Riftsweeper

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Riftsweeper

Creature — Elf Shaman

When Riftsweeper enters the battlefield, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library.

seshiro_of_the_orochi on The GingerBant Man!

6 months ago

Without looking at the list, Tempered Steel and Dusk / Dawn seem like fine additions. Riftsweeper would also be a pretty fine addition. Also, turning things into food gives you nice value with cards such as Academy Manufactor.

JAEK on Shrine on you crazy diamond

7 months ago

Thank you for your comment and suggestions mtgplayer903, I've got an explanation for a few of my choices here:

  1. Birds of Paradise over Ornithopter of Paradise is purely a preference of mine. I adore BoP and it finds its way into all multi-colour decks that I make. OoP is a great choice too and budget friendly, but I went with the birds this time round.
  2. Eternal Witness is just a much better card than Skullwinder if I don't have to give my opponent the recursion but can get it myself with E-Wit then it's a no brainer for me personally.
  3. Riftsweeper is in the deck to retrieve Maze's End for me. I have had people blow up Maze's End a few times on me and then Bojuka Bog my graveyard, so I needed a way to make sure I could get it back from exile. Admittedly, Rift does need some support from tutors to make it properly effective at this.
  4. Nature's Claim vs Assassin's Trophy is a great suggestion. I'm not sure I have an A'sT to hand, but I will check and update that.
  5. Vindicate is in over Beast Within because I already run Generous Gift and I find that I don't really like giving my opponents a 3/3 beater to come back at me with. The sorc speed hasn't really bothered me yet, but maybe BW will come back eventually after more playtesting.
  6. Explore is dirt cheap and Exploration is a little pricey. I know it just got a reprint and I am hoping to get one soon, once I do it will be back in the list. I do use Exploration on MTGO though.
  7. Tolaria West is a great tutor for Maze's End, Maze of Ith and Reliquary Tower depending on what I need from it. I find that a card like Ash Barrens is nice, but I don't think it's quite right for my list as it stands.
  8. Gatecreeper Vine is out of the list now and Open the Gates is just a neat lil gate tutor so it'll stay in as the Gates theme is key to what I like about this deck.

legendofa on infinite rats

10 months ago

is kind of weak in direct stat buff enchantments and removal enchantments. For another couple of big budget defensive/control options, Contamination and No Mercy can shut down nonblack and aggressive decks, respectively.

There's only like four cards total that can bring back a card that an opponent exiled, and none of them really help you: Karn, the Great Creator, Pull from Eternity, Riftsweeper, and Coax from the Blind Eternities. There might be a couple more I'm missing, but it's very shallow space. The exile zone was designed to be the perma-dead zone.

legendofa on Modern Benevolence

11 months ago

You can use Planar Disruption to prevent your opponent's artifacts from using their activated abilities. Often, though, artifacts will have triggered or static abilities, or paths can be found around the Disruption. A common one right now is using Sigarda's Aid to equip Colossus Hammer without paying its full equip cost. With PEnding, the permanent is gone, unless your opponent is going very off-meta with Riftsweeper or Pull from Eternity. (I personally think these cards are underrated, especially Pull in a graveyard deck.)

Lup3rcal on A blight on the land - The Gitrog Monster

1 year ago

Things I might consider cutting:

Oblivion Crown - discard is nice but this one breaks as soon as the creature on it does - too flimsy.

Elvish Spirit Guide and Dark Ritual - let you do some pop off things if you draw the nuts, but unless you're winning with them I think they're not worth the card slot. Sure you can potentially turn two Gitrog, but unless you're set on that bucket list item, these wouldn't make the cut for me.

Putrid Imp - of your creature discard pieces, this one is the worst: no inherent upside for discard and can't even chump after you hit threshold. (I'm also squinting at Olivia's Dragoon; it's never going to contest anything important in the air so same concerns)

Riftsweeper - a glorified grizzly bear. It assuages the fear of losing a cool card to exile, but that card goes back to the library so you dont gain any card advantage from it. Unless your deck simply cannot function without one of the 99, riftsweeper doesnt help you win

Diabolic Intent and Ashnod's Altar - I don't see much in the way of token generation / reanimation, so these sac effects don't get great value IMO. yes, you can recycle a mana dork, but you may need those dorks to chump, and both cards are dead if your board has been damaged.

Triumph of the Hordes - similar to above, I don't see enough creatures/power in here for the payoff. You could pump the shit out of a Noose Constrictor, but Tainted Strike does the same at cheaper and instant speed. Arguably it lets the eldrazi titans one shot people but trust me, if you're swinging with those you're already winning.

Aetherflux Reservoir - doesn't seem useful outside of the citadel. Maybe you have more infinite combos turning this into a wincon, but I dont see them. But, I would be curious to see this playtested. Expect it to draw some aggro even if you're playing it "fairly".

Treasured Find - actually not awful, just curious why this over Eternal Witness or a similar dork


And suggested additions:

Abundance - let's you do the sick play of putting ALL LANDS IN YOUR DECK into your graveyard with the frog and a discard outlet then you have pure gas, and can reanimate the lands in any number of ways

World Shaper - no love for the land reanimator?

multimedia on Death by Mutation (Budget)

1 year ago

Thanks for the upvote. I find that creature tutors and entomb effects are good enough since all the combos here only require creatures not a noncreature card. Having tutors that put creatures directly into graveyard not hand is also helpful. Diabolic Tutor would be worth paying 4 mana if I needed an artifact or enchantment to combo, but that's not the case here. Good instinct to cut Diabolic.


Karmic Guide + Reveillark + Viscera Seer is the classic creature reanimation combo that's been around for years and honestly it's perfect with Nethroi since it's an all creature combo. What's nice about Lark with all creature combos is you can include in the combo a 2 power or less creature such as Vile Entomber to setup the rest of the combo for a wincon.

Karmic + Lark + Seer + Entomber you tutor/put into graveyard Blood Artist then Lark reanimates it to give the combo a wincon. Any other creature with 2 power or less who self-mill could replace Entomber to do the same thing just puts more cards into your graveyard such as Satyr Wayfinder.

Karmic Guide + Body Launderer + Viscera Seer is the new excellent combo for all creatures combos because it too can setup the rest of the combo by looting until you get Reveillark and Blood Artist into graveyard. Then Karmic + Launderer stops reanimating each other and instead one of them reanimates Lark who then reanimates Artist for the wincon.

If playing Body Launderer and Karmic Guide, Saffi Eriksdotter + Viscera Seer combos with each of these creatures too. Having a backup Launderer infinite loot combo piece is helpful.


In multiplayer Culling Ritual wrecks and it can make enough mana including a green mana that's needed to mutate Nethroi plus more. If you're using a combo that requires attacking with Nethroi or another creature then consider adding Culling since it can clear the battlefield of all tokens who could be blockers. Culling also destroys many of the best opponent graveyard hate cards Rest in Peace, Ground Seal, Scavenging Ooze, Grafdigger's Cage, Weathered Runestone, etc.

Speaking of graveyard hate that exiles that's why I'm playing Riftsweeper. It has a unique ETB trigger that lets me remove an exiled card putting back into my library. That's also why I'm playing Elixir of Immortality to combat against exiling of my entire graveyard since in response I can shuffle my graveyard back into my library. This is mostly to combat Bojuka Bog and Scavenger Grounds, the most played graveyard hate in Commander.

ThatWeirdPerson on It's Just a Flesh Wound ($100 Meren)

1 year ago

multimedia, Disciple of the Vault is not good outside of the combo, but if I draw it I could play it for one mana and continue with my combo. If I draw delver I have to wait until hulk comes down, sac it and then play delver. Meaning that drawing delver would skyrocket the mana I need from 6 to 11 and I wouldn't want to play delver cuz then I cant use it for the combo, making it just as useless as disciple. I do like Riftsweeper, Tamiyo's Safekeeping, and Eternal Witness, but I am having trouble with what to slot them in for. Help with that would be nice.

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