Grapple with the Past

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Eldritch Moon (EMN) Common

Combos Browse all

Grapple with the Past

Instant

Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.

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Grapple with the Past Discussion

Dennis14 on Junk Reboglenator

1 week ago

I am thinking about building a similar deck myself.

In my opion Blue is a better third color for the deck than Black (which doesn't offer much besides Grisly Salvage) as you get cards like:
Forbidden Alchemy, Strategic Planning, the flashback mode of Tracker's Instincts and also Invisible Stalker as a creature and Auramancer's Guise as a powerful aura.

To take full advantage of Retether I'd focus on high impact auras only, like:
Eldrazi Conscription, Auramancer's Guise, Angelic Destiny, Celestial Mantle and Spectra Ward.

Instead of running so many auras/creatures I'd rather play more self-milling cantrips.
Vessel of Nascency/Tracker's Instincts and Gather the Pack/Commune with the Gods/Grapple with the Past/Mulch can be decent options.

To realiably find Retether I'd use Eternal Witness and Noxious Revival to get back milled copies.

Dawson_Von_Darkcastle on Deforestation

1 week ago

Since you're interested on cards that make full use of lands, may I suggest Genju of the Cedars. A little slow, but great recursion. Red options: Genju of the Spires & Crusher Zendikon. Natural Affinity is great for late game. Other cards to consider: Crop Sigil, Fork in the Road, Grapple with the Past, Groundskeeper, Ramunap Excavator, Hostile Desert, Restore, Splendid Reclamation, Terravore, Traverse the Ulvenwald, Vessel of Nascency, Anthousa, Setessan Hero, Krosan Restorer. Great cheap greenies: Kalonian Tusker, Garruk's Companion, Leatherback Baloth

ej133 on Sultai Ruinator - Overflowing Grave

2 weeks ago

Have you considered Grapple with the Past?I play this in my pauper and it's super awesome.

Anyhow, loved the concept! Really cool deck!

Kizmetto on Hydra/Druid Tribal G/U (Jank/Fun)

2 months ago

Hmmmm so you wanna generate mana quick to throw out hydras right? Would Cryptolith Rite have a home in here somewhere? Im trying to think of the quickest way to get all that mana up and maybe even like, Splendid Reclamation Fork in the Road Vessel of Nascency and Grapple with the Past?

MrBamsGoesBoom on I'm Devoted to that turn three win

2 months ago

Ok so this is my first time on commenting about a Devoted Druid deck but I feel like now I've seen it be used a bit I know what I'm talking about. So 4 of each Vizier of Remedies and Devoted Druid is correct and Quillspike is a great card for redundancy so I recommend putting in 2 copies instead of 3. Groundbreaker is a great inclusion because it's the green version of Ball Lightning. Weird Harvest is a fine card but I personally prefer Uncage the Menagerie, because x=2 searches out you combo pieces and x=1 searches out Mistcutter Hydra. Archetype of Endurance is great, good inclusion. Commune with Nature is great but if you want the turn 3 win I prefer Utopia Sprawl, because this allows you to keep a hand of just one forest (unless someone at your locals plays land destruction). Apostle's Blessing Is a great inclusion for protecting you combo pieces. Grapple with the Past is an interesting inclusion but I like it because it brings back your combo pieces. Harmonize is a great card as a 2 of because it's some redundancy to get to your big stuff. You can now probably put in 2 Autumn's Veil and you will be completely set. I'd also recommend playing some Canopy Vista in the mana base to consistently land green and white on turn 3.

KorAlly on Atraxa Awakened

2 months ago

To help with card draw, you could include Inspiring Call, Grapple with the Past and possibly Ghirapur Orrery (it does benefit your opponents symmetrically, but your deck would probably use it most effectively). There are also many creatures that draw you cards relative to +1/+1 counters: Armorcraft Judge,Prime Speaker Zegana, Fathom Mage to name a few.

I am working on a similar build, Atraxa Lands deck (EDH), which started as a Noyan Dar, Roil Shaper deck but needed access to more colors to better utilize Awaken cards and man-lands. There are certainly more options to choose from in 4 colors. Thanks for sharing your deck!

Red_X on Pfft...I've been Zubera since before you were born

2 months ago

I would start with some straight cuts/replacements.

Devouring Greed is a lackluster kill condition, too expensive, bad at any point except when you're winning, and is double black in a deck that's splashing black. I would cut it and the black lands to streamline your deck, or I would cut red. Those are the two colors that are doing the least right now.

Benefaction of Rhonas is just way too slow for modern. If you are spending 3 mana for no effect on the board you are going to lose. Commune with the Gods does the same thing but trades a card for a a mana, which is a good trade in a low to the ground deck like this. However, I think something closer to Satyr Wayfinder, which puts a body on the board, but can only get lands, or Grapple with the Past, which grabs lands or creatures from grave and works at instant speed, but only digs 3 deeper, would work better.

Your mana base is questionable. I recognize that most of that is probably budget issues, but there are still things you can do. Scry lands are about a dollar each, and much better than life lands. You also would probably benefit from a few more basics, with Evolving Wilds to filter.

Shields of Velis Vel is just bad. Just about anything on your maybe board would be a better fit.

Next, I think you need to streamline the mana base by removing a color, either red or black. I think you can work with either, but they would be very different decks. Here's my idea, but you might want to take it in a different direction.

No Red: The deck becomes much more graveyard and combo oriented. Run cards like Grisly Salvage and Thought Scour to mill as much as possible. You then run Zulaport Cutthroat and 1 Bloodthrone Vampire for a combo kill off of one of the mass revival spells.

No Black: This is a board control route. Lightning Bolt and board wipes such as Pyroclasm would be the main gain, though the latter would probably be for aggro decks that you won't get the chance to overrun. Ember-Fist Zubera is a powerful card against plenty of decks in the format because of how many relevant 1 toughness minions there are in the format.

That's it for my suggestions, but let me know if you want any more. Like the deck.

UltimaDestructo on Jund Midrange

2 months ago

I think if I went with Moldgraf Scavenger I would try to play Grisly Salvage or Grapple with the Past in order to ensure delirium quickly. I would consider playing Werebear also.

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