|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Mythic Rare|
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The Immortal Sun
Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost less to cast.
Creatures you control get +1/+1.
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|Want (56)||Leodude , bolke , Blinkme222 , Kaslay , Topher71 , MrPredator , Troxxor , Gypsyhatten , SamFury , KingCold999 , Loading_Error , epic-jargon , kovellen , Neonsign , Ace_Kavu , rakdos24 , Kleptozaniac , mlouden03 , RetrovirusX , marsp44 , chizy , diestoremoval , Red_Feathers , MercurialWit , BrownstoneCowboy , ishingun , Muglacious_NiceFaceToad , SAT586 , blaze333 , alexxq , drsergen , OdricAllyofZendikar , TappedOutTheScarabGod , cmaffett , Lord987 , gorsloth1 , Cannonball_Fun , pumahands , king0fclubs , KalebBro , gam3fr3ak111 , Transient29A , MindlessHappiness , Legendofriver , Terribleperson , Daddy1ong1egs13 , Clawsun73 , Gryffix , lachande , Ceramicbull , Hasukawa , maniac1198 , TheNumberZed , Tellur , maraxus1070 , link2213|
The Immortal Sun Discussion
1 week ago
Yes I've been playing this deck every chance I get! Basically every up-date I've done on this deck has been because after play testing it and realizing what I need to change or just new cards I have acquired. So right now I currently own all these cards expect some of the special lands. I just order them on tcgplayer. Mistveil Plains and Emeria, The Sky Ruin is a must for me, however I'm wondering if having to many special lands is going to be a bad thing.
heyzeus_ I see your point on Lumbering Battlement where it would just be better for me to drop an angel rather using it only for board wipe protections, so instead I replaced it with Steelshaper's Gift . I also swapped Angelheart Vial for Coercive Portal because it grants me two things which is the chance to draw or a board wipe which is what i'm after. None of my friends take extra turns so it makes sense to actually not have Ugin's Nexus in this deck because there are defiantly stronger cards that i have.
Honestly I'm having a hard time trying to figure out what else to add besides expensive cards such as Land Tax , Admonition Angel , Avacyn, Angel of Hope , Archangel of Thune , Stoneforge Mystic , Linvala, Keeper of Silence , Angel of Jubilation , The Immortal Sun , Baneslayer Angel , Crucible of Worlds , and maybe Angel of Grace . But in my eyes these are the big buys that 10 dollars or up which probably wont get in tell summer.
1 week ago
According to some, it was stated that Felidar Guardian can flicker herself; though I wanted to be sure myself; after reading the card's ability...
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner’s control.
"Another", being the key word. If Felidar Guardian is incapable of Bouncing herself over & over alongside a mass mill engine like Altar of the Brood , I'll be more than happy to remove the combo from there.
The next card I just wanted an opinion on is, sadly, not in that many Superfriends Decks AT ALL. & she's Top-Secret Tech for the Deck archetype as her Second Loyalty ability can be abused for, potentially, Infinite Loyalty Ability use. Yep. It's...
Her Second Loyalty Ability states, & I quote:
-1: Exile another target permanent you own, then return it to the battlefield under your control.
Can't believe there is a ruling about this as well:
Aminatou’s second ability can target any permanent you own, including those another player controls. (2018-07-13)
So why does so few use Aminatou in Superfriends? Just with her Second Loyalty Ability can she bounce Walkers you control w/o the risk that you can't use them again on the same turn.
Since I'll be making a Primer for Superfriends, I'm going to need a list of Anti-Walker Tech to defend such beings from. Obviously The Immortal Sun , AEther Snap are what I can think of. Does anyone know the rest? Don't worry, I'll get to the primer soon enough; although...
Commander / EDH*
11 COMMENTS | 173 VIEWS
As I stated, Animar, Soul of Elements isn't the biggest problem. W/ so many creatures w/ either resistance to having Sacced Permanents Sigarda, Host of Herons , High amounts of Toughness (Anything over, say, 4.), & stuff that is immune to all this deck has to offer. As a result, I wanted for the longest time what (Orzhov)'s biggest enemies really are; as I wanted to resise above deck, & not just make cuts. What would be this deck's biggest opposition as Orzhov Standards be? Now I feel like Orzing (OTL)... I'd like your opinions on these. If the ruling about Aminatou above is true; should it also work for Felidar Guardian ? & what's the biggest opponents against (ORZ)hov, & how to thwart each one? I hope this helps a bit even... Thank you. ^_^
1 week ago
I don't believe we'll see them 'lose their spark' as the The Immortal Sun was on Ixalan and there were still Planeswalkers with abilities, they were just trapped.
Their rarity and power levels remain to be seen, will they be the Mythics of the set? Have their own special slot? Or share Mythic/Rare spots based on power levels. Could be a mix of option 2 and 3... I imagine they will also want to print other cards at various rarities that say "Planeswalkers Matter" etc.
Edit: just to add... after all the "Gates matter" stuff I hope we see a Maze's End reprint... I'm sure it'll have some part to play in things.
1 week ago
Some fun cards to run are like Patriarch's Bidding , Corpse Dance , Mimic Vat , Urza's Incubator , and The Immortal Sun . Running some rituals in these types of decks doesn't hurt as well, either that or some haste enablers like Mass Hysteria , Fervor , or Hammer of Purphoros .
2 weeks ago
multimedia I cashed out a loooong time ago (around Worldwake), but I've been getting back in lately (courtesy of my two brothers) and kept a decent-ish chunk of my collection for casual play.
The expensive angels are From the Vault (cards are gorgeous btw, so glad I picked it up) so there's your answer :P
I'm definitely a budget player, but a few singles in the higher end (I considered cutting Jace for The Immortal Sun ) I should be able to manage (I'm not taking out a mortgage to pay for Fetchlands, but I'm willing to spend money)
Thank you for the advice, much appreciated. Feel free to add anything else any time it comes to mind.
2 weeks ago
Thanks for the reply! Tbh, I'm a bit unsure about The Immortal Sun in this deck. Ugin feels like the best card in the deck a lot of the time.
1 month ago
The Immortal Sun ? Not budget but strong tribal anthem. In exchange for Koth?
1 month ago
Non-Linear I wanted Aura Shards in the deck as opposed to Harmonic Sliver because I run 14 artifacts and enchantments in the deck and Harmonic Sliver would force me to blow up my utility artifacts and enchantments too, where as Aura Shards lets me only blow up my opponents. I see what you were saying about Heartstone but I prefer Training Grounds because it only costs one mana instead of three and it reduces the cost of every sliver's ability to one instead of two. I think Crypt Sliver vs Clot Sliver is more personal preference, I thought an early game Crypt Sliver might not be as effective because if you only have a few slivers out and they have summoning sickness than it wouldn't do much good. I think there's a good argument for Heart Sliver instead of Blur Sliver but I think Blur works better for the deck because if my oppoents have a sliver deck then Heart Sliver could help them, where as Blur Sliver only helps me.
In regards to adding more infinite combos, I try to stay away from them for the most part because I enjoy playing the game, not just winning the game. My original plans for the deck had Paradox Engine and Intruder Alarm in it but I just wasn't feeling it. I wanted to keep cards that I enjoyed playing and have never played before.
Some of the expensive cards I have in the deck are because they are helpful and provide value, such as The Immortal Sun and Volrath's Stronghold . Some of them are in the deck because I have never played them before and I think they could be good in the deck and fun to play, like Karn Liberated . I completely understand finding cheaper alternate cards but I want this to be my subjectively strongest EDH deck + one of my favs to play.
Thx for the feedback though, and I may consider building an infinite combo Sliver Overlord deck with some of the cards you mentioned.
The Immortal Sun occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
All decks: 0.14%