Spell Swindle


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all


Spell Swindle


Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have symbol:tap, Sacrifice this artifact: Add one mana of any color to your mana pool.

Spell Swindle Discussion

copop22 on [EDH] Urza, Lord High Artificer

12 hours ago

Also, do you think my number of lands is OK? Ive never made an EDH deck so I estimated, but hopefully it wont matter too much due to Urza's ability.

And should I go less heavy on the counterspells and go full artifact? I wanted to take advantage of the blue given so I added some counterspells. Spell Swindle looks AMAZING because all of the treasures can be tapped every turn.

bushido_man96 on Ocean Bound, Yet Bound by the Ocean

1 day ago

War Cadence is a cheap alternative that can help you get damage through. You should also consider running Spell Swindle - counter a big spell, get a bunch of treasures. And its on flavor.

ItsJerry on Dragon Lord Ojuti

3 days ago

Things to add:


Spell Swindle

Talisman of Progress

Mind Stone

Fellwar Stone

Hedron Archive

Ojutai Monument

Commander's Sphere

Worn Powerstone

Darksteel Ingot

Azorius Signet

Azorius Locket

Things to remove:

Sphinx of Uthuun

Also remove any counterspell that is over cmc 4 and asks a opponent to pay a set amount mana like: Convolute and Scattering Stroke

Counterspells like: Condescend that ask a player to X are okay to stay, they are the kind you want along with the unconditional ones.

Hope it helps fam.

Chhris on The Sickness Is Rising

3 weeks ago

I think with the obvious and imminent danger of an infect deck, you might find that your creatures or your attacks become susceptible to instant-speed removal. You could consider fine-tuning your own package of instant spells to run counter spells to combat this (having access to blue is good for something).

Disallow or Spell Swindle are good commander-power counter spells, but actually my first thought for you was Scatter to the Winds , as you can actually Awaken a Land, bolster it, and use it to poisondeath your opponent. Could be a play they dont see coming.

Joe_Ken_ on Your Signature Spellbook

1 month ago

I guess mine would probably consist of the following.

Smothering Tithe Since this card came out it has been included in every deck I have that runs white without access to green since it can potentially give so many treasure tokens for big plays.

Spell Swindle This one I just find to be a really fun mid to late game Counterspell especially since one person in my playgroup casts son many high cost planes walkers or Omniscience

Thaumatic Compass  Flip I kinda like this card for land searching and the transformation. Mostly included since I have a foil version in one of my decks.

Geist of Saint Traft Really love this guy as one of my most recent edh decks since I made into and aura Voltron style deck that I think does some really good work.

Diddle on Mr. Vosk's Dementia Troupe

1 month ago

I would consider a few of the stronger mill payloads, such as Mind Grind , Fraying Sanity , and Sphinx's Tutelage . A fun combo is Duskmantle Guildmage and Mindcrank for infinite mill and damage. You are also fairly low on removal, and a slow mill deck wants a lot of that. There are the more expensive options like Damnation or Cyclonic Rift , but you seem like you want to stick to a low budget so I would recommend AEtherize or Languish . Phenax, God of Deception is very popular as a mill commander, but is still good in the 99 if you want to stick with Mirko. Counterspells are also very powerful in a deck like this, since you don't care about you're opponents board state much, and Counterspell , Commit / Memory , Foil , Spell Swindle , and Memory Lapse are very good for that role and are pretty cheap to pick up. Grindstone is pretty expensive, but can kill a mono-color deck very quickly if your play group has a lot of that.

Akujiki on Treasures of Ixalan

2 months ago


Marionette Master is not a pirate, but yes it's not a bad choice as win condition, i don't produce that much treasure to be worth it.

Spell Swindle was in the deck but only one counter isn't worth it to run, i've shyed away from counters because i want this deck to be mainly tribal and i don't think i'll run a worst negate that's already not that good in commander format.

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Spell Swindle occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%