Scrubland

Scrubland

Land — Plains Swamp

(: Gain or .)

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Legality

Format Legality
Leviathan Legal
Vintage Legal
Oldschool 93/94 Legal
Custom Legal
Legacy Legal
Limited Legal
Canadian Highlander Legal
Oathbreaker Legal
Commander / EDH Legal
Casual Legal
Duel Commander Legal
Highlander Legal
1v1 Commander Legal
2019-10-04 Legal
Unformat Legal
Tiny Leaders Legal

Scrubland occurrence in decks from the last year

Latest Decks as Commander

Scrubland Discussion

Masterful on Necronomicon | Teysa Karlov | Primer

1 month ago

cfost827 You don't lose too much consistently without Scrubland. It shouldn't matter. I've tried Smothering Tithe a few times, and it's decent, but it's too slow for me personally. I'd include it with Revel in Riches if I wanted that package or if your meta is heavy blue/draw oriented. I also wouldn't skimp on Ophiomancer. I underestimated her at first, but if you play a few games of her, you'll see just how much value she pumps out with sac outlets. I play Blinkmoth Nexus because it's cheap sac fodder at best and a colorless land that can chump block at worst. However, the cool thing about aristocrats is that there's so much redundancy that any few cuts likely won't matter. You can customize the deck to your liking, especially since it's hard to say what's the absolute best. This isn't cEDH after all.

cfost827 on Necronomicon | Teysa Karlov | Primer

1 month ago

Awesome, thanks for the feedback Masterful! I think another reason is that I'm not running Scrubland since I just don't want to spend the money for it currently. Maybe in the future! But I'll try replacing Aria Mesa to start with a plains.

Also, have you ever considered adding in Smothering Tithe? It's usually just an EDH staple and my buddy thought it can never hurt to add it (Unless you play tested it already of course). Blinkmoth Nexus or Ophiomancer were 2 cards that I was thinking of possibly replacing..but we shall see.

Masterful on Necronomicon | Teysa Karlov | Primer

1 month ago

cfost827 I haven't had any problems like you mentioned so far. Remember that Knight of the White Orchid doesn't have to fetch a basic plains and can instead grab Godless Shrine or Scrubland. The odds of drawing multiples of the plains-only fetches and knight of the white orchid while already having their targets on the field or in hand are unlikely. However, I agree that this is an easily-preventable problem if you keep encountering it. I'd start by getting rid of Arid Mesa and replacing it with one plains. This will decrease the number of plains-only fetches to 3 total and increase the number of plains targets to 4 total, so you shouldn't realistically have any more problems. If you want to further change the mana base, it's the most flexible part of the deck. Personally, I value mana consistency in early turns, so I don't see myself changing anything immediately. If you find value in adding in more basics, and it works for you in testing, that's great!

RNR_Gaming on Slivers

4 months ago

My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy

duals I know eww reserved list but if you got em or can proxy em play em

Tundra, Plateau, Tropical Island, Volcanic Island, Bayou, Badlands, Scrubland, Savannah, Underground Sea, and Taiga

fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!

Flooded Strand, Polluted Delta, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Wooded Foothills, Bloodstained Mire, Windswept Heath, Marsh Flats and Arid Mesa

Utopia lands

Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge

I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)

shocks - you already got a few I'll recommend getting the rest

Blood Crypt, Temple Garden, Godless Shrine, Steam Vents and Sacred Foundry

Utility lands very overpriced cardboard but the power is definitely there

Mutavault, Urborg, Tomb of Yawgmoth and Gaea's Cradle

From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)

Snoddy81 on Kess Consultation/Pact Combo cEDH [PRIMER]

5 months ago

MOINKS Just don’t currently have the money! Obviously in a perfect world I’d have all three. I sold off a Scrubland and a Plateau a year or so ago to buy my Mox Diamond. I’ve thought about selling off Modern Jund to fund it but we’ll see!

loricatuslupus on EDH - Reanimator: Kaalia of the Vast

7 months ago

Hello fellow Kaalia enthusiast! Inserts obligatory link to my own deck: Still Better than Dan Brown.... Right, with that out of the way...firstly, I notice that while you call this a reanimator deck and have plenty of ways to cheat things out of the graveyard, you're missing things to stack it with. Cards like Entomb and Buried Alive would let you sculpt your graveyard into the perfect stockpile of threats. If you didn't already have loads I would recommend another actual wrath over Terminus considering you have more ways to get creatures back out of the graveyard than your library, but with that being the case you might be better off with either more unconditional removal (Vindicate/Anguished Unmaking) or even Armageddon if you don't mind having no friends. Aurelia's Fury and Boros Charm are great modal spells too! Honestly can't recommend Reconnaissance highly enough but Dust Corona and Phyrexian Reclamation do work for me. As for creatures, I wouldn't bother with Bloodgift Demon (take Rune-Scarred Demon for loops with Reya and a sac outlet such as Razaketh, the Foulblooded); Bogardan Hellkite (you'll probably do more overall with Warstorm Surge or the new Terror of the Peaks); Indulgent Tormentor (your opponents won't ever hesitate to pay the cost and the body is underwhelming for a demon); Vampire Nighthawk (good card but this deck can do better, for similar cost a Magus of the Moat or Grand Abolisher can make you very hard to assail). I'd suggest considering Avacyn, Angel of Hope, Doom Whisperer and Rakdos, Lord of Riots as other strong picks for potential upgrades. Finally you've got a decent mana base, but I'm a little surprised to see no fetches/utility lands like Volrath's Stronghold considering you have actual legacy duals. How can you be running a Scrubland but be unable to upgrade your Forsaken Sanctuary to a Godless Shrine and still be playing with Temple of the False God? This last one is one of the worst lands out there considering it can easily be a dead draw and doesn't even give you colour - you're running plenty of basics so even an Evolving Wilds would be better in almost every case! Anyways hope that's given you some ideas.

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