Stubborn Denial

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon

Combos Browse all

Stubborn Denial

Instant

Counter target noncreature spell unless its controller pays {1}.

Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Stubborn Denial Discussion

NeonEndymion on The Ur-Dragon

3 weeks ago

-Good catch; I did indeed mean to tag Dromoka, the Eternal in that post. After some more testing I am coming around to the fact that the multiple triggers are fine with dorks out, both to beef up blockers and because it doesn't take too many triggers to go off before you're putting them on bodies with evasion/non-mana abilities. It has also been relevant to getting Selvala, Heart of the Wilds out of a lower-X Toxic Deluge range.

-As to Dragons, I'm currently not missing any particular one that I've cut, including Hellkite Tyrant . If anything it just increases our perceived threat level and draws hate a bit before we're equipped to snowball or deal with it. I may make some cuts to find room again for Dragonlord Kolaghan and Glorybringer , in that order.

- Teferi's Protection is another card that's a meta call, but personally I'm still a bit down on it, as it is very good for casual games but very meh for competitive games. It saved my bacon against an alpha swing from a Bogles-style Enchantress deck once, but it doesn't protect from infinite mill wins, and usually also some storm wins, Lab Man lines, and/or Walking Ballista lines. I'd rather just have the single one blue counterspell, Stubborn Denial , for backup against Cyclonic Rift or sweeper effects we don't want to see stick. The Greater Good package is here for more consistent sweeper protection with a higher ceiling, and I don't like holding up 3CMC for what is often essentially a flexible Fog effect. But that's just me, and in many cases Teferi's Protection can be a real beast. I'd just rather have the flexibility and lower CMC of the hard counter for non-creature spells.

-I don't think we need 3CMC draw, either; instead, I'm looking at a way to recur Patriarch's Bidding so we can go off twice and dig through most of the deck over two turns with Greater Good out. So far I'm going the most mana-efficient route and playing Noxious Revival , as that also can serve as graveyard hate against opponents in corner cases, and since it can be cast for 2 life/Phyrexian mana only, and at instant speed (vs Regrowth ).

-If anything, at the moment, I may do some work on my land choices, eventually just biting the bullet and swapping the extra Forest/Mountain in Sheltered Thicket for Taiga , re-evaluating Path of Ancestry for Exotic Orchard or Forbidden Orchard , and swapping Homeward Path for another colored source, possibly Sunpetal Grove .

Vlasiax on The Ur-Dragon

3 weeks ago

Yeah, I use exactly the same lines of play to win. Might be my misunderstaning of sheer power of Mystical Tutor as a second copy of Cyclonic Rift , Patriarch's Bidding , Toxic Deluge or Stubborn Denial all of which when used correctly are basically win-cons.

With Sensei's Divining Top I'm not sure where I'd put it since you're right - this deck drains mana every turn and more often than not I'd use that 1 mana for tutor/removal than topdeck manipulation. That was just loose suggestion for better consistency with Vaevictis Asmadi, the Dire and in case someone blows Sylvan Library .

I might be a little more convinced after playing a few "1 vs 2 NPC" games that we actually don't need Dragonlord Kolaghan that much just to up the Dragon creature count. However, Glorybringer is very useful as he takes out most of other commanders like Atraxa, Praetors' Voice or Surrak, the Hunt Caller . Other option I can think of might be Fire Covenant , which can shot down many targets at once and at instant speed.

Also for these 3CMC planeswalkers I think about finding a slot for Abrupt Decay as a more conditional Assassin's Trophy that has the upside of not being countered. I wonder why you got rid of Anguished Unmaking - 3 CMC is too much?

Vlasiax on The Ur-Dragon

1 month ago

Hmm, interesting points. However, I actually see Patriarch's Bidding more like an enabler for Scourge of Valkas win with direct damage, which is my main objective, since everyone loses some life during game. So when you have reanimation you dump Dragons to reanimate and some spells as a distraction but when you don't it's best to throw something you don't need like extra lands or ramp spells when you have 8+ lands already in play.

Some more tutors and Stubborn Denial are correct here because I see that it's way easier to get that Aggravated Assault + Savage Ventmaw win and all the other Dragons are more of a distraction for opponents. I will add them to my build when I have time, maybe getting rid of Thunderbreak Regent but I still can't let go of Sarkhan, Fireblood - seems to be too good to just dump him as sub-optimal choice

Mondo1212 on EDH Slivers

1 month ago

Don't like Voidslime , Dissipate , Library of Leng , cut some of the redundant slivers, your commander can tutor you can search for the slivers you need. Add in more ramp, Farseek , Rampant Growth , Nature's Lore . Cut some of the greedier cards and replace them with cheaper effects. like Swan Song , Stubborn Denial , Dispell for the counterspells. add in more interaction, Abrupt Decay , Path to Exile , etc. What way do you want to focus the deck, if combo or combat?

Vlasiax on Bow before Draconic King!!! | *WAR* Update

1 month ago

Selvala but also Bloom Tender since it and Conqueror's Flail check number of colors at your side so after a few games with both of them I can confidently say that 3+ colors are perfectly reasonable achievement.

About card changes - do you think that Mystic Remora might be better than Kindred Discovery ? Also you might be right about Moxen, I just copied what other 5-color high power/cEDH decks used to lower the curve of my deck.

And I'm looking for a place for Stubborn Denial but I don't know what could be underperforming

Vlasiax on The Ur-Dragon

1 month ago

Hello, first things first I must thank you for reaching out to me. Recently I got sick and tired of more casual Ur-Dragon decks and I'm very glad that someone out there also looks for ways to make it more optimized.

So let's start the analysis, creatures first:

  • I feel like this deck would use more dorks like Bloom Tender and Deathrite Shaman - this brings total of non-Dragon creatures to 5 but they all have CMC 1-4 and very clear purpose as they ramp and provide other useful abilities like grave hate, trample or more than 1 mana. I perfectly understand hesitation when it comes to Bloom Tender because of it's high price but Deathrite Shaman is pure value so it gets banned everywhere, which combined with recent reprint makes it very affordable.

  • Verix Bladewing - I feel like this dragon is a trap. It tempts you with 3 CMC but brings nothing more than a quasi-vanilla 4/4 with Flying and when kicked is nothing more than 1 mana more expensive Broodmate Dragon so...

In case of Broodmate... I don't think someone would use spell like this:

so it only shows how inefficient this cards are but let's back on...
  • Crucible of Fire - I think it's a "win more" card and sometimes you win without combat so I'd recommend Carpet of Flowers - helps estabilishing early even if it gives only 1 more mana. There are of course times that this enchantment will be useless but the times it's very powerful and helpful really outweigh the negatives so no wonder it's used in many cEDH builds

  • I really like the idea of 1 CMC counterspell but how about Stubborn Denial ? Instead of giving someone body to block/sac you have Mana Tithe early (just observe if someone completely taps out) and straight up Negate later since almost every creature in the deck is able to meet that requirement.

  • Also I can't recommend enough value of Vandalblast - it's very cheap removal or just artifact wipe and I'm really happy card with this flexibility exists.

  • I don't really like the idea of Urza's Incubator since it helps other's cast their Dragons and I just prefer mana rocks that color fix. This might sound contradictory to the idea behind Goreclaw but she is a big body and provides slight buff and trample on top of cost reduction so it all justifies it's inclusion. For mana rock that would help maybe Mana Vault ?

  • Speaking of fixing I personally use Expedition Map for this reason and when I'm done fixing I can just tutor for Cavern of Souls or Homeward Path in more control match-ups. Also I don't understand the hype behind Coalition Relic .

  • Planeswalkers tend to die fast so I evaluate them as modal spells and Sarkhan Unbroken is not very impressive:
  • So to the above point I'd just go for Sarkhan Vol , which has haste or Act of Treason modes or Sarkhan the Mad to just kill someone with dragons by combat without combat (like some kind of Sun Tzu xD) and if it survives for another turn then draw off of it or get token.

  • Also I'm thinking about running Living Death - what are your thoughts?

And that's probably it from me, let me know what you think about these.

bradc1988 on U/R Kiln/Delver

1 month ago

Distortion Strike is in my opinion strictly better than Artful Dodge .

Faithless Looting doesn't really fit in this. Opt , or Manamorphose or more Serum Visions would be better for actual card advantage.

Stubborn Denial interacts with Kiln Fiend and Nivix, and it goes wider, might be worth testing over Dispel .

Also some fetchlands like 4x Flooded Strand s to filter your deck so you draw into better cards would help consistency.

+1 and have fun smashing face.

multimedia on Thiefing

1 month ago

Hey, saw your forum topic asking for help. Good start, but I think you can expand on the stealing your opponents creatures strategy and get more value from creatures you steal. There's also several budget staple Commander cards to consider adding. All my cards suggestions are budget ($5 or less each).

Command Tower , Exotic Orchard , Reliquary Tower , Yavimaya Coast , Shivan Reef , Cinder Glade , Game Trail , Ash Barrens , Naya Panorama , Bant Panorama are all good budget lands that can ETB untapped. Captivating Crew , Willbreaker , Dominus of Fealty , Zealous Conscripts and Roil Elemental are repeatable sources of stealing. Evolutionary Leap , Ashnod's Altar , Greater Good are repeatable sources of value by sacing your opponent's creatures after you steal them. Use these sac outlets with Skullclamp for even more value. Sol Ring , Chromatic Lantern , Simic Signet , Gruul Signet , Izzet Signet , Talisman of Impulse , Fellwar Stone are staple mana rocks for Commander.

Rattleclaw Mystic , Elvish Mystic , Llanowar Elves , Arbor Elf are budget one drop mana dorks. Sakura-Tribe Elder , Nature's Lore , Farseek , Fertile Ground , Farhaven Elf is more good ramp. Fauna Shaman , Signal the Clans and Gamble are budget tutors. Mystic Remora , Eternal Witness , Chaos Warp , Beast Within , Reclamation Sage , Reality Shift , Stubborn Denial , Arcane Denial are staple Commander cards. Temur Ascendancy , Coiling Oracle , Trygon Predator , Dack's Duplicate and Shaman of the Great Hunt are good Temur cards.

Hero's Blade and Swiftfoot Boots is good equipment with Yasova. Temur Sabertooth is repeatable bounce of creatures who have good ETB abilities such as Conscripts.

If you like some of these suggestions I offer help to make cuts. Good luck with your deck.


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Stubborn Denial occurrence in decks from the last year

Modern:

All decks: 0.13%

Commander / EDH:

All decks: 0.01%