Stubborn Denial

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon

Combos Browse all

Stubborn Denial

Instant

Counter target noncreature spell unless its controller pays {1}.

Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Stubborn Denial Discussion

NeonEndymion on Bow before Draconic King!!! | *M20* Update

2 weeks ago

I'll let you know how it goes! But so far in goldfishing the moxen have sped things up a lot vs the Gruul Signet / Chromatic Lantern plan. With perfect mana you don't really need the Lantern.

And yes, we only really have access to 2x playable 2CMC land ramp spells, so I'd recommend Mystical Tutor for that spot vs Worldly. Sometimes you absolutely need a board wipe, draw spell, to chain into a Demonic Tutor or Vampiric Tutor , or to snag a Patriarch's Bidding or Noxious Revival , if not a Cyclonic Rift or Stubborn Denial , and the flexibility with Mystical is so much better than Worldly.

And my point about curve/vanillas is that I at least feel as though I was personally evaluating them improperly or sub-optimally, in the interest of individual slot optimization but at the expense of an optimized value engine for draw/token generation; for instance, a lot of ETB or attack triggers care very much only about 1. whether a dragon specifically is ETB'ing or attacking or if 2. a creature with power 4 or greater is ETB'ing. I think you'll see with Markov that curve/board presence/getting your value engine running is just as important as having stronger effects/abilities stapled to creatures. Jund is more historically toolbox'y than Mardu can be, so a fresh perspective w/ that deck, which is inherently faster than this one, might help. But I don't think it is all one (engine/vanilla) or the other (toolbox), but a mix favoring the latter (though not exclusively). But this is of course just my current thinking and may change after testing . . . and maybe it is arising from a personal desire to start winning more by Dragon'ing them out vs Jund'ing them out! Good luck with the Markov deck; he feels a little more solved to me but curious if you break any new synergies or combos there.

xaarvaxus on Morophon's Dragons

3 weeks ago

Pretty much any mana rock will be better than Manalith . You may have enough other ramp to just drop it entirely though you could replace with something with cheaper CMC like Pillar of Origins or Coldsteel Heart .

Lands definitely need an upgrade: Command Tower is a must as well as Exotic Orchard . Duals and fetches are off your list but I'd invest in a Stomping Ground at the very least.

I'd dump the double of Thought Collapse and go with a less color intensive counter like Swan Song , Stubborn Denial or Arcane Denial .

You could really use some additional removal. Some suggestions: Swords to Plowshares and Path to Exile will permanently get rid of a creature; Vandalblast , Wear / Tear , Crush Contraband , Force of Vigor , Krosan Grip are all good ways to deal with problematic artifacts and/or enchantments; Beast Within and Chaos Warp are great catch-alls. You obviously don't need all of these but you should think about adding 2-3 so you have a chance to break up some decks' gameplans.

Eclipse28420 on u/G Sword Control

3 weeks ago

Still have a weird issue on T3 trying to protect the dork for equipment. I’m trying to find find a counter so it’s more flexable like Stubborn Denial for a more mid game approach but a dork with a sword is only 2-3 power. What about Vapor Snag or Blossoming Defense

Funkydiscogod on New Alara

1 month ago

I disagree that Ferocious is not well-liked: it is overrepresented with modern staples: Temur Battle Rage , Stubborn Denial , Flamewake Phoenix (now obsoleted by Arclight Phoenix ) and I've seen Wild Slash in some budget sideboards.

Even if we dismiss the last two examples for being too rare, that means out of 20 total Ferocious cards printed, about 10% of all Ferocious cards are modern staples. Not even Infect can claim that kind of popularity, with arguably 5 cards, out of about 60 ( Inkmoth Nexus Glistener Elf Blighted Agent Viridian Corrupter and Carrion Call in some sideboards with control-heavy meta).

I'll agree that Formidable is not well liked, but only because there haven't been many cards printed with that ability.

lagotripha on mutagenic madness

1 month ago

Hi, and welcome to modern. Modern has competitive level pump decks and likely will for the foreseeable future, but they call for specific tools.

Infect uses the infect mechanic to double how well each pump spell works- Glistener Elf / Vines of Vastwood / Become Immense is lethal, and the rest of the deck tries to do that as fast and reliably as possible, dodging creatures and interaction.

There used to be somewhat more intereactive Kiln fiend/swiftspear decks operating under similar principals using Temur Battle Rage and Assault Strobe , however death's shadow (taking advantage of Street Wraith instead of manamorphose and abusing Stubborn Denial , wizards offering an extra set of lightning bolts, and thing in the ice offering a different style of control package broke the nieche into smaller parts.

A Dreadhorde Arcanist pump deck is likely viable, likely in an Arclight Phoenix shell, however unless you are investing in a bunch of fetchlands (at which point all colours are open, allowing splashes for hand Tainted Strike or Stubborn Denial ), I'd look at keeping it mono red. Brute Force , Gut Shot , Mutagenic Growth , Young Pyromancer , Kiln Fiend etc- there are a few lists out there that showcase the FNM winning form of it.

BloodoftheBloodMoon on Shadow In The Ice

1 month ago

Usually Shadow decks like to run Stubborn Denial in the mainboard with the addition of Gurmag Angler and Thought Scour to fill the grave more. Only do this if you plan on adding more fetches (minimum 8 fetches for this to work, 10 fetches ideal.)

As for cuts, I would cut the delvers and two inquisitions for 4 gurmags and 2 stubs, and the serum visions for scours.

NeonEndymion on The Ur-Dragon

2 months ago

-Good catch; I did indeed mean to tag Dromoka, the Eternal in that post. After some more testing I am coming around to the fact that the multiple triggers are fine with dorks out, both to beef up blockers and because it doesn't take too many triggers to go off before you're putting them on bodies with evasion/non-mana abilities. It has also been relevant to getting Selvala, Heart of the Wilds out of a lower-X Toxic Deluge range.

-As to Dragons, I'm currently not missing any particular one that I've cut, including Hellkite Tyrant . If anything it just increases our perceived threat level and draws hate a bit before we're equipped to snowball or deal with it. I may make some cuts to find room again for Dragonlord Kolaghan and Glorybringer , in that order.

- Teferi's Protection is another card that's a meta call, but personally I'm still a bit down on it, as it is very good for casual games but very meh for competitive games. It saved my bacon against an alpha swing from a Bogles-style Enchantress deck once, but it doesn't protect from infinite mill wins, and usually also some storm wins, Lab Man lines, and/or Walking Ballista lines. I'd rather just have the single one blue counterspell, Stubborn Denial , for backup against Cyclonic Rift or sweeper effects we don't want to see stick. The Greater Good package is here for more consistent sweeper protection with a higher ceiling, and I don't like holding up 3CMC for what is often essentially a flexible Fog effect. But that's just me, and in many cases Teferi's Protection can be a real beast. I'd just rather have the flexibility and lower CMC of the hard counter for non-creature spells.

-I don't think we need 3CMC draw, either; instead, I'm looking at a way to recur Patriarch's Bidding so we can go off twice and dig through most of the deck over two turns with Greater Good out. So far I'm going the most mana-efficient route and playing Noxious Revival , as that also can serve as graveyard hate against opponents in corner cases, and since it can be cast for 2 life/Phyrexian mana only, and at instant speed (vs Regrowth ).

-If anything, at the moment, I may do some work on my land choices, eventually just biting the bullet and swapping the extra Forest/Mountain in Sheltered Thicket for Taiga , re-evaluating Path of Ancestry for Exotic Orchard or Forbidden Orchard , and swapping Homeward Path for another colored source, possibly Sunpetal Grove .

Vlasiax on The Ur-Dragon

2 months ago

Yeah, I use exactly the same lines of play to win. Might be my misunderstaning of sheer power of Mystical Tutor as a second copy of Cyclonic Rift , Patriarch's Bidding , Toxic Deluge or Stubborn Denial all of which when used correctly are basically win-cons.

With Sensei's Divining Top I'm not sure where I'd put it since you're right - this deck drains mana every turn and more often than not I'd use that 1 mana for tutor/removal than topdeck manipulation. That was just loose suggestion for better consistency with Vaevictis Asmadi, the Dire and in case someone blows Sylvan Library .

I might be a little more convinced after playing a few "1 vs 2 NPC" games that we actually don't need Dragonlord Kolaghan that much just to up the Dragon creature count. However, Glorybringer is very useful as he takes out most of other commanders like Atraxa, Praetors' Voice or Surrak, the Hunt Caller . Other option I can think of might be Fire Covenant , which can shot down many targets at once and at instant speed.

Also for these 3CMC planeswalkers I think about finding a slot for Abrupt Decay as a more conditional Assassin's Trophy that has the upside of not being countered. I wonder why you got rid of Anguished Unmaking - 3 CMC is too much?

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Stubborn Denial occurrence in decks from the last year

Modern:

All decks: 0.13%

Commander / EDH:

All decks: 0.01%