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Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal


Land — Mountain Plains

(: Gain or .)

Felipix on How Cheap Can I Get It

5 months ago

you have consider Plateau? I think it's a good one

ThassaUpYo@ssa on Expensive dinosaur stampede

11 months ago

Love the list, CrashBreakdown! Have you considered the fast lands (i.e., Copperline Gorge, Razorverge Thicket, and Battlefield Forge)? Also, I personally like the pain lands Karplusan Forest, Brushland, and Battlefield Forge especially since you have multiple ways of gaining life. I would also get proxies of the original dual lands Taiga, Savannah, and Plateau.

Triumph of the Hordes may be worth an add as well given how powerful the Dinosaur tribe is and would give you another wincon.

Mortlocke on DemonDragonJ

1 year ago

DemonDragonJ, Interesting I've found that in the online forums I do post this opinion it's always met with fairly the same response. But, stick with me here - maybe i'm crazy but please let me try and share my perspective.

Lets go back to the days of original Zendikar - the first time Wizards has packaged Reserved List product as a "prize" or "treasure" card. Sales go through the roof - and boxes on the secondary market go for hundreds - as of now, it's about $1,200USD. Wizards takes note - there is money left on the table here.

Now, lets fast forward to 2019 the year Throne of Eldrane drops and the year Wizards announced The Elimination of MSRP. This year is huge - the introduction of the $200 Collector's booster box, and when Wizards starts partnering up with big box companies like Wal Mart and Amazon. According to MTG Goldfish Collector's Throne boxes currently go for $357 USD. Wizards is effectively selling directly to consumers and now has justification for selling for higher prices without that pesky MSRP getting in the way.

Now, lets go to 2020 - the year of the infamous Double Masters, and more importantly Double Masters VIP edition. The introduction of the $100 USD booster pack. Currently going for $169 (giggity) USD again, according to MTG Goldfish. Now lets leap to 2022 - Double Masters 2022 currently going for $304. Finally lets go to today, we have Dominaria Remastered Collectors going for $285 USD and the upcoming Lord of the Rings going for $200 USD for non Collector and $500 USD for Collector. Additionally, Commander Masters will be going for $400USD at release.

It is painfully obvious here that Wizards wants the prices of their product to trend upward. We have seen that wizards has used "limited edition" cards as justification for raising prices to obscene heights. I infer that Wizards will absolutely use the promise of Reserved List product to sell us a box that will cost well beyond the price point of the average player. I don't care what RL cards are in that box - I don't want to see the day where I'm literally priced out of my hobby. I think that every person who is advocating for the RL to be dismantled isn't thinking about the consequences and only about blind want - Wizards is NOT your friend. They will release predatory products and at the end of the day those coveted cards will still be out of the reach of an average player. They will be treated like serialized cards. Do you honestly think that they will print a Plateau or a Black Lotus at common or uncommon?

The answer was spelled out for us during Magic: 30th - use Proxies. Wizards did it, why can't we? Removing Wizards from the equation will grant everyone's wants - people get access to the utility of the card at a reasonable price. Additionally, Wizards doesn't get a greedy justification to continue to raise prices for exciting new products. I understand people want to collect and covet - but at some point I think they need to be realistic and understand that Wizards is a business at the end of the day. Our voices and spending habits have consequences - and I absolutely do not want to face the consequences of a group of individuals who can't or absolutely refuse see the big picture.


Fluggleshmuggits on Cube Eternal

1 year ago

Changelog 12/10/22

Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair



amarthaler on EDH Vampiric Bloodlust (C17 Precon Upgrade)

1 year ago


In: Phyrexian TowerSkullclampScapegoatVisions of PhyrexiaRead the Bones

Out: Drana, the Last BloodchiefDamnable PactPlateauStinging StudyKindred Boon

Phyrexian Tower will pair well with Phyrexian Reclamation for recursion. Skullclamp and Read the Bones are amazing card draw and part of the pre-con's original 99. Visions of Phyrexia comes out 18 Nov and looks awesome.

DawnsRayofLight on Isshin, Two Heavens as One

2 years ago

DreadKhan makes valid points.

I prefer to run shocks, Core set, and filter lands (like Godless Shrine, Isolated Chapel and Fetid Heath respectively) as well as the flip lands (Brightclimb Pathway  Flip for example). I wish I could justify getting cards like Plateau

There are other ways of making a good land base as DreadKhan mentions. The recent Innistrad set Dual lands are pretty good and hopefully the commander lands will drop in price once Baldur's Gate hits. Shock lands aren't too pricey these days, save for a couple of them. They have been reprinted several times. The Strixhaven lands are also pretty good.

I have recently updated my Isshin list if it helps give you some ideas: Obi-Wan Can Blow Me. I went more midrange with it and it runs amazingly.

Epicurus on When did you start playing, …

2 years ago

My first deck was a blue/white weenie deck, with Flying Men, Savannah Lions and Counterspells. I quickly started running mono-white weenie, which is why to this day I get offended when people badmouth white. That first white weenie is actually still together 30 years later, it just gets updated every few years or so. And it still wins more often than not. Armageddon + Howling Mine + a crap load of creatures that only cost one mana = a lot more powerful than people want to give it credit for. More than half of the cards in that deck were pulled from packs of Revised (3rd Edition) that I bought back then; including the cards I listed above, as well as Swords to Plowshares.

I'm with Fuzzy003 on the power creep thing. However, just like I said in a previous comment about another topic, it's really always been that way. Back in the day, if you weren't playing black/blue draw/control or Suicide black, you weren't going to win any tournaments. The only real combo was Channel + Fireball , but a good lockdown control deck was nearly impossible to beat (besides the fact that Channel was one of the first non-ante cards ever banned, because it was too easy to win with it).

I did once own a turn 2 Guilty Conscience + Stuffy Doll deck. It won every game I played. As such, it was pretty boring. I never competed with it, because it was Vintage legal, and I didn't have Power 9 cards with which to make it a turn 1 deck. So I ended up selling it (which I've regretted ever since, because this was before Commander drove up the prices of the four Plateau in there from $75/each to well over $300/each, and the Wheel of Fortune in there that I had pulled from a pack jumped from $40 at the time to I-don't-wanna-know how much it is now).

The best I ever did at a competition was getting 3rd place out of 50 people back in ('95/'96?) with a budget Goblin tribal deck, that ran such beauties as Goblin Balloon Brigade and Keldon Warlord, hahaha. Of course, my Wheel of Fortune and Sol Ring were in that deck, as well as the Howling Mines, but remember, that's when WoF listed at a whopping $10. I believe that I even had a couple Juggernaut in there. And I beat some very competitive decks with all that jank. It was awesome.

I decided to post this story partly because the last couple of y'all made me nostalgic for the old days. Also, though, to say that:

  • a) it's kinda annoying to me, having been playing as long as I have, that everyone plays Commander now. I miss the old 60 card constructed formats. I have a lot of fond memories playing 8-player games in what was basically Legacy format (though you can call it "casual" or "kitchen table" if you like). Not to mention how much Commander format has inflated prices of individual cards.

  • b) I personally find infinite combos to be a nuisance, and wish that more people shied away from them in casual play. Honestly, it's more about variety and creativity than anything else. I'm tired of looking at the 31 flavors of Thassa's Oracle decks, for example. Like, someone will be like "Hey, check out my new (insert legendary creature here) deck." And I say "oh, I love that guy! What's the theme?" And they reply with something like "It's (insert creature type) tribal, with synergies built around (insert mechanic)... and it wins by going infinite with XYZ and casting Thassa's Oracle." And then, when I say "Oh, so it's a Thassa's Oracle deck," they get butthurt, because they think they're being creative in their construction of a deck that wins using exactly the same card as a million other people's decks. "But, but, MY Thassa's Oracle deck is different!"

I don't mean to be a downer or an old fogey, I just appreciate a bit more creativity than that. Always have. And since there's a finite number of ways to go infinite in any given color combination, and a finite number of wincons that flow from those infinite combos, decks that do so all look the same to me. Just a bunch of fetch, removal and draw surrounding a combo. 50% of the deck is setting up and executing the combo, and the other 50% is protection/denial/removal. So what percentage is leftover for theme?

Anyway, that's this old man's grumpy gripe about the state of the game these days. The old budget Goblin deck wouldn't stand a chance anymore. Although, I would put my White Weenie against any 60-card casual deck you'd want to try to throw at it ;)

But I don't want that rant about Commander or infinite combos to be the final takeaway from my post here. Fact is, I've ultimately enjoyed the journey. The ups and downs are as much a part of that journey as they are with anything else in life. Here I am, still playing a game that I learned before I had pubes. And still enjoying it. And I taught my kids to play it, and they love it too (though, maybe I should have gotten them into drugs instead, because it would probably be a cheaper hobby, hahaha). And I've been around the block long enough to know that nothing lasts forever, so I hope to keep on enjoying it until kids don't like it anymore and it ends up fading away.

Like I said in a previous comment, I was really excited about Neon Dynasty. I haven't seen anything from New Capenna yet that has me as excited, but time will tell. And The Brothers' War has me stoked. In other words, to hell with my complaints about the state of the game these days. Let's throw some damn cards! Turn 'em sideways! Play on!

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