Moonveil Dragon

Moonveil Dragon

Creature — Dragon

Flying

{{R}}: Each creature you control gets +1/+0 until end of turn.

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Trade

Have (1) metalmagic
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Printings View all

Set Rarity
Dark Ascension (DKA) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Moonveil Dragon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Moonveil Dragon Discussion

Rez09 on Valduk & his Elemental Friends ($50)

2 weeks ago

Interestingly, I'm working on the same deck. xd Blinkmoth Urn is some interesting tech I didn't even consider; I like how you think. >:3

For recommendations:

  • Heraldic Banner is a very, very nasty, and dirt cheap, mana rock in this deck.

  • Incandescent Soulstoke is a 1 cmc cheaper Paragon, if that interests you.

  • Goblin Oriflamme makes all of your tokens hit harder

  • Moonveil Dragon is an amusing one I've considered for boardwide firebreathing.

  • Bludgeon Brawl has the potential to be hilarious with this deck.

  • Uba Mask is a super strange inclusion, but it is an often forgotten defensive option, as players can't draw into answers and hold them up, and it absolutely HOSES card advantage engines, bringing non-red players basically down to red player level. It has poor synergy with some of your draw options, however.

HyperViper191 on Overpopulation

1 month ago

Wait, why no Phyrexian Altar? As for mana sinks, I found something way better than comet storm - Moonveil Dragon. Also, I think Staff of Domination can win with ashnod's and a few goblins, so it probably warrants an include.

Lanzo493 on Xenagos, God of Revels (Dragons)

3 months ago

I love Moonveil Dragon . He gives firebreathing to everything, letting you target even bigger versions of your better cards and also just being a good slaughter machine.

SufferFromEDHD on Four colour token good stuff

4 months ago

Moonveil Dragon is the red lord for token/aggro strategies.

TypicalTimmy on Lathliss' Brood

4 months ago

Gleeock, I've been looking into that, actually. I have identified 10 cards I can slip in.

I am considering removing the following, for their respective reasons:

  • Gauntlet of Power : It costs to much mana and assists my opponents in ramp. I am not looking to build a group hug deck.
  • Extraplanar Lens : While there is strong power here, I also feel I have enough solid ramp and cost reduction that I do not need it. I play games and win just fine in tests without having it on the field. There are even times where I find it slows me down because I get greedy and play it too early, removing lands from play. For example, if I have three lands out but exile my only red source, I kind of screw myself over.
  • Rimescale Dragon : With Lens out of the deck, I have reason to run Snow-Covered Mountain s. That is to say, I was running SCMs because it puts a soft-lock on my opponent's ability to ramp off my card. If they have normal Mountains, they gain no benefit. They would need specifically a Snow-Covered Mountain. Well, if I am not using snow lands, I don't benefit from Rimescale.
  • Glacial Crevasses : Again, no snow lands = no need to run this.

Now only two of these are actually mainboarded; Gauntlet and Lens. I play many games without using these and things work out just fine. So it becomes a matter of what to replace them with.

I'd like to stick to the Dragons if able, only because I'd get the most value out of Lathliss. However, other control-like Enchantments work as well.

The list of Dragons I am looking at currently are the following:

  • Hoard-Smelter Dragon : Gives me another control outlet on a Dragon. Similar to Steel Hellkite in that I can remove threats or problematic cards. I can break combo pieces apart or destroy stones to slow opponents down. It also works great to remove Voltron equipment. Without being a tap ability, I can sink an entire turn's worth of mana into it and blow up 2 or 3 artifacts late game.
  • Knollspine Dragon : Giant hand replenishment card. There are plenty of times where I swing for 14+ damage. That's 14 cards. The value there is just immense. Possibly even better than Dragon Mage because I don't give my opponent's new cards, too.
  • Moonveil Dragon : Functions as another anthem. Lathliss, Dragon Queen and Purphoros, God of the Forge both serve in this capacity. Having a 3rd Dragon might be useful, too.
  • Mordant Dragon : A weaker version of Balefire Dragon . I may honestly replace Demanding Dragon . I don't want to give my opponent a choice in the matter. That's what makes Glorybringer and Flameblast Dragon so good - I choose where I want the damage to go.
  • Thunder Dragon : Seems like a decent sweeper, but only if the boardstate is light enough. I'm not sure how this would fare in the changing meta. 3 damage probably isn't worth it late game, and early game it'd be too hard to reliably get out. Just posting it here so you know I thought of it.
  • Zodiac Dragon : I was considering this only because I find it interesting that it gives me essentially an unkillable Dragon. No matter what the boardstate becomes, I would always have Zodiac and Lathliss I can fall back on. I just find that a bit interesting, but I don't think I should try and force Golgari into mono-red. Though, to be fair, I also have Haven of the Spirit Dragon which returns a Dragon as well as Daretti, Scrap Savant who can return Steel Hellkite and Moltensteel Dragon . So there is precedent for it in this deck.

Additionally, I have identified:

  • Price of Glory : Completely shuts down reaction-based decks.
  • Citadel of Pain : Forces mana-drain.
  • Ashling's Prerogative : Another source of haste. If I choose even, all of my 6-cmc Dragons (Which are most of them) gain haste. Likewise, my tokens (0 cmc) also gain haste. It also gives my Commander haste.

I think I'd rather go with the enchantments I feel that slowing opponents down while I burn them out with passive triggers is a great foundation to rely on as I churn out an army of Dragons. Sort of keeps the pressure off of me to keep going as fast as possible. This way, if I get a hand with 2 or 3 6-cmc Dragons but also a 3-cmc control enchantment, I can keep it knowing I have a soft lock on the game for a few turns.


After I finalize this deck, I plan on building a Prossh, Skyraider of Kher deck, running Korvold, Fae-Cursed King as a "secret Commander". That will be far more of a "regular" EDH deck with interactions, wraths, tutors, land spell cards, etc. :)

Xenhelga on Imperium

4 months ago

Consider running Quicksilver Amulet and/or Moonveil Dragon . The amulet is just a great addition to any deck focused around expensive creature spells and moonveil's ability to buff all your creatures can be devastating. Otherwise this deck is awesome, love the idea too!

Frd123 on How to Train Your Dragon

7 months ago

Are you still updating this deck? I really liked your boros articles, and I am trying to use a few tips on my decks.

I have built a Kaalia, Zenith Seeker using these partner as a part of the deck, and I would like to know if you tried upping the number of changelings in this build. Because they always seems to overperform when I have Sylvia and Korvarth. The biggest credit goes to Irregular Cohort and even Impostor of the Sixth Pride .

Since my deck has black, I also use Kolaghan, the Storm's Fury , but I think Moonveil Dragon can do quite an impression too.

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