Spell Pierce


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Ixalan (XLN) Common
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Modern Masters 2017 Edition (MM3) Common
Zendikar (ZEN) Common

Combos Browse all

Spell Pierce


Counter target noncreature spell unless its controller pays .

Spell Pierce Discussion

heckproof on Can’t Block This

1 week ago

I feel like you’ll be wanting way fewer creatures and more counterspells. Modern’s in kind of a degenerate spot right now, and this deck doesn’t really have any way to race with Izzet Phoenix or Dredge. I’d say cut down to 16 creatures, and then run a number of Spell Pierce , Spell Snare , Disrupting Shoal , or maybe even Dispel . The deck really just needs the interaction.

Simizzet916 on Counter Spell?

1 week ago

I'm in favor of Rune Snag and Spell Pierce . But that's just if you're playing mono blue. In Modern, there are some decent options in multicolored, like Mystic Snake , which is probably my favorite card, for flavor. And if you're open to more casual (not Modern legal) options, there's Absorb and Arcane Denial

CrazyBooDawg on INFINITE POWER!!!!!!!!!!!!!!!!!!!!!!!!

1 week ago

heckproof Good idea, I'm replacing 2 Essence Scatter and swapping them to Spell Pierce so I can counter both creature and noncreature spells. Although Mana Leak does cover every type of spell, and has the same pay effect of Spell Pierce

heckproof on INFINITE POWER!!!!!!!!!!!!!!!!!!!!!!!!

1 week ago

Instead of the full four Essence Scatter I would run some number of Spell Pierce . Everyone underestimates it and it’s absurdly powerful. I feel like running some in this deck would be good as a cheap way to protect the combo

Icbrgr on Modern Horizon

1 week ago

Everyone please respect/be nice to others in the community/life in general... there isnt any need to devolve an otherwise healthy discussion.

I think there is a alot of evidence supporting the 3cmc counterspell/if they don't have a restriction or downside. Cancel , Dissolve going into Silumgar's Scorn , Logic Knot going into Dispel , Spell Pierce ... that makes a lot of sense to me and i think that logic fits really well untill the "X" factor of not needing to consider Standard came into play. This is the only reason why i think Counterspell / Sinkhole are plausible. otherwise id agree and say its just "wishful thinking" for some of us.

By printing a set that is meant to influence Modern makes me believe/hope modern will continue to get this kinda support for those of use who really enjoy the format and would like to see new/other options that are more Spikey without all out joining the ranks of legacy/vintage.

SeekerofSecrets on Modern Horizon

1 week ago

I think that we will get Counterspell . It is a strict up grade when compared to Mana Leak , Negate , Logic Knot (which are laughably week in the current metta) but it does not replace Cryptic Command , Remand , Spell Pierce , Spell Snare or Stubborn Denial .

Control decks still still need the card advantage from cryptic and tempo decks till need turn one interaction and the tempo gain from Remand .

Tempo/control builds also typically run more than 8 counters so i mean Counterspell will not be the only counter being used

DuTogira on Modern Horizon

1 week ago

PlatinumOne "'modern counterspells cost 3 mana, or 2 mana with a downside' and 'wotc is anti-land destruction', I'd have to see sources before I believe those."

Bro... do you even play modern? Even the lands that blow up other lands either replace the destroyed land with a basic ( Ghost Quarter ) or have a cost of at least to activate. Tectonic Edge is an exception, but that qualifies more as "land management" than "land destruction" considering that you have to leave your opponent with at least 3 lands. Smallpox / Boom come in at , but they're symetrical, and Assassin's Trophy replaces the destroyed land with a basic (which sort of defeats the point), so again, not exactly in the spirit of "wotc supports carte-blanche land destruction for 2 mana". Fulminator Mage lets you destroy non-basics for and Cryoclasm / Blood Moon / Choke are all hate cards against certain kinds of lands, but again your opponent gets around it by playing not the kind of land you're hating on, so it's not "true" land destruction. True land destruction (of the "Destroy target land. That's it." variety) TYPICALLY comes in at with cards like Craterize , Creeping Mold , and Avalanche Riders , but Molten Rain and Rain of Tears do exist at . Even with that, modern doesn't have any COMPETITIVE lists built around pure land destruction, which should tell you something about the support (or lack thereof) that WotC has been giving land destruction as a strategy compared with other strategies since 8th edition.

As for counter-spells, the first counter magics you can play which can target ANYTHING (meaning aren't faced with some restriction such as Spell Pierce , Spell Snare , or Stubborn Denial which all fit the slot) are Mana Leak , Remand , Delay , Logic Knot and their ilk in the slot. The ONLY exception to this is Mana Tithe , but that's in white and sees next to no modern play, even in U/W control.
The first point blank "counter target spell and it goes to the yard" spells come in at with cards like Cancel , Dissolve , Dissipate , and their ilk.

If you would still like a source, here is mtgtop8's modern breakdown, which you will notice features no land destruction, and exactly 0 decks which use any "unconditional counter spells" which cost or less. The reason is that Land Destruction isn't competitively viable, and no carte blanche counters exists for less than ! If they did, the modern community would have found them by now, but instead, we find that WotC doesn't support these concepts and has been very careful not to print any cards that violate these patterns!

Welcome to modern by the way.

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Spell Pierce occurrence in decks from the last year


All decks: 0.45%

Blue: 6.43%


All decks: 0.18%

Blue: 4.62%


All decks: 1.07%

Commander / EDH:

All decks: 0.04%

Blue: 0.28%

W/U/B (Esper): 0.36%