|Commander / EDH||Legal|
Printings View all
|Modern Masters (MMA)||Uncommon|
|Future Sight (FUT)||Uncommon|
Combos Browse all
Creature — Elf Shaman
When Riftsweeper enters the battlefield, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library.
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4 days ago
It loses to Rest in Peace effects including Leyline of the Void, creature theft like Gilded Drake, and extraction effects on Dakmor Salvage (especially Praetor's Grasp because that way you can't take it back via Riftsweeper). Cursed Totem/Linvala, Keeper of Silence will also slow down Gitrog considerably, especially Linvala because it's so hard to remove with our particular removal suite.
Those are the "special tech" against the combo itself, but really the most glaring weakness of the deck is removing Gitrog when it hits the table or countering it. The main goal for Gitrog is to have a discard outlet and the general on the field at the same time, so it's important to make sure that never happens. Gitrog also is a very powerful value engine, which is why it should be removed as soon as it lands, as getting extra draws and dredges can quickly win the game for her. In short, run more cheap creature removal and cheap board wipes.
Instant-speed grave hate works as well, but it's harder to pull off and you will need more than one instance of it. Scavenging Ooze helps here, as you can repeatedly try removing Dakmor or Kozilek in response to the shuffles depending on the situation. Mainly your target should be Kozilek, but if you're sure the Gitrog pilot can't put any lands to the graveyard in response to your exiling activations, then go ahead and target Dakmor instead. Just remember that the pilot will have more and more resources to nullify any exiling effects targeting Dakmor the more lands they draw, so be sure to target Dakmor immediately when they start going off if that is your goal.
1 week ago
I've already got isochron scepter + reversal. Super fun and consistent way to go infinite.
I just realized I'm running Thought Scour already which allows me to win very easily by milling every opponent. And Nihil Spellbomb in between each thought scour should keep even the most persistent graveyard decks from abusing my milling.
Is there any realistic way for Cyclonic Rift to not remove hate pieces? Riftsweeper is interesting, but I don't think quite worth playing. I have Abrupt Decay and Nature's Claim that I could play. Are they worth it? Also what about Stifle?
Eternal witness and friends is plenty of buyback effects from the graveyard.
I need to make this deck a lot more efficient. So many decks play much faster. Especially taxing decks. I don't interact until turn 4 or later usually, and even then it's only a board wipe and maybe a counterspell. That doesn't feel like enough.
1 week ago
Walking Ballista is probably the best infinite mana win-con, since it doesn't require colors. I'm betting it's better than Gary.
Rather than work on a good plan B, it's probably best to work on a good plan B-way to get your combo back. :P
If you're in Sultai, you can add the Paradox Engine + Dramatic Reversal + Isochron Scepter combo to have a secondary way to get infinite mana. Otherwise, I'd just run cards like Winds of Rebuke, Regrowth, Riftsweeper, Abrupt Decay, etc to get hate pieces off the table or buy back your win pieces.
3 weeks ago
@Snapdisastermage Thanks for the comment. The deck originally included Peregrine Drake and Deadeye Navigator. I have pared down redundancy in favor of a more compact win-condition and less dead draws. Palinchron and Phantasmal Image or the Cabal Coffers combo has worked extremely efficiently. I don't need my wincon until late game and once I need it it is almost never difficult to gather. If a piece gets exiled I have Riftsweeper as a safety net. He is effectively my more compact redundancy package.
4 weeks ago
Zyxan: You are right about that being the purpose of having Gaea's Blessing in the list. As far as using another Eldrazi, merrowMania is right about Ad Nauseam being the main consideration. The other goal is to minimize the number of dead cards in the deck. Since rarely have enough mana to cast the titans, it is better to have the Gaea's Blessing, even if it is just a bad cantrip. Also sometimes you can mise value against reanimator strategies that are slow-rolling their combo. (Buried Alive pass. Feels really bad when we get to follow up with Gaea's Blessing lol)
1 month ago
Mairsil is actually a 'he' in the lore, but I just like him purely on the fact that he moves away from the traditional "I am a wizard so draw some cards or bounce something" effect that is stapled onto most wizards.
His abilities are unique and refreshing in a traditionally bland creature type, and he can lead to an interesting style deck. It is a shame Riftsweeper is green and processor effects only target your opponents.
1 month ago
Have you considered Drownyard Temple at all? I run it with the land outlets, Helldozer is a funny one by the way, and Bitter Ordeal to exile decks or with Retreat to Hagra for infinite life drain/kill. I also am currently running Last Laugh for the same thing.
I mean, even if they counter Laugh/hagra/etc, I can just redraw them unless they have been exiled and that just requires a single green to resolve with Riftsweeper.
1 month ago
odd mechanics in green:
Bellowing Tanglewurm, Beacon Behemoth, Avoid Fate, Cream of the Crop, City of Solitude, Brooding Saurian, Heartwood Storyteller, Gurzigost, Genju of the Cedars, Gaea's Liege, Freyalise's Winds, Fertile Imagination, Eyes of the Wisent, Engulfing Slagwurm, Elven Warhounds, Elephant Grass, Hermit of the Natterknolls Flip, Hidden Gibbons (and the other hidden creatures / enchantments), Dosan the Falling Leaf, Holistic Wisdom, Hornet Sting, Hunted Troll, Ichneumon Druid, Kashi-Tribe Reaver (and the rest of kashi-tri, if only for the lockdown mechanic), Lifeforce, Lignify, Lost in the Woods, Mammoth Harness, Meandering Towershell, Midsummer Revel, Mindbender Spores, Mortal Wound, Multani, Maro-Sorcerer, Nacatl War-Pride, Nature's Wrath, Night Soil (okay, this one is odd - because the colon is after the removal of creatures, it happens faster than players can respond or trigger to - it happens at the "cost" step of activating the ability), Noxious Revival, Panglacial Wurm, Permeating Mass, Planeswalker's Favor, Protean Hydra, Quirion Druid, Recycle, Revelation, Riftsweeper, Rite of Passage, Root Maze, Rootrunner, Rust, Scarwood Bandits, Sprouting Phytohydra, Sporogenesis, Spike Tiller, Sheltering Ancient, Selvala's Charge, Sekki, Seasons' Guide, Wave of Vitriol, Wonderlust, Vernal Equinox, Unyaro Bees, Typhoon, Tropical Storm, Tornado, Tempting Wurm, Tempting Licid, Symbiotic Deployment, Superior Numbers, Stunted Growth, Wild Mammoth, Wolfcaller's Howl, Worldspine Wurm, Xantid Swarm, and Yavimaya Dryad