|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Rare|
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Creature — Dinosaur
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
Wayward Swordtooth can't attack or block unless you have the city's blessing.
Wayward Swordtooth Discussion
3 weeks ago
Wayward Swordtooth is a great card, don't get me wrong but if I had to choose what to replac for it, wether it's ramp, card draw, sweep or even Courser of Kruphix , the Wayward Swordtooth looses every time, because this deck doesn't lack ways to put more lands onto the battlefield and Swordtooth seems the slowest way for that. If take it a step further I would rather put in more card draw then Swordtooth.
3 weeks ago
have you considered Wayward Swordtooth its a nice 5/5 body to go with courser and pumping out your lands a little faster as well
1 month ago
1 month ago
1 month ago
Acidic Slime [its even an ooze to go with your Biogenic one...]
Rune-Scarred Demon for fat flyer and more tutor power.
Wayward Swordtooth so you can hopefully double up on the landfall triggers.
Mortuary Mire what's better than getting one creature back from your graveyard?
2 months ago
@thewyzman I think you could easily argue that Atla Palani, Nest Tender is the stronger of the two in the command zone. She doesn't have the same deck-building constraints as Mayael (throwing in some sac outlets for those egg tokens is waaaaay less demanding than 25+ big creatures) and is pretty much guaranteed never to whiff. I've even seen some really cool combo builds with only a few creatures in the deck, so saccing an egg token is effectively like tutoring for your win-con. If you're looking to be more competitive, I'd recommend retooling your deck to run Atla as the general.
As a second in command, she's perfectly serviceable. Don't expect to be maximizing her value though. There are not enough utility slots in this deck to include the really good sac outlets for those eggs ( Skullclamp , Ashnod's Altar , etc.) so you'll usually have to wait for them to die on their own.
@Ataraxey Vedalken Orrery was working well, but I think Birthing Pod outclasses it. Both options allow us to be more responsive to our opponents' plays, but Pod is both faster and works better with our substantial creature toolbox. I haven't been playing with it for very long, but it's gotten me out of quite a few jams already. Saccing an obsolete Wayward Swordtooth to grab Surrak, the Hunt Caller , then dropping a hasted Balefire Dragon feels incredible.
@bankrupt_on_selling I really do like Highcliff Felidar . I'll be testing it for sure, probably in place of Thorn Mammoth . Felidar is likely to kill more things, but Mammoth gives you the option to snipe pesky utility creatures that Felidar can't hit.
2 months ago
The Great Henge has some weird tension on the surface at least. It rewards you for having a single big creature with (1) ramp, which you'd probably would rather have to cast said fatty and (2) an ETB draw & pump trigger, which encourages you to build a deck that casts many creatures rather than a few big ones.
Still, I like it, and if you compare it to Beast Whisperer & Guardian Project I think it's fair to say that it'll give OK mileage if you can consistently cast it for , or at least . Creatures with 5 or more power yet CMC 3 or less like Wayward Swordtooth and the recently spoiled Vantress Gargoyle seems like the most straightforward way of achieving that, but I could also see dropping something less huge on one turn and then giving it a boost with an Equipment or Aura on the next so that you can cast the Henge on the turn after that. You could also use a pump spell/ability which gives more than 1 power per mana and cast the Henge on the same turn as the pumping. Accumulating +1/+1 counters is another option, and there's probably a few more I haven't thought of. A neat puzzle design with many solutions.
2 months ago
Hey, fine start, lots of good cards here, but I think you can make much better use of $600 budget. Infect isn't working here and you get it. Three infect creatures is not worth adding additional cards that have interaction with infect. My advice is focus more on Dinos and what makes Dinos good which is enrage.
Cards to consider adding:
- Regal Behemoth : mana doubler and repeatable draw, errata to Dinosaur
- Zacama, Primal Calamity
- Ghalta, Primal Hunger
- Trapjaw Tyrant : repeatable exile, enrage.
- Atla Palani, Nest Tender : backup plan to cheat Dinos from your library onto the battlefield.
- Elvish Piper : backup plan to cheat Dinos from your hand onto the battlefield.
- Walking Ballista : repeatable enrage enabler.
- Pyrohemia : repeatable enrage enabler.
- Wayward Swordtooth
- Marauding Raptor : enrage enabler.
- Ripjaw Raptor : repeatable draw, enrage.
- Runic Armasaur : repeatable draw.
- Greater Good : repeatable draw and a sac outlet.
- Garruk, Primal Hunter : can be repeatable draw.
- Natural Order : turn any green creature into Regal, Zacama or Ghalta, etc.
- Eladamri's Call
- Gamble : another tutor for Mirari's Wake or Smothering Tithe , etc.
- Nature's Lore : upgrade for Kodama's Reach .
- Skyshroud Claim : upgrade for Explosive Vegetation .
Atla and Piper can be backup plans to cheat Dinos onto the battlefield without Gishath. Atla's Eggs can benefit from enrage enablers because they're 0/1 creatures making these enablers also sac outlets. Enrage is an ability that makes Dinos unique and it can be powerful in multiplayer Commander when it can be repeatedly triggered.
Cards to consider cutting:
- Blight Mamba
- Glistener Elf
- Phyrexian Hydra
- Viridian Corrupter
- Giant Growth
- Contagion Clasp
- Contagion Engine
- Sword of Truth and Justice
- Sword of the Animist
- Whispersilk Cloak
- Kinjalli's Caller
- Huatli's Raptor
- Evolution Sage
- Commander's Sphere
- Kodama's Reach
- Explosive Vegetation
Wayward Swordtooth occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
All decks: 0.07%