Vizier of Many Faces

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Tokens

Vizier of Many Faces

Creature — Shapeshifter

You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.

Embalm

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Vizier of Many Faces Discussion

Keepper on Gorgeous Girls Deck

1 week ago

@ Glaciercold added all recommendations except Vizier of Many Faces . Didn't have enough pzazz in my opinion.

TypicalTimmy on Card creation challenge

2 weeks ago

MurrSheep I too run a Rakdos Minotaur deck that features Mogis. For a bit I also included Angrath, for the memes. I eventually took him out as he actually slowed down the aggression of the deck.

Minotaur are still my #1 favorite Tribe in all of MTG, with Dragons and Knights at #2, and Warriors (Though they are kind of lackluster), Zombies, and Vampires at #3.

Tribal decks are my favorite archetype to build. I absolutely love the challenge of finding the right cards to make it as solid as possible. I have so many different Tribal decks right now, lol. I actually just bought a Simic Ooze "Tribal" where I play Predator Ooze and Scavenging Ooze and Clone them with Clone, Vizier of Many Faces and Helm of the Host. I also run in there 2-3 Darksteel Juggernaut as added aggression while I build my ranks. I tell you, Helm on Juggernaut is a match made in Heaven <3


On that note, to help out Neheb, the Eternal:

Nar-Ra, Spear of Passion and Rage

Legendary Artifact - Equipment

Equipped creature has haste and first strike.

, : Nar-Ra, Spear of Passion and Rage deals X damage to any target. Activate this only if it is equipped on a creature.

Equip

There are few worthy enough to brandish a weapon of the gods for fear of it being used against them. However, in rare exceptions, that fear is well worth the risk.


El-Nar being Egyptian for "Fire", "Hot", "Flame", etc. And Ra being their God of the Sun and such :)

Same challenge: Make a Legendary card of any type that has good synergy for one of your favorite Legendary Creatures.

Driemer84 on Brudiclad's Repurposing Plant

3 weeks ago

Vizier of Many Faces is out for Bident of Thassa. I'm not too keen on clone effects. I have plenty of ways to copy my own creatures already and my opponents creatures rarely fit into my game plan. Metamorphic Alteration, Dance of Many, and Supplant Form have been better options for me when I want to copy an opponent's creature.

Bident of Thassa comes in because I really need more card draw. Because the deck has to find a balance between threats and ways to make your threats into tokens, you need to look at a lot of cards. I'm still considering Mystic Confluence and Mystic Remora, but for now Bident gets the spot.

beastmenwarrior on Inalla, Aggromage Ritualist

4 weeks ago

Any thought to Vizier of Many Faces? Seems like it would be a nice clone affect that you can repeat later in the game.

I have only recently started playing the deck so unfortunetly I don't have enough experience with it to advise of which card I think it could replace, my apologies.

oliveoilonyaasscureshemorrhoid on Thriller (Sidisi EDH) *need help with 10 cuts

2 months ago

Grimgrin, Corpse-Born and Cryptbreaker have good synergy. Grimgrin is a beater, affects the board with specific removal, is a sacrifice engine, and goes well with Necrotic Ooze/Phenax, and like Cryptbreaker (gotta love them one drops) it goes well with this commander and her expendable zombies.

Sultai Ascendancy is a rather weak card, it's a 3 drop with no immediate effect, only digs two cards deep, only mills one card and at upkeep, and is one less creature to be made a 2/2 zombie from Sidisi. Jace, Vryn's Prodigy  Flip isn't the best, he flips too quickly, his ultimate mills your opponent's not you, unlike Eternal Witness it can only recur instant/sorceries then exiles them. Thrashing Brontodon is a good piece of removal but you could upgrade with Reclamation Sage/Caustic Caterpillar/Assassin's Trophy. Vizier of Many Faces is alright, I thought I should mention Clever Impersonator/Phyrexian Metamorph/Evil Twin. Maybe Drana instead of Taigam? Venser, Shaper Savant/Royal Assassin/Archfiend of Depravity v Dream Eater? Just stuff to consider. Training Grounds is a wasted slot, it works with a handful of cards and synergy is good but always assume the worst case scenario, and ask if you would really target this card with Skullwinder.

I think you've made a fine deck otherwise. And to answer your question about a card that shuffles back alone, would Beacon of Unrest suffice?

Driemer84 on Brudiclad's Repurposing Plant

3 months ago

Hordeling Outburst and Dragon Fodder come in over Goblin Assault and Goblin Rabblemaster. I didn't like the fact that both cards forced your goblins to attack. This could be negated with Brudiclad in play by turning them into a different token, but these cards often came down several turns before Brudiclad and would be forced to suicide into my opponents blockers. Outburst and Fodder provide a good amount of tokens that can sit back and wait to be repurposed.

Inventors' Fair comes out for Scavenger Grounds. I never really need to tutor for a specific artifact, but there is almost always a use to exile graveyards in my meta.

Future considerations.

Storm the Vault, Scourge of the Throne, The Locust God, Lightning Runner, and Vizier of Many Faces are all up for consideration to be cut.

Scourge and Lightning Runner don't always guarantee infinite combat. Someone will eventually be at a higher life total than you and stop Scourge from triggering, unless you have enough tokens on the first swing to trigger enough combats to finish everyone off. The same goes for Lightning Runner. You have to have 4 swing and 4 at the next combat to go infinite. Combat Celebrant does this with one copy and is half the mana.

The Locust God really doesn't do much for the deck except add a token each turn, unless I have a draw engine online. At 6 mana I think I can do better.

I've never been a big fan of clone effects, and the reason to run this guy is for his embalm so he really only gives you the value you're looking for if he's in the yard.

Storm the Vault is often a 4 mana do nothing. It's not terribly difficult for me to get 5 artifacts on board, but the cards is pretty hit or miss. Most of the time I have better things to do with 4 mana, and when I have 5 artifact in play to flip it, I'm usually set on mana.

Also up for consideration to be cut is Sai, Master Thopterist. He's been good in only one game that I can think of where he produced two thopters and drew me one card. I think Hangarback Walker would be a good replacement for this spot.

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