The Immortal Sun

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

The Immortal Sun

Legendary Artifact

Players can't activate planeswalkers' loyalty abilities.

At the beginning of your draw step, draw an additional card.

Spells you cast cost less to cast.

Creatures you control get +1/+1.

DemonDragonJ on Patriotic Pride

1 day ago

I have replaced The Immortal Sun with Marshal's Anthem, which decreased this deck's average converted mana cost from 3.68 to 3.65, as I am very fond of that card, and I believe that this deck has a sufficient number of creatures to justify that card being in it; I almost chose Warleader's Call, but this deck does not have a sufficient focus on token generation to justify putting that card in it.

DemonDragonJ on Utopian Prosperity

4 days ago

I have replaced The Immortal Sun with Galadriel, Light of Valinor, which reduced the average converted mana cost of this deck from 3.68 to 3.66, because I feel that she is better for this deck, and each of her abilities is very similar to an ability of the sun, anyway. She definitely would be a better general than is Jenara, but I originally built this deck when EDH was a new format, so I would like to keep to my commitment of having a general from the Alara block for this deck.

DemonDragonJ on How Can I Put Ziatora, …

1 week ago

Caerwyn, I agree that Frenzied Tilling is not a particularly good card, so I shall not bother with it. Both of those creatures that you suggested are nice, but I still think that Zhur-Taa Druid better fits the theme of this deck.

I actually have made my decision regarding two of the three cards that I mentioned, in my first post, and I have made the replacements in my deck; I confess that I did replace two large and flashy creatures with two more large and flashy creatures, but I promise that I shall replace The Immortal Sun with a more utilitarian card.

DemonDragonJ on Fires of Purgatory

1 week ago

I have replaced The Immortal Sun with Caesar, Legion's Emperor, which reduced this deck's average converted mana cost from 3.81 to 3.77, because, as great as the sun was, Caesar has a better synergy with this deck's strategy.

DemonDragonJ on Nature's Bounty

1 week ago

I have replaced The Immortal Sun with Doubling Season, which reduced the average converted mana cost of this deck from 4.08 to 4.06, because, as great as the sun was, the season far better fits the theme of this deck.

DemonDragonJ on How Can I Put Ziatora, …

1 week ago

I wish to put Ziatora, the Incinerator into my Kresh the Bloodbraided EDH deck, but I am not certain what card I should remove to make room for her.

The most logical choice is Darigaaz, the Igniter, because he does not contribute to the main theme of the deck and simply has been outclassed, but I was also considering replacing Dread, due to its heavily monocolroed casting cost, or The Immortal Sun, since recent comments from other users have inspired me to rethink me decision to include that card in every EDH deck that I make.

What does everyone else say about this subject? Which card should I remove to put Ziatora, the Incinerator into this deck?

Niko9 on How Good is the Immortal …

1 week ago

I guess I look at The Immortal Sun as a more beefy Solemn Simulacrum It will probably generate more mana value, more card value, more damage value, and has the incidental ability to hose planeswalkers. But, immortal sun is also way more of a bang and bust. When you cast it turn 4 with ramp, it's amazing. Just making your 2 mana rocks break even is so good. But when you draw it turn 8, it's a bummer.

Maybe it just comes down to whether you consider 6 mana for value worth it, which I kinda do, but I get that it might not be the most efficient.

Side note maybe too, but I have seen someone play it in the side deck of a 60 card tron deck and would side it in against decks that used a lot of planeswalkers, and it was really great to stacks them out and then build advantage all in one card.

DemonDragonJ on Battle Hymn of the Seraphim

1 week ago

I have replaced The Immortal Sun with Aurelia, the Law Above, which reduced this deck's average converted mana cost from 3.90 to 3.88, because, as great as the sun was, Aurelia better fits the theme of this deck.

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