|Commander / EDH||Legal|
Printings View all
|2010 Core Set (M10)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Eighth Edition (8ED)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
|Urza's Saga (USG)||Uncommon|
Combos Browse all
Your opponents play with their hands revealed.
2 days ago
Looks like a fun deck!
Courser of Kruphix is a great enchantment that can also help you get some lands.
Hope this helps!
1 month ago
Telepathy is another card to consider playing with. There's 100% room to get it in there, knowledge is power.
1 month ago
Hmm, perhaps have it worded in a way where you reveal the top card of all opponents' libraries synonymous to Telepathy ? Currently, the way you have it can be kind of awkward to play at a table with four people. I think it would be more playable and more thematic if everyone revealed the top card of their library because it fits the concept of telepathy considering you know what they know rather than you knowing what they don't know quite yet.
1 month ago
Telepathy is underrated btw
1 month ago
Some of what you're asking is covered in the Comprehensive rules.
Rule 401.2. "Each library must be kept in a single face-down pile. Players can’t look at or change the order of cards in a library." is relevant to most of these.
No. That would be a form of marking the cards, which is not allowed per tournament rules. You might be able to get away with this with a casual playgroup, but you'll need to ask first.
No. Per the above-quoted rule, once the card is back in your library, you can't look at it unless an effect lets you. There is, however, nothing stopping you from writing down known information.
No. Per the above, a spread-out line is not a face-down pile.
No. Per the above, it needs to be a single pile.
No. Per the above, it needs to be face-down. Not only that, but if you spread it in a line, then your entire library is known, which is against the rules.
No. Not only do the rules say not to, but it's your opponent's library, not yours. You don't mess with your opponent's hand/library/graveyard/etc. unless a game effect allows it.
No. Rule 402.3. "A player may arrange their hand in any convenient fashion and look at it at any time. A player can’t look at the cards in another player’s hand but may count those cards at any time." -- The hand is a hidden zone and is only revealed if a game effect says so. If your opponent doesn't have something like Telepathy on the board, they can't see what's in your hand. That said, there's nothing stopping you from just telling your opponent things about your hand, but I'm not sure why you'd want to.
1 month ago
Basically, I just want to know if there are specific rules on how my library is arranged.
Can I, when scrying or using Teferi's Puzzle Box put the cards on the bottom of my library at alternating right angles, so as to know when each group of cards is coming up?
If I have scried a card to the bottom, can I look at it while it's still in my library if I haven't shuffled since then?
Could I just decide to have my library spread out in a line in front of me, as a dredge player would do with their graveyard?
Could I have my library split up into multiple piles, as long as it was clear to both me and my opponent which pile was in which place from top to bottom?
Could I decide to play with my library upside down, so both players could always see the bottom card? If I can, could i combine this with question 3?
Can I do any/all of these things with my opponent's library?
Can I decide to always play with my hand revealed, as if there was always a Telepathy in play under my opponent's control?
1 month ago
This is marked 'Help.' Below is my attempt at doing so:
First off, if you aren't averse to it on flavor grounds, I suggest the off-color fetches like Windswept Heath and Scalding Tarn . These could replace Temple of Silence and other ETB tapped lands, fetching your duals and shocks. These also allow for more shuffle effects off cards like Brainstorm .
If your meta is like mine, Sen Triplets will draw a lot of hate. Wearing down enemy resources can be useful. Pox is one of the most brutal EDH cards, but its younger brother Smallpox is sometimes better. It's good as a compliment to Liliana of the Veil , and fits within the control theme. Adding Waste Not to the mix, along with effects like Words of Waste , may be fun. I realize that this lowers the number of cards you have access to in your opponents' hands, but it is still a very powerful effect.
You may have more luck with Cataclysm than Scourglass . It also wipes planeswalkers, but for less mana. Additionally, being able to access opponents' hands means you can rebuild faster than your opponents.
Remand seems like a good card in your deck, seeing as you can return a spell you want to cast, then target the opponent you countered and cast the spell yourself. Similarly, bouncing a juicy permanent during the end step before your turn means you can play it on yours. Winds of Rebuke and Snap might merit an include.
Notion Thief is typically a good idea in a control deck that includes Dimir colors. Using him means Arcane Denial becomes straight busted, and running it with cards like Windfall and Time Spiral can simply shut people out of the game.
Telepathy can give you information on who you want to target with your general's ability.
I'm not sure what your meta is like, but mine includes things like Gaddock Teeg . I suggest running Toxic Deluge to get around this sort of effect. Another meta call is Mental Misstep , which I've also had luck with.
I apologize if my suggestions are less than ideal; I've never had much success with this general. But that's what comes to mind. Good luck.
1 month ago
It occurs to me that a lot of people are going to try and keep good permanents in their hand, so you can't steal them. The way around that is to know what is in their hand, and steal it from there anyways.
Telepathy tells you what is there, and makes your counterspells much more useful.
Alhammarret, High Arbiter is funny because his ability continues to work even if you give him to someone else. Politics wise, he can help to rebalance the board, taking one player's big threat out of the game while giving the weaker player a 5/5 Flying blocker.
Chandra Ablaze gives you amazing hand control combined with Zedruu. She forces your opponents to discard all the cool stuff they've been holding, and then you draw a bunch of cards on your next upkeep with Zedruu to keep the resources imbalanced in your favor.
Telepathy occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%