Dimir Guildgate


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Common
Commander 2018 (C18) Common
Modern Masters 2017 Edition (MM3) Common
Commander 2013 (C13) Common
Dragon's Maze (DGM) Common
Gatecrash (GTC) Common

Combos Browse all

Related Questions

Dimir Guildgate

Land — Gate

Dimir Guildgate enters the battlefield tapped.

: Gain or .

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Dimir Guildgate Discussion

KaladeshKat on Izzet Stuff

1 day ago

Why are you running Dimir Guildgate? You have no black cards... Discovery//Dispersal's 1st side can be done with a blue OR a black, and the second side you might want to use once every 40 games lol.

DiabeticFire on Dakkon Blackblade Commander

2 weeks ago

For your lands, I would recommend you run 38. This number should be a mix of utility, mana fixing, and basics.

Utility: Reliquary Tower Homeward Path

Mana Fixing:

Fetches: Terramorphic Expanse, Evolving Wilds

Tri Color: Arcane Sanctum, Esper Panorama, Command Tower

Scry Lands: Temple of Deceit, Temple of Enlightenment, Temple of Silence

Bounce Lands: Azorius Chancery, Dimir Aqueduct, Orzhov Basilica

Check Lands: Drowned Catacomb, Glacial Fortress, Isolated Chapel

Gain Lands: Dismal Backwater, Scoured Barrens, Tranquil Cove

Guildgates: Azorius Guildgate, Dimir Guildgate, Orzhov Guildgate

Tap Lands: Forsaken Sanctuary, Meandering River, Submerged Boneyard

P.S. Hour of Devastation is not allowed in your deck.

TheGodofNight on Budget Dimir Aggro

3 weeks ago

Good Morning captainamerica,

I'm not sure I follow the core concept for this deck. So my apologies if you have already fielded this question, or another like it. You call this an aggro deck, however, it is more "reactive" (like a control deck) than "proactive" (like an aggro deck). I only say that because you are running a total of 7 creatures in the main board. I understand your budget constraints, and would like to recommend a budget Dimir Surveil Aggro list to you for consideration.

4 Thoughtbound Phantasm 11 Island 4 Nightveil Sprite 3 Dimir Informant 4 Dimir Spybug 8 Swamp 3 Discovery / Dispersal 4 Thought Erasure 4 Notion Rain 4 Drowned Catacomb instead you could run 4 Dimir Guildgate 3 Sinister Sabotage 3 Cast Down 2 Barrier of Bones 3 Disinformation Campaign

This list would be a little more aggro. I hope this helps.

Thanks! -TGON

Argy on Budget Dimir Aggro

3 weeks ago

This is a Control style deck and as such should have 25-26 lands.

That way it can ensure that it has mana at the right time to cast its counter spells.

It also needs to hit its colours, so to that end I would throw in two more of the budget friendly Dimir Guildgate, and two Evolving Wilds.

All decks need a Sideboard, and this is no exception.

You could add cards like Essence Scatter for creature-heavy decks, Duress, Spell Pierce, and Negate for Control decks, and some sweepers like Golden Demise for Token decks.

Hope that helps.

multimedia on

1 month ago

Hey, what's the payoff for doing all the surveiling? Spybug alone is a not enough of a payoff because it will have a huge target on it and it's fragile. Because of this I think Spybug is kind of a trap. Consider Disinformation Campaign? With surveil it can be potent disruption as well as card advantage. Consider Blood Operative? Another payoff for doing surveil. Operative is deceptively powerful especially his ETB ability which lets you exile a card from your opponent's graveyard which is helpful in current Standard. The life gain he can provide while blocking/attacking is beneficial to be able to recur him when you surveil. Operative is a fine card to discard to surveil because you can potentially recur him.

Consider more of a tapout control direction with Ritual of Soot and The Eldest Reborn? These are powerful cards with the hand disruption theme of Erasure/Campaign. I see Doom Whisperer in the sideboard? If you have this card consider main decking it? Whisperer is a huge reason to want to play surveil and his 6/6 flying/trample body is above the curve stats for a five drop.

After all my suggestions consider this different example:

  • 4x Operative
  • 2x Whisperer
  • 2x Eater

Other Spells

  • 4x Campaign
  • 1x Surveillance
  • 3x Craving
  • 2x Price of Fame (more in sideboard)
  • 4x Erasure
  • 3x Discovery
  • 4x Sabotage
  • 1x Briefing
  • 3x Soot
  • 2x Reborn

  • 25x Lands (4x Grave, 4x Catacomb, 3-4x Dimir Guildgate)

This example has two payoffs for surveil (Campaign and Operative). Less creatures more control to take advantage of Soot, both Whisperer and Eater survive it and doesn't matter if Operative dies to it because you can recur him. Following Soot with either Whisperer, Reborn or Eater is good for you, terrible for your opponent. In matchups (control) where you don't need Soot then Thief of Sanity is a fantastic sideboard card to replace it.

Good luck with your deck.

Falco101 on Yuriko, Ninja Fun

1 month ago

Here's some land recommendations to both speed up the deck and give them more utility. All recommendations are under $20.

Lands to swap:
Sunken Hollow instead of Rupture Spire
Underground River instead of Shimmering Grotto
Morphic Pool instead of Transguild Promenade
Drowned Catacomb instead of Grixis Panorama
Tainted Isle instead of Esper Panorama

Since you don't need to fetch a lot of basics, I'd swap a few basics for dual lands to ensure you always have your colors, ~10 basics is more than enough for a deck
Creeping Tar Pit
Dimir Guildgate
Darkslick Shores
Dreadship Reef
Secluded Glen

Utility Lands worth including:
Arcane Lighthouse
Temple of the False God
Nykthos, Shrine to Nyx
Field of Ruin
Ghost Quarter
Inventors' Fair
Ash Barrens
Isolated Watchtower
Tolaria West (Transmute this land, to fetch another one you need)
Crypt of Agadeem
Reflecting Pool
Spire of Industry
Shizo, Death's Storehouse
Hall of the Bandit Lord

TypicalTimmy on Card creation challenge

2 months ago

Silvertusk Boar

Creature - Boar

Protection from blue.

Whenever Silvertusk Boar attacks, you may discard a card at random from your hand into your graveyard. If you do, Silvertusk Boar can not be blocked this turn.

Spells and spears seem to bounce right off it's hide.


Hope I did the challenge justice. I personally think this is a pretty cool Boar. I'd run it, especially in Madness decks. Probably just 2x because of the cost, but still. Free discard outlet and 4 damage? Nice.

I'm super happy because I got a Bundle of Guilds and pulled a Sacred Foundry, Vraska, Golgari Queen, Chamber Sentry, 2x Venerated Loxodon, 2x Ritual of Soot (Got a Golgari toolkit thingy, too), Runaway Steam-Kin, Izoni, Thousand-Eyed, Light of the Legion, Dimir Guildgate, * Emmara, Soul of the Accord. (Card's are "meh" cost-wise but I love to play with under-impressive cards and get them to work, so I'm happy.)

So I kinda want to tinker around a bit and see if I can work up some Abzan jank. Haven't tried that for a while. I'm also super stoked that we got 2x new Gorgon creatures: Arisen Gorgon in 2019 and Pitiless Gorgon in Guilds. Between those, Assassin's Trophy and Fatal Push I think I can finally build my long-awaited Modern Gorgon Tribal!! :D That's been a deck on my radar for years now but it's always had way too high of a CMC to pull off. I think I can finally nail it down. And with Vraska, Golgari Queen having a super low casting cost, I can run it with her. Tons and tons of mass removal with a decent slew of cheaper Gorgons buffed by Metallic Mimic & Adaptive Automaton & maybe 1 or 2 Creakwood Liege with probably 1x Pharika, God of Affliction for duds in my Graveyard. Idk just yet.


  • "That's great and all TypicalTimmy, but what's your F-ing challenge?!?"

Let's go back to Tarkir (My most beloved Plane!) and go Abzan (Since those colors are on my mind). I'd like to see a functional Abzan Gorgon Hydra! Yup! What a design! Hehehe have fun!

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