|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Mythic Rare|
|Worldwake (WWK)||Mythic Rare|
Combos Browse all
Creature — Human Shaman
At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.
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Dragonmaster Outcast Discussion
5 days ago
Dragonmaster Outcast is fantastic. Sometimes I play it early just to see if they have removal since I can get it back with Den Protector or Greenwarden of Murasa . Woodland Wanderer might be sketchy include because of Converge but I figured an on-flavor (elemental) 4/4 for 4 with upside isn't half bad. And I've cast it with Unknown Shores and/or Shaman of Forgotten Ways a few times to get an extra counter or two.
1 week ago
Glad to hear youre enjoying it. With your dragon deck, Hellkite Charger and Savage Ventmaw are 2 dragons that will help out. Adding Bear Umbra and Nature's Will can attribute to those two dragons for an infinite combo. I didnt check, but running Dragon Tempest will give you haste and has a good secondary effect. Dragonmaster Outcast can drop more dragons to trigger the additional effect of Dragon tempest as well.
1 month ago
I notice you don't have many turn 1 plays, so I was thinking why not add in Dragonmaster Outcast.
1 month ago
Dragon Broodmother key word each upkeep so if you play a multiplayer game that is each opponents up keep as while
An artifact that can help a dragon deck Urza's Incubator
1 month ago
Hey welcome to EDH!
Lord Windgrace is a fun commander to start out with. There are a couple ways you can go in building him, but since you are just starting I would recommend to abuse the ability of playing as much lands as possible and use cards that can benefit from playing a lot of lands!
Here are some budget cards that should be under $5 to help you refine your deck a bit more!
Crop Rotation, Courser of Kruphix, Wayward Swordtooth, Regrowth, Sylvan Safekeeper, Underrealm Lich, Deathrite Shaman, Orcish Lumberjack, Genesis Wave, Bane of Progress, Dragonmaster Outcast, Realms Uncharted, Krosan Grip, Nature's Claim, Chaos Warp, Torment of Hailfire, Sylvan Scrying, and Retreat to Hagra.
Hope that helps!
2 months ago
Curse comes back in to help early game with a bit more ramp. The treasures are actually pretty useful. Dragonmaster Outcast doesn't do anything for the first 6 turns of the game and after that it's a pretty slow token producer. I think I have enough threats to copy that the Outcast isn't needed.
2 months ago
Token generators for protection from attacks:Talrand, Sky Summoner and Docent of Perfection Flip i would say are must haves, Metallurgic Summonings, Goblinslide, Young Pyromancer,Murmuring Mystic, Dragonmaster Outcast,are also good token makers.
Mana ramping for casting more: Seething Song, Mana Geyser, Brass's Bounty i think are must haves since they're all sorcery/instant so they can be effected by your commander to cast for less. Chandra, Torch of Defiance is a another good planeswalker to get mana and now you can have both planeswalkers out with the updated rules from August. You should add Vivid Creek to go with your vivid crag.
Other cards to lower casting costs: Primal Amulet Flip is a must since it lowers cost of ins/sorc and then it transforms when you want to get a land that can copy a spell. Arcane Melee, Seal of the Guildpact, Ruby Medallion,Sapphire Medallion,Jace's Sanctum are also nice.
Cards that damage opponents: Electrostatic Field and Sphinx-Bone Wand i think are must haves since they deal damage for every inst/sorc casted. Banefire, Devil's Play are great since they have the (x) in the cmc which is great for mizzix since it counts towards what you want (x) to be and you can always get an extra counter for mizzex.
Merchant Scroll is a decent tutor
Great staples: Charmbreaker Devils is a must have for the returning of inst/sorc alone. Crackling Drake can get huge power. Hypersonic Dragon casting sorcery at instant speed is great. Structural Collapse destroy a land and deal damage, and if copy it, who wouldn't want that, besides your enemies of coarse.
Wincons: Reiterate + Turnabout and Grand Architect + Pili-Pala are infinite mana combos, add Past in Flames or any damage cards with (x) in it and its deadly. Enter the Infinite is nice to get your combo's. Harness by Force is great to steal your opponents creatures then attack them with it, it also gets affected by mizzix so if you have enough counters itll cost 2 red mana and 1red mana for each extra creature.
Hope these suggestions help.