Plateau

Plateau

Land — Mountain Plains

(: Gain or .)

Latest Decks as Commander

Plateau Discussion

DemonDragonJ on How Good are the New …

1 week ago

The new Innistrad block provided a new cycle of dual lands (Deathcap Glade, Deserted Beach, and so forth), which I appreciate, and I especially like how WotC printed a full cycle of ten dual lands, rather than half a cycle of five dual lands, as they too often do.

Naturally, I am wondering how those dual lands compare to other cycle of dual lands, so I wish to ask others about their opinions of those lands.

The best dual lands of all are obviously the original dual lands (Bayou, Tundra, Plateau, and so forth), but those are too expensive for all but the most hardcore of players, so I shall not mention them any further in this thread.

After the originals, the second-best dual lands are the shock lands (Hallowed Fountain, Sacred Foundry, Godless Shrine, and so forth), which are nearly as good as the originals, with only a very minor downside.

After that, however, it is difficult to say what the next-best cycle is; I say that the "battle lands" (Cinder Glade, Canopy Vista, and so forth), the "check lands" (Glacial Fortress, Sunpetal Grove, Isolated Chapel, and so forth), and the filter lands (Cascade Bluffs, Wooded Bastion, Sunken Ruins, and so forth) are all contenders for the title of third-best dual lands, so I am not certain where the new Innistrad lands rank in comparison to them.

What does everyone else say about this? How good are the new Innistrad dual lands?

zAzen7977 on KAALIA'S CATACLYSM - Aggro/Stax [cEDH Primer MH2]

3 months ago

Hey Privian, thanks for commenting. You can definitely reduce the cost of the deck by swapping out the cards you listed. Here are my suggestions for replacements:

Plateau > Needleverge Pathway  Flip

Scrubland > Brightclimb Pathway  Flip

Badlands > Blightstep Pathway  Flip

Mox Diamond > Fellwar Stone

Grim Monolith > Dark Ritual

Imperial Seal > Grim Tutor

Ravages of War > Armageddon

Ravages of War is identical to Armageddon, I just happen to have a copy of Ravages I picked up years ago.

You could also run Mox Opal, but in that case I would also run the Mirrodin artifact lands (ex:Vault of Whispers.)

rshistorysmuf on Proxies, yay or nay?

5 months ago

As someone has previously mentioned. Unless I can trade up, and up, and up, I would like to have a Mishra's Workshop around 2K but there are reprints in Vintage Masters and Master edition IV (haven't seen them), Candelabra of Tawnos - 900 reprinted Vintage masters (have not seen it), Underground Sea 400 reprint, Volcanic Island 400, Plateau 150, Gaea's Cradle around 500.

It's a shame but when you see IHYD playing such uber stuff, you wish why can't I play these in commander. Do we go and buy knock off versions?

meME12 on Defender's of the Boros Legion, Exile Cops!

1 year ago

it isn't a primer. (yet) some of the pricey things like Plateau are not in the deck yet.

RNR_Gaming on Slivers

1 year ago

My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy

duals I know eww reserved list but if you got em or can proxy em play em

Tundra, Plateau, Tropical Island, Volcanic Island, Bayou, Badlands, Scrubland, Savannah, Underground Sea, and Taiga

fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!

Flooded Strand, Polluted Delta, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Wooded Foothills, Bloodstained Mire, Windswept Heath, Marsh Flats and Arid Mesa

Utopia lands

Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge

I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)

shocks - you already got a few I'll recommend getting the rest

Blood Crypt, Temple Garden, Godless Shrine, Steam Vents and Sacred Foundry

Utility lands very overpriced cardboard but the power is definitely there

Mutavault, Urborg, Tomb of Yawgmoth and Gaea's Cradle

From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)

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