|Commander / EDH||Legal|
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Vizier of Many Faces
Creature — Shapeshifter
You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
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Vizier of Many Faces Discussion
3 weeks ago
Grimgrin, Corpse-Born and Cryptbreaker have good synergy. Grimgrin is a beater, affects the board with specific removal, is a sacrifice engine, and goes well with Necrotic Ooze/Phenax, and like Cryptbreaker (gotta love them one drops) it goes well with this commander and her expendable zombies.
Sultai Ascendancy is a rather weak card, it's a 3 drop with no immediate effect, only digs two cards deep, only mills one card and at upkeep, and is one less creature to be made a 2/2 zombie from Sidisi. Jace, Vryn's Prodigy Flip isn't the best, he flips too quickly, his ultimate mills your opponent's not you, unlike Eternal Witness it can only recur instant/sorceries then exiles them. Thrashing Brontodon is a good piece of removal but you could upgrade with Reclamation Sage/Caustic Caterpillar/Assassin's Trophy. Vizier of Many Faces is alright, I thought I should mention Clever Impersonator/Phyrexian Metamorph/Evil Twin. Maybe Drana instead of Taigam? Venser, Shaper Savant/Royal Assassin/Archfiend of Depravity v Dream Eater? Just stuff to consider. Training Grounds is a wasted slot, it works with a handful of cards and synergy is good but always assume the worst case scenario, and ask if you would really target this card with Skullwinder.
I think you've made a fine deck otherwise. And to answer your question about a card that shuffles back alone, would Beacon of Unrest suffice?
1 month ago
Hordeling Outburst and Dragon Fodder come in over Goblin Assault and Goblin Rabblemaster. I didn't like the fact that both cards forced your goblins to attack. This could be negated with Brudiclad in play by turning them into a different token, but these cards often came down several turns before Brudiclad and would be forced to suicide into my opponents blockers. Outburst and Fodder provide a good amount of tokens that can sit back and wait to be repurposed.
Scourge and Lightning Runner don't always guarantee infinite combat. Someone will eventually be at a higher life total than you and stop Scourge from triggering, unless you have enough tokens on the first swing to trigger enough combats to finish everyone off. The same goes for Lightning Runner. You have to have 4 swing and 4 at the next combat to go infinite. Combat Celebrant does this with one copy and is half the mana.
The Locust God really doesn't do much for the deck except add a token each turn, unless I have a draw engine online. At 6 mana I think I can do better.
I've never been a big fan of clone effects, and the reason to run this guy is for his embalm so he really only gives you the value you're looking for if he's in the yard.
Storm the Vault is often a 4 mana do nothing. It's not terribly difficult for me to get 5 artifacts on board, but the cards is pretty hit or miss. Most of the time I have better things to do with 4 mana, and when I have 5 artifact in play to flip it, I'm usually set on mana.
Also up for consideration to be cut is Sai, Master Thopterist. He's been good in only one game that I can think of where he produced two thopters and drew me one card. I think Hangarback Walker would be a good replacement for this spot.
2 months ago
2 months ago
something I have found that works great with pir/toothy is a few clones and/or flicker effects. If you flicker toothy with something like Ghostly Flicker with Pir on the field you get to double the number of counters on him and draw some cards. You can even use it to dodge targeted removal at the same time! Or, you can use cards like Altered Ego or Vizier of Many Faces to clone opposing gamechangers. They can also be used in a similar way to flicker. Clone your toothy, use legend rule to zone O.G. toothy, draw some cards then recast toothy from the zone. Even if toothy only had 2 counters on him when you cast the first clone Pir can seriously up those numbers. Clone gets 4 counters from toothy trigger then recast from zone bumps it to 8. Drawing 6 cards along the way. Then if he dies whoop 8 more cards!
2 months ago
Hey, this look good, I like this version. I like the combining of the control for the early game with the midrange Angels for the mid and late game. I also like the idea of clones with Angels, Vizier is an underrated card, but Mirror is only good here with Resplendent and Vizier is only good with Resplendent or copy an opponent's creature. Because of this I'm not sure if Mirror is worth including.
Unfortunately, coping Lyra or Shalai with a clone isn't good. You can't control two of the same Lyra or Shalai on the battlefield at the same time. For instance if copying Lyra since both Mirror Image and Vizier of Many Faces make an exact copy of Lyra including the legendary creature's name then the legendary rule applies when you copy Lyra. You can copy Lyra, but then you have have choose one and the other dies. Can't have two of the same Lyra or Shalai in your control at the same time.
Adding blue with Angels for counterspells is good, but blue also gives you draw and dig which is something that white lacks. Consider Anticipate and Supreme Will? There's some set-up required here to get the most out of the Angels. Anticipate or Will can help to find Lyra who is really the most important card for the strategy. Will for instance can be a counterspell or a dig spell turn three having this versatility is helpful. Both these spells can help to make your land drops each turn; making a land drop each turn until turn five to play Lyra.
Consider Cast Out instead of Binding? The cycling of Cast Out is really good for white because white lacks draw options. I also like that Cast Out is instant which is helpful in current Standard where there's so much powerful haste creatures and Heart of Kiran. Binding is a good sideboard card, until rotation I think Cast Out is more beneficial main deck.
A card I think is being overlooked with Resplendent is Renewed Faith. It seems good you can play it for three mana to gain 6 life and make a 4/4 Angel at the beginning of end of your end step or most importantly because it's an instant at the beginning of your opponent's end step. That's one of the most powerful parts of Resplendent's ability it can make an Angel at the beginning of both end steps as long as you gained 5+ life during the turn. Three mana at instant speed to gain 6 life and get a 4/4 Angel is pretty incredible value in aggro or midrange matchups. Faith is also another cycle card for white, more draw as well as life gain.
The big benefit of these clones is if the creature you copy has an ETB ability then the cloned copy gets this ETB ability. Good with Shield Mare and Sunscourge Champion, these creatures gain life when they ETB.
Have you been following some of the reveals from Guilds of Ravnica? One reveal is new artwork of Aurelia, the Warleader. Looks like she's going to be a big part of Boros Legion guild in the set. The GRN set symbol also looks like her pointed helmet, she could be a big part of not only Boros by the entire set. I can imagine that new Aurelia with Lyra and Resplendent is going to be great midrange fun :)
Perhaps think about brewing a Boros version of Angels to prepare for Guilds of Ravnica? Azorius is unfortunately not a guild in Guilds of Ravnica have to wait until Jan. 2019 for Azorius.
Good luck with your deck.
2 months ago
OneItsStarted: The flexibility seems nice, but I don't think I would usually pay 5 mana to meld them.
2 months ago
MarshCasualty Thank you so much! This is probably the first deck idea I've come up with which may not actually be bad so I'm really glad at least somebody else likes the idea too!
And honestly no I hadn't thought of Temmet, but once I found Vizier of Many Faces I began to realise how good embalmed creatures could be in this deck, it's just a matter of finding space to put them in plus not that many embalm creatures are great, I had also considered Aven Wind Guide but again it's just finding space. Thanks again for suggesting ideas too!