and these are the best ones in my opinion (Given that I don't have a Birds of Paradise currently available. Primal Growth and Viridian Emissary are slower ramps and they needed to be cut off someday. Crop Rotation is currently out because I don't have a lot of utility lands to search for, and it felt like a weird draw 80% of my games. 2 was an obvious change, really, since Satyr is way better given it's a creature. The only reason I didn't change it before is because I couldn't find that card in my collection since I put it on a forgotten corner after so many whiffs with it. 5 was a bold move, after I counted that almost 1/4 of my creatures are elves, I wanted to test Priest to see how well she performs, although I'm a bit unsure on that yet 6 happened because the crypt never seemed to make a huge difference on table. Most of the time, it was just a swamp that entered tapped, wasting a turn. I know Homeward Path produces colorless, but I believe its effect is worth the for this cost. Besides, there's Urborg, so once that's on the battlefield, at the worst case, we can tap it for black. Best case, we avoid dying to spells and effects such as Insurrection. And since creature stealing is pretty common on the format, I believe that this new addition will work out quite well in our favor.

Cereal_Killer on Transcend Decay

2 months ago

I totally agree with jesmister, to make space for Liliana, the Last Hope I'd also cut a Graverobber Spider. As he rightly says: "He seems slow and his ability is kind of costly"

But is needed at least 2x of it. So the best thing that comes in my mind is to cut all of them and put a 3x of Liliana, making it easier to get in hand or in the graveyard

This would reduce the number of total creatures up to 18 (from 21), but, since the spider isn't there anymore, you have no need to get tons of them in the graveyard, you just need a maximum of 7 of them (1 for the delirium's activation, 7 if you really want to easy cast Molderhulk). So cutting it could be a very good idea.

And, for Mulch, I also agree that it's a bit counterproductive for delirium

For the choice between Birds of Paradise and Stitcher's Supplier, I'd probably choose the birds if you plan to take out the spider and put in liliana, cause with it you could cast liliana on turn 3 instead of 4

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