Creature — Vampire Shaman
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
|Want (3)||natedevillers , darksteelgiant , Connatus|
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Commander 2014 (C14)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Vampire Hexmage occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
- Are cards in exile (suspend), considered permanents?
- Can you activate a creatures ability with no actual target?
- Can instant-speed sacrifice effects be used on creatures that enter the battlefield with 0 toughness?
- Does paying a card's cost to activate an ability resolve before the stack is triggered?
- What does Cathar's Crusade trigger on first if I have Edgar Markov as my commander?
Vampire Hexmage Discussion
3 weeks ago
Thanks again fmastrome2008!
Thanks for the extra information, I think I'll have to run one more basic land. Just to get it to a nice 9 basic's. I think more will be to much, as for the amount of lands you said cut it to about 37/38. Do you agree with me that (not counting Dark Depths and Maze of Ith) 37 is a goed amount? (This would mean cutting one land.
Problem with Panharmonicon is that it won't dubbel up landfall triggers. So it would mean that, yes it will help out, but because my deck want's more to do with landfall than the occasional creature ETB. Do you think it would still be worth it, if so I will have to try it out!
Because of the amount of graveyard decks in my current meta I recently added Erebos's Intervention, as it is able to remove multiple cards in multiple graveyards at instant speed. And it also pivots into a removal spell if need be. I have to say Reclamation Sage as a very good fit, but I wouldn't want to leave out Krosan Grip because of split second, as this has saved me multiple times in the past.
Yes Yarok will indeed dubbel up the amount of triggers on Dark Depths, but by using Vampire Hexmage and Thespian's Stage I'm able to remove the counters. This is my absolute favorite card in magic to be honest especial the w art, so that cut I won't be able to make. Petrified Field is some secret tech to make Realms Uncharted find the Dark Depths combo. As for Homeward Path, that would indeed be something to cut, and keep in the binder if my meta changes.
After our conversation, this would mean: - remove Homeward Path - remove insert land - remove insert land
Any thought on other cards to cut? Again thanks for the help I can really use it!!
3 weeks ago
Firstly, Heartless Summoning does not give -1/-1 counters. It has a static ability that gives creatures you control -1/-1. This is a continuous effect that is always "on" while it is on the battlefield.
604.2. Static abilities create continuous effects, some of which are prevention effects or replacement effects. These effects are active as long as the permanent with the ability remains on the battlefield and has the ability, or as long as the object with the ability remains in the appropriate zone, as described in rule 113.6.
State-based actions are checked before a player gets priority to cast spells or activate abilities. One of the state-based actions is when a creature has 0 toughness or less, it is put into it's owner's graveyard.
704.3. Whenever a player would get priority (see rule 117, “Timing and Priority”), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event. If any state-based actions are performed as a result of a check, the check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on the stack, then the check is repeated. Once no more state-based actions have been performed as the result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player gets priority. This process also occurs during the cleanup step (see rule 514), except that if no state-based actions are performed as the result of the step’s first check and no triggered abilities are waiting to be put on the stack, then no player gets priority and the step ends.
704.5f If a creature has toughness 0 or less, it’s put into its owner’s graveyard. Regeneration can’t replace this event.
In your example, after Vampire Hexmage enters the battlefield with Heartless Summoning on the battlefield, Vampire Hexmage will get -1/-1 due to Heartless Summoning's static ability. State-based actions will be checked before any player would get priority, and the game will see that Vampire Hexmage has 0 toughness. It will then be put to the graveyard before your would have priority to sacrifice it as a result of SBA's.
3 weeks ago
MISC to consider adding
Creatures Cordial Vampire Bloodline Keeper Flip Indulgent Aristocrat Blood Artist Mavren Fein, Dusk Apostle Drana, Liberator of Malakir Viscera Seer Vampire Hexmage Bloodcrazed Paladin Metallic Mimic Shadow Alley Denizen Blood Seeker Guul Draz Assassin Gatekeeper of Malakir Bloodghast Vindictive Vampire
3 weeks ago
Like it. Would give a +1 just for including Glacial Chasm and Rampaging Baloths in the same deck. Here's a few card suggestions...
And then, if you want to try the odds just for the slim possibility that you actually pull it off, Vampire Hexmage + Dark Depths. Hexmage also doubles as efficient planeswalker hate, with possible other good utility effects (That's a really cute Everflowing Chalice you have there; it'd be a pity if someone were to...).
Anyway, that's all I got. Ch
2 months ago
I wonder if Vampire Hexmage will see some more play not? Probably not. I assume you'd just run spot removal in her place but hey, you never know.
2 months ago
I would get Dark Impostor in there. You could swap out Stromkirk Condemned,Vampire Hexmage, or Vampire Nocturnus. More than half your deck isn't black cards so Vampire Nocturnus might not be as handy not to mention showing your opponent your next draw is not usually advantageous.
Purphoros, God of the Forge is kinda expensive for a chance at extra damage. Consider Brutal Hordechief; relative same cost but more bang for your buck. Along with Sanctum Seeker and say Foul-Tongue Shriek you could be doing a ton of damage.
I think you really need some card draw in there but I'm not sure how to make those changes. You could use cards like Oathsworn Vampire as a way to sacrifice a creature for cards like Altar's Reap, Carnage Altar,Costly Plunder, Dredge, Merciless Resolve, Morbid Curiosity, Phyrexian Vault, Reprocess, Skulltap, or Vampiric Rites.
Idol of Oblivion could get you some extra card draw with all of Edgar's token generation.
Drana's Emissary is also nice to have early game.
2 months ago
3 months ago
For myself and others, how to optimally pilot the deck
Philosophy behind the deck, ideally should be played with 2+ other players.
You are a hard to kill end game boss, blue is boring busted and broken and is also expensive. Try to go for cards that will keep your hand healthy since we are not running blue so think how much you can squeeze out of one card for maximum value.
while Triskelion will want cards like Defense of the Heart , Tooth and Nail with the added 2 colorless for entwine (if it's already in hand just pick a different creature and still summon the creatures you want in hand.)
Shifting Shadow will still work even if you are trying to destroy an indestructible creature during upkeep reveal the next creature while still keeping the previous one. Can be easily retrieved if no graveyard hate.
Sun Titan can even get a land into play
Chromatic Lantern can negate damage lands and lands with downside and can make useless lands useful.
Birthing Pod you can sacrifice zero cmc token creatures for a one drop ect.