Beastcaller Savant

Legality

Format Legality
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Beastcaller Savant

Creature — Elf Shaman Ally

: Add one mana of any color to your mana pool.Spend this mana only to cast a creature spell.

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Beastcaller Savant Discussion

Goretast on God of Land Drops

1 day ago

Hey forneyt, I wanted to wait a bit and try out Protean Hulk more before I give you my thoughts. I run two sac outlets High Market and Miren, the Moaning Well. The strategy is to sac Protean Hulk to grab Odric, Lunarch Marshal with all your buffs and gods. I added Beastcaller Savant for haste (If you know a better haste creature please let me know) so that we can swing out the same turn we sac Protean while having Dragonlord Dromoka stopping any responses to our swing. It makes the deck so much more deadly with just an addition of two cards, and you can Mistveil Plains any of the combo pieces you lose as you play. The earliest I've won with Protean is turn 5, and he has yet to be a dead draw late game unless I simply don't have my sac outlets. I think you should give it a shot.

SynergyBuild on Omnath, Locus of Armageddon v2.6

5 days ago

Well, if you want more god hands, run some of the god mana cards, like Boreal Druid, Carpet of Flowers, Mana Crypt, Chrome Mox, Elvish Spirit Guide, Simian Spirit Guide, Lotus Petal, Mox Diamond, Rite of Flame and any of the other options.

Even Orcish Lumberjack should be run if you want the super fast mana ramp.

Orcish Lumberjack is the fair (ha) version of Mana Vault meets Dark Ritual meets Birds of Paradise, good too, otherwise I can just imagine how broken it could have been, think:

-

Orcish Lumberjack

Creature - Orc

: Add three mana in any combination of colors.

, : Deal two damage to any target.

, : Gain two life.

Put a -1/-1 counter on Orcish Lumberjack: Untap Orcish Lumberjack.

( 1 / 3 )

-

No wait that's just Orcish Lumberjack meets Birds of Paradise meets Devoted Druid meets Deathrite Shaman. Ugh.

Anyway, even two mana ramp is considered quite competitive, Nature's Lore, the signets, talismans, Three Visits, Beastcaller Savant, the whole thing.

Use em' or not, but thats how I would build the deck, you clearly know more about than I do though!

enpc on [WIP] Turn Three Wins and ...

1 week ago

You could run Harabaz Druid. I know it's a two drop dork, of which there are many, however it taps for any mana and becomes value with Beastcaller Savant.

SaberTech on Ancestral Animar

2 weeks ago

I agree that Birthing Pod is a bit clunky, but it is also a card that your opponents have to answer quickly. A lot of Animar's utility creatures are at 2 CMC, creatures that tutor are at 3 CMC, and combo cards are at 4 and 5 CMC. If you can cast and activate the Pod on the same turn, you are likely to be advancing your board state in a significant manner. Running Kiki combo means that you can go straight from a 2 CMC creature to Pestermite, untap the Pod, then trade in the Pestermite for either Glen Elendra Archmage or Ancestral Statue all in one turn. The Archmage also gains extra utility in that you can use Pod twice on the same turn to grab Zealous Conscripts (used to untap Pod) and Kiki. If Spellseeker is in the deck, you would also be able to Pod into Spellseeker to grab Glimpse of Nature or a counterspell, and then Pod Spellseeker into Ancestral Statue the next turn to hopefully win.

Pod is still a bit situational though, and if I cut the Conscripts then I think that I would lose about half the reason to run Pod. That's why the both of them are high on my "Possible Cuts" list.

And regarding Cloudstone Curio; while I agree that it is difficult to tutor for, I don't really see it as a card with much baggage. You don't need morph creatures in the deck for it, because cards like Cloud of Faeries, Peregrine Drake, and Beastcaller Savant can set up infinite loops with it as well. But it is still a card mostly dependent on Animar to achieve infinite combos, so if you are looking for a fast combo that doesn't need Animar as a component then the Curio doesn't help much in that regard.

If you see the Curio as a "sacred cow" in the deck and opt to remove it, you may also have to look at Peregrine Drake as well. Peregrine Drake is fantastic as a type of "ritual" effect in Animar and can net you ridiculous amounts of mana, but it looses a significant part of its win potential without Curio. So if you label the Curio as a Sacred Cow, then I think you'll have to do the same for Peregrine Drake.

greyninja on Animar & friends!

3 weeks ago

@toffmcsoft me too! upvoted your deck and will try to comment asap

@delusiions totally! In the same fashion; Shrieking Drake+Earthcraft gets around haste for infinite cast triggers. I'd love to see something like that with Vorinclex, Voice of Hunger for infinite mana

@Last_Laugh I've only been able to mtg a handful of times in the past few months, and mostly played newer // less competitive decks I guess. As you and @helldanno mentioned I need to lower the avg cmc with more mana ramp

I own Rattleclaw Mystic, Beastcaller Savant, Shaman of Forgotten Ways, Sylvan Caryatid, and even Spellskite. Plus all of the 1-drop dorks scattered throughout other decks. I'd also be interested in trying to add Regal Behemoth.

I'll mull it all over! I appreciate the help everybody !!!

Last_Laugh on Temur Animar EDH

1 month ago

The first thing I'm noticing is 30 non creature spells in the deck. With Animar, you want about 15 TOPS (I run 12).

Your Signets, Cultivate etc. should be mana dorks. Anything from Birds of Paradise, Bloom Tender, Somberwald Sage, Shaman of Forgotten Ways, Sylvan Caryatid, or Beastcaller Savant. There's loads more options but this covers some of the best options.

Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron are all disgusting here.

I'd also suggest more card draw. Consider Primordial Sage, Sylvan Library, Tishana, Voice of Thunder, Glimpse of Nature, and maybe Garruk's Packleader.

I'd suggest finding room for Heroic Intervention for boardwipe protection. Ancestral Statue goes infinite with Animar and enough mana or counters on Animar (return Ancestral Statue to your hand over and over with its' own ETB). Cloudstone Curio, Equilibrium, and/or Temur Sabertooth are all great options for abusing ETB's.

I could continue but I'm just posting a link to my list for ideas. Feedback, upvotes, and ideas are appreciated. Animar, Gaea's Hemorrhoid

Last_Laugh on Animar & friends!

1 month ago

How's the deck been going? I'm only noticing one problem, 15/46 of your creatures cost 6+ mana. This can cause some clunky early games when you're looking for those first few counters on Animar. This is almost 1/3 of your creatures and even in Animar it should be closer to 1/5.

I'd suggest finding room for some of the following by cutting some higher cost creatutes, Spellskite, Gilded Drake, Rattleclaw Mystic, Selvala, Heart of the Wilds, Shaman of Forgotten Ways, Stratus Dancer, Somberwald Sage, Beastcaller Savant, Sylvan Caryatid, and I'm also partial to Thassa, God of the Sea here for draw filtering and alpha strikes.

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