Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library
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Seasons Past Discussion
4 days ago
All right I have tuned it a bit more. You are right that the consul is the key to Mardu (I dont think the match up can be won unless that hits the board early), so I upped it to 4. Otherwise I just mulligan till I have one in hand. But this deck does not like mulligan'n. The added benefit of this is that it greatly helps vs copycat.
I upped the fumigates to 4 to handle the BG. And I added Metallurgic Summonings as a win con. However, I think that has been underwhelming and it just gives a target for Mardu's Unlicensed Disintegration which is just packing his hand by that time.
This meant I cut glimmer and anticipate and Dovin. I believe that I will move the summoning to the board, I think it will be key against more typical control. I like Consulate Surveillance for some of the same reasons I like Dovin Baan, it saves a fog early and right after a sweeper and forces them to commit more resources into a sweeper.
I have a single copy Wildest Dreams as a late game sealer. I tried Seasons Past but there was too much repetitive cmc in the deck. I also like 1 or even 2 Geier Reach Sanitarium as an end of opponents turn mana sink. If ever there was a deck that did not mind giving the opponent a card it is this one.
So in the end I am going to be testing this going forward, with a similiar deck list to you (more Fumigate's) less anticipate, adding Dovin and Glimmer x2 each.
I really can't play a deck thate veryone else is playing and anythin I have brewed to be good against Mardu and BG has gotten smoked by Copy cat. This is the first one that has game against both main deck and this even has answers to Aetherflux Reservoir .
I think the main issue is Temur Tower. I played Fog in the old days (though I only played for a few months before getting back into it now) and counters were the nemesis. Being situated in blue gives some answers but I would really like a card like Hanweir Garrison against control. Perhaps Mechanized Production to give an auto win clock when put on a tower or construct token.
1 week ago
RIG-RAG Yes, the expertise has a higher cmc than Radiant Flames but it has never been a problem when playing. I found it to be very good because I usually pair it with a Ruinous Path to kill a Planeswalker or a Pulse of Murasa to mitigate some life loss, both of which I could not do on the same turn due to mana restrictions. However, it can be a meta call, you can be facing faster decks than me, in that case Radiant Flames would be better.
In the meantime I made another change fearing Lost Legacy:
I won some matches against Control decks with his ultimate, and the recursion of Diabolic Tutor + Seasons Past. Plus, the Dragonmaster Outcast from the sideboard wrecks many decks when they take their removal out, being another wincon.
Another thing, I'm using a much cheaper manabase and not getting trouble with it at all, check it out:
I feel like the deck has so much lifegain that aggro and midrange have a hard time when the Zombies (more lifegain) join the party. Control and Marvel decks, for me, have been hard to deal with, specially with the good luck my oponents have topdecking either Negate or Aetherworks Marvel after I discard/destroy them. Nonetheless, this deck still has game for both of these decks!
1 week ago
Hi there :)
I've been playing and messing around with your deck! So much fun!
I made the following modifications to the maindeck:
- 3x Radiant Flames OUT for 3x Yahenni's Expertise IN
- 1x Hedron Archive OUT for 1x Diabolic Tutor IN
- 1x Nissa's Renewal OUT for 1x Seasons Past IN
Seasons Past is very good, specially against more grindy games (like BG Snek and such) and Control.
This is the sideboard that I've been using:
- 2x Release the Gremlins
- 2x Shock
- 2x Dragonmaster Outcast
- 4x Transgress the Mind
- 1x Lost Legacy
- 2x Pick the Brain
- 1x Unlicensed Disintegration
- 1x Yahenni's Expertise
I hope it helps in the construction of your sideboard! Keep tweaking this!
1 week ago
Yeah fair enough, Stopping infinite spell casting is probably a good thing. Although I will say, Seasons Past with any tutor spell that can fetch it is a hilarious combo in commander, and that's exactly what it sounds like they are trying to avoid.
1 week ago
Seasons Past is another variant on the exile clause with less feel bads.
1 week ago
In answer to your other question, yes, they do. Rather, they want to keep some kind of cap on unlimited spell casting for most purposes. There are lots of ways to get infinite (or an arbitrarily large amount of) mana. With infinite mana and two Pull from the Deep, you'd be able to infinitely cast, say, Lightning Bolt or Ancestral Recall or always have the best counterspell on hand.
Even non-infinite combos are tough to deal with. A Seasons Past that gets you a ton of instants and sorceries plus ways to easily recur those is just "unfun" for a lot of people. I think that's why Wizards include self-exile, shuffle, or other library tricks.
1 week ago
Does Wotc have some sort of grudge against spell recursion? Or is there some hidden combo I am not aware of?
2 weeks ago
I think you want more ways to cheat dragons into play. I strongly recommend Zirilan of the Claw, as well as Elvish Piper. Since most of your dragons share equal P/T with other dragons, Wild Pair could be an option.
Also, since your dragons have a huge target on their heads, more reanimation cards would be great. I am a huge fan of Phyrexian Reclamation, but there are plenty others such as Meren of Clan Nel Toth, Seasons Past, Ever After, Reanimate, Exhume, Animate Dead (you could then run the infinite combo with Worldgorger Dragon), etc.
Also also, Kolaghan, the Storm's Fury would be nice here.