Narcomoeba

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare
Modern Masters (MMA) Uncommon
Future Sight (FUT) Uncommon

Combos Browse all

Narcomoeba

Creature — Illusion

Flying

When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

Narcomoeba Discussion

Nasser_inside1 on Kefnet Mono Blue Deck

1 week ago

Narcomoeba and Spell Pierce and Opt are all I could suggest

musicman3310 on

2 months ago

Stitcher's Supplier could help you get things into the graveyard. You may also want to look at Creeping Chill and Narcomoeba as bonus things to mill over.

hellhole3927 on Multifarious Infinite Combos

2 months ago

Why not play Imperial Seal ?

Have you considered cutting an Island for Oboro, Palace in the Clouds ?

Finally, you already have Mirror-Mad Phantasm , Necrotic Ooze , Fatestitcher , and Dread Return in the deck you might want to consider adding Narcomoeba and Dregscape Zombie . (If you turn mill yourself with Lazav (aka Mirror-Mad Phantasm ) then for one mana you can fire off Dread Return winning with Necrotic Ooze .)

clayperce on Thoughts on UG Control?

2 months ago

APPLE01DOJ,
Thanks much; I'll give your Kefnet deck a hard look, for sure.

heckproof and APPLE01DOJ,
Yeah, those are all good examples.

PlatinumOne,

> weird mashup of ramp into semi-big threats with suboptimal control elements.

That's actually a great definition of what Ponza is all about! I usually describe the deck more like "aggressive ramp into bulk rares that you would never expect could be good in Modern, with an overlay of annoying mana-denial Control", but yours will certainly do. The thing is, it works surprisingly well in many metas.

> besides fetchlands, what activated or triggered abilities are you hoping to stop with Repudiate / Replicate

I actually laid that out in the deck description, but in case you missed it here it is again:

  • Opponent transforms a Thing in the Ice? Repudiate the triggered ability and our team stays on the field.
  • Opponent wants to make us sac' a creature with Lili, put a Terminus on top with Jace, or ultimate whatever random Planeswalker they have? Repudiate the activated ability and we've totally turned the game around.
  • Opponent tries to Modular a ton of +1/+1 counters onto their attacking Inkmoth Nexus, wipe our board with an Oblivion Stone, Equip a Batterskull, Crew a Smuggler's Copter, etc, etc, etc? Repudiate gives us answers (or at least options) we never had in 'normal' Ponza.

Here are more details though, looking at the top meta decks in turn ...

All that said, it's clear that in many cases a 2-mana counterspell (e.g., Negate or Mana Leak ) is better than a 2-mana stifle effect ... certainly UW Control has found that to be the case! What's not clear to me yet is if that's the case in UG Control as well ...

keevel on Trying to get into modern.

2 months ago

Find a deck you like/know/want to grow and play modern. That is legit the best way.

Yes, you will lose just due to lack of knowledge and sideboard. But if you know a deck in standard you may have an easier time.

RNA Standard Decks with related Modern Archetypes:

Growth Spiral and Wilderness Reclamation are also seeing frequent experimentation around the fringes

(there's probably more but those were the one's off the top of my heap

dingusdingo on Gravy Garfield Lazav cEDH

3 months ago

Updates, Updates!

Out Personal Tutor Blighted Bat Careful Study Frantic Search Sleight of Hand

In Mana Drain Arcane Denial Shred Memory Mistcaller Narcomoeba

This deck has been goldfishing between turn 3-6 pretty normally, but with most cEDH decks pushing those turn 3 wins, its becoming more important to hold up more interaction. I've swapped out some hard draw for more counterspells, which should help us get to our combo window as well as stop other players in a pod from snagging that vic. Blighted Bat turned out to be too niche, and there are almost always other ways of reaching a vic when the Bat is open to us, and its a complete dead draw. Personal Tutor was a neat way to fetch Ad Naus, but the replacement Shred Memory is better aimed towards our combo pieces, and has reactive uses against other decks as well. Personal tutor simply fell short when compared to Mystical Tutor , and I never want to telegraph my play by putting Ad Naus on the top deck and then passing (Myst tut avoids this by having instant speed and can also grab instants). Mistcaller is an interesting add right now, token decks aren't running rampant but you do see Kiki combos in decks such as Blood Pod, and you see Dualcaster Mage combos in mono R value sometimes ( Dualcaster Mage + Twinflame is not a lot of slots, most decks can fit it pretty ez if they want). Mistcaller s primary role is to be a sacrifice outlet for Lazav, identified during testing how painful it is to acquire infinite mana with no outlet. Narcomoeba I'm on the fence about, because it is painful to have it in hand, and with less hand discard a la Careful Study we may end up hard casting it sometimes. Only requiring 2 critters for Dread Return when we are gravey flipping is a huge boon though, and testing will reveal if it deserves its slot.

SynergyBuild on Modern shouldnt have a ban ...

3 months ago

Nope, way to weak w/o anything but Narcomoeba / Prized Amalgam to recur for a Dread Return . Actually have yet to get a goldfish single cast on Dread return yet.

Shadow29870 on Golgari Graverush

4 months ago

For any number of reasons, that didn't come to mind. They exist more-so to cast Narcomoeba , though I was thinking, should I just replace that with Nether Traitor or Despoiler of Souls ?

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Narcomoeba occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.01%