Gate to Phyrexia

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Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gate to Phyrexia


Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.

jarncards on hasteland

2 months ago

For global haste you can use Fires of Yavimaya, Concordant Crossroads, Mass Hysteria, and Urabrask the Hidden who will also conveniently turn off other people's haste. Anger and Barbarian Class also give haste after more effort.

Ant Queen, Artifact Mutation, Battle Hymn, Circle of Dreams Druid, Dragon Broodmother, Pest Infestation, Scute Swarm, Tempt with Vengeance, Sylvan Offering, Termagant Swarm are all useful if you can give haste to all of them.

Birds of Paradise is just the best mana dork.

You have green, so you might as well use the standard ramp package with Cultivate , Kodama's Reach, Explore , Farseek, , Rampant Growth, Three Visits and Nature's Lore. Probably ignore most mana rocks, because people are going to want to vandalblast you just because of the treasures.

Relentless Assault, Scourge of the Throne, Combat Celebrant, Hexplate Wallbreaker, World at War grant extra combats, with Hellkite Charger and Aggravated Assault potentially going infinite.

Vandalblast goes in every red deck. Even though youll have a ton of treasures i'd still run Brotherhood's End too

For draw spells consider Scroll Rack, Garruk's Uprising, Elemental Bond, Soul's Majesty, Furious Rise, Rishkar's Expertise, Beast Whisperer, Shamanic Revelation, Disciple of Bolas, Pact of the Serpent, Painful Truths, Harmonize, Sign in Blood, Night's Whisper, Read the Bones, Ambition's Cost, Ancient Craving, Damnable Pact, Commune with Lava, Lifeblood Hydra, or maybe Necropotence although the color restricion on necro is tough, treasures should take care of it.

Fable of the Mirror-Breaker  Flip, Ragavan, Nimble Pilferer , The Reaver Cleaver , Gadrak, the Crown-Scourge , Ancient Copper Dragon , Old Gnawbone Ziatora, the Incinerator for more treasure makers. Pyrohemia and Pestilence could be fun with the extra mana. Awaken the Woods is an amazing x spell too, but wont appreciate the two aforementioned cards.

If you're using magda the deck will benefit from dragons and expensive artifacts. throw in Imperial Recruiter and Worldly Tutor, Vampiric Tutor, and Demonic Tutor all go in your colors. so you can get her more consistently. Darksteel Forge and Gate to Phyrexia can be tutored into play with her for five treasure.

If you use dragons, you could add Dragonstorm, but you should carefully consider how many cheap spells you expect to be able to cast if you arent building specifically towards this card. Chatterstorm, Empty the Warrens, Yawgmoth's Will, Jeska's Will, Mana Geyser, and Manamorphose, Past in Flames are all good on their own and would add synergy.

If it ends up dragon tribal, cards like Crippling Fear , Kindred Dominance, Crux of Fate

Swashbuckler Extraordinaire is a very good payoff for using treasures if you dont use certain other nightmarish dragons like Atarka, World Render, Blast-Furnace Hellkite, Terror of Mount Velus, Thrakkus the Butcher

SufferFromEDHD on Athreos White Black Undying Evil

5 months ago

I told you on one of your other decks the way you utilize Null Brooch is how I also approach deck building. It really does fit anywhere! (except in mono blue decks)

How do you feel about Imp's Mischief and/or Rebuff the Wicked?

Martyr's Cause solid engine similar to Gate to Phyrexia.

Citanul Flute is that old school janky tech I love seeing being used to it's full potential.

I suggested Plague Spitter because it is the creature version of Noxious Field/Pestilence. After looking thru your creatures again I see a very clear theme that it does not fit into. Still a cool card that has synergy with the strategy and abuse potential alongside Athreos.

Excalibur478 on Yawgmoth, Thran Physician - Gate to Phyrexia v1.2

10 months ago

Love your deck, but it needs a Gate to Phyrexia to be named after. ;)

Pheardemons on With the Night King's power, Death has no meaning

10 months ago

FeloniousMonk Thank you for the nice words and upvote sir! One thing to be mindful is. because I don't have a lot of tutors, the deck can stall because the first couple will be to get Haakon. The problem with this is that I may not have any engines online or draw power. If you tutor for the latter, then the deck is slower because Haakon is not out. I could always add more tutor, but then it becomes the same game over and over.

I have been impressed that the deck can function fairly well without him. Sometimes I don't even try to cast him because I've controlled the board well enough. He becomes a late-game close out at that point. Like any deck, it can also stall completely but that is the nature of the game.

While if you build yours, I would recommend upping the land count by 2. I am trying to find a way to cut at least one card (since agadeem's awakening can be a land when needed) because that can be a struggle. Depending on your playgroup, I'd recommend finding a cut for Agent of Erebos, Gate to Phyrexia, and/or Tortured Existence. My playgroups have A LOT of graveyard recursion/play and artifacts are really a problem with this deck being mon-black and I have someone in my playgroup that consistently gets out God-Pharaoh's Statue and the card just hurts. Lastly, I have noticed that I sometimes truggle with discarding Haakon, so I'd recommend fitting Tortured Existence as another discard outlet, as well as graveyard recursion when needed.

Any other questions just let me know!

MLS91 on Crippling Fear

1 year ago


Cuts are as follows


Wasteland why: Im running Strip Mine and crucible in black still only means one land so I only need one instance of this interaction

K'rrik, Son of Ywagmoth why: better ways to "accelerate" that also aren't so lethal, also I have included better instances of smoothing the mana base in that this card in no longer relevant

Whip of Erebos why: slow, often removed, underwhelming

Gate to Phyrexia why: never saw use, took up space in hands to ofter or when on field saw little use

Culling the Weak why: see k'rrik

Hellish Rebuke why: underwhelming and generates little value


Jet Medallion why: Mana Acceleration

Moonsilver Key Why: Curve Smoothing

Innocent Blood Why: Efficient Removal

Myriad Landscape why: Curve Smoothing

Henrika Domnathi  Flip Why: great interaction with the deck as well as controls board well, offers an alternative to Wrankle or another instance of similar effects

Dying to Serve Why: token generator that works well with Opposition and other global discard effects

Future Thoughts:

I'm looking to cut the Op Agent and Maralen Combo, i'm considering the Geth's Grimoire + Words of Waste combo in place of it. still looking for some instances of mana smoothing in black Burnished Hart comes to mind. Any other suggestions are welcome.

MLS91 on Crippling Fear

1 year ago

Update: Tuning

Minus Massacre Wurm Plus K'rrik, Son of Yawgmoth

Why: smooths curve and allows for more explosive plays

Minus Sedgemoor Witch Plus Wandering Archaic  Flip

Why: ekes out some advantage, back side fills hands to target for more discard effects

Minus Tragic Slip Plus Baleful Mastery

Why: Accomplishes the same thing that im seeking from tragic slip and is more efficient for what it does

Minus Clattering Augur Plus Glasses of Urza

Why: glasses are tutor able by Urza's Saga allow to more efficiently and effectively target hands with removal, also great T1 play. (FIND OF THE DAYYYY!!!!)

Minus Viscera Seer Plus Gate to Phyrexia

Why: Artifacts like Mirage Mirror can be a problem for turgid in terms of interaction so having the ability at hand as well as replacing a sac outlet with a sac outlet is ok with me. Secondly being able to remove artifacts at will in black sounds nice

ShaDoWz_6677 on Glory to Old Phyrexia

2 years ago

You will also want the Weakstone and Mightstone since they were used as Urza's eyes. And a Worn Powerstone to represent the lore part of Gate to Phyrexia since a powerstone with the same charge as one in Phyrexia was used to keep the Gate open.

Phyrexian Portal is another card I'd look into.

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