|Commander / EDH||Legal|
Printings View all
|Hour of Devastation||Rare|
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2: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
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Mirage Mirror Discussion
7 hours ago
Not to mention just copy-ing the best thing my opponents are playing (especially if it draws me cards).
And if there was any doubt. I cast Hour of Promise in both games I played with the deck last night. I won them both fairly easily. I also kept a hand with 6 lands and an Exploration in the first game. I proceeded to draw Azusa and Life from the Loam... It was... not fun for anyone expect me.
18 hours ago
1 day ago
RingoDingo92 Tempt with Discovery is a MUCH better version of the same deal. Everyone gets a land, sure, but I get 3 in that case. It's only been in the deck for 2 games, I've resolved it in both and won both. Hour of Promise does kind of the same thing, but doesn't at all rely on your opponents which is why I think it's going to be good. It'll be an easy cut for Scapeshift if it's not.
The real question is what to cut for Mirage Mirror....
1 day ago
Refuse would act as another geidtblast if there's room. I'd say you want 4 of Mirage Mirror since it can act as their biggest threat on your turn and act as Freying sanity on theirs. I would add some bounce like Unsummon and Winds of Rebuke so that you can bounce the persistent nightmare without even attacking as well as protecting yourself from threats. I wonder if it would be better to go mono blue and use blue removal later like counters and bounce. Idk something to test later. Also some digging could be added like Anticipate or Strategic Planning.
1 day ago
I tried building a deck similar to this a while back... it put up a good fight, but couldn't quite last long enough to get enough clues into play.
I used Anointed Procession in my deck in order to speed up the clue generation, but it didn't really help against control decks of those with enchantment removal.
I also tried Declaration in Stone as you can also target your own Thraben Inspectors in order to get an extra clue or two if you need it, although I never got to use it that way myself.
A couple of cards I've been considering for my deck are Gideon's Intervention which is a great sideboard card, and can permanently prevent your opponent from playing enchantment removal... and Oketra's Last Mercy simply as a way to buy a bit of extra time to get the last clues you need (and not un-tapping land isn't too much of a problem when you're using improvise).
Now that I think about it, Mirage Mirror may be worth considering as well... I believe you can respond to Mechanized Production's ability going on the stack by activating the Mirror's ability to copy a clue in order to give yourself an extra clue for when Production's ability resolves... plus, it can be used to copy an opponent's creature if you need to block something.
1 day ago
Ipnu Rivulet has the potential to generate a lot of mill. Desert of the Mindful and Dunes of the Dead in place of Island is probably a good idea. With these lands in your deck - Mirrorpool to copy your Startled Awake. With this land base, you will want to lose Abandoned Sarcophagus.
Hieroglyphic Illumination may just be a bit expensive in terms of mana and becomes more of a mid to late game card, while you want your deck to win before turn 7. I tend to play Anticipate in a deck like this, but that is largely personal preference.
Startled Awake + Mirrorpool with 2 Fraying Sanity = 104 cards milled. Compelling Argument + Mirrorpool + Ipnu Rivulet with 2 Fraying Sanity = 56 cards milled, etc. There are a number of combinations that can win the game in a single turn - why not have the cards that can be used in these combinations?
2 days ago
Dear ! What are your thought over the new Mirage Mirror? Do you think it could enter the list?