|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica (GRN)||Rare|
|Modern Masters (MMA)||Uncommon|
|Future Sight (FUT)||Uncommon|
Combos Browse all
Creature — Illusion
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
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1 week ago
you hold Surgical Extraction for the pay off cards unless you have a fast clock on board. Bloodghast, Narcomoeba and occasionally Conflagrate in response to Life from the Loam are the main targets. there is alot to consider with extraction vs dredge. A simple example: if you're gonna surgical bloodghast, you cant wait for their landdrop. if they play a fetch they can double-trigger ghast and nullify extraction.
Surgical isn't easy to navigate, but if you do it correctly, its great.
ignore the enablers (some corner cases excluded). Dredge is actually very threat-light. if you can keep Amalgam from triggering, thats a winning game.
i also regularly extract Creeping Chill but that comes down to math. if you can survive all 4 chills + conflagrate, you just let it happen and wait to hit their actual threats. thats a game to game call you have to make.
1 week ago
I do enjoy the onus on something broken and for once, it was really not WOTC's fault directly. A mechanic to stock the graveyard was never fully explored or surveiled(see what I did there?) by WOTC until dredge. Not at the speed of 6 or more cards per turn.
The problem is dredge enables too much. It is the bane of any card that comes back from the graveyard, any card that stocks the graveyard, any card that cares about how much stuff you have in the graveyard... in just the most recent sets Stitcher's Supplier from M15, Narcomoeba and Creeping Chill from GRN, a lot of cards in Innistrad 2 block... all of them powered up dredge.
Dredge makes anything that interacts with the graveyard more dangerous to print.
2 weeks ago
Have you seen the new Gaea's Blessing hulk package? Cephalid Illusionist, Nomads en-Kor, Viscera Seer, Zulaport Cutthroat, Narcomoeba and Gaea's Blessing. Use Flash Hulk to reply and that's all the combo pieces you need.
It's tighter on cards and is more relaxed on land requirements. It also can be deployed at instant speed so it's harder to disrupt.
2 weeks ago
the best varina combo is Altar of Dementia, Ashnod's Altar, Anointed Procession, In Library Laboratory Maniac, Dread Return, Narcomoeba, and 7 cards in your graveyard You mill yourself by activating varina, saccing the zombies to the altars to loop. Leave Dread return and Labman In your graveyard and narcomeoba on the Battlefield Activate varina one more time Dread return the zombies and narcomeoba to pay to bring back lab man Attack with Varina Draw a Card Win
3 weeks ago
The combo uses the cards Cephalid Illusionist, Nomads en-Kor, Dread Return, Narcomoeba, Laboratory Maniac, and optionally Hapless Researcher. There are a couple ways to do the combo, but the gist of it is when protean hulk dies, get the illusionist, the nomad, and the researcher. With the remaining to mana to search for there are a couple things you can get, but I would recommend Grand Abolisher to secure your victory. Then target the illusionists with the nomads enough times so that it mills out your library. The first thing that happens is Narcomoeba. Then flashback Dread Return and sac the illusionists, the nomads, and the Narcomoeba, to return lab maniac. Then just sac the researchers to deck, and win the game.
3 weeks ago
Your deck doesn't seem to run enough instants and flash cards to play Sinister Sabotage well. I would also cut Unexplained Disappearance for slots. -Etrata, the Silencer as it doesn't help with the gameplan of this deck. Etrata does better in a dedicated Helm of the Host deck. I also don't see too many good targets for Quasiduplicate here. Most of your stuff doesn't even have strong enter the battlefield triggers to copy.
You could go for undergrowth cards with your surveil. Put in more Enhanced Surveillance to cycle through your deck quicker and then maybe add in some of these cards for graveyard interaction: Gruesome Menagerie, Gravewaker, Isareth the Awakener, Lotleth Giant, Mnemonic Betrayal, Moodmark Painter, Narcomoeba, Creeping Chill, Bone Dragon
Additional Disinformation Campaigns also work pretty well with Nightveil Sprite, as forcing the enemy to discard two cards early on can stunt their gameplan.
1 month ago
The problem with the new Gaea's Blessing breakfast hulk combo is that the package moves at instant speed so they can just do everything in response to the damage tigger. Plus they don't have to fetch Viscera Seer (you can use the damage trigger to kill Narcomoeba) so you can get Grand Abolisher. But other than that situation, it craps on traditional breakfast hulk, yes.
Your other option could be the inclusion of a ping creature. There are four that are worth mention:
Cunning Sparkmage - Fairly basic but has haste, so he can do his thing the turn he drops.
Vithian Stinger - No haste but can be unearthed on combo turn, giving him more resilience.
Izzet Staticaster - doesn't double as a combo piece but is a house as far as killing off dorks.
I'm not sure if they're good enough for the deck, however they feel anti-meta since there is such a reliance on aman dorks and in general 1 toughness creatures. And the fact that other than Staticaster, they can all be coupled with Keen Sense/Curiosity for CA and with Dramatic Scepter to act as a win condition.
1 month ago
flayer and amalgam do combo well, so do corrosion and madness. Nahiri and dreams are basically the same card, while wildfire eternal, mogg fanatic and thought gorger are kind of the odd things out.
So there are two decks I can foresee - Sultai Turbo Mill, using green to ramp and empty your hand faster and casting Whispering Madness with corrosion out; Grixis Surveil/Dredge deck with amalgam, flayer, Narcomoeba and Creeping Chill.
Which one of these do you think sets your mind ablaze with the possibilities, MindAblaze?