|Commander / EDH||Legal|
Printings View all
|Rivals of Ixalan (RIX)||Mythic Rare|
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Zacama, Primal Calamity
Legendary Creature — Dinosaur
Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
2R: Zacama Deals 3 Damage to target creature.
2G: Destroy target artifact or enchantment.
2W: You gain 3 life.
Commander Recommendations Start Commander Deck
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Zacama, Primal Calamity Discussion
1 day ago
Hi. Bolas Citadel is awsome. But I gotta say. The CMC of your deck I quite hugh. For example Zacama, Primal Calamity is 9 mana and that means 9 loss of Life. 37 lands is also quite high. Maybe it still works but I Think it would be better to replace some of the expensiv cards for cheeper mana cost.
2 weeks ago
2 weeks ago
The problem with planeswalkers such as the ones you mentioned is that I can only use their abilities once on the combo turn, and the closest one to being playable would be Kiora, Behemoth Beckoner because of its low CMC.
Growth Spiral is an interesting two-drop. The main reason that I didn't include it is that I don't think I would have 4 lands by turn 3 unless I use a tutor effect on the previous turn. My two-drops are already overloaded with Wishclaw Talisman , Shimmer of Possibility , and Sylvan Scrying , so I would probably chop a couple of those off to make room for Growth Spiral .
Shreds of Sanity had me for a second there, but then I saw that the only instants I play are Opt and Tale's End . Recurring Opt isn't much, and recurring Tale's End does absolutely nothing. Instead, I have been testing Mission Briefing which is like Shreds but surveils and costs one less mana.
Underworld Connections might not be a bad idea, but the problem is that my primary untap spells untap two lands, and I'm comboing with two Lotus Field s. I don't know if I would enchant a Lotus Field just to draw a card and maybe have that small chance of drawing an untap spell, or enchant a random extra land to untap with Finale when that happens, and in that case I would only draw 1 extra card for 1 life and technically 1 mana which is what Finale does anyway. Although not a bad idea, but I don't really think it's necessary for what the combo needs.
Zacama, Primal Calamity is cute, but the problem is that Lotus Field taps for one color, and Zacama requires three. Although not impossible, I would rather produce blue mana first to use untap spells then I would be left with tapping two Fields for two different It would be nice to test out some extra turn spells in the deck. Although I can't use Karn's Temporal Sundering because it's a "legendary sorcery" and I have no legendary things in the deck, I would probably resort to Nexus of Fate due to its repeatable use. Thanks for the input!
2 weeks ago
Kiora, Behemoth Beckoner feels like it might have an alternative place in a list which runs some kind of creatures (likely Zacama, Primal Calamity ). Nissa, Vital Force , Kiora, Master of the Depths , Ral Zarek and Nissa, Who Shakes the World face similar headaches.
Some taking turns pieces are interesting - Karn's Temporal Sundering lets you answer a Deafening Silence then go off. Shreds of Sanity is interesting recursion. Growth Spiral is instant speed ramp, which is nice when you are holding up countermagic.
There is an alternative path where you look to animate the land then untap creatures you control, but I'm not sure there are enough To Arms! effects in pioneer to make the vulnerability to creature disruption worth it.
3 weeks ago
Question - how many of you have EDH decks where you swap between different commanders based on the meta? I just came to the conclusion that for one of my decks, I definitely need to have two different commanders (that aren't partner commanders) because they're both awesome and represent everything I love about Dinosaurs.
Currently, i'm suggesting that tappedout give players the ability to tag an additional card as an "Alternate" commander - to better represent their builds and how they operate. I made a feature request thread (linked here) and want to see how many other players would be interested in such a feature. Please comment on the thread so that it'll gain traction - and hopefully the attention of one of the devs!
Additionally, which separate commanders do you have for your decks? I'll go first: For my Dinosaur tribal deck The Predator of Predators I normally go with Zacama, Primal Calamity . But for more casual fun metas I use Grimlock, Dinobot Leader Flip. Real story - I pulled out Grimlock at an LGS, and a little kid (around 12, I think) said "That a transformer? Huh, shame that they're so lame now". That hurt my soul - kids these days don't know nothin' about nothin.
1 month ago
Above is a list for Zacama, Primal Calamity . I feel like it could belong in high power as opposed to mid power.
1 month ago
I know you don't want black but the first thing I have to suggest is Mairsil, the Pretender he doesn't have any activated abilities himself but play him once and he becomes an AEtherling . Then just keep paying and he gets more and more abilities from more and more things. He doesn't really have too many of the normal staples either or at least not the way I've built. Sol ring of course and some other mana things but my Should I Pretend This Or That? is fairly unique.
There are some other commanders that include black that fit the activated ability thing really well but I'll restrain myself... Marath, Will of the Wild is crazy powerful. Zacama, Primal Calamity leads to some great shenanigans though he is a little slow to get there. Phelddagrif is all huggy but fits in with the no black activated abilities thing.
1 month ago
A Ruric Thar, the Unbowed build that punishes casting noncreature spells and has a mix of beefy creatures and creatures with killer activated abilities & etb triggers to replicate noncreature spells.
That’s what I got.
Zacama, Primal Calamity occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.02%
RGW (Naya): 1.79%