Reins of Power


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Commander 2015 (C15) Rare
MTG: Commander (CMD) Rare
Stronghold (STH) Rare

Combos Browse all

Reins of Power


Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

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Reins of Power Discussion

pedroedmarcos on Marchesa VS Garna

2 weeks ago

I did no explain the situation that well, but I'll try to give a best example here in the comments. So:

My opponent have A Marchesa deck, and he cast Reins of Power and get all my creatures. He cast Marhcesa and He put's +1/+1 counters on them with Unspeakable Symbol or something like that and after that He sac them to Ashnods alter triggering Marchesa. So here are the questions:

1-Let's say that I had 4 creatures that were stolen. Since He sac them 1 at a time, It will happen 4 triggers of Marchesa 1 at a time. So If I respond in on the last Sac+trigger Casting Garna, the Bloodflame Will all the creatures return to my hand right?

2-Can I respond to it At the end of his turn?

3-Same case and situation as situation 1, but instead of casting Garna, what will happen If I cast Thrilling Encore?

pedroedmarcos on Marchesa VS Garna

2 weeks ago

Hey there,

So a friend of Mine have a Marchesa, the Black Rose "Stealing evento your Mother deck". If he uses Reins of Power or something like that to steal muito things And sac them to Ashnod's Altar triggering Marchesa, And O have Garna in my hand. What happens If I cast It at the end of his turn? There is a perfect timing to cast Garna in response to her trigger?

Dunmaglass on Politics only.

3 weeks ago

clickforcookies Thanks for the help, and i really appreciate your interest in my deck, I've had some other people mentioning the same cuts you mentioned, so i'm definitely looking more into that. You got my interest quite a bit with Reins of Power and Cultural Exchange they seem a good add in this deck!

It's still very much a work in progress, and im going to playtest around with 110 cards to see what really has no impact at all and what has, I should still note that the deck's intention is never to win, but just to mess around in a sort of... ''targeted hug'' as i would call it, there's just so many fun cards to mess around with.

clickforcookies on Politics only.

3 weeks ago

Alright man, this deck has some real potential and I am super into it. The first things as you said is that you need to cut cards. You do not want to be running more than 100 otherwise it will weaken the whole deck. Some of my own suggestions would be Kiss of the Amesha, Vizkopa Guildmage, Elixir of Immortality, Spectral Searchlight, Karmic Justice, Victory Chimes, Blessed Alliance, Second Sunrise, Axis of Mortality and or Beacon of Immortality

My next thing I think your deck needs is a strong game ender. This is pretty much a control deck but you could really use a way to end a game when it gets down to just you and your "friend". Note most of my suggestions are trying to be as political as possible. Check out Corrupted Conscience, Paradox Haze, Cultural Exchange, Bribery, Mind's Dilation, Reins of Power, and Archfiend of Despair. These are just my own suggestions though I am super interested to see where this deck with go! Ps Celestial Dawn is just a good card in this deck.

Neotrup on Amininatou Ultimate In Multiplayer

2 months ago

A point I somewhat glossed over is who the previous controller is. You look at control effects that are still relevant, which means you ignore someone who just gained control "until end of turn." So if player A is the Aminatou, the Fateshifter and casts Reins of Power targeting player D, then rotates things so B controls D's creatures and A's nonland noncreatures, C controls B's things, D controls C's things, and A controls their own creatures and D's noncreatures. If B dies, A get's their noncreatures back, and D gets their creatures back, because Reins of Power is no longer giving A those creatures.

carpecanum on I am the Law

2 months ago

Playing Illusionist's Gambit, Reins of Power and Cultural Exchange can change the game to an amazing extent. In particular, in a multiplayer game, cast Reins of Power to trade with an aggro player and use all his creatures to attack another player.

Penguno on Deflection EDH

2 months ago

Thank you for the suggestions, guys! I'm definitely focusing on a more spellslinger-based deck. So Master Warcraft, Comeuppance (if budget allows), Mirror Match, Illusionist's Gambit, Domineering Will, & Reins of Power are all going on the Maybeboard.

adams333 on Casual Derevi

3 months ago

Reins of Power is a card I am trying. At worst, it will be a fog to save you from a big attack. Ideally, you will use it when you have a free sac outlet on the table. Exchange board with some one that have a massive creature board state, then swing at a 3rd player and sacrifice all his creatures before the end of the turn. I got a few wins from it already.

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