As Foretold


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare

Combos Browse all

As Foretold


At the beginning of your upkeep, put a time counter on As Fortold.

Once each turn, you may pay rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Fortold.

As Foretold Discussion

metalmagic on Electrodominance and Restore Balance

1 day ago

Ok so here's a quick breakdown. Cards like Restore Balance , Ancestral Vision , and even Evermind cannot be cast normally. Electrodominance and other things like As Foretold circumvent this.

Reasons: these cards do not have a mana cost, meaning you cannot just straight up cast them from your hand because unless otherwise specified, paying a cost is part of casting a spell. However, these cards have a converted mana cost of 0, much like Ornithopter or Memnite . When a card looks for the CMC of a spell, it sees these as being 0 which allows this interaction to work since it lets you cast them without paying their mana cost.

Another thing to think about it the reminder text for Suspend, which is how these cards were originally meant to be cast: Rather than cast this card from your hand, pay White and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It functions the same way in allowing you to circumvent the non-existent mana cost.

I hope this helped, and I can go into further detail if necessary.

zendrix1 on Help me add some lands please!!!!

4 days ago

I tend to run 36 lands plus 10 ramp sources (granted I adhore mana screw so you might not need all that). So I'd add 5 more lands and 6 more mana rocks personally.

Some cards I'd consider cutting to make room would be Chancellor of the Annex , Amulet of Safekeeping , Trinisphere , Council's Judgment , Suppression Field , and AEther Barrier (would need to cut more though)

General feedback is that it feels like you don't have too many ways to benefit from all the stax effects. Cards like As Foretold (which you have) or just a lot of mana rocks plus something like Unwinding Clock or Brago, King Eternal to let you operate under the oppressive effects more effectively than your opponents.

Lastly I'm not too sure how you win really other than just getting in the red zone with little hatebears. So maybe adding in some combo finishers like Helm of Obedience to combo with Rest in Peace

K1ngMars on Forgotten Mechanics You'd Like to ...

5 days ago

While more than a simple mechanic, Experience Counters commanders in allied colors in a new precon would be nice, even though these wouldn't be forgotten mechanics.

I'd like to see some more Tribal Spells that take advantage from actually being played in their tribal, awarding us with some bonus effect, whipe still being playable without the tribe, but without bonus.

I'd like the comeback of my favourite mechanic, Suspend, as seen on Jhoira of the Ghitu . If not that, more cards that work with time counters, as we've seen with As Foretold , that can combo off with much older cards like Timecrafting .

vomitpile on Jeskai Electro-Balance

1 week ago

ExtraEasy thanks for checking it out! Haven’t done much testing outside of test hands, I’m in the process of building it in paper and mostly just need the rest of the mana now. The original list had Blood Moon but it doesn’t seem very well positioned currently, but is definitely a 1-2 of that will rotate in and out. SSG could be interesting to get out a turn 1 or 2 As Foretold and start casting free spells more quickly, the card disadvantage being pretty strong with Restore Balance also to get more out of their hand. It’s definitely worth testing, maybe in place of the Nahiri package if that isn’t working out since it’s a little bit slow to actually win.

Doomdragon271 on Braids EDH

1 week ago



Beguiler of Wills

It That Betrays


Arcane Laboratory

Dream Fracture


Body Double


Estrid's Invocation

And a few others.


As Foretold

Ancestral Vision


Venser, Shaper Savant

Cryptic Command

Pact of Negation

Tidespout Tyrant

Vesuvan Doppelganger

Dramatic Reversal

Copy Enchantment

Estrid's Invocation seemed kind of anemic given how few legal targets it had, replaced with Copy Enchantment to hopefully have more good targets.

Replaced AEtherspouts with AEtherize for slightly more Mana efficiency.

Replaced It That Betrays with Tidespout Tyrant , without other ways to make opponents sacrifice permanents, It That Betrays just functions as a 12/12 beater.

Replaced Body Double with Vesuvan Doppelganger . My playgroup Has a LOT of exile effects and graveyard hate, so I couldn't find a consistent source of targets for Body Double.

Added Dramatic Reversal for the infinite combo with Isochron Scepter + Sensei's Divining Top (tap top, hold priority, cast reversal, repeat)

Replaced Dismiss With Cryptic Command

beardumbra on Pir and Toothy's Simic Adventure

2 weeks ago

Klazen: As Foretold is now on my radar for sure. While it does take some time to get going, this represents an interactive instant with, say, just 2 counters, during other players turns, let alone casting free things with more counters. This is probably among the best 3-CMC mana sources for this kind of strategy and might actually be better than Astral Cornucopia.

Give / Take is another card I have looked at but am not totally sold on. Take is the obviously exciting side, which would be used with Toothy most of the time, triggering Toothy with the draws to replace all the counters almost immediately. However, Give (or fusing Give with Take) is a little underwhelming for three extra mana, however, as there are better spells for distributing counters. Crucially, the effect of Take on Toothy can be replicated (for instance with Repudiate / Replicate itself) simply by cloning Toothy. If this were another Simic +1/+1 counters deck, I could justify including Give / Take, but this particular interaction between Toothy and clones means that I would rather have the flexibility of a clone instead of a narrower card such as this.

TheNocholas: Yes! War of the Spark (with proliferate and loyalty counters abound) could be even better for this particular deck than Ravnica Allegiance was. Already I want to play with Merfolk Skydiver , Neoform , Karn's Bastion , and the Landfall -- Proliferate elf, and some other cards, including the planeswalkers, are good candidates as well. Looking forward to seeing what else is announced for this set.

channelfireball12345: I do notice this card whenever I am looking for a cut. Bond Beetle is a good suggestion, and as I was looking into getting one, WAR is already providing a strictly better Ironshell in "Pollenbright Druid" (and the even spicier Merfolk Skydiver at the same CMC). Another alternative is Elvish Visionary or the new Fblthp, the Lost if I'm finding the main purpose of the beetle is to put the counter on Toothy. The reason I included this card is because Ironshell Beetle's original printing was in the first magic deck I ever owned, given to me as a gift, and I happened to collect the card in this deck at a GRN draft. The beetle will definitely be cut for something from WAR once it drops.

Klazen on Pir and Toothy's Simic Adventure

2 weeks ago


This is a very cool deck, you've built. I built out a Pir and Toothy deck as a per-cursor deck to my deck, Mad Science. You've got a lot of the same cards and abuses of counter creation built in ( Astral Cornucopia + Power Conduit types of things), and I love it! One thing I actually didn't think to do was put in level up creatures, but that's a nice touch! Out of curiosity, did you ever consider As Foretold ? I'm curious what you think about that card in a deck like yours. I get that you don't have too many huge mana cost spells, but a free one each turn would be nice if you're drawing tons of cards with Toothy.

Another card I really love for your deck is Give / Take , and I don't even hesitate to suggest that one, like I do with As Foretold. If you can cast both halves of it, it gives you the ability to draw cards off of Toothy without his needing to die, and then to power him back up again to a 5/5 (if Pir is also on the board). Alternatively, you can power Toothy up even higher with the 'Give' half, and then remove the counters to draw even more cards. If you can't cast both halves of it, it's still a nice card for early-mid game, and you choose which effect is most useful. It's a fantastic card with those two commanders as it has synergy with either/both of them.

aeternitatis on Lavinia, Azorius Renegade

3 weeks ago

Some Recommendations:

Load more

As Foretold occurrence in decks from the last year


All decks: 0.08%

Commander / EDH:

All decks: 0.02%