|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't Choked Estuary enters the battlefield tapped.
: Add or to your mana pool.
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Choked Estuary Discussion
6 days ago
1 month ago
Although I do think you're on to something, some pure value cards can replace more expensive ones to put more space for dualies that won't enter tapped. A copy of Foreboding Ruins and Choked Estuary would cost only a few dollars, and getting some battle lands, and a cheap filter Graven Cairns, which is 2$ thanks to M25) would only make the deck better. It does suck that dual lands are so expensive that it makes most budget decks have to run mono-color, or worse, taplands, but I guess the price reflects the fact that everyone wants and needs them. I do think you should try and even out the pricing enough enough that the pricetag doesn't rest on 3-4 cards. I wish luck to you in your Allied-Colored Ixalan tribal endeavors!
1 month ago
I think if your main goal/plan is to Traumatize yourself, the more spells you can cast out of the graveyard, the better. I like to search for cards on TCGplayer.com because I find the advanced search tool to be easier to use than the one that Wizards of Coast offers (though sometimes the Wizards search can find cards that TCG can't - it's rare though). You can just add "flashback" to the description TCG's advanced search and then select Modern for Format and then click the colors you want to look at and it will bring up every card with flashback. Here's a link to that search, which shows there are 37 spells with flashback that are either White, Blue, Black or Colorless: https://shop.tcgplayer.com/magic/product/show?OracleText=flashback&RequiredFormat=modern&Color=White%2cBlue%2cBlack%2cColorless&Color_ExcludeUnselected=Exclusive
1 month ago
kamarupa Yes I agree that this is an issue about the deck. So some lands that produce blue mana could be in place. When I come to think about it, since I'm going to be milling myself down to the grave, instants and sorceries and the like that can be cast from the grave could be an idea, now that you mentioned unburial rites. This would make it a flashback deck, and it would barely need to be any rearrangements of it. The artifact Altar of the Lost was the first thing that popped into mind, imagine having like 40 cards in the grave where 10+ spells can be cast from there. Also, cards like Smallpox will let me discard cards from the hand in case I have liliana, death's majesty in play so you're effectively paying one mana with smallpox and then using the ability. Other cards you can play from the grave are cards like Deep Analysis, Divine Reckoning, Feeling of Dread and more. Now that I think of it, the more cards that have flashback, the better.
You seem to be seasoned here on tapped since you know some of the tricks of the trade, like the list you mentioned.Choked Estuary might be a good land. Glimpse the Unthinkable could be good as an addition for milling the deck as an addition to traumatize. Since it gets the cards into the grave in the earlier turns.
For how many lands is needed in the deck, I think you are right about it being good having lots of cheap CMC cards that lets you put a wider range of spells. Because then the deck becomes quicker. As you can see, there's already lots of cheap CMC cards for 2 mana in the deck. However, since this deck is all about slowing the game down and making it harder for the opponent to play things and giving him a hard time playing cards, I think this deck is going to be more heavy-control oriented. So the issue with that could be that it falls off in the late-game when you already the have mana. The solution is obviously low mana drops that have a higher flashback cost which has a good effect. What do you think?
Wanted: Cards with; flashback and/or extort, non-basic blue lands
2 months ago
2 months ago
Another good budget land you could play is Choked Estuary. Most of the time it comes in untapped in the early game, and you can use it with Sunken Hollow since it's an island/swamp too. I'd go down to 3 or less Sunken Hollow though, then you're less likely to draw multiples in a game.
Also, it's worth noting that once you have the combo assembled, you can just pass the turn to your opponent with mana left up if you can't get in for damage or make them discard. If they play any spell that doesn't kill Mindcrank, you can activate Guildmage's ability in response; once the spell resolves it most likely will go in their gy, which will start the combo (it doesn't matter if the spell kills Guildmage, as long as its ability resolves the combo works).
2 months ago
You could speed up your landbase a lot for about $10 by adding Canopy Vista Prairie Stream and Sunken Hollow are all great dual basic types at about $2 a piece and can all be grabbed by Farseek, which you should definitely add if you add those three lands. Port Town, Choked Estuary, Fortified Village, Llanowar Wastes and Yavimaya Coast are all $1.50 lands that are solid. I would cut the vivids and evolving/terramorphic. Lastly I'd consider all applicable signets, or at the very least Simic Signet, as those are probably the colors you want fixing for most, but mainly you really want to be sure you have the colors for atraxa and this should all help
3 months ago
I would be worried about the mana base in this deck. I can see that there would be times where you just get the wrong lands to play your spells. If Budget is an issue, then you might want to try the SOI show lands. With the amount of basics you’re running, they could be untapped most of the time, and you can get a play set of most of them for under $4. The ones you want are Choked Estuary and Port Town. Otherwise, good deck.