Extract from Darkness

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Pauper Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Conspiracy (CNS) Uncommon

Combos Browse all

Extract from Darkness

Sorcery

Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.

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Extract from Darkness Discussion

1972hakosuka on Lozenge the (Mill)k Man

3 weeks ago

Some suggestions

Nemesis of Reason- A body that synergies with mill well

Guiltfeeder- This little guy is a house and will close out games fast, milling 99 is hard, 40 damage is easier

Extract from Darkness- This one is easy, It only mills 2 cards but can steal a creature

Bribery- Instead of stealing a creature from the graveyard, steal it from their deck. Also when it dies, then you can steal it from the graveyard

Dreamborn Muse- Its a double edged sword I know, but it punishes those decks that like to have lots of cards in hand like mine (Animar)

Some more misc stuff

Bojuka Bog- bad early game, can be devastating late game depending on matchup

Sudden Spoiling- can shutdown combos b/c of split second, can make creatures easier to kill or fogs

Just a quick suggestion, I can go more in depth

MathieuG89 on Casual Weekend Zombie Deck

1 month ago

Hey multimedia,

Thank you for taking the time to write down all those suggestions.

I did have a lot of Basic lands, I replaced eight of them with Dimir Guildgate, Temple of Deceit, Sunken Hollow, Smoldering Marsh, Temple of Malice, Crumbling Necropolis, Vivid Marsh and Barren Moor. I also cut Mycosynth Wellspring < Gem of Becoming and Manalith < Fellwar Stone which I think are superior.

I followed your advice and replaced a few removals and less good board wipes. Sudden Death < Doom Blade, Consuming Vapors < Dreadbore, Grasp of Darkness < Cemetery Recruitment, Extinguish All Hope < Victimize and In Garruk's Wake < Syphon Flesh.

Traded a couple of cards I didn't like in favor of different ones such as the one you suggested Waste Not < Slave of Bolas and Dread Summons < Extract from Darkness

Finally replaced a couple of creatures in favor of zombies like Harvester of Souls < Vengeful Pharaoh and Consuming Aberration < Drakestown Forgotten.

Still tweaking a few things left and right, let me know what you think. Thanks !

Riverain on This Deck Is Oozing Potential...

1 month ago

checkforloot While crafning Budget Damia Experiment I thought exactly in the same vain - it's cool to play with your opponents' decks! So I think you'll like my suggestions :)

  1. Abundance. Since you're using Green you really should use it's adavantages too :D Abundance is one of those cards that can provide with the whole ramp thing PLUS it prevents you from milling (which sometimes happens).

  2. Not sure about Lay of the Land. It seems to me that classical Cultivate, Urban Evolution, Farseek or Search for Tomorrow would be much more effective.

  3. Skullwinder is cheaper and more efficient on the battlefield than Eternal Witness plus it doesn't require double G in mana cost

  4. Extract from Darkness would be a great card to boost your Commander and get some cloning material

  5. I got the idea behind your deck but IMO it lacks removal a little bit. Simple Sultai Charm or Putrefy are great for this colors.

  6. Also think on Diluvian Primordial (and/or other Primordials), Palace Siege and Puppeteer Clique (this one is one of my favourite cards in the game)

DerpDeer on Dimir Modern Mill

1 month ago

kameenook Thanks for telling me about Extract from Darkness, that is definently important. As for Hedron Crab, Mind Funeral, and Drowned Catacomb, I was going to put them in but I decided that they were just too expensive. Breaking / Entering Im not a huge fan of in this deck specifically, because theres only 5 Swamps in the deck, so theres a good chance I wont be able to play that in the early game like I want. Thought Scour I tried to put into the deck, but I couldnt find any cards to replace for them, and Dream Twist I feel just doesnt mill enough. And lastly with the dual lands, other than the lands like Drowned Catacomb (which was too extra expensive) I just dont like them and I feel they are a waste of a land drop for a turn.

kameenook on Dimir Modern Mill

1 month ago

It says in the title that this is a modern deck, and Extract from Darkness is not modern legal firstly. Secondly one of the advantages of a deck like this is to blank removal, although it makes the deck in general worse vs. Leyline of Sanctity but generally I would recommend running as many mill spells as possible while skimping on the creature base.

Cards I would recommend for this strategy (budget wise)Tome ScourHedron Crab is sick, but almost three dollars a popMind Funeral, again almost three dollars but card is a house, costs three mana for what Mind Grind would do for six mana. Breaking / Entering budget version of Glimpse the Unthinkable but still a very good rate as it does two mana for 8 instead of 2 for 7 with Mind Sculpt (I do recommend running both though)Thought Scour, its cheap, cantrips, mills just a little bit but goes very well with Sphinx's TutelageDream Twist is nice its one for three and allows you to flashback as well

For lands you can get some budget duals in the form of Dimir Guildgate, Jwar Isle Refuge, or Dismal Backwater. Also I'm not sure on the price but Drowned Catacomb was just reprinted in Ixalan so I might imagine it's not too pricey right now.

shaistyone on Khepri's ZombieNation

4 months ago

Paradox Haze seems pretty good with the god.

Overall, I would try to find some room for some synergistic mill. It really does feed your engine so well.
Siren of the Silent Song
Geth, Lord of the Vault
Lich Lord of Unx
Extract from Darkness
Mindcrank - combine with Bloodchief Ascension for combo goodness if you're into that

I also like adding the Fleshbag Marauder / Mimic Vat combo if both pieces are relevant, and they certainly would be here. Gray Merchant of Asphodel is a zombie.
And it is an awesome feeling getting the Gravecrawler // Corpse Harvester thing going. :)

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