|Commander / EDH||Legal|
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|Battle for Zendikar||Mythic Rare|
Combos Browse all
Creature — Human Shaman
At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.
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|Have (10)||LegendDeer , DudeMan1031 , KillDatBUG , golgarigirl , DrLitebur , philktoken8998 , fireborne1986 , pskinn01 , rockleemyhero , SirFabius|
Dragonmaster Outcast Discussion
4 days ago
Hold on to your butts folks, for their are lot of revisions in this comment:
replaced Blightsoil Druid with Somberwald Sage;replaced Dragon Egg with Dragonmaster Outcast;replaced Hanweir Garrison with Dragonspeaker Shaman;replaced Hanweir Battlements with Gruul Turf;replaced Phyrexian Juggernaut with Kozilek, Butcher of Truth;replaced Polukranos, World Eater with Conduit of Ruin.
4 days ago
My anticipated win conditions for this deck are
1) Powerful creatures such as Scute Mob and Undergrowth Champion, which can potentially win by themselves but with either Temur Battle Rage and/or Mage Slayer should be sufficient2) Board control/ tokens with Avenger of Zendikar, Dragonmaster Outcast, Omnath, Locus of Rage and Rampaging Baloths
I do have a decent amount of ramp and can proc landfall several times. I also have removals but want to hear what can be improved.Suggestions?
1 week ago
Chandra's Ignition is also a looker because more times then not you will be running beefy Monsters, and if you are focusing on the attack side of things I find personal success with Aggravated Assault over Hellkite Charger.. Urza's Incubator has also been a baby of mine that really helps the big drops lol.
love the deck
1 week ago
Brion is a ton of fun and you can make a really good deck pretty cheaply. With the use of Thornbite Staff the exoskeleton could make short work of everyone. I've definitely been thinking about Insurrection mostly because with enough mana and again Thornbite Staff it would be absolutely hilarious!
Thank you so much for the recommendation of Dragonmaster Outcast!!! I've been looking for a way to bring down my avg cmc and he is perfect!
1 week ago
Haha! First time I've seen a Commander like this. Awesome! Anyways, i was just going to recommend a few cards and take my leave. Grafted Exoskeleton, to put on your commander for an extremely quick game. Insurrection, a bit pricey of a card, but you get to take everyone's guys. Great wincon. And maybe Dragonmaster Outcast to give you a sac-able guy in every turn by the time your commander comes out. Just random thoughts to mull over.
1 week ago
AiryNeon Thank you very much for your support :D
My initial idea was to not play Hanweir Battlements, even if I meld it to Hanweir Garrison it is easily removable from the battlefield for the actual Standard format. I think I could put 2 Thalia removing 2 Sigarda.Energy production it is not mandatory, Servant of the Conduit is useful just on the first moments of the game.Sylvan Advocate is a very good suggestion, like the Dragonmaster Outcast and Nissa, Voice of Zendikar.
Hope to hear news from you again!
1 week ago
I really like this deck idea. However, I have a few suggestions.
Don't run Hanweir Garrison without Hanweir Battlements. It just really doesn't work. And, with your current mana base, you can't afford to run Hanweir Battlements. Thalia, Heretic Cathar is an amazing card. I think that with your energy production, you could consider Aether Hub. Put Authority of the Consuls in the sideboard, and also think about Verdurous Gearhulk. Also, Fumigate is necessary. Sigarda, Heron's Grace is a great sideboard card. Also, think about Dragonmaster Outcast. Nissa, Voice of Zendikar is another amazing card. Sylvan Advocate is also great. Right now, I'm honestly just throwing cards out there. I'm a tad busy right now (I found a slight free moment to comment on a few decks during my busy day), so I can't make any real suggestions currently. If you want my help, please mention me right here. See ya!
2 weeks ago
RIG-RAG Yes, the expertise has a higher cmc than Radiant Flames but it has never been a problem when playing. I found it to be very good because I usually pair it with a Ruinous Path to kill a Planeswalker or a Pulse of Murasa to mitigate some life loss, both of which I could not do on the same turn due to mana restrictions. However, it can be a meta call, you can be facing faster decks than me, in that case Radiant Flames would be better.
In the meantime I made another change fearing Lost Legacy:
I won some matches against Control decks with his ultimate, and the recursion of Diabolic Tutor + Seasons Past. Plus, the Dragonmaster Outcast from the sideboard wrecks many decks when they take their removal out, being another wincon.
Another thing, I'm using a much cheaper manabase and not getting trouble with it at all, check it out:
I feel like the deck has so much lifegain that aggro and midrange have a hard time when the Zombies (more lifegain) join the party. Control and Marvel decks, for me, have been hard to deal with, specially with the good luck my oponents have topdecking either Negate or Aetherworks Marvel after I discard/destroy them. Nonetheless, this deck still has game for both of these decks!