Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
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Blooming Marsh Discussion
5 days ago
That seems like a solid sideboard/budget option. Those pesky Gods come out of nowhere and turn the game up on it's head, so I thought to give it a mention. Also, to mention the mana base but for a little bit: if you can fit it into your budget, Blooming Marsh is perfect for fixing because it rewards you if you have it in your starting hand, otherwise functions similarly to Foul Orchard. Otherwise, this looks like a fun casual deck/budget deck that could potentially win games depending on the matchup and play. I'm gonna look for my old Jund -1/-1 decklist and see about shooting it to you for inspiration.
5 days ago
6 days ago
saluma on BW Control
1 week ago
I like this deck but I have concern: the fact that almost all of your lands enters the battlefield tapped. In most cases you will be one turn behind. You might want to replace 2 Evolving Wilds, or 1 Scattered Groves and 1 Blooming Marsh with 1 Swamp and 1 Plains
2 weeks ago
I think you will need Dragonskull Summit and Blooming Marsh to be able to reliably cast it. The 3 black can make it hard to do so, if you test and dont seem to have trouble fantastic, but I think it will be more porblematic than not.
on Elven Ooze
1 month ago
Why do you have Golgari Rot Farm? Seems really bad here. I'd think you want all for your lands to enter in untapped, as you want to cast all of your spells in time (otherwise you significantly fall back). I suggest going to the full 4 Blooming Marsh, and some amount of Overgrown Tomb. You need that mana to be untapped.
In addition, you have too many black cards in your sideboard for your current Mana base. As it is now, you only have 5 black mana sources. That is way too few. For what you have, you should honestly be at 12 black sources. For example, keep Cavern, add Gilt-Leaf Palace, keep Blooming Marsh, and then probably 2-3 fetches and 1-2 Overgrown Tomb, have the rest as Forest and maybe a copy of Unclaimed Territory . There is a potential good mana base.
If you have any questions, let me know.
1 month ago
Great deck!!!! Suggestion: maybe replace the 3xFoul Orchard and 1xField of Ruin with 4xBlooming Marsh. I would also remove 1xDeadeye Tracker, 1xSeekers' Squire1xField of Ruin and 1xWinding Constrictor then replace them with 4xDuress to add more removal options with a sweet bonus to look at your opponent's hand
1 month ago
BIG gap in your 2 drop slot with far too many cards in the 3 and 4 drop slot. I know Arbor Elf+Sprawl really encourages you to jump past the 2 drop slot but I wouldn't overlook it. Here are some options-
I would drop an Athreos since they are bad in multiples and all the Hierarchs since they are your worst 4 drop. This should drop 7 creatures from the 3 and 4 slot into the 2 slot.
Your mana base looks pretty painful as well with 10 shocks in your deck with fetches. I would try and get that number down to around 4 shocks so that your deck is less painful. Replace some of the shock lands with painless color fixing like Concealed Courtyard, Blooming Marsh, Stirring Wildwood, Shambling Vent, Twilight Mire.
Other good Abzan options