Dawn Charm

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dawn Charm

Instant

Choose one —

  • Prevent all combat damage that would be dealt this turn.
  • Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and remove all damage from it.)
  • Counter target spell that targets you.

Coward_Token on How Are Red, Black, and …

1 month ago

Anyway, slightly more on topic: Maro has already said 'no', but I think it would be cool if white got Delay. Maybe for ?

Also, a chunk of white's old counterspells could just be reworked with defensive abilities; Vigilant Martyr, Dawn Charm, and Rebuff the Wicked could just give hexproof, while Equinox could give indestructible to all your lands.

legendofa on How Are Red, Black, and …

1 month ago

White's counterspells are taxing effects, requiring an additional mana payment, and delaying effects, returning spells to the controller's hand or library. The most recent example of this, and the only new one within the last ten years, is Mage's Attendant, and that creates a blue token (but doesn't need blue mana). The other Modern-legal options are Frontline Medic, Lapse of Certainty, and Time Spiral block's Mana Tithe, Rebuff the Wicked, and Dawn Charm. Generally, Time Spiral block shouldn't be considered as a precedent for anything, so that leaves three mono-white counterspells printed since the Modern era. This includes supplemental sets, Commander sets, and other specialty sets.

In my opinion, white counterspells should fall in the "very rare and inefficient" category, and other non-blue colors shouldn't get any counterspells. White is the only non-blue color with any Modern counterspells, with the Time Spiral-block exception of Dash Hopes, and is second behind blue in eternal formats. I think it's worth noting that green takes second place, behind blue, in countering triggered or activated abilities.

legendofa on Should Color Pie Breaks Be …

3 months ago

I don't think blue land destruction + mass damage or green flying on demand is going to be reprinted any time soon.

Mass banning shouldn't be the way to go. The distinction between almost off-color and actually off-color is very thin and fuzzy. Ambush Viper is a classic example. Every individual part of the card is solidly available in green, but together they become very similar to a mono-black card. Is this a ban-worthy break? Dawn Charm is a hard counterspell in white, but it's a natural extension of the self-protection that white excels at. Is this ban-worthy? Thinking about that, about half of Planar Chaos and Future Sight would be under consideration for banning. Is it worth it to ban big chunks of entire blocks in all formats?

Reprints are okay, in my opinion. Chaos Warp is a good but not great card in a vacuum. The only thing notable about it is that it can temporarily remove a single enchantment. I think the idea that new players will think these are standard and typical effects won't happen as much as these people are claiming. Either a more experienced player can say "Yeah, that's a weird effect and not something that normally happens," or the new player simply collects more cards and notices that, for example, black is much better at forcing discards than white.

If you can pull together a full red-green counterspell deck from reprints, I say go for it. It's going to be less efficient than other red-green decks and other counterspell decks, but if style points are more important than winning, that should be a valid option.

Of course, I don't encourage printing new breaks. But for cards that already exist, I don't see any realistic long-term harm in keeping them in circulation.

TijuanaBachelorParty on Biblically Accurate Angels

5 months ago

Thanks SufferFromEDHD. I have made some recent changes and have been enjoying playing the deck with the new additions.

Scroll Rack seems like a great include.

When it comes to counters, I tend to lean towards Dawn Charm, Lapse of Certainty, or Reprieve since they counter most mass removal spells. I have not played with Rebuff the Wicked, though the versatility is intriguing.

Great suggestions I will have to test these ones out.

IHATENAMES on Angelic Spiritual Soul Sisters

6 months ago

A few things.

1st off. I think a soul sisters deck and angel deck are not compatible. Soul sisters make and want as many lifegain triggers as possible. Maximizing cards like Voice of the Blessed . Angels i believe want to maintain x life above your starting life and gain in chunks of 5 for probably the best angel Resplendent Angel. These seem simular but that creates tough choices in deck design.

Book of Exalted Deeds with creature lands is a combo with Mutavault some decks just can't beat this.

I think you want the card draw off of Shelter but I personally think that card sux. You would likely be better with a green splash for just Collected Company or run a cheaper protection spell like Brave the Elements or a better card draw engine Welcoming Vampire perhaps.

Speaker of the Heavens is a suprise op card i have a angel deck on mtga for historic and it is a great agro card angels needed.

You are light in 1 key piece of any deck. Interaction.

March of Otherworldly Light is a favorite of mine.

Path to Exile could be decent

Dawn Charm niche counterspell/ protect a creature

Surge of Salvation protection vs opposing aggro

I'd suggest looking at another decks sideboard to help build a better one Check out decks like modern d&t or soul sister or angels and see what you want. But be sure to cover a few things.

Graveyard hate like Soul-Guide Lantern Something to fight control many different approachesCavern of Souls Thalia, Guardian of Thraben Artifact/enchantment hate Disenchant

And something for decks that you think you need more help with and expect to face. Perhaps a boardwipe for decks that go wide Doomskar or any other archetype/problem that needs fixing.

korsinbg on Scrying Sunrise

6 months ago

1/1/24 - Removed Dawn Charm and added Everybody Lives!

Icbrgr on Eriette of the Charmed Apple

6 months ago

Enlightened Tutor, Idyllic Tutor can be some nice tools here to search for a needed enchantment...

I also think Crawlspace and Silent Arbiter are solid extra layers of protection for unexpected removal of Eriette of the Charmed Apple...

For protecting Eriette of the Charmed Apple you can also consider Lightning Greaves/Swiftfoot Boots alongside Rebuff the Wicked/Apostle's Blessing/Dawn Charm.

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