Void Shatter

Void Shatter


Devoid (This card has no colour.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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Have (1) gildan_bladeborn
Want (3) EmanRuoy88 , Etinifni , MrPibbo

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Void Shatter occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Blue: 0.19%

Rules Q&A

Void Shatter Discussion

ScionsStillLive on You thought you were gonna play magic? (Azor Ctrl)

1 month ago

There is a lot of things in this deck that I see can be upgraded or removed.

First, I'll suggest some cards you could put in.

I'll start out with suggesting some boardwipes. Supreme Verdict , Wrath of God , Planar Cleansing , and Flood of Tears are some things you should look into.

More ways to stop the opponent's creatures would help. Lawmage's Binding , Frogify , and Kasmina's Transmutation stop creatures from using their abilities. Immolating Glare , Conclave Tribunal and Path to Exile are also things you should consider.

More counterspells would help too. Counterspell , Disallow , Devious Cover-Up , Void Shatter , and Absorb will stop your opponents from playing the spells they want to play.

I have a couple creature suggestions as well. God-Eternal Kefnet can cast your instants and sorceries twice, and Angel of Grace can save you from the brink.

A few miscellaneous cards that you should consider are Teferi, Hero of Dominaria , Control Magic , Lightning Greaves , and Sphinx's Insight .

Some cards to cut would be:

Flux Channeler , Cancel , No Escape , Dissolve , Blind Obedience (since it has in the card and therefore cannot be used since your commander is ), and Psychic Corrosion .

Hope this helps!

Grubbernaut on Help me with Esper Control

1 month ago

Too many 1/2-ofs.

I think you want 6 discard spells, mixing Thoughtseize and Thought Erasure . You also definitely want 3-4 Fatal Push .

Drown in the Loch , Utter End , Render Silent and Murderous Cut seems like cards that are often pretty bad; I think you should either go all in on Absorb , or consider Sinister Sabotage or Void Shatter for easier color requirements.

Also - badly wants Narset, Parter of Veils , and some number of wraths.


Grubbernaut on UBG Hydra Tempo

1 month ago

There are several strict upgrades over Cancel available in pioneer you might consider; Void Shatter dodges Mystical Dispute due to devoid, Sinister Sabotage feeds the yard, and Disallow can also hit abilities. I'd probably go with Sabotage in this build. You could also consider Supreme Will to have the option for Impulse mode on an empty board. Alternatively, both for CMC and for reliably feeding hydra, cutting cards for Thoughtseize is probably a good move, as well.

Drown in the Loch seems "just okay," but I think it's reasonable as a 2-of. There's just so many decks abusing Dig Through Time that it becomes dead a lot of the time.

I like the idea! Cheers!

K1ngMars on "Library.exe has stopped working" | Phenax Primer

2 months ago

Oh well, for many reasons conchorizo.

Hinder lets you counter target spell and, if it's countered this way, to put it on top or bottom of that player's library. In itself this is pretty good control, since you could screw up decks that rely on top deck manipulation or graveyard decks, since the card doesn't hit the graveyard (even though in this case a Dissipate / Void Shatter would be even better).

Most importantly, however, Hinder , like Spell Crumple , by putting the countered spell on the bottom of your opponent's library, lets you combo with Tunnel Vision to mill their deck out. It's explained a bit better in this deck's description under Fantastic combos and where to find them.

As a last point, Hinder has a really cool full-art version and I couldn't avoid such pimping. Here it is in its glory: Hinder . Much better than the original to me.

enpc on Urza or Yawgmoth on a ...

4 months ago

ShutUpMokuba: Yeah, not a fun situation to be in.

As for the deck itself, if you're going to build Urza, the base should be fairly cheap depending on what you're trying to do. If you're going full tilt, the main cards you're looking at needing would be Isochron Scepter , Dramatic Reversal , some sort of back up line (e.g. Basalt Monolith + Rings of Brighthearth - although that card is like 1/6 of your budget so you could go Grand Architect + Pili-Pala if needs be) and then some infinite mana outlet. Walking Ballista is an easy choice, so is Goblin Cannon (which is also a butt-load cheaper).

Then it's a bunch of mana rocks and good 1-2 drop artifacts ( Elixir of Immortality , Codex Shredder , Tormod's Crypt , Relic of Progenitus , etc.) and you should have a decent deck.

as for card advantage and interaction, you have Dig Through Time , Treasure Cruise , Impulse , Ponder , Preordain , Brainstorm , Gitaxian Probe , Anticipate , Mystic Confluence , Gush , Mystic Remora , Howling Mine , Counterspell , Delay , Disallow , Void Shatter , Negate , Dispel , Spell Pierce , Reality Shift (which works with elixir as a backup combo once you have infinite mana), Rapid Hybridization , Pongify , Cyclonic Rift , Back to Basics , etc which are for the most part <$5.

It's not going to be the most competitive Urza deck, but against other $300-400 decks it should do fine.

ScionsStillLive on The Gravetide’s Eldrazis

5 months ago

I don't think some cards like Dimensional Infiltrator will have much effect. Maybe something like Kozilek, the Great Distortion ?

Maybe since this is a part blue deck you should run more counterspells like Void Shatter and Sinister Sabotage

ScionsStillLive on Miller

5 months ago

Maybe some counterspells like Sinister Sabotage and Void Shatter ?

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