Beastcaller Savant

Beastcaller Savant

Creature — Elf Shaman Ally

: Add one mana of any color to your mana pool.Spend this mana only to cast a creature spell.

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Trade

Have (2) metalmagic , gildan_bladeborn
Want (2) deman464 , psycocat

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Beastcaller Savant occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Beastcaller Savant Discussion

supa_tim on Korvold, Fae-Cursed King

1 month ago

Get rid of

  • Evolution Sage
  • Goblin Cratermaker
  • Pollenbright Druid
  • Syr Konrad, The Grim
  • Woodland Champion
  • Bloodsoaked Altar
  • Goledn Egg
  • Fling
  • Jund Charm
  • Dreadhorde Invasion
  • Khalni Heart Expedition
  • Angrath, Captain of Chaos

Add cards like:

And maybe some more removal. Seems a bit light on control.

And of course, Goblin Bombardment :D

Last_Laugh on Animar On The Move

1 month ago

Not bad. I do have a few suggestions though (some combo oriented stuff mainly).

The main thing I'm seeing is 13 spells that cost +. You have Fauna Shaman, Worldly Tutor, and Fierce Empath (and more suggestions below)... you can lower your density of fatties.

Survival of the Fittest is amazing (available in gold border for MUCH cheaper). Neoform, Imperial Recruiter, and Spellseeker are great tutors here that are part of this decks' most efficient infinite combo (you'd also need Walking Ballista). The combo only needs Imperial Recruiter in hand, 4 life, , and 2 counters on Animar.

Imperial Recruiter looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter and looks up Spellseeker. Spellseeker looks up Neoform. Neoform sacs Spellseeker to look up Ancestral Statue. Statue over and over until Animar is double your opponents' life totals and use Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.

Beastcaller Savant is a nice mana dork that doubles as a Cloudstone combo piece thanks to haste. Exotic Orchard and Ancient Ziggurat are good budget friendly land options here.

Feel free to check out my list for ideas. Mine started out a lot like yours but it's slowly evolved into a pretty dedicated combo list. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

Zsi on Animar EDH +1/+1 Counters

2 months ago

Hey Last_Laugh, thank you for your suggestions! You are right, im intentionally avoiding specifically Cloudstone Curio . The only infinite thing i have is Ancestral Statue , which i put in because it comboes with Animar by itself and kinda for the lulz. I've tried to focus on cards that generally work by themselves and with Animar, without needing other cards to combo with. Lots of hydras as you can see :D Ive tried going for consistency rather than power plays.

My ramp choices are mainly because i want my ramp on 2cmc so that i have a decent turn 2 play that helps fix my mana for turn 3 Animar as consistently as possible. I do have Wood Elves already though. Beastcaller Savant could be worth a spot.

I might consider Soul of the Harvest instead of Zendikar Resurgent , since they almost do the same thing and the discount from Animar helps the former and not the latter. Not sure my deck is creature heavy enough for Vizier of the Menagerie , though i might be completely wrong.

Fierce Empath could probably be good. Though it has few targets, they are all pretty powerful.

Again, thank you for your suggestions, constructive critisism is always welcome! I'll also take a look at your decks for sure.

Last_Laugh on Animar EDH +1/+1 Counters

2 months ago

Alright, I have several suggestions for you and I don't want to appear overly critical. The main thing I'm noticing that needs work is your choice of non-creature spells... most of those effects you want on a body in Animar (i.e. ramp, removal, etc.)

Also worth asking... are you avoiding infinite combos on purpose? Want to ask before I suggest any.

Ramp: Wood Elves , Beastcaller Savant , Rishkar, Peema Renegade , Shaman of Forgotten Ways , Somberwald Sage , etc. (You've got options.)

Land Untap/Alternative Ramp: Cloud of Faeries and Stadium Vendors won't go infinite in your current build. Peregrine Drake will with Temur Sabertooth. On that note, consider Equilibrium as another bounce option.

Draw: Primordial Sage and Soul of the Harvest are your best repeatable draw (that you don't already run.). Tishana, Voice of Thunder is worth including also and Vizier of the Menagerie is amazing here as well.

Tutor: Fierce Empath

Let me know if you're picking up what I'm putting down... I can help suggest cuts (mainly from your high cmc non-creatures like Doubling Season, Primal Vigor, Zendikar Resurgent and your current non-creature ramp). In the meantime, feel free to check out my list for ideas... it's not budget friendly as a whole but still got plenty of options. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

Voltron010 on Garruk Token Deck

4 months ago

Neat. It needs some cheaper or turn 1-2 creatures though. I'd try to swap in some of these:

Plus maybe some of these kind of effects to bump up the danger:

Autofigure on Temur Beats

5 months ago

Yeah, I put it in since it could be a good game finisher if your guys get buffed enough from combat damage with Shaman of the Great Hunt since its like a no sac fling, but I have never played with it before but it does just seem decent at most.

I just took out a Kronch Wrangler for a Temur Ascendancy since the haste and the card draw is really good from the testing. Goreclaw was also REALLY good in testing so far since i can play most of my dudes for 2 or 1 mana with it. Im also unsure about Woodland Wanderer which was in my original deck back in that standard since i can play it as a 6/6 with Beastcaller Savant or Sylvan Caryatid (Im not sure which to use but i do like the haste and being able to attack if needed). back then Temur Battle Rage was insane and always won games so Im thinking about adding another since it has still done great, and Im thinking about replacing Opt with Anticipate (also what i played in the original deck) since it can dig deeper for answers or dudes.

Bonecrusher Giant is also a beast. especially with goreclaw out. 3 mana for a shock and a 4/3 is really nice. same with goreclaws trample anthem affect with rhonas' deathtouch.

lagotripha on Rally To Me!!!

5 months ago

Rally the Ancestors is on-theme, while Zulaport Cutthroat / Kalastria Healer enables an aristocrats theme.

This lets you lower the overall CMC of the deck- in modern playing more creatures quickly is basically mandatory unless you are packing a lot of powerful disruption.

Skipping that, lets look at flat upgrades and options from modern. Unearth is better than raise dead. Honor of the Pure will almost always be better as another ally creature. Ordeal of Heliod is cute lifegain, but since most lifegain is intended for burn, it getting countered by a Searing Blaze hurts bad. Ondu Cleric will perform its role excellently.

Drana, Liberator of Malakir is the most efficient ally 'lord', even if they aren't a lord. Flying is super relevant too. Still, it being good makes it expensive.

Past that, naming ally for tribal lands is good. Unclaimed Territory and fixing like Beastcaller Savant gives access to the rest of the cheaper allies and will be the most efficient way to spend your budget- Jwari Shapeshifter and Oran-Rief Survivalist will go a long way to taking it from 'casual funstuff' to 'strong casual stuff'.

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