Gravepurge

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Common
Dark Ascension (DKA) Common

Combos Browse all

Gravepurge

Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

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DTK

DKA

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Gravepurge Discussion

drohack on Doomsday

1 week ago

With you're description I'm not sure you fully understand how Baron Von Count works. He doesn't care what their converted mana cost is. All he cares about are the numerals printed on the card. For example Nirkana Cutthroat has 1,2,3,4,5 printed somewhere on the card. So no matter where the counter is on the Baron it would go down one. Shriekmaw only has 1,2,3,4 printed on it. Also be careful as the Planeswalker starting count does NOT count as it is not within what Baron looks at. For example Sorin Markov only has 1,2,3 printed on it, and the 4 does not count (yes the numeral 1 counts from the printed "life total becomes 10").

You have a lot of Un-cards that don't really help Baron. If you're just looking to play the cards then they are fine to keep in. You also have a few ok cards in the deck that also only provide a few numbers for the Baron.

I've tried building my own deck Count from 5. I've also compiled a spreadsheet to help me add cards to my deck counting the numbers 1,2,3,4,5 on different cards: https://docs.google.com/spreadsheets/d/1i77tFtrQXR7FkVuaYcrp-ICaJS_BUzCfbnI6TfwYXTo/edit?usp=sharing

chadsansing on Athreos, God of the Shadowborn

3 weeks ago

This does look like fun!

I'd second the suggestion for more card draw. Maybe test with synergistic cards that include a destroy/sac or graveyard manipulation cost like Altar's Reap, Costly Plunder, Dredge, Gravepurge, Merciless Resolve, Parting Thoughts, Ragamuffyn, Recover, Skulltap, Urborg Uprising, or Vampiric Rites. Erebos, God of the Dead, or Underworld Connections might help here, too.

A Soldevi Adnate might be handy for a tiny bit of ramp if you ever get stuck without enough apostles, and an Ashnod's Altar would be an excellent source of punishing ramp if you're stuck at 5 or fewer apostles.

Happy brewing!

Ya_Boi_Austin on Sacrifice pact [needs help]

3 months ago

I would take out the Vizkopa Guildmage and throw in something like Gravepurge

447xpro on T2 Pauper Black Exalted Regenerate

4 months ago

More thoughts:

Also Bojuka Bogs for graveyard hate, Barren Moors for long game where you don't need gas.

You're in black and not playing Duress...?

I'd play Unearths instead of Gravepurge

In this kind of voltron-ish build Gaze of Pain could be good...??

The curve is really high. Take out Essence Drain - it's way to much mana for too little of an effect. Same for Liliana's Shade and Bloodhunter Bat

Typhoid Rats in the sideboard for creature based matchups

Vault Skirge ??

Ghoulraiser on Black Death

4 months ago

I would take out Reiver Demon for Deathbringer Regent it hits more creatures and leaves you with a dragon.

add Bojuka Bog and Cabal Coffers and Urborg, Tomb of Yawgmoth

i would take out Quicksilver Amulet and [virtue's ruin] because you have the mana to hard cast things and ruin only hits 1/5 the creatures all your other removal does. replace them with Leyline of the Void & Helm of Obedience which is an infinite mill a player combo.

take out [heartless summoning, again, because you have so much ramp anyways. i think Isochron Scepter would be a good add because it you have instant kill spells like Go for the Throat also Victim of Night hits alot of creatures for a 2 mana instant, another good option for scepter could be Darkness.

i think you should take out Languish and add Toxic Deluge because it gets around indestructible creatures

replace Visara the Dreadful with Avatar of Woe you can get it out easier and it does the same thing.

Gravepurge can clutter your top deck if you have more than 1 targets and you have to wait to draw it. i think Animate Dead would be a better choice

take out Rag Dealer since he can die so easily and you will put in leyline anyway so you get your value. add in Exsanguinate it can get you your life back and it most cases due to your mana be able to kill your opponents.

Price of Knowledge can be kind of clunky, instead, i think Mindslicer would be better beacause it puts everyone in a top deck situation especially after youve been killing all their resources on field

other neat synergies you could try to find room for is Contamination with either [reassembling skeleton] or Bitterblossom to lock out the filthy nonblack players

another triskellion kill is Necrotic Ooze and Phyrexian Devourer. if devourer and skellion is in the gy ooze can use the devourer affect to be huge af, then use triskelions effect to remove its counters to kill someone while the devourer ability is on the stack. its kind of a last ditch sort of thing but it works

Magus of the Coffers works with your Umbral Mantle for infinite mana. also if magus and pila-pala are in the graveyard then [necrotic ooze] becomes infinite mana by itself so you can you that Exsanguinate mentioned earlier to kill your opposition

an_Elder_Dragon on Warrior Horde

6 months ago

I have to say that this deck does give me some good ideas as to where I can take, my own White/Black Warriors, so thanks for sharing! So here are my thoughts on this deck...

Pros:I really enjoy the cards used in this deck! Both Bontu's Monument and Oketra's Monument are both AMAZING cards that I will definitely consider getting my hands on (especially Bontu!). And with this set up, you have a really nice "life steal" strategy going for you with cards like Bontu's Monument, Brutal Hordechief, and Mardu Shadowspear. I also like the concept of having Return to the Ranks as a card in the deck as a sort of revival card. One card that is similar that could also be used is Gravepurge. It may not send them to the battlefield like Ranks does, but it does allow access to some of the other higher mana-cost creatures. So overall, a very interesting set of cards!

Cons:This deck seems to be very inconsistent, but that's to be expected from decks that are paper made. I was lucky enough to have my warriors deck almost completely paper made. But there are some cards that just don't make sense, like Devoted Crop-Mate and Glory-Bound Initiate. Sure they are warriors with neat affects, but they just don't seem to fit in right. So if you can afford it, see if you can through in some more playsets in the deck. I can see a really awesome life steal strategy going for this deck, especially with the cards I mentioned earlier. But that is just my opinion.

So overall, not bad! I played-tested this deck a few times and it performs decently, but I think a little more can be done. I hope you take my thoughts into consideration, but more importantly, keep up the good work! +1

Ghoulraiser on Zombies

6 months ago

So besides your commander you have only 5 cards that have blue in them. I would go mono black if you are not utilizing that color more with card draw, counter spells, control.

Dread Slaver is good in limited but not edh, it won't stay around long for it to take a bunch of stuff and also people wont mind taking the 3 to keep their dorks. you can replace it with a better beater/ blocker i suggest Scourge of Nel Toth

Highborn Ghoul does nothing in this format. it can be replaced with something to get chip away at opponents life better i suggest Gempalm Polluter

Nested Ghoul barely replaces himself when lost, it can be taken out for Noosegraf Mob which adds a few more guys to the table

take out Disentomb and replace it with Reanimate to cut out the middleman, your hand. same goes for Raise Dead i would put in Animate Dead because it puts it on the field and can take from any yard. i would also cut Gravepurge and slot in Zombie Apocalypse yeah it is double the mana but you dont clutter your top deck and get all your guys out instead of slowly over the course of a few turns. remove Macabre Waltz for Dance of the Dead for the same reasons as Disentomb. another mass reanimate spell is Living Death my opinion would to remove Urza's Incubator for it.

to get into more blue take out Sanguimancy and add in Frantic Search for free card draw basically. also remove Underworld Connections for Rhystic Study. Life's Finale can be replaced with Cyclonic Rift. You already have Lord of the Accursed so Graf Harvest can come out for Lim-Dul's Vault to set up what you need. i would take out Liliana's Indignation for Traumatize indulgence is such abad mana sink you should add Dark Salvation as a mana sink and remove From Under the Floorboards. adding Traumatize works well with cards like Undead Alchemist so to slot him in remove Liliana's Reaver in addition to buff this little synergy remove Darkest Hour for Altar of the Brood to make tokens all night.

Haunted Fengraf is slow because you sac lands and you dont even get to choose you target i would replace it with Unholy Grotto. take out Leechridden Swamp for a swamp there are better ways to get to your opponents life with your mana. graveyard decks do not need Reliquary Tower.

i see you arent running the grimgrin-gravecrawler-diregraf captain combo, i would take out Jet Medallion for Phyrexian Altar to be able to kill the table. also for replacements for the captain remove Adaptive Automaton and Prized Amalgam (its slow) for Vengeful Dead and Plague Belcher

i would also try to find more slots for a for like 4 counter spells

you can check out my list for other combos http://tappedout.net/mtg-decks/rise-of-the-dark-realms-4/

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