Creature — Dragon
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls.
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13 minutes ago
I find this list to be intriguing. I have built a Jund version utilizing The Scorpion God and Glorybringers to close the game out. The Winding Constrictor + Hapatra, Vizier of Poisons is an interesting piece of tech, but after reading through the comments, it should not trigger twice unless you are putting the -1/-1 counters on a creature you control, Hapatra, Vizier of Poisons reads that "one or more counters are placed", you get a snake. So having the Winding Constrictor put a second counter on your creature with only a Hapatra, Vizier of Poisons in play doesn't really do you any good. I understand the synergy with the Nest of Scarabs, but Hapatra seems like a big non-bo. I just feel like the deck is doing too many battling things at once to really be as effective as I'd like it to be. I'll keep an eye out, I'm curious to see how your results look with the list.
14 hours ago
Gaea's Blessing isn't really worth it then. Games simply do not go long enough for drawing the same stuff over and over. Card draw is nice, but you pay 2 mana to draw a card and restore 3 cards to your deck... not really a strong play. Eternal Witness is better, then: reclaim a card, and if it survives long enough, or you already have mana for it, sac it to Eldritch Evolution for Glorybringer.
14 hours ago
Gaea's Blessing mainboard? Are you playing against many mill decks? Because mostly this is a sideboard card, and only if being milled out is a very real risk. Harmonize could be good. You lose a bit of ramp, though... you'll just have to see how that goes.
Also, why use Eldritch Evolution? It's a good card, but a lot better with strong ETB/LTB triggers (like Thragtusk). In this deck, you can upgrade one dragon to another, at the loss of a card, and only if you can keep the first dragon in play long enough to evolve it. Also, Eldritch Evolution is a sorcery, so you can't use it to respond to removal (if that was the plan).
Unrelated: can you sort your decklist by card type? It's a bit confusing that Glorybringer is "burn/aggro" and Elderscale Wurm is a "finisher" (especially since glorybringer could easily finish a game). It's boring and the same as everyone else does, but sorting by card-type makes it much easier to get an overview of what is in the deck.
1 day ago
For control, look at the SCG Open in Cincinnati where Michael Hamilton won the tournament with a 4 x color control deck, with 1 to 2 of each spell except for 3 x Supreme Will, 4 x Glimmer of Genius, and in the SB 3 x Spell Quellers and 3 x Glorybringers. Pretty interesting run-down on you-tube talking about it.
At first blush it looks like a rainbow of one offs better suited to commander, but Hamilton drove it to win overall, with answers for just about everything.
1 day ago
I LOVE this deck idea. I was planning on building one just like it however this is a way better structure then the way I was going to take it. I have some suggestions though.
First off, I would suggest swapping out a Wrangle with another Fling because fling has faster burst potential than Wrangle where fling can basically double damage and Wrangle is going to remove a single blocker but only increase damage to a maximum of 4. Plus fling just has more synergy with Kari Zev's Expertise
Second, Hazoret's Favor just seems too slow for me. This may seem like a pretty wild suggestion but I think it would be efficient if you replaced those two with two Lathnu Hellions. The hellions have haste, they are high tempo for their mana cost, and they have nice potential for fling fuel. All you would really need them for is just two turns anyways. Turn 3 play and swing for 4 damage. Turn four, pump with invigorated rampage and swing for 8 damage, then second main phase fling it for another 8 damage.
Last, I think Goblin Dark-Dwellers is a really good card to gain more value from Kari Zev's Expertise however it will be rotating out soon so eventually you might want to replace those with more Glorybringers, Combustible Gearhulks, or Heart-Piercer Manticores.
Remember, these are just suggestions, but I think these are some of the changes you should make to get the deck faster. Your original work has inspired me to play this deck in standard. What a fun deck!
1 day ago
I don't know what's in your collection, but they seem playable.
1 day ago
3 days ago
So first of all, could you please alter your deck description from "but that don't work no more" to "that doesn't work any more". I personally find it distracting in your description.
Now actual commentary. I'm not a huge fan of Angel of Invention or Gisela, the Broken Blade in the current meta, due to the removal suite. Especially due to the presence of Abrade, Grasp of Darkness, and Glorybringer. I think that those angels are just too fragile at the moment, but your testing may prove otherwise. As such, in liew of those, I would recommend Walking Ballista, as it works together with Cryptolith Rite very well, as well as Archangel Avacyn Flip, as she's a much more resilient threat. Alternatively, if you wanted to go harder into the cat theme, Metallic Mimic is one of the better tribal payoffs in standard at the moment.
Good luck with your deck!