Opt

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Ixalan (XLN) Common
Invasion (INV) Common

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Opt

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Opt Discussion

xyr0s on Talrand's Fiend

51 minutes ago

I think you should exchange Goblin Guide for 4 Opt or Serum Visions. Gobbo doesn't really interact with the rest of your deck, and with your low land-count, you need something to smoothen your draws a bit.

JeskaiM4n on U/W Affinity Tempered Steel

11 hours ago

If you want to stay budget, i wouldn't change anything. In main deck.

Budget wise, i don't think that Blinkmoth Nexus is best way to spent that money. I would first upgrade the landbase and sideboard(I tell more about it later) and then start to get more utility lands which you want few more (Blinkmoth Nexus+Inventors' Fair). First get your set of Hallowed Fountains and perhaps couple copies of Adarkar Wastes.

And then about sideboard.

Your sideboard plan tries to be clever but i have to doubt it.

Spell Pierces and Spreading Seas are fine but not like seriously good but they will do.

Oblivion Ring Ehh it's fine

You don't need both Dispel and Spell Pierce in board it's mostly just wasting of slots.

These suggestions are not the most budget friendliest but it's Modern, you have to be prepared for certain decks.

Relic of Progenitus Always good sideboard card, play at least few.

Hurkyl's Recall Bit pricy one but totally worth it. There are few very popular artifact based decks.

Padeem, Consul of Innovation Surprisingly good one and very cheap, is much more effective against control than own counter spells.

Blessed Alliance Helps to remove bigger things that out race you and lifegain against burn is always good.

Those all are good sideboard cards for budget overall, there is much more to consider of course but i won't make this list too long for now.

Opt, Rapid Hybridization and Dispel/Spell Pierce are all easy cuts

And then, get your playset of Path to Exile, it is so good that it immediately makes deck much stronger. Not being able to remove opposing threats will cost you games.

If you are able to upgrade the deck, get the Paths first, then balancing between landbase and sideboard upgrades. Modern isn't cheap format, i know. And of course it all depends how serious you play, if you just do FNMs it really doesn't matter what you play. Though there will be meta decks even in FNMs.

If you want more help add me in chat!

Have fun and good draws!

ericchen2003 on Locust God (I'm a noob, I wan't to make it better)

21 hours ago

I think Opt would be great as well as the trample granters with card draws like Crash Through

multimedia on Commander mono blue control

23 hours ago

Hey, looks good for a first Commander deck.

Talrand can be a nice budget control Commander, but he needs a lot more instants than I see here. Spells that can help you dig for other cards as well as draw. Take more advantage of Talrand's ability to make creatures and play more cheap mana instants and sorceries instead of so many creatures. Creatures like Mnemonic Wall who you've included and my suggestions of Archaeomancer, Docent of Perfection and Curious Homunculus are the kind of abilities you want with creatures because they also go with the control/ Drake making strategy of Talrand. Creatures such as Slither Blade and Storm Fleet Aerialist look out of place because if controlling you don't want aggressive creatures or creatures that benefit from being aggressive.

You're on the right track with including several good cards: Brainstorm, Mystical Confluence, Mana Leak, Negate, Blue Sun's Zenith, Sol Ring, Thought Vessel, Reliquary Tower, Echoing Truth, etc. There's however a lot of cards that can be replaced for better budget options.

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Good luck with your deck.

Minihorror227 on Can you even call this storm

1 day ago

to me, i think the Izzet Guildmage is good here. i've actually copied your deck on here and have been making my own changes to it. right now i've found a way to storm off with him that is quite interesting. the Rite of Flame could possibly be replaced with one of the cards from above. each time i playtest the deck i never get that combo to go off, so most of the time it may be a dead draw. however, early game being able to cast 1 of them gets the Aetherflux Reservoir out a turn early.

it could be replaced with more card draw as well such as Opt as well.

as for the deck i've been working with, here is a link to it so you can check it out and playtest it:



ej133 on Esper Geist

1 day ago

Yo, whaddup

Like, you're running 9 fetch lands, that's about fine. I don't like Glacial Fortress at all, I'd strongly recommend 1x Urborg, Tomb of Yawgmoth. That's super useful.

And Esper Charm is SO GOOD, shit nigga, I'd take off every Serum Visions for this card, goddammit, it's so awesome. I absolutely LOVE it, I always play 4 of in my esper decks, no matter what. Opt has been showing itself quite dece too, I like it.

Anyhow, I love your deck, bro.

Stay esper.

Hyperalgialysis on Bolas Control/Afflict

2 days ago

Lightning Strike and Shock might be better mainboard than Abrade and Magma Spray. I get they can remove things better, but in your deck damage to the opponents face might be better long term. This is like a mix of a control deck and midrange. I feel like you either need to go with more creatures to since you will likely win more with extra copies, or cut most creatures out and run more control spells. Opt Reduce / Rubble Disallow even like Unlicensed Disintegration Baral's Expertise and drop your creature count to 8 or so with 4 Enigma Drake. Just my thoughts, hope whatever you do it works well for you.

sylvannos on Azorius U/W Control on a ...

2 days ago

Serum Visions is better than both in a control shell because it looks at 3 cards. Its only downside, as you mention, is that it's a sorcery vs. an instant.

I suggested Opt for budget reasons. If you're limited to what you can buy, saving ~$8 so you can buy a Flooded Strand or something is likely better, as the superiority of Serum Visions over Opt isn't as big a difference between, say, Cryptic Command and Ojutai's Command.

If you have the budget, definitely go for Serum Visions over anything else. Sleight of Hand is better in combo decks when you're playing every 1-drop, blue cantrip in the format.

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