Narcomoeba

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare
Modern Masters (MMA) Uncommon
Future Sight (FUT) Uncommon

Combos Browse all

Narcomoeba

Creature — Illusion

Flying

When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

Price & Acquistion Set Price Alerts

GRN

MMA

FUT

Ebay

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Narcomoeba Discussion

wallisface on Pattern Recognition #96 - Custom ...

1 week ago

< removed nonsense >

Edit - sorry i'm an idiot, I didn't read the word exile

hungry000 on The Worst Deck (Primer)

2 weeks ago

The wording of the title of your deck was slightly misleading; I was expecting a really bad primer, not a bad deck with a nicely done primer! :P You should really put the word "Primer" in brackets or something, it would clear up some misconceptions and possibly bring in more views.

That important matter aside, I think the deck could maybe benefit from some Narcomoeba to get Amalgams back for free, though it may underperform a bit since this isn't a completely dedicated Dredge deck. More madness cards that work with One with Nothing and Collective Brutality would be nice, like Asylum Visitor (which is especially nice with OwN).

If you're having trouble with consistency, maybe instead of playing Dredge cards, you could go with a less all-in midrange madness deck? By playinf some more typical midrange cards (like 1 mana hand disruption) and such you could find yourself having more success.

Also, Gifts Ungiven=no unless you somehow find a way to make it work with One with Nothing (which is beyond me)

Wurmlover on cEDH!!

2 weeks ago

Gitrog is a hell of a deck, it's combos are also intricate as fuck. The main idea is to assemble Dakmor Salvage, gitrog and a discard outlet. You discard the dakmor, gitrog triggers, but instead of drawing, you dredge dakmor. You can repeat this as much as you want, and you stack draw triggers for each land that is dredged off of dakmor, and you keep from milling with Kozilek, Butcher of Truth. you keep this going until you have draw triggers stacked up so you can let them all resolve and draw your deck.

Winning from there is the fun part. you can then make infinite mana by looping kozilek, a land and Lotus Petal. Basically you discard in such a way so your library consists of kozilek and a land (called the KoziLand state) you can use this in combination with dredging dakmor to put any number of draw triggers on the stack. In this case, you want to dredge dakmor twice to put 2 triggers on the stack, then once more, cracking petal before the last shuffle trigger resolves, then draw your three cards, and repeat. After this you can use the same technique to exile your opponents' libraries with Praetor's Grasp or deal infinite damage with Rath's Edge and Crop Rotation.

Here's the primer which explains the main combo as well as all the other cool stuff better than I can: Gitrog Dredge Combo [Primer]


The best version of thras/tymna flash hulk right now is shuffle hulk which fetches blood artist, nomads, illusionist, and blood artist and then wins by milling the deck and infinitely looping kozilek and Narcomoeba. It's just generally more resilient than breakfast or other variants.

Here's a list: Shuffle Hulk


Chain Veil Teferi is also a decent deck, the main goal is to get 6 mana in up to 3 rocks to activate The Chain Veil and then activate teferi untapping veil, and three rocks totaling 4+ mana. you can repeat this until teferi dies and then hopefully you have enough mana to recast him. at that point the ruling on chain veil is that you get a number of free activations when you recast teferi, so you should have 6 free activations of him when you recast, making the rest of the combo easy. then you end up with infinite activations and infinite mana, draw your deck, and then play Blue Sun's Zenith to draw everyone out.

Here's a list: Chain Veil Teferi


Brainerd covered najeela pretty well, it's a tempo deck that uses key removal and tutors to stop other combos while gaining a missive advantage with najeela and something like Edric, Spymaster of Trest. it can then combo with any of the things that he mentioned.

Here's a list: Warrior Queen [Najeela Midrange/Tempo cEDH Primer]


Like you would in any format, do your homework on your deck, but keep in mind everyone at a cEDH table is going to be really paying attention to everything you do, so invisibility is not an option. There's also a certain mindet that comes with cEDH that isn't the case in EDH: there's always an objectively best play, politics have no push or pull. If you play a spell the players don't like, it will be countered, if you are objectively the biggest threat, people will try to stop you, etc. It's all about the deck and pilot skill. It'll take a little getting used to but it's fun once you get into the swing of it.

Apologies for the wall of text lol, hope it helped!

Deere101 on Sidisi Commander

2 weeks ago

Fila_Mindbender Ok, I'll sort through my lands again. I started doing a bit of tuning blue down but was a little worried about not drawing any. I guess that's what fetch lands are for, and the Solemn Simulacrum. That's one of the cards I'd like to get eventually.

Phenax, God of Deception is a cool one that I hadn't seen and could be pretty helpful. I dropped it to the maybe slot if I can find it sometime for a good price. The main reason I avoid cards that discard from your hand is that Sidisi, Brood Tyrant only gives you the effect for when a creature moves directly from the library. I've found that it's a bit more challenging mechanic to pull off and there don't seem to be many creatures that take advantage of it. Narcomoeba is one of the few that does but other than that it didn't seem like it would do much once it's on the battlefield.

Thanks for the suggestions.

Flooremoji on Looking for types of reanimator ...

1 month ago

Just Narcomoeba, and Creeping Chill if you don't care about creatures.

SynergyBuild on Should I Pretend This Or That?

1 month ago

My take on Mairsil doesn't run the comboes you do at all. I go:

Buried Alive into Sage of Hours, Anthroplasm, and AEtherling, next turn drop our favorite big-boy Mairsil, exile AEtherling, then procede to flicker him to exile the rest and win is what I have been doing. I sometimes entomb a Mirror-Mad Phantasm to go all Hermit Druid all over my opponents, flipping Narcomoeba, Fatestitcher and Gravecrawler just to Dread Return a Phyrexian Delver into Kiki-Jiki, Mirror Breaker, copying Phyrexian Delver into Deceiver Exarch or Pestermite

You know, whatever works!

pufferbot on Standard Dredge

1 month ago

replace Chart a Course with Narcomoeba. It would be a better card to run in dredge.

TheAlexGnan on Flame On (Grixis Control)

2 months ago

you hold Surgical Extraction for the pay off cards unless you have a fast clock on board. Bloodghast, Narcomoeba and occasionally Conflagrate in response to Life from the Loam are the main targets. there is alot to consider with extraction vs dredge. A simple example: if you're gonna surgical bloodghast, you cant wait for their landdrop. if they play a fetch they can double-trigger ghast and nullify extraction.

just in case you dont know: you can extract both Creeping Chill and Narcomoeba in response to their triggered ability.

Surgical isn't easy to navigate, but if you do it correctly, its great.

ignore the enablers (some corner cases excluded). Dredge is actually very threat-light. if you can keep Amalgam from triggering, thats a winning game.

i also regularly extract Creeping Chill but that comes down to math. if you can survive all 4 chills + conflagrate, you just let it happen and wait to hit their actual threats. thats a game to game call you have to make.

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