Grapple with the Past
Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.
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Grapple with the Past Discussion
3 days ago
I saw an awesome deck with this idea in mind. I think enigma drake was the only creature, and he ran; Kozilek's Return, and Radiant Flames for removal, Commencement of Festivities, and Haze of Pollen for staying alive (obviously), Take Inventory, and Cathartic Reunion for card draw. He also utilized Dispel for combo protection. Expedite was awesome with the drake because he could swing, then Fling dealing huge damage. The only other changes were Grapple with the Past the new Nissa, and Saheeli Rai. I know thats a lot of suggestions, but I think it would be awesome to build this deck. Pretty cheap too.
5 days ago
You might want to look into building in a Delirium package. Traverse the Ulvenwald seems like a great fit in this kind of deck, because it can help you develop your mana early, while also working well with Seasons Past later in the game because you can pick it back up to grab more threats out of your deck, and it combines well with Demonic Tutor to let you grab any creature card you want super consistently. Plus, Ishkanah, Grafwidow is a great tool to stabilize against creatures, and cards like Vessel of Nascency and Grapple with the Past that you might use to help reach delirium are also good with Seasons Past because they give you additional choices to get back when you cast it. Depending on how far you want to go in this direction, liliana, death's majesty could even be a good inclusion to reanimate any creatures that happen to end up in your graveyard incidentally.
I think you are probably running more spot removal than is necessary. You have 17 removal spells in the main deck, plus 2 Yahenni's Expertise and 2 Ob Nixilis, and Seasons Past to recur your removal spells in the late game. I think you could definitely trim some to make room for other cards, and having so much spot removal might be a liability in some matchups.
Consider including Dissenter's Deliverance in the main deck. It's good against a lot of popular decks, and even when it doesn't have targets it can still work well with Seasons Past, because you can bring it back and then cycle it again for more card advantage.
1 week ago
It is just as likely that you will cast this looking for something to do and dump things that are, at the time, useless and end up with a useful spell for your next draw (or next few draws) as it is that you will dump something useless. For instance: Let's say that drawing Eldritch Evolution will give you a great chance of winning the game. Casting Grapple with the Past and milling it would be painful. But what if it isn't in your top 3 cards? Maybe it is the fourth or fifth card and now you are going to draw it next turn or the turn after.
Statistically speaking, for every time you would mill something you need, there will be another time where it puts you closer to finding it. And on its own Grapple with the Past does a whole lot more than Contingency Plan. Its your deck though. Up to you!
1 week ago
Contingency Plan seems much worse than Grapple with the Past. Grapple is an instant and gets you cards back to your hand (even if it is just a land because you want to leave your embalm creature in the 'yard).The Instant speed allows you to leave up censor on turn two and then do something with that mana if they don't cast anything for you to censor. Even late game Grapple + replay Temmet, Vizier of Naktamun is cheaper than just embalming Vizier and you can embalm him later when they kill him again.
1 week ago
Thanks for the suggestions. I made some revisions. I agree with Nissa, Voice of Zendikar. Gideon, Ally of Zendikar is a little out of my price range right now but if I get him I'll heavily consider adding him. Tireless Tracker doesn't interact with Eldrazi Displacer very well and I already have a lot of 3 drops so he won't be making it in. Restoration Specialist was included to pull Anointed Procession from the graveyard. Since I was running Vessel of Nascency and Grapple with the Past, I thought Anointed Procession may get pushed to the graveyard so I wanted a way to get it back. I've rethought my position on Vessel of Nascency and Grapple with the Past and decided to drop them in favor of a more direct draw approach from clue tokens and perhaps Benefaction of Rhonas. Greenwarden of Murasa can do late game graveyard pulls if necessary.
I've added Traverse the Ulvenwald to help with land in the early game. In mid-game I'm thinking Delirium will kick in with the healthy mix of card types available. Scattered Groves can be cycled to the graveyard, Benefaction of Rhonas will probably add a card type or two through its effect, plus it is a sorcery, sac'ing From Beyond to search for Eldrazi Displacer, Eyeless Watcher or Brood Monitor will give me an enchantment. No doubt I'll have some creatures in the graveyard, perhaps the Walking Ballista or one of the Panharmonicons for artifact.
The curve looks better now too with clue tokens and cycle lands considered.
Still playtesting though. I will probably revise again soon.
1 week ago
switch Grapple with the Past with Haze of Pollen, Grapple with the Past might screw you over by milling an Aetherworks Marvel or another key non-creature card and Haze of Pollen can buy you more time, all out shut-down a win or if you don't need it you can cycle it
3 weeks ago
A decent $25 deck is a great accomplishment! Moreover, a lot of the stuff in here looks genuinely strong, and not jank at all.
Reclamation Sage is a bit cheaper than Beast Within and you may be able to count on your -1/-1 counters to take out troublesome creatures, and your snakes to combat planeswalkers. Unravel the Aether and Deglamer maintain instant speed and budget while dealing with indestructibles like the Theros gods, Blightsteel, etc.
Speaking of removing creatures, fight works great with deathtouch snakes as well as infect/wither. I see you already have Ulvenwald Tracker, but how about Setessan Tactics for some instant speed blowouts?
I feel like Liliana's Influence is a little weak for its mana cost and it's over twice as expensive as the average card. Corrosive Mentor can spread a lot of -1/-1 counters at half the mana cost. Rendclaw Trow is another 3 mana witherer that also has persist! Blight Sickle allows everyone, including the snakes, to get in on the fun.
Eldritch Evolution is even more expensive, and doesn't have many targets from your snakes. The exact effect is impossible to replicate as thriftily, but Primal Command give the tutor effect along with other decent modes for about 80 cents less (you can find it for about $1 quite easily).
Gravity Well is an interesting one. I wouldn't want to stop my opponent's flyers from attacking each other though, just me. Tower Defense does the same job for a turn, and the toughness boost is considerable. It's enough to use it against ground attackers to keep all your blockers alive. Blightwidow and Deadly Recluse are the spiders that seem to fit best. Windstorm and Whirlwind proactively handle flyers.
Jungle Hollow is as about cheap as Foul Orchard, as is Golgari Guildgate. Grim Backwoods generates some value from excess snakes. I find the one mana cycle lands good to mitigate land flood, and they're less than $0.25 too. Oran-Rief, the Vastwood would require one of the more expensive spells to leave, but it's far better than a basic Forest.
Card draw options: Warriors' Lesson, Altar's Reap, Mask of Memory, and Vulturous Aven make use of your snakes. Read the Bones is rarely bad. For graveyard based card advantage, there's Phyrexian Reclamation and Wildest Dreams. Skullwinder is political and thematic. Creeping Renaissance could potentially replace Seasons Past at a lower price.
What else could come out? Probably Aboroth, it doesn't do as much as any other 6+ mana spell in the deck I think, or even the 5 mana spells. It doesn't even provide -1/-1 counters until your next upkeep. Hideous Visage feels like it's not necessary, since who's blocking 1/1 deathtouch creatures anyway? It's true that Hapatra wants evasion, but intimidate isn't even great on a two color creature; Aphotic Wisps does the job for one mana, and cantrips. Likewise, Sewers of Estark is too much mana and too many cents for the effect. Culling the Weak seems like something that belongs in an explosive combo deck, not a grindy, incremental value deck.
Well that's it, I look forward to seeing you evolve this deck!
4 weeks ago
tedaboy159 Thanks for commenting! I actually do mainboard Vessel of Nascency in my original version of this deck, and man is it a beast. However in this deck I cannot afford to risk milling all of my Negates or draw spells especially since I am already playing Grapple with the Past. Fortunately Cartouche of Knowledge is an excellent replacement that gives the much needed enchantment card type while not inflicting too much self-mill. As far as removal is concerned there is definitely a need for it, and I have my sideboard full of it. I should probably move some to main but if I did it would more than likely be To the Slaughter since the limited removal will have to be flexible.