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Counter target noncreature spell unless its controller pays .
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Spell Pierce Discussion
22 hours ago
Welcome back to Modern!
I'm very new to Ponza (I'm MUCH more of an Infect player), so please take these comments with some healthy skepticism! There are (at least) two Merfolk decks at my second-favorite LGS but I have yet to play either. But I've been reading up/planning for the match-up, so here are some thoughts:
- Keep Beast Within (for killing Lords) and Bonfire of the Damned (for killing everyone) for sure.
- Blood Moon is actually not terrible, since it shuts down Cavern of Souls and Mutavault.
- Keep some mana up when casting Instants and Sorceries if at all possible, to pay the Cursecatcher/Spell Pierce tax.
- Post-board, expect more Tappers (e.g., Tidebinder Mage, Bouncers (e.g., more Vapor Snags or maybe Echoing Truth), and Counters (e.g., Unified Will).
- Some other cards to consider: Firespout, Sudden Shock, and Trinisphere (I run 2x in sideboard and though I don't know yet how it is against Merfolk, it's been great against other fast decks like Elves and Bogles).
Bottom line: If I was boarding your deck against Fish, I'd try ...
- Out: 3x Stone Rain, 1x Blood Moon, 1x Mwonvuli Acid-Moss
- In: 4x Anger of the Gods, 1x Thrun, the Last Troll
1 day ago
Ah, the memories I have with my own Stasis deck. Yours is a thing a beauty. makes me want to rebuild mine.
Anyways, on to the projected cuts. Definitely 1 Jace, the Mind Sculptor. He's the end game, but not a combo piece. Hell, maybe 2 Jaces, but that might not be ideal.
Now that we have 3 - 4 slots open, I firmly believe the last 4 slots depend on whether you value digging for combo pieces more, or having answers more. This is a bit harder.
Or you can do a combination or both. it's really up to your play style. Sorry my feedback was kind of long-ish. Hopefully I helped though! Best of luck to you. You make me want to build mine again :D
2 days ago
Nice deck going on here!
plus 1 from my side for sure :) Yeah, so let's get down to business. I love combo decks with low CMC, though I am not so much a fan of infinite combos - but who I am to talk with abzan company in modern and rhys the redeemed infinite combos in EDH.
So, what about replacing Arbor Elf with Crop Rotation? Helps to get the right utility lands in no time with that many tutors available in this decklist. Or cut one land. I mean, you have 37 lands while having a CMC of 2.48 and are playing just three colors. I guess you went down with CMC quiet a bit over time - maybe you didn't with the lands?
Then did you ever consider playing Holistic Wisdom as recursion? You got 23 instants, 37 lands and 17 creatures. Apart from just the obvious recursion you could play like Strip Mine several times a turn in combination with Azusa, Lost but Seeking/Oracle of Mul Daya/Exploration. Furthermore it's another ability you can use at instant speed and honestly, I am envious about your commander - she's just asking to trade unsuitable cards in hands with powerhouses in your graveyard ;)
Also taken exactly your commander's ability into account Commandeer might be something for you in order to steal problematic and important spells like let's say your enemies commander. I would sort out Spell Pierce as it doesn't do much in the late game and Commandeer can be played from turn 1 on just like Spell Pierce
Keep up your awesome work! cheers :)
Well - that's already all I got.
2 days ago
I love Jeskai Delver/Prowess decks. They are definitely my favourite modern archetype. In this deck you have a lot of control type spells, so I can recommend one of two things.
The first is two build it in a more tempo/agressive fashion by dropping some permission and removal (not all of it) for spells like Emerge Unscathed and Distortion Strike. The rebound real helps trigger Prowess, and Emerge Unscathed specifically is a huge tempo card because you can cast it on an opponents turn to protect a creature, and attack with pseudo unblockable the next turn. Also adding some more Prowess creatures like Stormchaser Mage and Abbot of Keral Keep can help out, especially with all the spells you cast. His ability is almost never a wiff, and he prevents mana flood. If you plan on this route, I would recommend the following:
- 1 Geist of Saint Traft
- 1 Spell Queller
- 2 Snapcaster Mage
- 2 Failure / Comply
- 2 Remand
- 1 Path to Exile
- 1 Mana Leak
- 2 Abbot of Keral Keep
- 2 Stormchaser Mage
- 2 Emerge Unscathed
- 2 Distortion Strike
- 1 Spell Snare
- 1 Spell Pierce
The other direction you could take this deck is a Jeskai Control deck. I don't have much expertise in the area, but my recommendation would be taking out a lot of the aggressive creatures, adding in Thing in the Ice Flip and a lot more land, as you will want to be going a bit further late game.
If you want, feel free to check out my Jeskai Prowes list:
My apologies for the long ramble, I really love the deck, and you have a +1 from me!
frogkill45 on BluBur
4 days ago
any deck with graveyard hate Rest in Peace , Grafdigger's Cage , Scavenging Ooze will give you problems. Death's Shadow decks might also give you a problem since they can easily outgrow your damage spells but that makes them very vulnerable to just damage spells to face.
Leyline of Sanctity will slow you down. Eldrazi decks have some big dudes on turn 2/3 that dont die to bolt.
your deck might be to slow to fight tron decks, you need a good aggro creature on one turn 1 or 2.Monastery Swiftspear or Kiln Fiend can help with that but they need evasion to be successful. With only a few creatures in your deck a planeswalker like Liliana of the Veil or Gideon Jura might be hard to remove if not dealt with fast enough. the new Cryptic Serpent might also be very good for his price, same with Bedlam Reveler
couple more things to try and add Serum Visions, Slip Through Space if you decide to add more creatures that dont have flying. Spell Pierce instead of mana leak might be good aswell. Schismotivate should be replaced by Assault Strobe in the main slot. Rift Bolt is less effective with Pyromancer Ascension than Lava Spike since you dont have to wait a turn for it to hit if suspended and casting it for 3 to copy it once is helpful.
1 week ago
I think the best way to free up space for your sideboard is to reduce redundancy. For example, Vapor Snag and Echoing Truth are both very similar cards. The same with Dispel and Spell Pierce. What matchups in your local meta are you having trouble with? Some of your sideboard cards make little sense to me because I'm not sure what matchups they are used for. Lava Spike seems like a very narrow reach card, and Harvest Pyre is hard removal but it nonbos with some of your other cards (also Enigma Drake if you put him in).