Land — Plains Swamp
(: Gain or .)
|Want (2)||zudna , bravopresidenyc1|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
3 weeks ago
Hey Privian, thanks for commenting. You can definitely reduce the cost of the deck by swapping out the cards you listed. Here are my suggestions for replacements:
Ravages of War is identical to Armageddon, I just happen to have a copy of Ravages I picked up years ago.
2 months ago
2 months ago
you're running 1 of the 7 fetches that will work in your deck. While the other 6 will only find either a swamp or a plains (like Bloodstained Mire ), replacing cards like Snowfield Sinkhole or Goldmire Bridge with these will allow you to straight up tutor Scrubland or Godless Shrine . After that, they have done their job. Also, with Crucible of Worlds you get extra bang for your buck with fetches.
As for Land Tax , I'm not saying to cut the basics, I'm recommending cutting some of the slower lands in the deck for the fetches.
3 months ago
darkseid4nk Fetch lands that can only grab 1 land type in your deck are still great because they provide versatility. If you have Arid Mesa but desperately need Black Mana you can fetch Godless Shrine or Scrubland . This also helps thin the deck, though that effect is marginal.
9 months ago
cfost827 You don't lose too much consistently without Scrubland. It shouldn't matter. I've tried Smothering Tithe a few times, and it's decent, but it's too slow for me personally. I'd include it with Revel in Riches if I wanted that package or if your meta is heavy blue/draw oriented. I also wouldn't skimp on Ophiomancer. I underestimated her at first, but if you play a few games of her, you'll see just how much value she pumps out with sac outlets. I play Blinkmoth Nexus because it's cheap sac fodder at best and a colorless land that can chump block at worst. However, the cool thing about aristocrats is that there's so much redundancy that any few cuts likely won't matter. You can customize the deck to your liking, especially since it's hard to say what's the absolute best. This isn't cEDH after all.
9 months ago
Awesome, thanks for the feedback ! I think another reason is that I'm not running Scrubland since I just don't want to spend the money for it currently. Maybe in the future! But I'll try replacing Aria Mesa to start with a plains.
Also, have you ever considered adding in Smothering Tithe? It's usually just an EDH staple and my buddy thought it can never hurt to add it (Unless you play tested it already of course). Blinkmoth Nexus or Ophiomancer were 2 cards that I was thinking of possibly replacing..but we shall see.
9 months ago
cfost827 I haven't had any problems like you mentioned so far. Remember that Knight of the White Orchid doesn't have to fetch a basic plains and can instead grab Godless Shrine or Scrubland. The odds of drawing multiples of the plains-only fetches and knight of the white orchid while already having their targets on the field or in hand are unlikely. However, I agree that this is an easily-preventable problem if you keep encountering it. I'd start by getting rid of Arid Mesa and replacing it with one plains. This will decrease the number of plains-only fetches to 3 total and increase the number of plains targets to 4 total, so you shouldn't realistically have any more problems. If you want to further change the mana base, it's the most flexible part of the deck. Personally, I value mana consistency in early turns, so I don't see myself changing anything immediately. If you find value in adding in more basics, and it works for you in testing, that's great!
1 year ago
My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy
duals I know eww reserved list but if you got em or can proxy em play em
fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!
Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge
I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)
shocks - you already got a few I'll recommend getting the rest
Utility lands very overpriced cardboard but the power is definitely there
From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)