Riftsweeper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Future Sight (FUT) Uncommon

Combos Browse all

Riftsweeper

Creature — Elf Shaman

When Riftsweeper enters the battlefield, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library.

Riftsweeper Discussion

xXW1nterFreshXx on Muldrotha, The Gravetide EDH

1 week ago

Pikobyte ahh yeah Riftsweeper is a nice little piece of utility!

Journey to Eternity  Flip is a pretty nice card to. Its a pseudo protection piece for muldrotha then flips into a nice little piece of Creature Recusion. I could potentially see it being somewhat useful in your deck because you have a few more 6+CMC creatures than I do so you'll be getting some creatures back for a discount of 1-3ish maybe :)

I have no idea what you'd wanna remove though for those two. Your deck seems pretty nicely tuned! I felt similar but It was nice insight seeing your deck and reading your write up to reflect and realize that some of the cards in my own deck aren't performing enough to make the cut anymore and that it's time to try using some of the cards I saw in your deck! :)

BMHKain on Beyond (Censored as it discerns "something")

1 week ago

UPDATE: I need 23 cards cut for the strict amount of 100. However, this time around, there will be new rules exclusive to this deck for chopping:

1: Key pieces will not be cut regardless of Binary Speech or any kind of Tongue, verbal, physical, data, or some fourth way that doesn't exist. The Key pieces are:

  1. Riftsweeper
  2. Runic Repetition
  3. Pull from Eternity
  4. Squee, the Immortal , Misthollow Griffin , Eternal Scourge , & Food Chain
  5. Necropotence & Bag of Holding
  6. Torrent Elemental
  7. Void Maw
  8. Any card w/ Flashback that is especially great here.

2: I actually need some ideas for an Exile Based Doomsday Package; & all while keeping this balanced.

3: I actually wanted to revise the Landbase; Not for the 10/10/10 method, or the one I already presently have here, but from a way that I actually have not used at least twice now for Five Color.

4: I dunno if it'll work, but how does Animate Dead + Worldgorger Dragon work? Or is there a combo that fits this deck's purpose moreso; Exiling powerful cards just to bring them back through means of Exile Retrieval.

5: Not all the Flashback cards are good, I can acknowledge this for sure. So what aren't pulling their weight?

And that's it, actually. I'll add a Dragon, & a Maw after this post. I just need a combo for Worldgorger Dragon that complements this deck's themes, & the Doomsday Package centering on pure exile. Now I have one more job to do...

jaymc1130 on cEDH Yidris storm

1 week ago

@ Natux I think most Kess decks these days tend to go for the Consultation win lines over the storm ones when an opening occurs in match, it's pretty easy to use one forbidden tutor into the Lab Man into the other tutor. I never liked these lines because they are such a huge risk, even if the reward is winning the game. Me, personally, I don't ever like taking the chance I'll exile my win condition when I attempt to go for the win so I stick with more conservative game styles for competitive play for the most part. Plus, storming off is fun, particularly with manual cascade Yidris. It's like solving a really complex puzzle making sure each piece is put in place in the proper order. I don't think there's any question that Storm archetypes, DD archetypes, Flash Hulk archetypes, even Gitrog's Dredge archetype, are a lot less effective than these strategies used to be. The meta is always evolving, people are always finding new solutions to problems, and the Sultai PS shells completely crushing all competitors using extreme card slot efficiency and looped win conditions kind of warped the meta. PE got banned and the truth is that those decks were the least affected of all the decks that made use of PE! I feel really bad for Sisay and Arcum players. There's really no question that Yidris is one of the best storm options out there (and I really enjoy that Storm archetypes actually have sub genres as well), but I certainly do feel like it's a strategy that is more limited in it's effectiveness these days.

Mana bases are hard in cEDH. Decks have to be fast enough to compete with the ever present ultra fast boogey men of the format, have to run enough lands to be able to play effectively without killing opening hand consistency or missing critical land drops, but not run so many that they draw lands when they really need gas. It's a really fine line and there really isn't a specific number that leads to success as deck, commander, meta, and archetype all make a difference. Some decks like Gitrog run 35ish, while a deck like Urza that's running 6 bajillion artifacts might barely want to run 28. I always find that the best way to find out is just playtesting. Get in 30 or 40 games and see if your initial thoughts are working out in the way you intend and adjust accordingly. I almost always start with 44 total sources and then mess with it as I accumulate results, tweaking the color availability and number as needed.

Some metas call for odd choices. Right around a year ago my group all started to realize a common issue many meta decks had: a single point of failure, one card that, if removed from an opposing deck, meant the deck couldn't ever actually go off. Food Chain, or Lab Man, or whatever it might have been was the only way for a deck to operate or win. My entire playgroup started to run Extract in literally every deck that ran blue and Praetor's Grasp in every deck that ran black. Most decks had both of these colors. If the deck had access to Mardu colors Hide also creeped in. It suddenly became a requirement to run not just a win condition, or an engine, but triple redundancy of absolutely everything your deck wanted to do or it just wouldn't be allowed to compete. If you played a deck our group knew didn't contain triplicate redundancy, you were first target and before turn 2 or 3 ended all your ways to win would be exiled. Naturally this evolved into every deck running Riftsweeper or Pull from Eternity style responses. It was a damn arms race and a radically informative period for us all. Then Ashiok, Dream Render got printed... A lot of our games wind up with a third of everyone's deck in exile these days and I'm still surprised at just how slow the cEDH community is to catch on to the power of these pieces. Sometimes I'm even laughed at for discussing the ways in which they can be employed by players who have never, and will never, win a profession level event. Meta calls can certainly be important.

No question about it, my Yidris list is NOT going to recover. It's not designed to, it doesn't intend to. It's kind of a stat check deck. "Does any one have an immediate answer on turn 2? No? Ok, I win." I'm definitely a player that prefers more conservative style decks, but you can't always play just one thing and one style. It's fun to mix it up and when I'm going for a more all in style I'm going 100% all in on whatever it is the deck is supposed to do and I'm going to do it as fast as it's possible to do and damn the consequences. You either got an answer, or ya don't. The hilarious thing about that list is that it generally takes 3 working together to stop it. It's a threat to win every single turn the second it untaps and if people ran out of resources without winning themselves than it just means the umpteenth attempt is the charm. All it needs is a Yidris swing and a single spell that's usually 1 cmc.

jaymc1130 on cEDH Yidris storm

1 week ago

@ Natux I think most Kess decks these days tend to go for the Consultation win lines over the storm ones when an opening occurs in match, it's pretty easy to use one forbidden tutor into the Lab Man into the other tutor. I never liked these lines because they are such a huge risk, even if the reward is winning the game. Me, personally, I don't ever like taking the chance I'll exile my win condition when I attempt to go for the win so I stick with more conservative game styles for competitive play for the most part. Plus, storming off is fun, particularly with manual cascade Yidris. It's like solving a really complex puzzle making sure each piece is put in place in the proper order. I don't think there's any question that Storm archetypes, DD archetypes, Flash Hulk archetypes, even Gitrog's Dredge archetype, are a lot less effective than these strategies used to be. The meta is always evolving, people are always finding new solutions to problems, and the Sultai PS shells completely crushing all competitors using extreme card slot efficiency and looped win conditions kind of warped the meta. PE got banned and the truth is that those decks were the least affected of all the decks that made use of PE! I feel really bad for Sisay and Arcum players. There's really no question that Yidris is one of the best storm options out there (and I really enjoy that Storm archetypes actually have sub genres as well), but I certainly do feel like it's a strategy that is more limited in it's effectiveness these days.

Mana bases are hard in cEDH. Decks have to be fast enough to compete with the ever present ultra fast boogey men of the format, have to run enough lands to be able to play effectively without killing opening hand consistency or missing critical land drops, but not run so many that they draw lands when they really need gas. It's a really fine line and there really isn't a specific number that leads to success as deck, commander, meta, and archetype all make a difference. Some decks like Gitrog run 35ish, while a deck like Urza that's running 6 bajillion artifacts might barely want to run 28. I always find that the best way to find out is just playtesting. Get in 30 or 40 games and see if your initial thoughts are working out in the way you intend and adjust accordingly. I almost always start with 44 total sources and then mess with it as I accumulate results, tweaking the color availability and number as needed.

Some metas call for odd choices. Right around a year ago my group all started to realize a common issue many meta decks had: a single point of failure, one card that, if removed from an opposing deck, meant the deck couldn't ever actually go off. Food Chain, or Lab Man, or whatever it might have been was the only way for a deck to operate or win. My entire playgroup started to run Extract in literally every deck that ran blue and Praetor's Grasp in every deck that ran black. Most decks had both of these colors. If the deck had access to Mardu colors Hide also creeped in. It suddenly became a requirement to run not just a win condition, or an engine, but triple redundancy of absolutely everything your deck wanted to do or it just wouldn't be allowed to compete. If you played a deck our group knew didn't contain triplicate redundancy, you were first target and before turn 2 or 3 ended all your ways to win would be exiled. Naturally this evolved into every deck running Riftsweeper or Pull from Eternity style responses. It was a damn arms race and a radically informative period for us all. Then Ashiok, Dream Render got printed... A lot of our games wind up with a third of everyone's deck in exile these days and I'm still surprised at just how slow the cEDH community is to catch on to the power of these pieces. Sometimes I'm even laughed at for discussing the ways in which they can be employed by players who have never, and will never, win a profession level event. Meta calls can certainly be important.

No question about it, my Yidris list is NOT going to recover. It's not designed to, it doesn't intend to. It's kind of a stat check deck. "Does any one have an immediate answer on turn 2? No? Ok, I win." I'm definitely a player that prefers more conservative style decks, but you can't always play just one thing and one style. It's fun to mix it up and when I'm going for a more all in style I'm going 100% all in on whatever it is the deck is supposed to do and I'm going to do it as fast as it's possible to do and damn the consequences. You either got an answer, or ya don't. The hilarious thing about that list is that it generally takes 3 working together to stop it. It's a threat to win every single turn the second it untaps and if people ran out of resources without winning themselves than it just means the umpteenth attempt is the charm. All it needs is a Yidris swing and a single spell that's usually 1 cmc.

jaymc1130 on Why isnt boros prison/stax a ...

2 weeks ago

@ TypicalTimmy, Sid_the_sloth You can't imprint your commander on Mimic Vat and have it return to the command zone. It must either stay in exile imprinted on the Vat to enable Vat to function and produce a token, or be immediately returned to the command zone the moment it is exiled via the imprint trigger unless you want it to remain exiled and imprinting the Vat indefinitely without the ability to return to the command zone outside of using a card like Riftsweeper to fetch it from exile.

BMHKain on Help wanted for The First ...

2 weeks ago



Yep, an "Exile Matters" Deck; though I think I went too far in this case. Stuff like Food Chain are in for stuff like Squee, the Immortal , Misthollow Griffin , & Eternal Scourge to fuel the mana, but I can't find enough stuff that exiles themselves to be reused. Basically, if the card says "Exile (Card Name with this Ability)" on the text, tell me why it needs to be there. Recently, Someone actually decided to use Manifest/Morph/Megamorph effects here for the sake of Inverter of Truth . I also have stuff like Eater of Days , & Leveler ; basically, stuff requiring ETB activations as drawbacks. Even worse, Riftsweeper is an ETB creature requiring this kind of ability; so stuff w/ "Creatures entering the battlefield don’t cause abilities to trigger." like Torpor Orb , Hushwing Gryff , & even Tocatli Honor Guard can't be used. Which is ironic as one theme of my Kykar, Wind's Fury Vorthos Deck is just doing anti-meta; so she can even say "NO" to ETB Triggers. I hope you can understand this BTW.

Recap:

  1. I need help finging more Cards that Self-Exiles itself to be used again.

  2. Awesome amounts of power, but it also negates everything else when using Anti ETB stuff like Torpor Orb & Hushwing Gryff . Any possible way I can still do ETB effects besides the ones that ends games for me VERY FAST, & prevent any opponent do the same?

Thanks for the help if you wish; I'm quite in a bind right now...

bushido_man96 on A Primordial God needs your ...

3 weeks ago

Why do you need to worry about cards in exile? You aren't exiling a bunch of cards. If you can't handle exiling one card to cast the best counterspell ever printed, then I don't think I can help you. Trying to cram Riftsweeper into the deck because you're running Force of Will to recover the one card you exiled with it is kind of asinine, don't you think? You've apparently never been Bojuka Bog ged or Nihil Spellbomb ed. How would you live with that? So many cards in exile! And I've read over Rashmi, Eternities Crafter several times, and fail to see how she can interact with cards in exile, at least not in the way you are referring to. So, if that's the only reason you want to run her, then cut her.

So, two cuts: Rashmi, Eternities Crafter and Riftsweeper .

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Riftsweeper occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Golgari: 0.17%