Thirst for Knowledge

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Modern Masters (MMA) Uncommon
Duel Decks: Elspeth vs. Tezzeret (DDF) Uncommon
Planechase (HOP) Uncommon
Mirrodin (MRD) Uncommon
Promo Set (000) None

Combos Browse all

Thirst for Knowledge

Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

Thirst for Knowledge Discussion

pulli23 on Urza Paradox Scepter

5 days ago

I'm also not set on Etherium Sculptor , sure it might make stuff cheaper but is that actually needed? It doesn't help fueling your commander directly. I'd rather have a controlly (stax/counterspell) or cantrip/extra draw there like Impulse .

Finally I'm not set on Recurring Insight I get that this is a fallback option if you run out of gas. However if you try to "hard cast" it it leaves you fully open: you probably have used all your mana, or have one or two mana left to counter things.

I'd much rather play Blue Sun's Zenith if we wish to refuel during combo (as it can also be used for a wincon on itself if the rest gets exiled), or Thirst for Knowledge as card advantage - that one gives simply midgame a way to dig, without leaving you without mana.

pthf27 on Jace, O Rei da Retranca

2 weeks ago

Cade o Sleight of Hand e Narset, Parter of Veils ?

Pelas limitações do formato acabo gostando de Repeal , Muddle the Mixture , Supreme Will , Thirst for Knowledge , Blink of an Eye e Windfall .

E Laboratory Maniac saiu como incomun em UMA, parece pior que as outras win conditions mas ainda acho considerável.

Morimus on Chain Veil Teferi

2 weeks ago

What are you on about NeonEndymion?
I haven't played Buried Ruin in years, and have been at 30 lands for quite a while now.
I'm also not running Gilded Drake . It's not even on my maybeboard, even though it should be.
I did, however, drop Fact or Fiction and Thirst for Knowledge in favor of Narset's Reversal and Narset, Parter of Veils , and am testing those now.

kamarupa on metalwork colossus

1 month ago

Consider adding "Budget" to the deck's hubs.

Needs at least 5 more lands, probably 7-9.

Thoughtcast is probably better than Thirst for Knowledge . Fabricate is also another good option here.

Etherium Sculptor seems like it would be helpful.

Maybe some equipment might be useful, too - like Basilisk Collar perhaps.

multimedia on Esper Artifacts

1 month ago

Continuing my advice...

Good budget cards ($3 or less each) with artifact strategies to consider adding:

Commander staples:

Can add all these cards for about $20. Can add all cards suggested in both comments for about $45.


Cards to consider cutting:

  • Cataclysmic Gearhulk
  • Fumigate
  • Glassdust Hulk
  • Tezzeret's Betrayal
  • Salvaging Station
  • Treasury Thrull
  • Tezzeret, Master of Metal
  • Spinal Embrace
  • Soulscour
  • Pentavus
  • Enigma Sphinx
  • Obelisk of Esper
  • Seer's Lantern
  • Star Compass
  • Arsenal Thresher
  • Jhoira's Familiar
  • Synod Centurion
  • Tower Gargoyle
  • Death Grasp

The majority of these suggested cuts are five/six/seven drops. Cutting these can reduce the avg. CMC or your deck a lot resulting in smoother game play. If you like some of these suggestions I offer more advice. Good luck with your deck.


Lieutenant_DAngel on Esper Curious Gifts

3 months ago

DimirAgent8 thanks for the feedback!

I do agree that Go for the Throat is better than Cast Down - my meta has a lot of artifact decks and was why I had it, but I do I agree GftT is broadly better and I'll update it to reflect that.

My thinking with Hieroglyphic Illumination is that, while both its modes are subpar, having both options is actually good for this deck, and in practice I haven't had problems with it. It's pretty nice with hands where you have homunculus and not Gifts, since you can hold up any interaction then cast it at the end of their turn to draw two, hopefully digging you into a Gifts for turn 4. The cantrip 'mode' isn't good, but it does get an instant in the yard on turn one for homunculus to flip. Don't forget about flipped Homunculus' discount - Hiero as an instant speed Divination is actually pretty good. I can totally see the argument for just going with better cantrips, but it's worked decently for me up till now. If I replace it, I actually think Thought Scour would be the initial pick, since the self mill is actually reasonably helpful.

Thirst for Knowledge and Champion of Wits probably seem weird, but there are reasons I have included them. There are hands with this deck where you have a fatty and Unburial Rites in your opening hand, and having discard outlets that discard two cards is actually really helpful there. This is the same reason Collective Brutality is such an all-star in this deck - I have won games by discarding a fatty and Elesh Norn on turn three and reanimating them on turn 4. In addition to giving a little more consistency to the plan, they both dig into the deck. Champion of Wits in particular can be a quasi-finisher that refills your hand at a pretty low opportunity cost.

I do agree that the countermagic is subpar, but it's here mostly to protect the fatties. That's the main reason I'm running Negate - it slots in extremely well into the ideal sequence of cantrip -> homunculus -> Gifts. On turn four, you'll be reanimating for three mana thanks to the discount, letting you hold up one blue mana for the negate to protect against spot removal, board wipes, and surgicals. (Mana Leak also benefits from this.) I do want to try out Logic Knot, but I'm not sure if the anti-synergy with Homunculus is worth it. Supreme Will is an interesting suggestion! I hadn't thought of that and that might be promising.

Fatal Push is a great suggestion! I'm not sure what to slot it in for, though. It could be a replacement for Cast Down and would probably be fine there, and that's probably what I'll test initially.

All that said, I can definitely envision a more control oriented version of this deck using more/better cantrips and counterspells with a higher percentage of removal, and that might be the next direction I take it in. Thanks a ton for taking the time to evaluate my deck :)

Load more

Thirst for Knowledge occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.02%

Blue: 0.28%