Extract from Darkness

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Conspiracy (CNS) Uncommon

Combos Browse all

Extract from Darkness

Sorcery

Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.

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EMA

CNS

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Extract from Darkness Discussion

shaistyone on Khepri's ZombieNation

2 weeks ago

Paradox Haze seems pretty good with the god.

Overall, I would try to find some room for some synergistic mill. It really does feed your engine so well.
Siren of the Silent Song
Geth, Lord of the Vault
Lich Lord of Unx
Extract from Darkness
Mindcrank - combine with Bloodchief Ascension for combo goodness if you're into that

I also like adding the Fleshbag Marauder / Mimic Vat combo if both pieces are relevant, and they certainly would be here. Gray Merchant of Asphodel is a zombie.
And it is an awesome feeling getting the Gravecrawler // Corpse Harvester thing going. :)

maikurr on Welcome to the Undercity

1 month ago

Two cards I'm really enjoying are Fact or Fiction and Mimic Vat. Do you find that using a card like Extract from Darkness makes you too much of a target?

cadenzoid on The Scarab God

1 month ago

looks like you cut 3 lands and added some of the money cards? like Rhystic Study and Phenax, God of Deception

Not sure I would want to start with less than 37 mana sources, The Locust God is super mana hungry, and I expect in many games you will be casting him every turn (similar to what Zach did to me with the Locust god)

I'm thinking Call to the Grave might be a bit too symmetrical, and you need less 5 drops. (your only non-zombie might be your commander)

The other one might be Extract from Darkness on second look, it's possible that in many cases you will have already mined the good creatures, and turning over 2 might miss, or not be worth 5 mana. I would buy it since it's super cheap and keep it for tuning, but probably want to run a land instead in the first draft.

LuminAutopsy on

3 months ago

Yurie sorry it took me so long to reply, had final exams and work. thats a lot of suggestions. Malfegor is definitely on the maybeboard, he seems fucking hilarious. Ogre Battledriver is prob a no go, unearthed creatures already have haste and the 2 extra power doesnt matter much. Waste Not is interesting, id have to test it out, gets the maybeboard. Exhume is probably a no go, because it lets my opponents get something too, but its a super powerful effect so it gets the maybeboard. for Massacre Wurm and Sheoldred, Whispering One, i would love to run them both but im trying to keep this deck under a 150$ budget, so itd be one or the other. Archfiend of Ifnir is a nah, even with all my looting effects i dont feel it does enough on its own unlike the rest of the creatures to warrant a spot. Body Double lets me get any creature out of any gyard, but its very variable on its usefulness, still gets the maybeobard tho. Cunning Lethemancer is a nah, too small to warrant use and the effect is marginal, if i wanted to run an effect like that id run Necrogen Mists. Puppeteer Clique is interesting, and even though i dont get the persist trigger after unearthing it, the etb is ver powerful. Kazuul, Tyrant of the Cliffs has the same problem as teysa envoy of ghosts, where theyre just not gonna attack until they have a way to get rid of him. Lazav, Dimir Mastermind is a nah bc even tho we have a lot of symmetrical draw spells the chances of actually getting something useful is slim. Fated Return is too expensive to be blunt, even though instant speed reanimation is nice id rather use cheaper spells or just unearth something. Magus of the Wheel is a nice semi repeatable draw, so it gets the maybeboard. Corpse Augur is interesting, id have to playtest it first. Feldon of the Third Path is definitely an interesting card in its own right, and has the potential to be amazing, although the same applies for his potential to be underwhelming. Covenant of Minds is a no go bc giving ur opponents choice sucks. Charmbreaker Devils is a no go bc the randomness tied to its effect could screw me over, and most of my instants and sorceries are good enough as one shots, and even then i have Archaeomancer. Avatar of Woe is a nice repeatable destruction engine, but i dont feel that it fits with the deck. Extract from Darkness has the potential to be super powerful even if my opponents dont have anything in their graveyard because i can get somethin from my own. Overseer of the Damned is a no go, it doesnt do anything when unearthed aside from getting me a 2/2 and killing a dude, and i already have shriekmaw. Infernal Offering gives my opponent choice, and could potentially screw me over hard. Stormsurge Kraken is a nice untargetable beater, but once again it doesnt do enough for me. Skeletal Scrying makes me exile my gyard, so its a no go.

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