Grapple with the Past

Legality

Format Legality
Standard Legal
Frontier Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Eldritch Moon Common

Combos Browse all

Grapple with the Past

Instant

Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.02 Foil

Ebay

Have (3) Falte , TheAnnihilator , MattN7498
Want (0)

Recent Decks

Load more

Grapple with the Past Discussion

TheLouie57 on Gitrog excavator

19 hours ago

Grapple with the Past looks really good here

Arcaneful on Converted my Dredge Gitrog Monster ...

1 day ago

CARDS I HAVE ORDERED

Wonder - Lightly Played

Splinterfright - Moderately Played

Hermit Druid - Lightly Played

Barren Moor - Near Mint

Worm Harvest - Lightly Played

Dakmor Salvage - Lightly Played

Stinkweed Imp - Moderately Played

Grapple with the Past - Near Mint

Nyx Weaver - Near Mint

Satyr Wayfinder - Lightly Played

Wild Mongrel - Lightly Played

Shambling Shell - Lightly Played

Realms Uncharted - Lightly Played

Exsanguinate - Near Mint

I decided to convert my The Gitrog Monster deck after I decided that it was fun, but not what I completely wanted. I liked the self land destruction, but what I WANTED above anything else was dredge. So I added blue and decided to pick Sidisi, Brood Tyrant

Anyone have any tips? I know I need to stay on one deck, but this one I know I will. 3 color opens up so many opportunities and it has what I want (cough dredge cough). And yes I know Hermit Druid is usually a NO in Sidisi, but I picked her for her first ability and colors more than her second ability. The zombies are more... icing on the cake if you would for the more reanimator/dredge theme I'm looking for.

Edit: Decklist With What I had Lying Around + Parts of Gitrog Monster

DarkStarStorm on Obliterate

5 days ago

There are also an absurd amount of 3-ofs in this list. Normally this is a sign of indecisive deckbuilding. Go down a copy of Gary, since you will most likely draw into it by turn 4-5. Fleshback Marauder is not only creature dependent, but also worthless against 90% of creature decks. Abzan counters, Death's Shadow, Affinity, and Merfolk don't care about this at all. The only deck it's likely to do anything against is Bogles, and there are better answers than a 3-mana 1-for-1. Cut it completely and go up to a full playset of Abrupt Decay.

There are too many copies of Urborg. Drawing into multiple is worse than missing a land drop. Slim it down to 2.

Why are you running Grapple with the Past? If your Obliterator is removed, then it can almost ONLY be removed by Path. Push and Bolt don't hit it, so the only form of removal keeps it out of Grapple reach. Your deck is not fueling the grave enough to justify this being used as a fetch for your finishers.

Colorschemer on Cats amass

5 days ago

Currently thinking about going for some graveyard-related mechanics. Feral Prowler, Grapple with the Past , God-Pharaoh's Gift and that...

23sonar23 on Gitrog er done

1 week ago

This looks pretty solid, but some cards that help dump your library into your graveyard and help achieve delirium might help.

Vessel of Nascency is great earlyTraverse the Ulvenwald is another early game favorite and late game can search for something like The Gitrog Monster, or ulamog, the ceasless hungerGrapple with the Past is another great option for retrieving that The Gitrog Monster that got killed.

I see that the deck runs around The Gitrog Monster, but he is legendary and you are playing with search and graveyard play, so I think 4 is too many. A similar argument could be made for Soul Swallower

Also, I really like to hand hate. It is a solid choice because in this design, you are very creature dependent and a good board wipe will end your game fast. However I think that having a few more things for on board control might be considerable since there is the possibility of being overrun and correct me if I am wrong, but your deck also seems to be more about get a couple bigger creatures? I am not quite sure.

The Gitrog Monster is not a common deck so with the right amount of protection and such, you should throw some people for a loop. You can get some decent card green black card ideas on starcity, but your deck is different from any other you will see.

Also, it just dawned on me that you might be going for more of a landfall than delirium deck and if so, then disregard a lot of this. lol

Just Figure out how you want to take it :)

Either way, I like it! It looks like a pain to deal with. Keep it up!

clayperce on Magic Art Pairs

1 week ago

I've always liked how Make a Wish turned into Grapple with the Past, too.

smiffdemon on Ishkanah Stuff

4 weeks ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

clayperce on Magus of the Crucible (HOU)

1 month ago

divinagon,
Thanks for the +1, but especially thank you for all the thoughtful comments!

I tested 2x Nissa, Vital Force in my Sultai build, and though she was good there, I found The Gitrog Monster to be much stronger. I've never tested her in this deck though, so maybe. And probably for sure if the deck somehow evolves to where there's room for 5x 5-drops in the deck ...

I had basically ignored Grapple with the Past when I decided not to go for a Delirium build. But yeah, it might actually be better than Traverse the Ulvenwald. I'll give it a try!

No on Grim Flayer though. The card is AWESOME in a Delirium build, but in a deck like this where he's normally just a 2/2, he's somewhere between OK and bad IMO (OK on the play, where he can often connect for some card filtering, but extremely meh -- AKA bad, compared to other options -- on the draw).

Thank you again!

Load more