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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Badlands
Land — Swamp Mountain
(: Gain or .)








DreadKhan on Lotus Petal vs. Chrome Mox
2 months ago
I'm not sure if I missed something, but I don't think Raven's Crime specifically needs Swamps, you can discard any land to cast it from the graveyard. It's a pretty strong card in a Rack list IMHO, and worth running if you find you draw lands when you'd rather have drawn a Raven's Crime. I think with a deck like yours, where you're at 19 lands and have only 6 3 drops (and an average MV well under 2) you can expect to not need lands after a few turns, so I don't know that you'd need to add more Swamps (or lands in general) to derive value from Raven's Crime.
IMHO there are still certain archetypes that are viable in Legacy that aren't always fast, and Rack is one of them. The existence of Force of Will means people can't design decks that are so greedy that they scoop to a single FoW (or Force of Negation), so grindy decks will have a place. Even if they don't run FoW in their own deck, it's omnipresent enough that we all get herd immunity to a certain level of greed. On the downside it means certain decks will always be kinda good, a timely Thoughtseize can be much better than FoW, and a Rack deck can also throw a Hymn out early; do you FoW the Hymn, or risk it and end up unable to FoW anything and are still down 2 cards? As long as you have enough creature hate I find you can still win games vs aggro (much harder now with The One Ring, but you're VERY well placed vs it with Chains x4) as well, and your ability to lock people out of drawing can give you the time to win.
Ultimately, is it a bad situation when you're using Raven's Crime? Probably, but the alternative is just having to scoop IMHO. That's why I'd probably try it out as a x1 or x2 and see how often it saves your bacon. You can also use Entomb to put Crime straight into the bin, and include a copy of Bloodghast or Nether Spirit if you already drew your Crime. It's the kind of card I think you'd add to give your deck more grindy options when desperate, but IMHO if your combo is set up you don't need Raven's Crime.
My final thought is that with your Dark Confidant you can draw extra lands to feed Raven's Crime, as long as you have access to Black mana, maybe this is where the extra Swamps concern came from? You could always toss in Blood Crypt if you don't want to buy more Badlands, you'd always get the OG dual first, or a Basic if it will work, so you don't notice the Crypt's drawback as much. I feel like if you're hitting the opponent with 1 Crime per turn roughly (counting an extra card from Dark Confidant) you might not need much more support to get your Racks online other than a Chains or two to prevent the opponent from drawing extra cards. YMMV but I think it's worth trying out x1 or x2, as long as you have a couple Racks out it'll be a lot of pressure.
Hope some of this helps!
jethstriker on Need help to make the …
3 months ago
This deck is a pain to deal with if you're piloting a Xerox shell, haha. Some of my thoughts:
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I'm not sure of Ancient Tomb in this deck. Maybe a package of Lake of the Dead + Urborg, Tomb of Yawgmoth might serve you better.
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Since you only have Winds of Change as the red card in the mainboard, and you already have Lotus Petal, I think it's better to have a single or two Badlands than to play Mountains. You already have Chains, you can afford a Badlands.
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Maybe include more tutors to reliably find your prison pieces.
nuperokaso on
Brian Stacks' Anvil (E)
10 months ago
- Fill in the format. I suspect Vintage, since you are playing Demonic Tutor.
- What is the budget? If there is none, go with Badlands, Mox Ruby instead of 1 Simian Spirit Guide
- You are playing just 1 blue card, and it's not that much relevant - Windfall. Throw it away and you can then go two-color with much more stable and less painful mana-base. Remove 4 Aether Hub and 4 City of Brass. Play instead 1 Blood Crypt, 1 Raucous Theater, 1 Graven Cairns, 1 Sulfurous Springs, 4 Blackcleave Cliffs
- Memory Jar is an insane card in this strategy, since it causes your opponent to discard 7 cards while it gives you more cards to play. I would replace it for 1 Howling Mine. Jar may well be a reason to still play blue - for Tinker. In that case also replace a few swamps for Vault of Whispers.
ThassaUpYo@ssa on
Chasm and Depths Protection
1 year ago
Nice list, khuyler! A couple of suggestions that may be helpful:
You have no way to remove The One Ring should you ever need to when it accumulates too many burden counters. It may make sense to run Chaos Warp, Deglamer, and/or Demand Answers to give you an out if you're in a bind with The Precious, but if you don't have a pressing issue with The One Ring these cards are also very useful on their own.
With all of the landfall and ramp including Scapeshift it could be beneficial to add Valakut, the Molten Pinnacle as well as some additional mountains like Blood Crypt & Stomping Ground (maybe run proxies of Badlands & Taiga). This would allow you to deal a massive amount of damage when Valakut, the Molten Pinnacle and a bunch of additional mountains come into play from Scapeshift, plus Valakut would enable additional landfall damage triggers whenever more mountain(s) ETB while it's out.
Overgrown Tomb and Bayou would be solid additions, too. Have you considered running any of the fetchlands?
Ignoble Hierarch is a great mana dork for Jund.
Crucible of Worlds and Zuran Orb synergize well with Lord Windgrace.
Harrow costs the same and is slightly better than Roiling Regrowth imo since the lands wouldn't enter tapped, though you could run both.
Grends27 on What is Your Opinion of …
2 years ago
Grubbernaut that’s a fair point. I guess I look at proxies as a slippery slope - one guy proxies a Taiga, so I proxy a Badlands, then someone else proxies an Imperial Seal to upgrade their Diabolic Tutor and all the sudden our decks are filled with lined-notebook paper proxies instead actual cards.
Every group uses their own rules - the requirement of owning a proxy in my playgroup helps make sure that we’re still actually playing with cards instead of lined notebook paper.
Fluggleshmuggits on
Cube Eternal
2 years ago
Changelog 12/10/22
Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair
IN
- Cathar Commando
- Gideon, Ally of Zendikar
- Gideon Jura
- Parallax Wave
- Haughty Djinn
- Thirst for Discovery
- Hullbreaker Horror
- Baral, Chief of Compliance
- Liliana, the Last Hope
- Liliana, Waker of the Dead
- Cryptbreaker
- Rotting Regisaur
- Massacre Wurm
- Legion Warboss
- Guttersnipe
- Kiki-Jiki, Mirror Breaker
- Ilharg, the Raze-Boar
- Firebolt
- Tooth and Nail
- Biogenic Ooze
- Niv-Mizzet, Parun
- Sin Collector
- Nahiri, the Harbinger
- Grist, the Hunger Tide
- Escape to the Wilds
- Trostani Discordant
- Natural Order
- Celestial Colonnade
- Creeping Tar Pit
- Lavaclaw Reaches
- Raging Ravine
- Stirring Wildwood
- Shambling Vent
- Wandering Fumarole
- Hissing Quagmire
- Needle Spires
- Lumbering Falls
- Tundra
- Scrubland
- Plateau
- Savannah
- Underground Sea
- Volcanic Island
- Tropical Island
- Badlands
- Taiga
- Bayou
OUT
- Quirion Ranger
- Frost Titan
- Crystal Vein
- Cave of Temptation
- Talisman of Creativity
- Talisman of Curiosity
- Talisman of Conviction
- Talisman of Resilience
- Talisman of Hierarchy
- Strionic Resonator
- Sunken Hollow
- Cinder Glade
- Canopy Vista
- Prairie Stream
- Smoldering Marsh
- Irrigated Farmland
- Scattered Groves
- Canyon Slough
- Fetid Pools
- Sheltered Thicket
- Seal of Cleansing
- Battle Screech
- Eidolon of Rhetoric
- Spirit Link
- Shoreline Ranger
- Deep Analysis
- Attunement
- Rewind
- Fate Unraveler
- Visara the Dreadful
- Ultimate Price
- Ruinous Path
- Bloodsoaked Champion
- Scab-Clan Berserker
- Sin Prodder
- Slice and Dice
- Starstorm
- Firebrand Archer
- Vessel of Nascency
- Seal of Primordium
- Lifecrafter's Bestiary
- Abrupt Decay
- Appeal / Authority
- Wear / Tear
- Rhythm of the Wild
- Unburial Rites
- Enigma Drake
PirateCptAstera on
A.D.D.
3 years ago
zAzen7977 on
KAALIA'S CATACLYSM - Aggro/Stax cEDH [MH3 Update]
3 years ago
Hey Privian, thanks for commenting. You can definitely reduce the cost of the deck by swapping out the cards you listed. Here are my suggestions for replacements:
Plateau > Needleverge Pathway Flip
Scrubland > Brightclimb Pathway Flip
Badlands > Blightstep Pathway Flip
Ravages of War is identical to Armageddon, I just happen to have a copy of Ravages I picked up years ago.
You could also run Mox Opal, but in that case I would also run the Mirrodin artifact lands (ex:Vault of Whispers.)
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