|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Rare|
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Creature — Elf Shaman Ally
: Add one mana of any color to your mana pool.Spend this mana only to cast a creature spell.
Beastcaller Savant Discussion
1 week ago
Cloud of Faeries , Peregrine Drake , Great Whale , Stadium Vendors , Morph creatures, colorless Eldrazi, and Beastcaller Savant all go infinite with Cloudstone Curio. Curio is worth its weight in gold here.
Equilibrium is another option for a bounce enabler. It's harder to remove, not as efficient, but much cheaper.
You're also pretty heavy on non-creatures for an Animar list. Optimally you'd want about 10 less honestly.
Feel free to check out my list for ideas. My curves not as low but the list is pretty optimized and a blast to pilot. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
1 month ago
I like! Some cheeky choices.
Most glaring issue is that your mana count isn't where it needs to be. 28 lands and 5 mana dork won't let you cast your spells consistently. You won't even be playing half the time. This article talks about it a little: https://articles.edhrec.com/superior-numbers-land-counts/ Basically, you're running a mana count appropriate to a deck that's like 40% lower CMC than you. Your high capacity to draw does help a little bit in making land drops, but any trims you can make will dramatically improve your consistent ability to play freely. 5 more mana sources would be a decent start, but I'm not sure even 10 more would be unreasonable, PARTICULARLY because you have X spells that are skewing your average CMC to appear falsely low.
Suggested cuts: Divination is very low impact and low efficiency. Mine Excavation is also likely overkill; you can just dig to a new wincon if you lose one. Beastcaller Savant is also probably not where you want to be; you don't have a lot of creatures, so his restriction is a major downside, particularly when you're storming off.
I'd also strongly recommend cutting the soul sister life gain package. I get that it plays into your alternate wincon strategy for Felidar Sovereign , but you don't have quite enough to power that out consistently, and it has no synergy with your main strategies associated with drawing cards and playing instants and sorceries. You have plenty of other strong win cons without going that route; it dilutes your game plan. The 3 life gain creatures + felidar sovereign would let you nicely round out your mana, maybe add more dorks to support the Jeskai Ascendancy plan.
1 month ago
Hey, your deck looks good except the manabase. You've neglected the manabase in favor of the rest of the deck :( This manabase is for a $100-$200 budget deck not a $400+ deck. If deck price is a concern then cut Primal Vigor since it's a redundant five drop because of Doubling Season and one of Palinchron or Ulamog, the Ceaseless Hunger ; use the $56+ to improve the manabase. Palinchron can be cut and replaced with less expensive price Peregrine Drake .
I would start with getting one of each of the Pain lands and Shock lands, more dual lands that ETB untapped which are wanted to cast Animar on curve. Shock lands, Pain lands and Check lands manabase is fine with basic lands. 21x basic lands is a lot for a $400+ three color deck that wants to make difficult mana cost turn three/four consistently.
Lands to consider adding:
- Yavimaya Coast
- Shivan Reef
- Karplusan Forest
- Game Trail
- Sulfur Falls
- Breeding Pool
- Steam Vents
- Stomping Ground
- Exotic Orchard
- Botanical Sanctum
- Cascade Bluffs
- Flooded Grove
Ancestral Statue is the only creature enabler for Animar here. Consider more than Statue?
Upgrades to consider:
Other upgrades to consider:
- Fauna Shaman > Secrets of the Golden City
- Birds of Paradise > Explosive Vegetation
- Rattleclaw Mystic > Skyshroud Claim
- Paradise Druid > Kodama's Reach
- Beastcaller Savant > Rampant Growth
- Farhaven Elf > Search for Tomorrow
- Vizier of the Menagerie > Increasing Savagery
- Forgotten Ancient > Renegade Krasis
- Coiling Oracle > Hamletback Goliath
- Lifeblood Hydra > Hydra Broodmaster
- Signal the Clans > Solidarity of Heroes
Creatures who ramp give you more with Animar because if cast before can help to cast Animar and then afterwards if cast can add counter to Animar. These mana dorks who can make any color of mana for Temur can help the manabase, bringing consistency of color fixing for playing Animar faster. The same can be said for creatures who can put a land onto the battlefield because it's then ramp who can be bounced and played again. There's already more Forests than any other lands which is good when playing green mana dorks. Good luck with your deck.
1 month ago
I have several suggestions for you. First, you need to take conventional deck building and toss it out the window lol... Animar doesn't get built like a regular deck.
For example, you are running 22 non-creature spells and in Animar you want about 15 tops. Any non-creature that can be replaced with a similar effect on a body needs to happen.
2 months ago
These are going to feel like major critiques but this list needs some direction and tlc badly. I'm trying to help so take it with a grain of salt.
My 2 major problems are your avg. cmc is astronomically high and your choice of and amount of non-creature spells. Your current avg. cmc is 4.84 but you should be more like 3.8 (TOPS, your first couple of counters on Animar will be inconsistent and slow) and non-creature spells should total 15 at the most but you're currently at 24. You also have a lot of non-creatures that have easy creature replacements. I.e. Beast Whisperer , Primordial Sage , Soul of the Harvest , Garruk's Packleader should be your draw engines ( Glimpse of Nature also if it's in your budget even though it's a non-creature).
You non-creature ramp (i.e. Farseek) should be on a body also like Sakura-Tribe Elder or mana dorks like Beastcaller Savant etc. Mana untap etb's are great here also Peregrine Drake , Cloud of Faeries , and Stadium Vendors are your 3 cheapest options.
If there's a creature version of an effect it gets ran over a non-creature here is the ongoing point. Feel free to check out my list for ideas. It's not budget friendly as a whole but plenty of budget options. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
2 months ago
I'll try to keep things budget friendly... I think two of my suggestions are like $7-10.
Weird Harvest currently looks up Ancestral Statue and Purphoros for with 3 counters on Animar for the win. Spellseeker can look up Weird Harvest for one more. The preferred line here replaces Purphoros with Walking Ballista (try to trade for one) and costs one less.
3 months ago
Slate of Ancestry Great Oak Guardian Phytoburst Weird Harvest Genesis Wave Planar Bridge these are some of the payout cards I've been running, and phytoburst has no reason not to be in brostorm lists because it has a giant boost, would cut for immense. Planar bridge seems dumb, but it isn't that hard to make 14 mana and paradox engine into slate is gg no re. I personally like birthing pod as well. Bloom tender for Beastcaller Savant ? Vitalize and friends? Also one forest for Tranquil Thicket g to draw is pretty good. All my opinion but my deck has a pretty consistent turn 3 win threat just from the mass of extra tutors and hand advantage I run, and I've found that trying to run too many answers is a bad thing, since mono g lends itself to all in fast combo. I personally just run the counter spell counters, the destroy artifact creatures, and Mana Web , but that is more for if your meta is exceptionally blue heavy, though it still makes opponents chose between stopping you and advancing their own plan instead of both. Hope this helps
3 months ago
Cloudstone Curio turns any combination of 2 morph creatures, colorless eldrazi, Cloud of Faeries / Peregrine Drake / Stadium Vendors type etb's, and Beastcaller Savant (and any mana dork you give haste) into infinite combos with Cloudstone.
Feel free to check out my list for ideas. Upvotes on any of my decks is appreciated. Animar, Gaea's Hemorrhoid
Beastcaller Savant occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%