Body Double

Creature — Shapeshifter

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Price & Acquistion


Recent Decks

Body Double Discussion

raborj on Flip Yourself

1 day ago

Telepathy and Deep-Sea Kraken I do not see helping the deck have a better chance to win the game. Telepathy is sure to slow down a game and bring you some strong table hate in my opinion.

Laboratory Maniac as another win con with Frenetic Efreet

Fabricate , Muddle the Mixture or to go find your Thumb?

Fling , Warp World and Disrupt Decorum I would think would be a better fit than Telepathy and Deep-Sea Kraken. They keep up the Chaos theme.

Orcish Captain . Thieves' Auction are filler options as well.

Rootwater Diver , Argivian Restoration, Reconstruction , Junk Diver to return Krark's Thumb. Recoup for sorcery Body Double and remove about 7 lands.

K1ngMars on Silumgar's Vile Offering

1 week ago

Hey! I see you like stealing actions.

Why don't you consider adding Dimir Doppelganger, Clone, Clever Impersonator, Evil Twin and Body Double?

By the way, since Dimir generally likes also to put stuff in the graveyards, feel free to take a look here, you might find something useful: "Library.exe has stopped working".


Pinewoodboy0324 on Muldrotha Massacre Budget Build help ...

1 week ago

Let me make this clear:

1) I’m a budget player (anything over $5, I either hope I’ve opened, proxie, or it. Doesn’t. Exist.)

2) This is for fun, I don’t care if it’s competitive. I mean I want to win, but I’m trying to keep or make friends, not loose them

Now that that’s out of the way, I’m normally a creature-based player, and on top of that, I refrain as much as possible from playing Black. Honestly, I don’t like how black is all about throwing you cards to the wind (or, more accurately, exile). I’m very protective of any of the cards I play or own, but I want to change that. At least a little.

My plan is a deck that draws, counters, ramps, fills the graveyard, then uses it. To fill the graveyard, I’m referring to cards such a Contingency Plan which move cards to the graveyard but give you ones you want. I would used Body Double creatures to make some use of my graveyard, but then (with ramp) play Muldrotha and use my graveyard to my advantage. I plan on running mana rocks (i.e. Sol Ring, Mind Stone, Thran Dynamo etc.) to play other spells. I wan to be a blue player, so counter spells are my friend. I won’t play snap caster, he costs too much $$$. However, Cancel, Dispel, etc should work. Ramp is simple, poop lands into the graveyard to play later: Life from the Loam(proxy), Crop Rotation, Harrow, etc. I plan on a Sukura-Tribe Elder leafing the fray as well. I have a Ramunap Excavator and Splendid Reclamation, so those are in. I am looking for some cool board-wipes (cyclonic rift).

That’s my thoughts anyway. I have plenty of other cards I can use, but I want to get your opinions and suggestions, since this isn’t my normal style. My budget is “I want to buy it if it’s under $5, and I’ll proxy up to 10 cards that are over that.” (P.S. I never use Shocks, I’ll make the land-base, but feel free to suggest beyond the normal Command tower, evolving wilds/terramorphic expanse kinda things)

Thanks guys and Happy Hunting!

Catalog9000 on Blue Creature Cloner?

1 month ago

Here's a list of what I could find.

qao50 on Mill and recreate

1 month ago


1x Hover Barrier - Not a huge fan of defenders in decks as they usually stall out the game rather than add value.

1x Dreadwaters - not the most milling. if you had a higher land curve id say its fine.

1x Fog Bank - same as Hover Barrier

1x Returned Centaur - Not too useful as a creature, essentially paying 4 mana to mill four cards which you can get better value for.

1x Sidisi's Faithful - your deck isnt revolved around sacrificing and I dont think you have enough cards that you'd be okay with sacrificing for this to be viable.

1x Sigiled Starfish - Scrying is cool and useful, but once again more value can be added to this deck.

1x Wall of Frost - same as Hover Barrier

1x Wight of Precinct Six - Better options.

1x Mind Sculpt - In edh a one-use 7 mill card isn't worth. Every card should add good value.

1x Paranoid Delusions - If this deck revolved around unblockable attacking this would be good, but since it doesn't it's just a 3 mill card.

1x Reave Soul - This could also stay in, but most threats in edh are generally above three and this being a sorcery hurts its value.

1x Tormented Thoughts - Again, you don't have creatures to sacrifice, so I wouldn't use sacrificing as a function in this deck.

1x Chronic Flooding - This can be a good card if someone is mana starved, but more often than not it's gonna just make that one land go unused.

1x Macabre Waltz - Not the strongest way to get back creatures, getting them onto the battlefield is a more efficient use of your mana.


1x Duskmantle Guildmage - can generate mill when you need and can combo with the first effect to do a LOT of damage.

1x Jace's Archivist - Drawing aspect, gets cards in graveyard, can give you a new hand. Great card.

1x Mortivore - this is Wight of Precinct Six on crack. Plus you can regenerate him.

1x Notion Thief - I'm almost mad I'm including this but this is busted. unfortunately, it'll probably get killed all the time.

1x Psychic Spiral - A lot of Mill potential.

1x Talent of the Telepath - seven mill and you get to steal one or two spells.

1x Diabolic Tutor - can never have enough tutors.

1x Mindcrank - This can honestly win the game.

1x Life's Finale - Board wipes are always nice.

1x Stolen Identity - Copying shit is nice, but the cipher is what makes this so good.

1x Manic Scribe - Not the strongest but can be nice. assuming its later in the game, four card types should be in the graveyard so thats 3 mill every upkeep.

1x Traumatize - Fuck this card.

1x Soul Manipulation - counter that also mills.

1x Whispering Madness - spell version of Jace's Archivist.

1x Startled Awake  Flip - 13 mill that can keep coming back.

1x Body Double - could probably get a better card to replace this. but late game when graveyards are fat this can come in handy.

1x Dimir Doppelganger - since you'll play other people who use graveyards, you can exile creatures from graveyards to make them unusable, while still getting your use.

Cards you can keep but I personally dont like in the deck:

Omniscience - omniscience is op and I get why you'd want it but your mana curve is pretty low and it costs so much that I doubt youd get it out and make use of it.

Altar of the Brood - I dont know how this plays in games, but you're not getting out a lot of permanents so i dont see how this works too well.

Gravepurge - this lets you get back any creature into your hand, which is good, but you could just get a card that puts it back onto the battlefield.

Thoughtscour - this is realistically just a draw card.

Ultimate Price - that monocolor restriction holds this card back so much. Doom Blade would be better if you want it to be a low price.

Ashiok, Nightmare Weaver - I dont know how to feel about this, the exile feature kinda messes with your use from the graveyard style but you can use the second effect to get some of the creatures. It puts all of those exiled cards into a world only he can interact with which makes him good and useful, but limits your decks synergy.

Animate Dead - theres a lot of revive from graveyard cards in this deck is all im gonna say. maybe too many.

Curse of the Bloody Tome - this is helpful and makes sure someones getting milled which is good, but two an upkeep isnt very strong.

Sands of Delirium - not bad and gives you ability to mill every turn, but this is only usable when you can't do anything since you need to have disposable mana.

Cards that should be abused more:

Sphinx's Tutelage - if you make your deck able to draw more this card can be ridiculously op.

Broken Cards you can add (may be Expensive):

Lich Lord of Unx and Undead Alchemist - are both great but you'd have to turn your deck into a zombie deck and it would make you rely less on other graveyards. I dont think relying on other graveyards is good. this could also add a sacrifice element and you could use cards like Altar of Dementia. - overhauling to a zombie deck would be expensive but i think it'd be really effective.

Tunnel Vision - this could be dumb busted, i saw a combo of if you have a card that lets you put on the bottom of someones library then use this you immediately mill them out. That's gay tho dont do that.

Trepanation Blade - this is some nice mill and adds damage and attack to a possibility of your deck.

Extractor Demon - you'd need to run zombies.

Dralnu, Lich Lord - i hate to say it but zombies is looking like the way to go. get more effectiveness out of your spells.

Phenax, God of Deception - if you want your deck to be less based around mill and more just blue black interactions this dude's good. can make a defender deck worthwhile. probably the best consistent mill card I've seen.

Havengul Lich - cast creatures from ALL graveyards. shit i might buy this guy.

Sewer Nemesis - good

Decree of Pain - boardwipes are op

Peanuts on Jodah's party

1 month ago

Thank you very much ! The mana base was a real struggle ! Well, I'm not a big Eldrazi fan so I wanted to add some cool stuff instead.You're right about Progenitor Mimic but, as well as a lot of other cards you mentionned, I already owned an alternative via Body Double.. But adding P Minic to the Mayboard is a good idea. However trading some Counterspells for a bit more ramp is great too (And i have a Curse of Opulence in my collection who looks really fun) but maybe not everything, Jodah is pretty weak against a lot of spells.

Derald12 on Jodah's party

1 month ago

Very cool list. A lot of people go heavy eldrazi with Jodah, but your list has got many more unique, high cost, cards. I'd swap Body Double for something like Progenitor Mimic since you have the colors and the ramp, then cut the counterspells for Cultivate, Kodama's Reach, Explosive Vegetation, and/or some other land grab cards so you can fix your mana to always have once or twice (Also, I personally am not a big fan of counterspells in commander). Prismatic Geoscope and Zendikar Resurgent would also help out with the mana base. The Ezuri's Predation and any Nicol Bolas Planeswalker would be great to add in later on. As a new player to commander, you may also consider some more boardwipes (such as Merciless Eviction and some versatile removal like Legacy Weapon, Anguished Unmaking, Utter End; no matter your deck, there is always a time when you wish you had a boardwipe). Good luck!!

Last_Laugh on Muldrotha's Madhouse - No Infinite

1 month ago

Got in 1 more game today and boy was it a long one. Lost, but not too surprised. All 3 of my opponents were A: playing blue and B: were running a LOT of answers lol. One of my opponents was also playing blue Braids which just threw the game on its head anyways and allowed people to drop bombs while holding up plenty of mana for answers.

I think my opponents had more fun with my grave than I did... Body Double copied my Sepulchral Primordial then that same copy was Rite of Replicationed for 5 more copies by another opponent lol.. meanwhile I was sitting on 4 mana. Sidisi, Mikaeus, and Sheoldred all turned traitor as well. All in all not a good game for evaluating how the deck did, but it was a fun game and that's all that matters.

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