Beastcaller Savant

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Beastcaller Savant

Creature — Elf Shaman Ally

: Add one mana of any color to your mana pool.Spend this mana only to cast a creature spell.

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Beastcaller Savant Discussion

Lanzo493 on Beautiful Angry Centaur

6 days ago

When testing out your deck, it seemed a little slow until your commander came down. It seems like you don't have enough ramp. Llanowar Elves , Elvish Mystic , Fyndhorn Elves , and Voyaging Satyr are a few. I'm avoiding suggesting non-creature cards because they become dead cards later on. Shaman of Forgotten Ways , Somberwald Sage , and Beastcaller Savant also work well.

Esbilon on Heaven's Gate

1 week ago

I'd take Journey to Nowhere over Pacifism , there are a lot of creatures who hurt you just by being on the battlefield without attacking or blocking anyone. Luminarch Ascension seems like a card that's good in multiplayer where you have a lot of opponents' end phases for it to trigger in and a propensity for stale mates, so if you're playing that way a lot it's a good card. In normal matchups, though, I don't see it doing much for you. Instead of Ghostly Prison , I'd bring in Archangel of Tithes , she's a bit more expensive for you and not as expensive for your opponent, but she's more versatile and comes with a 3/5 body which can really do wonders.

Darksteel Citadel doesn't seem to do a whole lot of good for you, and the occasional life-gain from Seraph Sanctuary is really also something you need to have a payoff for for it to be worth it. Maybe just get some extra plains, or you could get Eiganjo Castle or Okina, Temple to the Grandfathers . You also seem to have rather more forests than I'd really recommend, but good dual lands are expensive, so I get you :) If you can afford them, I recommend Temple Garden , Horizon Canopy , Windswept Heath , Razorverge Thicket and Wooded Bastion .

Shaman of Forgotten Ways seems way too expensive, I'd get Birds of Paradise or more Noble Hierarch s if you can afford it, otherwise Avacyn's Pilgrim , Beastcaller Savant or Bloom Tender can do good work too. I'm also not sure what Kytheon's Irregulars ' role in your deck is, again let me recommend Archangel of Tithes , or alternatively Angel of Jubilation , Shalai, Voice of Plenty , or Indomitable Archangel or Gisela, the Broken Blade . Baneslayer Angel is a fine card, but unless you're facing demons and dragons regularly, Lyra Dawnbringer is probably better. Her ability to be a lord for other angels is really nice.

Iona, Shield of Emeria and Avacyn, Angel of Hope are super powerful bombs, but I'm not sure you have enough ramp to play them consistently. Of course, you know your local meta better than I do, so you be the judge of that yourself :) I'd recommend thinking about dropping them, though.

And last, a shameless plug. I've been playing with an angel deck of my own at my local FNM and been doing OK, it's been mono-white, white-green-red and is now just white-green. You can check the latest iteration here if you're looking for a somewhat different take on this whole business: Noble Angels

Last_Laugh on Annihilation

2 weeks ago

Cuts: Both Darksteel and Blightsteel Colossus so you can keep more Annihilator.

Eldrazi Conscrption because no discount from Animar.

Fetilid for more efficient mana.

Balefire Dragon because Annihilator should keep the board pretty clear.

All 3 signets for mana ramp on creatures.

I'd also drop a few more high cmc creatures as well to help lower your curve.

Additions: Creature Ramp - Somberwald Sage, Shaman of Forgotten Ways, and Rishkar, Peema Renegade. Pir, Imaginative Rascal and Hardened Scales are kinda ramp here also.

I'd add Vizier of the Menagerie, it's pseudo draw and color fixing in one. Very powerful here.

Beastcaller Savant - Hastey mana dork that goes infinite like morph/eldrazi with Cloudstone Curio.

Stratus Dancer, Glen Elendra Archmage, and Heroic Intervention to protect your board.

Spellseeker to look up Glimpse of Nature, Cyclonic Rift, Heroic Intervention, etc. Doesn't need many targets when they're this good.

Haste enablers like Ogre Battledriver and Urabrask the Hidden

Feel free to check out my list for ideas. Feedback, Upvotes, and/or Ideas on any of my decklists is appreciated. Animar, Gaea's Hemorrhoid

Kirihara on Meren of Clan Combo

2 weeks ago

Update:

Removed:

Replaced By:

Why?
From some test plays, Greater Good + my infinite green mana loop can draw my deck very easily, only problem is running out of black mana, so I wanted to try address both the pain of death to self mill and a better option for right now to get black mana.

So addition of Kozilek can help me :
1) Gitrog Card Draw Combo when I acquire gitrog for deck,
2) allow me avoid self mill from greater good,
3) if I havent used Songs of the Damned yet, can help me acquire a large amount of black mana by rotating through my deck.

Olivia's Dragoon is an instant speed discard outlet which like Kozilek will help me with Gitrog Card Draw Combo.

Blood Bairn is a cheaper no cost sac outlet and pumps herself which can work nicely with Greater Good.

Final Parting + Diabolic Tutor more cheap tutors for deck, Final Parting is nice as it puts stuff into grave.

Nezumi Graverobber is added in more specifically to play graveyard hate as deadeye tracker is not multi use in 1 turn.

Removed Avenger of Zen as it was more a midrange card combo option with world shaker, but is too slow due to the summon sickness on the plants.

Removed Praetor's Counsel, as being able to discard to handsize is beneficial and a filled graveyard is far more valuable to Meren, was solely a "fun" card due to stupid hand size when played.

Removed Noxious Gearhulk as its cmc is too high for what you get in return.

Removed Shirei as it was far to much setup to get the value out of him, too slow to get value out of him and was never a card I tutored for.

Removed Plaguelord due to it being a rather high cmc sac outlet, may end up being put back in as it does help clear boards and kill indestructible creatures.

Darth_Savage on Devouring Dragons

3 weeks ago

This is going to be a bit slow simply because you don't have any ramp, cards like Arbor Elf + Utopia Sprawl, Beastcaller Savant or Sylvan Caryatid. You also might want to consider Boneyard Wurm or Nemesis of Mortals given the number of creatures going to your yard. A rather fun interaction is Promised Kannushi can bring Strangleroot Geist back to your hand, ready to cast again.

Hope this helps, good luck with your deck.

Last_Laugh on Animar

4 weeks ago

A lot of your non-creature spells should be replaced with creature versions

I.e. Vizier of the Menagerie instead of Chromatic Lantern. Draining Whelk, Stratus Dancer, and Glen Elendra Archmage instead of normal counterspells. Sakura-Tribe Elder, Beastcaller Savant, and Birds of Paradise instead of mana rocks and Cultivate effects. More Soul of the Harvest, Primordial Sage, Tishana, Voice of Thunder, and Glimpse of Nature type draw.

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