|Commander / EDH||Legal|
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|Commander 2013 (C13)||Rare|
|Shards of Alara (ALA)||Rare|
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Where Ancients Tread
Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.
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|Have (12)||ironax , pskinn01 , sneferie , Psycheretic , , golgarigirl , rakdos24 , mziter501 , duff87 , Pelli , DrPopular , Antiat|
Where Ancients Tread Discussion
1 week ago
First things first...Sakura-Tribe Elder and Sol Ring. By using Omnath, Locus of Rage with expensive dragons you want early and inexpensive ramp. Shaman of Forgotten Ways is also a great ramp for creature-heavy decks. I understand this aspires to be a budget deck so Burgeoning finds home here and not Exploration too. Take out Relentless Hunter for Rubblehulk. Take out Harbinger of the Hunt for Savage Ventmaw.
Zendikar's Roil is a bit slow and ineffective here as you don't focus on small tokens rather than big fat tokens from Omnath and creatures. Where Ancients Tread also finds home here it has won me lots of games (I also play EDH with this Omnath). Take out Peregrination for Cultivate it's essential to have cheap ramp spells. You can scry a lot more with Lifecrafter's Bestiary.
Wild Slash and Draconic Roar are awful in EDH. Instead have Comet Storm and perhaps Starstorm or Mizzium Mortars...Ground Assault, Hull Breach, Decimate and Vandalblast are all excellent removals for Gruul EDH.
In the end some good cards are: Elemental Bond for card draw. Rite of the Raging Storm which triggers both Elemental Bond,Omnath, Locus of Rage AND Where Ancients Tread. You can take out Revel of the Fallen God for it...it's not such a good card. Spellbreaker Behemoth to mess with those blue players out there. Gruul Turf, Naya Panorama, Terramorphic Expanse as for lands. Grave Sifter or Creeping Renaissance for turning the game to your advantage. And perhaps Mistcutter Hydra for a kill out of nowhere.
2 weeks ago
1 month ago
Some creatures that you may want to look into include:
Avenger of Zendikar - An elemental that makes more tokens that get stronger? Yes, please. A great card after board wipes to start rebuilding.
Vigor Elemental staple that essentially makes most combat in your favor. Also if it would get put into the graveyard in any way, it gets shuffled back into your library.
Sylvan Safekeeper So this guy is a good protector of creatures you control, especially with Ramunap Excavator. Also, he can win you the game with a four card combo. With Omnath, Locus of Rage and either Where Ancients Tread or Warstorm Surge sacrifice a decent amount of lands to Sylvan Safekeeper, then use Splendid Reclamation to bring all the lands back, making that many elementals and blowing an opponent out of the water.
Some non-creature cards to check out:Splendid Reclamation outside of that combo, this card is good for picking up lands that for one reason or another ended up in your graveyard. It also really sticks it to the mill decks.
Greater Good essentially lets you dig 5 cards deep for answers for usual the cost of an elemental. An easy way to draw cards and do damage. Goes well with some of the already mentioned cards. Also, it has real-life flavor text. Rare for cards now
Shamanic Revelation Draw cards and gain life. nothing to hate here.
Chain Reaction Sometimes you are going to need a board wipe. This spell will be your best option, as usually its a high enough number of creatures on your side alone to burn out the boards creatures. Couple this with Vigor and your playgroup will start picking up their cards, yielding to your overwhelming force.
Boseiju, Who Shelters All VERY IMPORTANT LAND. This thing makes sure your haymaker instants and sorceries go unquestioned. Praetor's Counsel , Splendid Reclamation ,Chain Reaction ,Second Harvest ,Boundless Realms: Boseiju has your back.
1 month ago
All right, I have a couple concerns. Looks at my deck Yidris and his Sky Friends for more stuff.
1) one of the Kindred cycle?
2) literally no noncreature removal.
3) are the gods really necessary?
6) why not Ur as the commander, not his scion?
7) Niv-Mizzet, Dracogenius, Numot, the Devastator, O-Kagachi, Vengeful Kami (though he's pretty cool), Ojutai, Soul of Winter, maybe Orator of Ojutai, and Thundermaw Hellkite are all subpar creatures, at least in this deck (or in general, depending).
8) your deck is very surprising; you aren't very proactive (not very active, in fact) in the early game. Then turn 5-7 you're like surprise! I have the biggest shit on the board. That's one of the things I love most about your deck, and you can capitalize on that by getting haste enablers. Dragonlord Kolaghan is a good one, though it physically hurts me to see a creature's ability go totally unused.
1 month ago
Mmkay. I'm a guy who likes a bit of spite in my games, so land destruction sounded like fun.
Probably add Where Ancients Tread for redundancy. Anvil of Bogardan is awesome and also forces opponents to discard. Grimoire of the Dead is also just absurd if your opponents can't answer it. Jaya Ballard, Task Mage is DEADLY in a blue-heavy meta. Hoarding Dragon, though not very offensive, can search up caged sun. Stalking Vengeance, given time to sit, is immensely powerful removal. Hoard-Smelter Dragon is great artifact removal. Heartstone accumulates a LOT of value over time. Kiki-Jiki, Mirror Breaker is a free extra Feldon. Skullclamp is also a pile of value.
Also sorry about those that I didn't notice. I'm blind I guess.
1 month ago
I've considered most of these cards. I like Genesis Hydra, Brutalizer Exarch, Garruk's Packleader and Brutalizer Exarch. The others seem kinda vanilla or "win more". I also wanna steer clear of superfluous enchantments so I probably wouldn't run Warstorm Surge, Where Ancients Tread or Temur Ascendancy. Their effects can be achieved by creatures.
2 months ago
Neat. Focus more on the colorless mana? How about Rosheen Meanderer with Savageborn Hydra, Genesis Hydra, and Apocalypse Hydra. Anything with X in its cost. Also, Warstorm Surge and Where Ancients Tread. Most importantly, however, Temur Ascendancy and Garruk's Packleader and Elemental Bond.
2 months ago
@Hazyness Undiscovered Paradise can definitely be an option; however, we already have a card like that in Ghost Town. The reason I enjoy that over Undiscovered Paradise is it enables us to have the option to return it to our hand rather than being forced. This can be an issue if we find ourselves stuck on lands to accelerate.
@BrianATOlsen It is a possibility; however, how often is our hands going to be filled with cards to make the damage worth while. The opponent is already taking 3 per Elemental and I'd rather have ETB effects such as Where Ancients Tread