Mystic Gate

Mystic Gate

Land

: Gain .

, : Gain , , or .

Latest Decks as Commander

Mystic Gate Discussion

malacai on In the Spirit of Tribal Decks

3 months ago

Based on this list I would make the following chnages to Ranar.

Out -> In

Cosmos Charger -> Eldrazi Displacer

Drogskol Reaver -> Yorion, Sky Nomad

Drogskol Cavalry -> Thassa, Deep-Dwelling

Empyrean Eagle -> Felidar Guardian

Geist of Saint Traft -> Charming Prince

Radiant Purge -> Path to Exile

Misdirection -> Swords to Plowshares

Rally the Ranks -> Reality Shift

Ichor Wellspring -> Counterspell

Synthetic Destiny -> Dovin's Veto

Finalzesture on Whims of fate- Aminatou for Beginners

3 months ago

Thanks for the feedback Chasedrk1! If I was to use your advice; I'd use Approach of the Second Sun over Entreat the Dead since they both are good at ending drawn out games but Approach requires a lot less setup compared to Entreat the dead. Solitude also looks like a splendid choice but if people are on a budget, I'd Recommend Cavalier of Dawn Instead. It's a reusable Generous Gift over Swords to Plowshares so it hits more targets but it's a bit harder to cast. I'd reccomend adding a Mystic Gate over an Island if you chose to go the Cavalier route.

Kaya, Ghost Assassin can be replaced but I'd prefer replacing it with another card that can provide card advantage. For maximum compression; I would reccomend Jace, Wielder of Mysteries as it can draw more cards than Kaya, and be a more synergistic with cards like Oath of Teferi and Spark Double

If you want to min-max; I reccomend replacing Palace Jailer with Solitude and Court of Ambition with Phyrexian Arena and maybe find room for Smothering Tithe And/or Archaeomancer's Map that said, I think effects that "discard" from your opponents hand are either valued as too weak or too mean in commander. I for one like it as an "underdog effect" and I think discarding cards is fine if you get value in some other way like if you're running shrines or Kaya. Discarding cards can be just as effective as a counterspell if done right. Your opponents can't cast spells if they don't have any (with sufficient graveyard hate)

TriusMalarky on [Primer] Enchantress's Pillowfort: A Tuvasa Guide

5 months ago

Skycloud Expanse , Mystic Gate , a turn one green source and mana dorks are amazing in Tuvasa.

Playing the turn one Llanowar Elves into a turn two Tuvasa feels so good and is just so powerful. Even though they aren't enchantments, in my experience the dorks allowed me to draw that one extra card by having Tuvasa in play a turn earlier anyways.

Also, I like to use cards like Curiosity , Curious Obsession , Keen Sense , Sixth Sense , Snake Umbra and Ophidian Eye . Tack those onto Tuvasa to draw tons, or just slap it onto one of the mana dorks for some card draw.

Other dorks for your consideration: Elvish Mystic , Avacyn's Pilgrim , Fyndhorn Elves , and Birds of Paradise and Noble Hierarch if you have the budget.

Inforussle on Storm Commander

6 months ago

Consider Adding

Isochron Scepter : Infinite mana and infinite storm with Dramatic Reversal , however you don't have many 2CMC spells to support it otherwise

Mogg Maniac , Spitemare : More Stuffy Doll -like effects if you find you're needing redundancy

Silence or Grand Abolisher : Protection from the blue player during your storm turn

Desperate Ritual , Inner Fire , Pyretic Ritual , Seething Song : More mana-positive cards if you don't like the few you have already

Mystic Gate , Cascade Bluffs , Rugged Prairie , Skycloud Expanse : Its easy to fizzle the storm turn by having mana in the wrong colors; filters can help ease that

Remand : can act as either a last-ditch counterspell, or you can hold priority -> Grapeshot -> Remand -> pass priority -> Grapeshot to get more work out of your stormcount

Consider Removing

Brainstorm : You don't have much shuffle in this deck which can lead to not seeing new cards for 2 draws; you can leave this in if you're confident you can shuffle/scry the new top-cards away

Ignite Memories : 5CMC (imo) is a lot for the end of a storm-chain; your other payoffs may have smaller damage amounts, but are easier to weave into the storm turn

Brass's Bounty : Very expensive CMC card for storm; I can only see it paying off if you can cast it with copy which is a bit of an ask

Mind's Desire : Similar issue to Ignite Memories , having to keep free for the end of your storm-turn will really hinder you; it may be better to use that mana to add more to your count for a cheaper CMC payoff

Mortlocke on The Queen's Egg

9 months ago

Hey The_Munchkin, thanks for reaching out. I'm doing pretty good all things considered. My family and I recently moved to Germany and are still getting accustomed to all the changes. My opinion of the bondlands? They're amazing lands that are either on par with Shocklands, or maybe one slight tier behind them (think a "B" as compared to a "B-" in terms of grade or rank). What holds them back is that they're not typed, and there are definitely scenarios where they would always enter tapped. But despite these drawbacks they're amazing lands that I plan to own a playset of. Would I consider replacing the filterlands in the deck for bondlands? No. Let me explain, Most of the time when I play this deck it's 1v1. I have a friend who runs a cEDH Najeela, the Blade-Blossom, and we absolutely enjoy playing with power. Obviously the bondlands would be a significant step down for me if I were to replace them with the given context. However, in decks where i'm almost always going to be in multiplayer (typically online) I'm absolutely using bondlands. So really it all boils down to meta. If this deck were to start seeing more multiplayer then i'd definitely revisit the filterlands.

Hey Doombeard1984, always good to hear from you. I just decided to give one of the OG cEDH "power" cards a try - Carpet of Flowers. The deck I usually end up playing against is 5c, and regularly plays islands. Worst case scenario I can force my opponent to make suboptimal plays by tutoring for "non-islands" - if they can't help it. That's the theory anyway. What're your thoughts on the change? (also I swapped in Wooded Bastion in for Mystic Gate to balance out the mana, but that's not as significant of a change).

The_Munchkin on The Queen's Egg

9 months ago

Hey Mortlocke! I hope you're doing well.

I am curious on your opinion of the bond lands, especially now that the cycle was completed with Commander Legends. Would you consider replacing the filter lands you have such as Mystic Gate? I am inclined to think the bond lands are better since they give a color immediately and are almost always coming in untapped unless the game is down to only two people. What are your thoughts?

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