Alpha Authority

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Alpha Authority

Enchantment — Aura

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

GorramScoundrel on Uril, get your hands off me!

3 weeks ago

How’s about two of my favorite cheap auras, Alpha Authority and Canopy Cover?

Max_Hammer on

1 month ago

That's true, you do probably need some protection. Thankfully, green loves hexproof. Also, you're 100% right about Neverwinter but it's still not a terrible deal.

carpecanum on Louisiana Purchase

1 month ago

Terramorphic Expanse

How will you enable Erinis to attack without getting murdered by a 4/4? Or four 1/1's? Anara, Wolvid Familiar, Vigor, Alpha Authority, Regeneration, Broken Fall, Rogue's Passage and things like these might help. (I see the Saddle there, thats a good choice).

Unlife on Mighty Manotaur

2 months ago

Alpha Authority seems like it could be a good fit.

trippy_mcfly on Cumly Cube

5 months ago

Introducing Cumly Cube 1.1! 6 months ago, Cumly Cube was launched to resounding approval. However, in response to feedback from fans, several cards in the pool were deemed unplayable, uninteresting, or overpowered. For Cumly Cube's six month anniversary, I have chosen to update the card pool. Here are the changes, provided with brief justifications:

REMOVED:

  • Abomination: too weak in power level
  • Anger of the Gods: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Birthing Pod: synergizes poorly with the rest of the card pool
  • Black Dragon: too weak in power level
  • Black Lotus: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Bloodcurdling Scream: too weak in power level
  • Cavalier of Night: too on-theme for a black card
  • Cinderclasm: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Dack Fayden: too powerful
  • District Guide: synergizes poorly with the rest of the card pool
  • Dockside Extortionist: too strong in multiplayer games considering the dominance of the "treasure matters" archetype in this card pool
  • Dread Reaper: too weak in power level
  • Edric, Spymaster of Trest: too powerful
  • Eviscerator: too weak in power level
  • Grim Strider: too weak in power level
  • Hypnox: too weak in power level
  • Jungle Creeper: too weak in power level
  • Mind Bomb: too weak in power level
  • Mox Emerald: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Jet: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Pearl: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Ruby: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Sapphire: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Nicol Bolas, the Deceiver: too weak in power level
  • Nix: too weak in power level
  • Obelisk of Alara: too weak in power level
  • Patagia Golem: too weak in power level
  • Phantasmagorian: too weak in power level
  • Prismite: too weak in power level
  • Rootcoil Creeper: synergizes poorly with the rest of the card pool
  • Shattering Blow: too strong of an answer to the artifact archetype
  • Shatterskull Smashing  Flip: MDFCs are interesting cards, but it does not make sense to have only one in the card pool
  • Smelt: too strong of an answer to the artifact archetype
  • Smog Elemental: too weak in power level
  • Spirit of the Night: too weak in power level
  • Storm Spirit: too weak in power level
  • Tibalt's Trickery: introduces too much variance for an enjoyable experience
  • Unholy Strength: too weak in power level
  • Vampiric Link: too on-theme for a black card
  • Wooded Bastion: this was included on error instead of its Golgari counterpart

ADDED:

carpecanum on Golgari Lathril Upgraded

7 months ago

Rogue's Passage, Elvish Promenade, Might of the Masses, Alpha Authority

If you end up with a ton of elves but still need a boardwipe, The Great Aurora favors the player with the most permanents on the board

AscendedLandfalls on Lathril Mass-Acres

7 months ago

A few cards I would suggest: Heroic Intervention, Alpha Authority, Circle of Dreams Druid, Assassin's Trophy, Beast Within, Marwyn, the Nurturer, Baleful Mastery, Beast Whisperer

I have other suggestions but not sure about your budget.

AscendedLandfalls on PH's First Deck1

8 months ago

Considered adding Alpha Authority and Alpha Status. Neither cards are too expensive and are really good in the deck.

Mana dorks to add could be: Arbor Elf, Elves of Deep Shadow, Llanowar Elves, Fyndhorn Elves

A little pricier could be: Circle of Dreams Druid, Priest of Titania

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