As Foretold


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare

Combos Browse all

As Foretold


At the beginning of your upkeep, put a time counter on As Fortold.

Once each turn, you may pay rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Fortold.

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As Foretold Discussion

ZendikariWol on Atraxa +1/+1 counters for critters

1 week ago

Okay so the main problem here seems to be focus. Yeah your curve is bad, but usaDiabetic said enough about that. Imma talk about cards. Also I'm linking my deck at the bottom of this comment because it's very similar. Borrow what you will.

There are a lot of cards in this brew that I looked at and just thought 'what are you doing here'. Whether they didn't fit the theme or were just outright bad, these are some cuts I might suggest for taking USA's and my advice into account.

Crystalline Crawler. It feels kind of useless. Like, what is it there to do? It's either a subpar mana rock or a weak attacker/blocker.

Guardian of the Gateless doesn't interact with +1/+1 counters, is 5 mana, and really isn't great in general. Either you block a bunch of stuff and it dies or you just use it as 2 blockers, and there are much better things to do with 5 mana.

Majestic Myriarch, while powerful, is not a card for this deck. Once again there is the lack of interaction with counters and also it's just a big dumb creature with a lot of keywords. At 5 mana? Not worth it.

Noosegraf Mob will die far too quickly for any counters to be placed on him. In commander I'm casting 5 spells every turn by the time you're casting this guy.

Reflector Mage, while a good card in general, has no place in this deck. Once again, why is it here?

The same is true for Reveillark.

And for Vizier of the Menagerie.

And for Nissa, Steward of Elements.

And for Haunted Cloak, Inspiring Statuary, Panharmonicon, Paradox Engine, Approach of the Second Sun, Migratory Route, Nissa's Pilgrimage, Spitting Image, As Foretold, and Ancient Excavation. All of these are good cards, some really good, but their are other decks that could utilize them better. They're just goodstuff in this deck, where elsewhere they could really be something!

Incremental Growth nay not be worth it for 5 mana. There are much better plays for that cost.

If you want board wipes for creatures I would suggest Wrath of God and/or Divine Reckoning rather than Sublime Exhalation?

And once again, after you put in some ramp, I have a ton of suggestions for replacing suboptimal cards here. If you'd like me to go into more detail on specific all-stars I will. If I came off as really harsh I'm sorry, this actually looks like one of the first commander decks I ever built myself so I felt like I had to comment, for nostalia's sake. Thanks for bearing with me through this behemoth of a comment, and happy brewing.

Guys... We're Gonna Need More Dice

Commander / EDH ZendikariWol


Cloudius on We Love Freebies! *Primer*

1 week ago

moysturizer Thanks for your suggestions.

Conch Horn has been a hidden gem, allowing me to return bombs I've drawn to the top of the library. We need more redundancy for Brainstorm type effects in the deck!

Mana Severance + Goblin Charbelcher have been long time friends since the latter was 1st printed. Its a nice alternate Wincon just in case Yennett gets hated out or Proteus Staff fails to do its magic. My meta includes a few friends who're playing Land Destruction cards/decks so I'd have to be extra careful when tossing in Mana Severance as it may well severe my chances of winning too if my lands get destroyed after casting it.

Blatant Thievery is strong when in multiplayer format but its usefulness tappers in 1 v 1. This is the sole reason I've chosen not to include it atm.

Commandeer is an interesting card and I'd like to get my hands on one and try it out in the deck. Thanks for suggesting it!

Someone suggested As Foretold earlier too but I felt it's too slow for my deck's pace. You're right about all the extra turns helping to clock Time Counters though.

How did Entreat the Angels fare in your deck? I'm in 2 minds about this one. While it grants me useful blockers and potential Proteus Staff targets, my deck doesn't quite win on combat damage so the extra Angels ain't synergistic.

moysturizer on We Love Freebies! *Primer*

1 week ago

I like the deep dig for Conch Horn; I'm sure I've had some sitting around for almost 25 years.

I know you have the staff to fix deck order, but Mana Severance is also good on it's own and with Goblin Charbelcher. Blatant Thievery ends up being like another Expropriate - massive haymakers. Commander's Sphere has the cantrip for when the mana isn't necessary, or a clutch play. With 1/3 blue cards and the draw the Yennett provides, Commandeer can be a huge play. The top deck manipulation and card draw on opponents turns allows you to miracle Entreat the Angels right before your turn.

With all the timewalks, As Foretold is interesting in a control/geddon style for coming online fast, but at that point, you're so hated, Doomsday might as well go in too.

Cloudius on We Love Freebies! *Primer*

2 weeks ago

Italian2stalian Thanks for the effort. I appreciate it alot.

Yup As Foretold was suggested prior and I didn't include it cause the uncastable cards in my hands are usually high CMC ones and it'll take the enchantment many turns to accumulate equivalent amount of time counters.

That said, it is a possible redundancy for Yennett so I've it in my KIV list.

Feel free to drop by should you have more inspirations!

Italian2stalian on We Love Freebies! *Primer*

2 weeks ago

After a lot of research the only thing i could think of is maybe adding an As Foretold to get free casting from the cards in your hand that you draw. But as i was trying to post this i got a notification saying this card was already suggested, i wish i could be more helpful but this deck is setup really well.

APPLE01DOJ on Stax in modern

2 weeks ago

Have you looked at Lantern Control? It's the best "prison" deck of the format.

Otherwise some cards I suggest are Ensnaring Bridge, Ghostly Prison, and As Foretold.

Cloudius on We Love Freebies! *Primer*

3 weeks ago

elgosu1337 Thanks for your suggestions.

I've enhanced the readability of the page, thanks for your feedback. Trying to strike a balance between aesthetics vs reader friendliness. Let me know if this is easier to read.

Nexus of Fate is already in the deck and is one of the most important extra turn spells inside, winning me many games once the combo is set up.

The board wipes were in my earlier version of the deck but I've taken them out in favor of lower CMC ones like Supreme Verdict and Toxic Deluge. Through my testing, the times I badly need board wipes, I was unable to cast them due to the high cost (i.e. when Yennett is not online). The times when I could cast them for free by manipulating the top of my library, I often went for extra turn spells or cards that could immediately win me the game instead. They're definitely still in my radar and I'd swap them in again should I play in more creature heavy metas.

Aminatou, the Fateshifter was suggested by many other players and is a hot favourite for most Yennett decks. However, I've very limited ways to protect Planeswalker from combat damage since this is a creatureless deck.

Psychic Battle looks fun but will work against Proteus Staff, which is one of the main combo pieces in the deck.

As Foretold is a good card but it's a bit too slow for this deck. I'm only running 9 basic lands in the deck, so I won't get a lot of mileage from Land Tax.

Thank you once again and keep the ideas flowing once you've more inspirations!

elgosu1337 on We Love Freebies! *Primer*

3 weeks ago

First up I have to mention that the font and layout are very hard to read, so I had to copy the deck to read the decklist.

Nexus of Fate should be worth a spot in the deck.

In Garruk's Wake, Kindred Dominance, and Mass Calcify are boardwipes that leave Yennett alive.

Aminatou, the Fateshifter is very useful for card selection and library manipulation. Much better than Conch Horn.

With all the library manipulation, Psychic Battle could be a good way of controlling opponents' spells.

As Foretold could also give you free spells each turn.

Land Tax can help you get lands out of the library so you have a higher chance of finding spells.

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