Domineering Will


Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare

Combos Browse all

Domineering Will


Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

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Domineering Will Discussion

Ashmed on Talrand and His Minions of Flying Doom

2 months ago

thatrhetoricguy, I can't say that it has ever occurred to me to mill myself with the Runechanter's Pike. Not sure if it is a strategy I will adopt if I am honest.

hoardofnotions I have considered them all. I may try and find space for a Dig Through Time and may reconsider Careful Study but I am not a huge fan of the others. I might test them sometime and see if my opinion has changed though!

Domineering Will is funny to use as people don't expect it. It's also useful as a political tool as you can give another opponent creatures to help defend themselves.

Mirror Match is similar in amusement to Domineering Will, especially if the attacking player is running an ETB effect deck! It does cost a lot, however it has saved me a few times.

Delta-117 I did think about Kindred Discovery when it was spoiled, I think I may test it out, however I very rarely struggle to draw cards in this deck and I'm not sure what I would take out for this.

hoardofnotions on Talrand and His Minions of Flying Doom

2 months ago

Treasure Cruise, Dig Through Time seem great! might be worth running more looting type cards like Mental Note and Careful Study to help fuel them

How has Domineering Will worked for you? Is it a triple kill spell alot of the time?

How has Mirror Match worked for you?

I saw what you said about Gravitational Shift and i think it could use some reconsideration. It slows down your opponents creatures and you'll generally have more flying dudes that benefit. I do like favorable winds, so maybe you only have room to run one?

maxon on Kami of the Rising Tides

4 months ago

Love-in-Theory,Both are awesome.

Illusionist's Gambit is a great trick. Being able to not only prevent the damage, but also force them to attack someone else always feels good. If you're only going to pick one of the two to try, the gambit is the one.

Domineering Will is a great way to use other peoples creatures to save your skin. Sometimes the cost feels high for the effect, but when someone swings at me and I steal other people's or their own creatures to block with I can't help but enjoy it. Can also be used outside of combat for other tricky shenanigans should the board present an opportunity.

Love-in-Theory on Kami of the Rising Tides

4 months ago

How well do Domineering Will and Illusionist's Gambit work for you? I play a lot of multiplayer magic too, so these might be what I need

bobbyboo on I'll Have What She's Having!

4 months ago

Talrand, Sky Summoner, Young Pyromancer, Metallurgic Summonings, and Insectile Aberration  Flip should help you along quite well, Guttersnipe too. Tezzeret's Gambit and Steady Progress work well to gain experience, Inexorable Tide will give a similar effect.

In terms of theft a Stolen Goods is usually value, Treachery and Domineering Will too. For when you put money into it Bribery is effective as anything, same with Commandeer and Desertion.

spulverin on Vertrauen ist gut, Kontrolle besser.

6 months ago

Zeit fr etwas konstruktive Kritik.. in der Beschreibung steht ja das es sich um eine Sammlung handelt...

also du willst scheinbar marchesa auf kontrolle spielen. Sehr gute Wahl :) fangen wir an..

Karten die ich cutten wrde und dahinter potenzieller ersatz.

Barrage of Expendables ersatz Goblin Bombardment

Breeding Pit cool aber zu schwach. du willst ja eigentlich deine eigenen Kreaturen (oder die von gegnern) saccen.... Tokens verschwinden einfach wieder und dein Comander profitiert nicht davon.

genau wie du noch meiner Meinung nach zu viele Zauber spielst, die dir kontrolle ber einzelne Kreaturen geben. dafr sind die Entchantments einfach zu 1. Mana intensiv und 2. Mana intensiv :P mal eben berflogen und bin auf 6 gekommen. Ist natrlich stark und cool.. aber Domineering Will (spielst du auch) ist viel strker.. du kannst die Kreaturen meistens ja eh saccen und dann gehren sie dir.. auerdem ist der instant :P Reins of Power ist etwas gefhrlicher weil du dann deinen Comander auch nicht mehr kontrolierst :)

Carnage Altarcool aber zu mana intensiv. ich wrde auf die gute alte Skullclamp zurckgreifen. du hast gengend sacc outlets um die zuverlssig zu triggern... und kostet wesentlich weniger mana :)

Life Chisel cool aber zu unflexiebel.

Allgemein willst ja 1 und 1 counter auf deinen kreaturen und dein live unten halten.. sag hallo zu deiner betsten karten :P Unspeakable Symbol

sehr angenehmn das du nicht noch versuchst die komplette blaue counter Schiene mit unter zu bringen.. :)

Du wirst weder mit den Lndern noch mit deinen Mana beschleunigern auskommen (passiert mir auch immer)

habe bislang auch keine zuverlssige draw engin gefunden.. sieht aber so aus als knnte das Spa machen wenns fertig ist. Schreib mir was du von der Kritik hlst :)

SaberTech on Playgroup Struggles

7 months ago

buildingadeck: I've also been wanting to give Thrasios/Tymna a try, but can't justify putting in the money at the moment.

When playing with less competitive decks, I try to get that problem-solving thrill by playing versatile cards like Domineering Will and Mirrorweave. Those sorts of cards can test your ability to set up the board and make the best decisions to get the most out of them. If nothing else, it's one option for making a game more challenging for yourself if the overall competitiveness of your group isn't as high as you would like it to be.

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