Flameblast Dragon

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
2012 Core Set Rare
Archenemy Rare
Shards of Alara Rare

Combos Browse all

Flameblast Dragon

Creature — Dragon

Flying

Whenever Flameblast Dragon attacks, you may pay (X)(Red). If you do, Flameblast Dragon deals X damage to target creature or player.

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Flameblast Dragon Discussion

VesuvanDoppelbanger on Karrthus

2 weeks ago

Cryptic Gateway is another good way to push your big guys into play.

Flameblast Dragon is helpful for repeat removal.

MoGoose831 on Do you even fling, bro? - first EDH deck

3 weeks ago

Thanks for the recommendations Deathstroke2791 I really appreciate it. My creature list is a bit random because I built the deck with what I had on hand.

My group's meta is a lot of aggro so things like Flameblast Dragon and Living Inferno are huge help as they can be pretty versatile but I guess at the same time they are in the higher end of the cmc spectrum. Thunder-Thrash Elder is another one that's in here because of Entreat the Angels and once that goes so will the elder.

Combustible Gearhulk is awesome. I definitely need more card draw and this fits perfectly. Solemn Simulacrum is one of those edh staples I haven't gotten yet. This is my first commander deck so I'm still building my edh collection. I absolutely love Flameshadow Conjuring it's cheap and looks like it can be a game changer!

N4p4lm on Rakdos Rage

1 month ago

lithium142 Usually the people I play against always bounce back or exile my creatures before I can do something about it early game, so I put 5 6cmc creatures in the deck just incase the game lasts long which it usually does. it's fun to use Flameblast Dragon and swing for over 10 damage with a single creature

Abres_Tenelles on Build My Friend's $15 Mayael Deck

1 month ago

Hope they continue to enjoy Magic!

EDH can be a little intense at first, because so many different cards come at you all at once.

Hunter's Prowess, Garruk's Packleader, Soul of the Harvest and Elemental Bond are all good sources of drawing cards.

Flameblast Dragon, Ulvenwald Tracker can be useful for turning creatures into removal.

Kazuul, Tyrant of the Cliffs, Stalking Vengeance, Savage Ventmaw, Archetype of Endurance, and Rapacious One, all have either fun or useful abilities for the deck.

Overwhelming Stampede can be used as a nice finisher. Potentially Titanic Ultimatum too, if the deck can consistently cast it.

Happy gaming!

Daedalus19876 on Riku, the Clone Commander

2 months ago

Here are some cards that I might immediately cut:

Academy Elite, Aeon Chronicler, Bloodbraid Elf, Bogardan Hellkite, Breaker of Armies, Dragon Mage, Flameblast Dragon, Hamletback Goliath, Hermit of the Natterknolls  Flip, Horizon Chimera, Hypersonic Dragon, Inkwell Leviathan, Jin-Gitaxias, Core Augur, Keranos, God of Storms, Kruphix, God of Horizons, Lorescale Coatl, Magus of the Future, Melek, Izzet Paragon, Memnarch, Mindwrack Liege, Murkfiend Liege, Niv-Mizzet, the Firemind, Nylea, God of the Hunt, Psychosis Crawler, Purphoros, God of the Forge, Quicksilver Gargantuan, Rishkar, Peema Renegade, Scute Mob, Servant of the Conduit, Shipbreaker Kraken, Simic Sky Swallower, Somberwald Stag, Spellbreaker Behemoth, Spellheart Chimera, Surrak Dragonclaw, Talrand, Sky Summoner, Thassa, God of the Sea, Thromok the Insatiable, Tireless Tracker, Verdant Force, Vexing Shusher, Wall of Blossoms, Whisperwood Elemental, Wistful Selkie, Xenagos, God of Revels, Clan Defiance, Crater's Claws, Devastation Tide, Minds Aglow, Mizzix's Mastery, Reforge the Soul, Release the Gremlins, Seismic Stomp, Shamanic Revelation, Sylvan Scrying, Traverse the Ulvenwald, Unexpected Results, Urban Evolution, Volcanic Vision, Wheel of Fate, Arcane Denial, Clip Wings, Counterflux, Counterspell, Cyclonic Rift, Desertion, Disallow, Disdainful Stroke, Evacuation, Heroic Intervention, Insidious Will, Krosan Grip, Naturalize, Negate, Plasm Capture, Sulfurous Blast, Trap Essence, Turn Aside, Unsubstantiate, Visions of Beyond, Void Shatter, Voidslime, and TBH there are simply too many things to cut to list them all because my fingers are getting tired. I'd cut most of your planeswalkers, most of your non-ramp artifacts, and most of your enchantments.

My primary piece of advice here is that 1) You really should choose to prioritize abusing creatures OR spells, not both, because there are simply too few slots, and 2) you want your spells/creatures to do things in multiples. You don't need too much draw here because your mana is tied up doubling splashy spells, but you need a heck of a lot of mana ramp to keep up.

I don't mean to sound curt, sorry :( Hope this was at least a bit helpful! I agree with Lilbrudder that it's simply too many cards to reasonably cut down, and that you should take a little time and find a focus for the deck.

Austin_Smith_of_Cards on The Flying Killing Machine

3 months ago

Stormbreath Dragon absolutely destroys control players and decks with a lot of card draw, plus he's great against white.

Hellkite Charger allows all your dragons to attack twice in a single turn, and if you have thirteen mana on the board you can do this the turn you play it without warning.

Flameblast Dragon is an awesome mana sink that removes potential blockers and hits the face for extra.

Fiery Confluence is your toolbox spell that lets you do whatever you need to with it; wipe board, finish off opponents, or wreck problematic artifacts.

Ryusei, the Falling Star is a delayed boardwipe on a stick that opponents will think twice about killing.

Dragonmaster Outcast is a cheap way to gain massive value in the mid-to-lategame, constantly pumping out 5/5 dragons.

Warstorm Surge is extra removal and face damage upon one of your creatures entering the battlefield.

Fire Diamond is a cheap mana rock early on so you can accelerate into your costly dragons.

Tyrant of Valakut is a pretty awesome dragon that gets better if you've played something else in the turn.

Hoard-Smelter Dragon is another way to eliminate pesky artifacts.

Awesome deck overall!

Izu_Korasu on draguns innit

3 months ago

Mirrorwing Dragon deters an opponent from targeting it, increasing the removal aimed at your other creatures. (and sees non-existant standard play)

Thunderbreak Regent adds its target=bolt ability to every dragon you control, luring your opponents to target it rather then your bigger more costly dragons .. and the damage stacks up fast (especially in a deck that wants to attack) (and saw heavy standard play, and id suggest atleast 2)

decks (reguardless of budget) tend to be greatly improved by multiple copies of the same card (even legendarys) for consistency.

Hellkite Charger is best when you can combo it with cards like Savage Ventmaw or Nature's Will to attack more then once, and just like with Flameblast Dragon (probably the first dragon i played) its ability comes at the cost of playing more dragons.

Destructor Dragon is interesting, but also for its cost almost any dragon is better, it dying will usually just be Naturalize and otherwise is a basic dragon.... Steel Hellkite is a bit more useful as it can hit multiple things (including creatures) multiple times but requires mana investment.

Sepulchral Primordial is still an odd choice as it only grabs an opponents creature, and without much removal and mainly creatures with evasion, its rarely going to hit anything of value ... maybe play Bladewing the Risen so you can revive your dragons instead.

also with the normal (non-dragonlord) versions of slimugar, kolighan etc their ability stacks for each dragon that attacks so Kolaghan, the Storm's Fury has the potential to haste in an double or triple the power of all your creatures.

Spirits on I Protect My Kaalia

4 months ago

Hey nice build. +1. Fellow Kaalia of the Vast player Kaalia, the Purifier

Flameblast Dragon won't trigger off Kaalia of the Vast he would have to attack on his own.

Bubble Matrix may cause more problems than it's worth if an opponent pops out Spirit tokens or something that can block.

Rakdos Signet < Talisman of Indulgence

Lightning Greaves is the best and easist way to Protect your Kaalia of the Vast! To a lesser degree Swiftfoot Boots

I agree with GildarLordOfTheUndead Rune-Scarred Demon or Balefire Dragon or Hellkite Tyrant maybe should get in there. I see you've added quite a few of his recommendations.

No Sol Ring is this Duel Commander?

Demonic Tutor is great.

Lands should get an upgrade when you can, I know they can be RIDICULOUSLY expensive, but are very practical in a Mardu (3-color) build to get that consistency you'll want to see. Command Tower, Isolated Chapel, Clifftop Retreat, Battlefield Forge, Sulfurous Springs all pretty affordable. Sacred Foundry, Blood Crypt and Godless Shrine will give you some good interaction with those when you can get them.

Nice build, hope you enjoy Kaalia of the Vast as much as I do.

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