Hellkite Overlord

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shards of Alara (ALA) Mythic Rare
From the Vault: Dragons (DRB) Rare

Combos Browse all

Hellkite Overlord

Creature — Dragon

Flying, trample, haste

: Hellkite Overlord gets +1/+0 until end of turn.

: Regenerate Hellkite Overlord.

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Hellkite Overlord Discussion

GMD_1090 on Dracarys: The Ur-Dragon Commander

4 days ago

i might consider taking out Hellkite Overlord. although it is a powerful card, it does not have any synergy outside of itself.

VexenX on Who needs a Scion, when Ur-the Dragon?!

1 week ago

OUT

IN


Derpsofdoom: Sorry for the delayed response! I just got back from a trip. I really appreciate your feedback! Most of the changes I made were aided by your feedback, thank you for that! I have been mainly playing this list on Xmage because I has been hard to go to my LGS. I am looking forward to giving these changes a try!

superluke1, ephemeralAubade, SLP_500, irongills, somedumbjerk, and Macharius5622 let me know what you think about the changes!

I am hoping that Bloom Tender is reprinted, it is not worth $30 if you ask me.

DrkNinja on The Ur-Dragon Initiative

1 week ago

So... I just built this deck for my best friend, and I have a lot of knowledge if you are willing to listen.

The first thing I want to say, don't play The Ur-Dragon as your commander. I get why you did but less on your dragons isn't worth, having to pay 9 CMC for your commander. With Sion as your commander you get to play it turn 5, and put the Ur-Dragon on the table the next turn for , then you just reanimate it with Teneb, the Harvester or any reanimation tool.

Cards To Add Or Look At:

Cards to take out:

  • Ramos, Dragon Engine: When you play dragons you are under constant bombardment of Wraths because your creatures hit hard and do so much. Ramos will never make it to 5 +1/+1 counters which means he's just a flying body. He needs to be in a deck based around him or using +1/+1 counters.

  • Dragonlord's Servant: I get why it's in here, but again you can cheat dragons out with reanimation and this isn't good enough. Plus Heartless Summoning is harder to deal with because enchantment, and then it gives off so...

  • O-Kagachi, Vengeful Kami: the card is WAY too situational, it assumes that you are playing against a deck that wants to attack you and not by other means. My play group is Omnath, Daretti, Mizzix, and Superfriends none of which this card works to help defeat.

  • Dragon Tempest: So you already have Temur Ascendancy which is better than the haste on this card, and Warstorm Surge does more damage per dragon. Ultimately this card relies on you keeping a huge board state which just isn't a reality when you sit down at the table with this deck.

  • Herald’s Horn: Descendants' Path is just better.

If you want some good ideas for the deck just come look at the deck I built for my friend. Its super competitive and honestly has been a threat to our play group.


'Dance Dragon, Dance!'

Commander / EDH* DrkNinja

SCORE: 1 | 8 COMMENTS | 413 VIEWS | IN 3 FOLDERS


Derpsofdoom on Who needs a Scion, when Ur-the Dragon?!

2 weeks ago

Heyo VexenX. I might have to try Somberwald Sage then. I loved it back in my Prossh, Skyraider of Kher deck and it was an all star there. Somberwald might prove to be something here, but I still want to add Selvala, Heart of the Wilds to my deck over somberwald. However, another all star dork that I ended up using instead of somberwald, especially since I have all the fetch lands, is Deathrite Shaman. I notice that you don't have all the fetch lands in your deck and can understand for some due to price reasons, but with all ten, Deathrite Shaman is awesome. If your opponents also use fetch lands, then you can use deathrite to hit their lands as well so he generally always has a target. It can also get rid of annoying graveyard cards that you don't want to be dealing with. Like Meren of Clan Nel Toth recurring something very dangerous over and over again.

I might have to add a Taurean Mauler myself, though I don't like the fact that it looks like a bull but he is a changeling so still counts as a dragon. Will not doubt the fact that he is strong, especially as a two drop creature for this deck. Wasitora, Nekoru Queen is also awesome and I like her affect. Works very well against voltron decks so would recommend her. I would remove a few creatures for them and my suggestions would have to be Skithiryx, the Blight Dragon, Scion of the Ur-Dragon, and Hellkite Overlord. I haven't tested Hellkite Overlord yet, but I like the fact he is a beater so I would say of the three, I wouldn't remove him, but still on the back burner compared to other dragons. Knollspine Dragon might be one to consider due to his powerful draw affect, but could also be to much if one doesn't monitor the amount of damage done, or if you have no way to maximize your hand size.

I suggest Skithiryx because of what he is, an infect dragon that will be targeted and destroyed if left alone, plus it is infect damage. If you have no way to pump him and one shot the opponent with him, then I wouldn't use him. Scion of the Ur-Dragon is one that I feel is pretty lackluster in his father's deck due to how he plays. Yes it can get you a big dragon if you possess a recursion spell in your hand, but scion doesn't receive any of the creature discounts that you are running like Urza's Incubator and etc. Also scion does much better with the idea that you do combat tricks like dumping Nicol Bolas when nobody blocks him upon attacks. I just think that for 5 mana with a 4/4 flyer might provide something more useful, but the idea of making him into Atarka, World Render before attacking is appealing. I ended up cutting mine just because I think he doesn't do enough for his dad.

Another card you could cut, could possibly be Fist of Suns. I did end up cutting mine and think something like Sylvan Library or Mirari's Wake could be more useful. Yes Fist of Suns is good early game, but getting it late game, it just falls hard and is lackluster with all the creature discounts you get from your other artifacts and commander. I love Selvala, Heart of the Wilds because she is like another Ramos, Dragon Engine when The Ur-Dragon and her are on the field together.

I would say if you want to add Anguished Unmaking, then maybe remove Path to Exile. It won't ramp your opponents, and we really don't care if the opponents get life from Swords to Plowshares when our creatures can easily just wipe out whatever was gained and more. I also think most of our removal is going to target enchantments and artifacts more than it will target creatures as we generally will have the larger creature, plus can fly over them most of the time. However, if you want, something to replace either Swords to Plowshares or Path to Exile, Crib Swap is hilarious in this deck, especially since it gets discounted by our commander.

I am also iffy on Cultivate and Kodama's Reach due to lack of basics, but with not having all 10 fetches, I can see them being useful for the fixing. Could also add the Skyshroud Claim to replace them. Fellwar Stone or any of the signets are great two drops that could provide more fixing if needed. If you end up deciding to put in Prismatic Geoscope though, then leave in the Cultivate and Kodama's Reach for the basics.

I have typed a lot and give you something to read/think about. I apologize if it is a lot, want The Ur-Dragon to be more than just a fun deck. I want him to be fun and competitive, which is why this deck is going to be were all my expensive resources are going. I will also leave an updated version of my deck here if you want to have a look and see how they compare. If you have suggestions for it as well, I am all ears and would love to see what you have to say. Thanks gain and sorry for my long post. Have a great day!

Here is my deck. The Ur-Dragon Initiative

DrkNinja on The Ur-Dragon - There can be only one

2 weeks ago

So... I just built this deck for my best friend, and I have a lot of knowledge if you are willing to listen.

The first thing I want to say, don't play The Ur-Dragon as your commander. I get why you did but less on your dragons isn't worth, having to pay 9 CMC for your commander. With Sion as your commander you get to play it turn 5, and put the Ur-Dragon on the table the next turn for , then you just reanimate it with Teneb, the Harvester or any reanimation tool.

Cards to take out:

  • Boneyard Scourge: it's just not that good, I'd rather run Reanimate or Dread Return in its place to bring back a dragon that does something and isn't just a body.

  • Ramos, Dragon Engine: When you play dragons you are under constant bombardment of Wraths because your creatures hit hard and do so much. Ramos will never make it to 5 +1/+1 counters which means he's just a flying body. He needs to be in a deck based around him or using +1/+1 counters.

  • Territorial Hellkite: Its too RNG based it's not always gonna do what you want it to do; there are just better dragons to take this slot.

  • Dragon Tempest: So you already have Temur Ascendancy which is better than the haste on this card, and Warstorm Surge does more damage per dragon. Ultimately this card relies on you keeping a huge board state which just isn't a reality when you sit down at the table with this deck.

  • Consecrated Sphinx: The card is way too expensive and it doesn't get any cost reduction because you are playing a dragon deck. There are dragons that are just better to take it's place.

  • Dragonlord's Servant: I get why it's in here, but again you can cheat dragons out with reanimation and this isn't good enough.

  • O-Kagachi, Vengeful Kami: the card is WAY too situational, it assumes that you are playing against a deck that wants to attack you and not by other means. My play group is Omnath, Daretti, Mizzix, and Superfriends none of which this card works to help defeat.

  • Spellbound Dragon: this is only good if you discard dragons to reanimate them.

  • Sunscorch Regent: lets imagine you get this card to become a 20/20 before it gets back to your turn then, I can now Unsummon/Doomblade/Path to Exile/etc. and all it's hard work was for nothing. It's too big a target and takes too long to matter.

  • Fractured Identity: it helps the people you are eventually trying to kill too much to be competitive.

  • True Conviction: It's good but its too expensive when you could play akroma's memorial for the same CMC that doesn't require THREE white.

  • Moat: Dawg... I think you have somethings mixed up here... You are playing DRAGONS, you dare a mothafucker to swing into you! You need to feed your dragons man! Honestly you are the one on offense in this deck you shouldn't care about anyone attacking you; even if they are playing something as annoying as elves, Balefire Dragon just wipes the table with their boardstate. There's just a better card for this slot.

  • Mirror of the Forebears: Mirage Mirror is just better in all ways.

  • Herald’s Horn: Descendants' Path is just better.

Cards To Add Or Look At:

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