Beastcaller Savant

Beastcaller Savant

Creature — Elf Shaman Ally

: Add one mana of any color to your mana pool.Spend this mana only to cast a creature spell.

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Trade

Have (3) DudeMan1031 , gildan_bladeborn , metalmagic
Want (2) Cactusman , drevolution

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Pioneer Legal
Vintage Legal
Casual Legal
2019-10-04 Legal
Legacy Legal
Canadian Highlander Legal
Unformat Legal
Penny Dreadful Legal
Leviathan Legal
Highlander Legal
Block Constructed Legal
Magic Duels Legal
Frontier Legal
Oathbreaker Legal
Commander / EDH Legal
Tiny Leaders Legal
Duel Commander Legal
Modern Legal

Beastcaller Savant occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Beastcaller Savant Discussion

Last_Laugh on Animar the Elemental Beast Bird Octopus Elk Spider

1 month ago

Animar's main thing is if you can get an ability on a creature, run it over the spell version so Animar gets a counter and provides a discount.

Stratus Dancer, Glen Elendra Archmage, Siren Stormtamer, and Draining Whelk over most counterspells (Stubborn Denial is a good spell version here).

Soul of the Harvest and Tishana, Voice of Thunder for card draw.

Sakura-Tribe Elder, Beastcaller Savant (immediately pays for itself due to haste), Wild Cantor (turn 2 Animar), and Cloud of Faeries type cards for ramp.

Red typically adds haste enablers. Ogre Battledriver, Urabrask the Hidden, and Maelstrom Wanderer are your best bets. The rest of what red offers ranges from Imperial Recruiter to Dockside Extortionist to Stalking Vengeance (a hilarious clone target... I've had 4 copies at once before)

Feel free to check out my list for ideas. It's more of a competitive combo list at this point but there's plenty of cards that translate to aggro. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

Last_Laugh on Animar, Creature Combo

2 months ago

Imperial Recruiter deserves a spot. It enables Animar's most efficient combo line using other cards you already run.

Requires only 2 counters on Animar, 4 life, Imperial Recruiter, and only .

  1. Imperial Recruiter looking up Phyrexian Metamorph.

  2. Play Metamorph for 2 life and copy Imperial Recruiter to look up Spellseeker.

  3. Play Spellseeker to look up Neoform.

  4. Play Neoform and sac Spellseeker to look up Ancestral Statue.

  5. Play and bounce Ancestral Statue over and over until Animar is big enough to play a lethal Walking Ballista. You then use Ancestral Statue's final trigger to bounce Phyrexian Metamorph to your hand.

  6. Play Metamorph for 2 life and copy Imperial Recruiter to look up/play Walking Ballista for the win.

Requires only 2 starting counters on Animar and (no recruiter or spellseeker), (no recruiter), (needs both recruiter and spellseeker)

  1. Play Imperial Recruiter to look up Spellseeker.

  2. Play Spellseeker to look up Weird Harvest.

  3. Play Weird Harvest (X = 2) to look up Walking Ballista and Ancestral Statue.

  4. Play Ancestral Statue over and over until Animar is big enough to play a lethal Walking Ballista.

Cloudstone Curio and Equilibrium enable a bunch of infinite combos here too.

Wild Cantor, Utopia Sprawl, and Exploration are all turn 2 Animar options. I'd also recommend Beastcaller Savant as it immediately pays for itself and doubles as a combo piece.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

Clashboy15 on Dr. Robotnik's Mean Weenie Machine

2 months ago

Cool Deck! +1

However, I do have some suggestions. Marleaf Pixie and Mana Geode don't seem like very good mana ramp cards. Arcane Signet, Firemind Vessel, Thran Dynamo, Worn Powerstone, Prismatic Lens, Gilded Lotus, Mind Stone, Coldsteel Heart, Fyndhorn Elves, Beastcaller Savant and Birds of Paradise are much better options. Also, defiant elves could be replaced, as it is just a 1/1 with trample. Another mana dork might be better, or if you do want a cheap creature with trample, Pelt Collector or Almighty Brushwagg are better.

Last_Laugh on Animardrazi

2 months ago

Ok, I'm starting out with an 'I don't mean to be too critical so take this with a grain of salt'. I have suggestions for additions and cuts.

There's 2 main problems here. 1: Your mana cost is a bit high even for Animar (It's reasonable, I've seen MUCH worse but 3.5 avg. cmc or less is ideal) and 2: Your choice of/number of non-creature spells.

I'll address these out of order.

Cuts/Replacement Suggestion:

Cut: Fuel for the Cause, Mystic Confluence, and Ionize (over costed and no Animar discount) - Replacements: Stratus Dancer, Draining Whelk, and Stubborn Denial.

Cut: Mind Stone, Chromatic Lantern, Commander's Sphere, Kodama's Reach, Cultivate, and Rishkar's Expertise - Replacements: Beastcaller Savant, Rattleclaw Mystic, Sakura-Tribe Elder, Dryad of the Ilysian Grove, Cloud of Faeries, and Peregrine Drake.

Cut: Doubling Season, Jiang Yanguu, Path of Discovery, Guardian Project, - Replace: Soul of the Harvest, Primordial Sage, Tishana, Voice of Thunder, and Glimpse of Nature

I don't want to overwhelm you all at once, so let me know if you're picking up what I'm putting down. I can suggest some cuts/replacements from your creatures if you'd like. Upvotes on any of my decks are appreciated. Here's my list for ideas... Animar, Gaea's Hemorrhoid

plakjekaas on Kathril Test

3 months ago

Some suggestions: Acidic Slime as removal (& deathtouch)

Beastcaller Savant as ramp (& haste)

Deathbringer Regent as a boardwipe (& flying)

Gisela, the Broken Blade &Bruna, the Fading Light as possible reanimation and the cool meld option for that big, splashy commander feeling :p

Nekrataal as removal (& first strike)

Harvester of Souls as carddraw (& deathtouch)

A few Swamps and Plains won't hurt '^^

supa_tim on Korvold, Fae-Cursed King

5 months ago

Get rid of

  • Evolution Sage
  • Goblin Cratermaker
  • Pollenbright Druid
  • Syr Konrad, The Grim
  • Woodland Champion
  • Bloodsoaked Altar
  • Goledn Egg
  • Fling
  • Jund Charm
  • Dreadhorde Invasion
  • Khalni Heart Expedition
  • Angrath, Captain of Chaos

Add cards like:

And maybe some more removal. Seems a bit light on control.

And of course, Goblin Bombardment :D

Last_Laugh on Animar On The Move

6 months ago

Not bad. I do have a few suggestions though (some combo oriented stuff mainly).

The main thing I'm seeing is 13 spells that cost +. You have Fauna Shaman, Worldly Tutor, and Fierce Empath (and more suggestions below)... you can lower your density of fatties.

Survival of the Fittest is amazing (available in gold border for MUCH cheaper). Neoform, Imperial Recruiter, and Spellseeker are great tutors here that are part of this decks' most efficient infinite combo (you'd also need Walking Ballista). The combo only needs Imperial Recruiter in hand, 4 life, , and 2 counters on Animar.

Imperial Recruiter looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter and looks up Spellseeker. Spellseeker looks up Neoform. Neoform sacs Spellseeker to look up Ancestral Statue. Statue over and over until Animar is double your opponents' life totals and use Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.

Beastcaller Savant is a nice mana dork that doubles as a Cloudstone combo piece thanks to haste. Exotic Orchard and Ancient Ziggurat are good budget friendly land options here.

Feel free to check out my list for ideas. Mine started out a lot like yours but it's slowly evolved into a pretty dedicated combo list. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

Zsi on Animar EDH +1/+1 Counters

6 months ago

Hey Last_Laugh, thank you for your suggestions! You are right, im intentionally avoiding specifically Cloudstone Curio . The only infinite thing i have is Ancestral Statue , which i put in because it comboes with Animar by itself and kinda for the lulz. I've tried to focus on cards that generally work by themselves and with Animar, without needing other cards to combo with. Lots of hydras as you can see :D Ive tried going for consistency rather than power plays.

My ramp choices are mainly because i want my ramp on 2cmc so that i have a decent turn 2 play that helps fix my mana for turn 3 Animar as consistently as possible. I do have Wood Elves already though. Beastcaller Savant could be worth a spot.

I might consider Soul of the Harvest instead of Zendikar Resurgent , since they almost do the same thing and the discount from Animar helps the former and not the latter. Not sure my deck is creature heavy enough for Vizier of the Menagerie , though i might be completely wrong.

Fierce Empath could probably be good. Though it has few targets, they are all pretty powerful.

Again, thank you for your suggestions, constructive critisism is always welcome! I'll also take a look at your decks for sure.

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