Wooded Bastion

Wooded Bastion

Land

: Gain .

, : Gain , , or .

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Trade

Have (3) gildan_bladeborn , Azdranax , Forkbeard
Want (3) Slappywag , Altirian , DowlingxA

Printings View all

Set Rarity
Double Masters (2XM) Rare
Zendikar Expeditions (EXP) Mythic Rare
Shadowmoor (SHM) Rare

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Legality

Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Wooded Bastion Discussion

CaptainBanana42 on Yasharn, Boar of Elements

1 week ago

DemMeowsephs thanks for the suggestions :D

Cultivate/Kodama's Reach: I did not include them because I want to try cheaper Ramp like Into the North. And I propably don't need so many tutor cards for baisics because of the commander.

Farseek: I forgott about this card. I will include it.

Nature's Lore: would also be an excellent 2 drop ramp

Strip Mine: I just don't want to play them, i already play Ghost Quarter which is enough for my meta.

City of Brass/Mana Confluence: I think I don't need those cards because the deck has only two colors and the fixing should be good as well.

Windswept Heath/Prismatic Vista: would be nice, but I don't want to buy fetch lands right now.

Razorverge Thicket, Wooded Bastion, Horizon Canopy, Brushland: all good lands but I think they are not worth the money in this deck and I don't own them.

Burgeoning this card would be really good. If I get one i will include it.

multimedia on Kinder Surprise

1 week ago

Hey, interesting version of Atla, that's a lot of creatures.

Consider cutting a few of the least good creatures for more early game ramp?

Could also replace a few other big creatures for some enablers.

Nature's Lore and Farseek are land ramp spell upgrades for Explosive Vegetation and Cultivate because you have Savannah/Taiga/Garden/Ground and Farseek can get Plateau/Foundry. These two drop land ramp spells can be quicker ramp and they ramp with a dual land.


I don't think I've ever seen a manabase with Savannah/Taiga/Plateau, but also Guildgates... You could improve the manabase a lot. Some changes to consider:

Good luck with your deck.

DemMeowsephs on What Pink Floyd and Dale Earnhardt have in common

4 weeks ago

G'day mate! Your mana base is indeed good, but I have a couple of suggestions you may find to your liking! Lets start off looking at your lands. I notice you have the shock lands, and true duals, which are pretty much some of the best so nice job there, as well as the check lands. There are a couple I would recommend however, that can be extremely helpful.

Fetch lands! Verdant Catacombs, Windswept Heath, Marsh Flats. These guys can search for the shock lands like Overgrown Tomb, giving you pretty much whatever color you need at the given moment which is super useful.

Filter lands! Take one color and poof it gives you a different color in a couple of combinations!Twilight Mire, Wooded Bastion, Fetid Heath.

Horizon lands and pain lands! These are some of my favorite, since they aren't conditional, like the check lands: which only can give you mana and come in untapped if you meet the requirement. These guys you can always rely on for mana, even at the cost. Nurturing Peatland, Horizon Canopy, Silent Clearing, Llanowar Wastes, Brushland, Caves of Koilos.

Fast lands! Those first few turns it can be nice to have untapped lands, right? Maybe use these! Blooming Marsh, Razorverge Thicket, Concealed Courtyard!

There is also a long list of multi lands that function very well- even better than some of the ones I just mentioned! Here are some of them you might like

I also recommend some more ramp cards, like Birds of Paradise, Exploration, Sylvan Caryatid, Burgeoning, Arcane Signet, Emerald Medallion, Jet Medallion, Pearl Medallion, Lotus Petal, Nature's Lore, Three Visits, Bloom Tender (adds three mana with your commander out) and many more!

In the end if any of this helps be sure to check out some of my decks, like Double Trouble EDH and A Deal With the Devil EDH, which I recently updated both of which with CSS and huge descriptions! Anyways though, hope this helps, good luck on your deck, and have a great day! Happy tapping!

multimedia on Counters - Atraxa

1 month ago

Hey, Evolutionary Escalation is an underrated card for counter strategies. Escalation goes well Atraxa's vigilance. With Escalation she will rarely not be the biggest creature on the battlefield attacking and defending. Sage of Hours is a powerful creature with counter strategies and with Escalation as well as Forgotten Ancient and The Ozolith. Sage combos with Ezuri, Claw of Progress with five experience counters for infinite turns.

I think you can afford to cut some basic Forests and Islands for dual lands that can ETB untapped: Command Tower, City of Brass, Llanowar Wastes, Yavimaya Coast, Brushland, Twilight Mire, Flooded Grove, Wooded Bastion. Nature's Lore, Wood Elves and Farseek are upgrades for Cultivate since you have Triome and Shock lands.

Good luck with your deck.

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