Void Shatter

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Related Questions

Void Shatter

Instant

Devoid (This card has no colour.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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Void Shatter Discussion

Trainyaj on Baral Ultrabudget

1 month ago

Void Shatter is good.

Ragnar0k on Tishana - Taijitu

1 month ago

Hey! I found your list on r/cEDH and I really enjoy what I'm seeing so far, but I've got a few things you may want to consider.

Assuming you are abusing Food Chain by getting infinite colored mana with Misthollow Griffin or Eternal Scourge, infinitely exiling and casting Tishana to draw deck, and at some point playing Labman in there to win, you are going to need a Cavern of Souls to guarantee it. I only say this because if someone counters Tishana or Labman you are kind of SOL.

Another interaction to consider is that of Sudden Spoiling with Labman. If someone casts it with your winning draw trigger on the stack, you are screwed.

If possible I would make the following switches:

Simic Signet >> Mox Diamond - Strictly better Dissipate/Void Shatter >> Delay - Exile pieces permanently is almost always better than dealing with them later Nature's Lore >> Sylvan Scrying - IF and ONLY IF you don't include the lands list below

I would cut 3 basics for:

+1 Cavern of Souls - protect the combo +1 Glacial Chasm - save your life from infinite damage +1 Boseiju, Who Shelters All - protect the combo or facilitate your counterspells and stop a combo

enpc on Mermakeshift, a budget merfolk tribal deck

2 months ago

You don't need Simic Growth Chamber - it's to oslow especially wit hthe quantity of tapped lands you have. I would also recommend replacing Cultivate with Rampant Growth. Cheaper ramp is better ramp. If you can get your hands on a Void Shatter, it's just better than Cancel.

Reality Shift is also a really good removal card for blue/green.

I'm not really sure if Talrand, Sky Summoner is worth a slot here given how few instants and sorceries you have.

Cannonhead on Mono Blue Control EX

5 months ago

Void Shatter, Spell Shrivel and Dissipate all exile countered spells.

Iron_eye2 on Mono Blue Control EX

5 months ago

Void Shatter is also the exiling counterspell.

Honor_Basquiat on Odd One Out

5 months ago

You're off to a good start.

Replace Cancel with another three mana counterspell like Dissipate or Void Shatter. You can also play something like Supreme Will which is a conditional counterspell but also functions as a makeshift Impulse. This means if you reveal it with Yennett, you can cast it for free still. Mystic Confluence is good for the same reason (which you are already running).

Your bomb package is good although I think Nezahal, Primal Tide is worth considering along with Chancellor of the Annex.

I'd also recommend more ways to protect Yennett (and your other bombs). Cards like Mother of Runes and Kira, Great Glass-Spinner do this well.

Path to Exile and Vindicate are essential removal spells you aren't running. I'm also fond of Council's Judgment and Aura of Silence.

enpc on Damia LabMan

6 months ago

One line I have seen with Flash Hulk is to fetch Mogis's Marauder as well as Deathrite Shaman and Hermit Druid. You give both the DRS and Druid haste, eat a land from a yard and druid out. All you need is a draw spell in hand.

Forbid is too expensive of a counterspell to use. If you're going to run a 3 CMC spell, Voidslime or Void Shatter do more work.

Pili-Pala + Grand Architect is too narrow and still suffers from summoning sickness. You'd be better off running Paradox Engine give the density of rocks and since you're running Future Sight and Sensei's Divining Top.

cdkime on Nexus of Fate and the ...

7 months ago

I'm with Stormforge_Mystic--I see the theoretical problem, but not sure I see it being a problem in reality. It's really rare for individuals to deck themselves unless mill is at play.

Let's say this card does see some use, or is used as a sideboard card against mill. Generally, this will not be too big of a problem--as there are fewer and fewer cards in one's deck, there is a vastly larger chance it will be sitting in an opponent's hand when you are ready to win the game. Even if not, Blue can still run sideboard cards like Blue Sun's Zenith, Arcane Denial, Delay, Dissipate, Remand, Void Shatter, etc.

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