
Wooded Bastion
Land
: Gain .
, : Gain , , or .
Trade
Have (2) | Azdranax , gildan_bladeborn |
Want (1) | samthejester |
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Wooded Bastion occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Wooded Bastion Discussion
Mortlocke on
The Queen's Egg
2 months ago
Hey The_Munchkin, thanks for reaching out. I'm doing pretty good all things considered. My family and I recently moved to Germany and are still getting accustomed to all the changes. My opinion of the bondlands? They're amazing lands that are either on par with Shocklands, or maybe one slight tier behind them (think a "B" as compared to a "B-" in terms of grade or rank). What holds them back is that they're not typed, and there are definitely scenarios where they would always enter tapped. But despite these drawbacks they're amazing lands that I plan to own a playset of. Would I consider replacing the filterlands in the deck for bondlands? No. Let me explain, Most of the time when I play this deck it's 1v1. I have a friend who runs a cEDH Najeela, the Blade-Blossom, and we absolutely enjoy playing with power. Obviously the bondlands would be a significant step down for me if I were to replace them with the given context. However, in decks where i'm almost always going to be in multiplayer (typically online) I'm absolutely using bondlands. So really it all boils down to meta. If this deck were to start seeing more multiplayer then i'd definitely revisit the filterlands.
Hey Doombeard1984, always good to hear from you. I just decided to give one of the OG cEDH "power" cards a try - Carpet of Flowers. The deck I usually end up playing against is 5c, and regularly plays islands. Worst case scenario I can force my opponent to make suboptimal plays by tutoring for "non-islands" - if they can't help it. That's the theory anyway. What're your thoughts on the change? (also I swapped in Wooded Bastion in for Mystic Gate to balance out the mana, but that's not as significant of a change).
DemMeowsephs on
Omnath, Locus of Tokens
6 months ago
When playing four or more colors, it's always handy to have some more lands that can give you any color! City of Brass, Mana Confluence, Tarnished Citadel, MAYBE a Gemstone Mine or Gemstone Caverns could work! You also really should include shock lands. The fetch lands say search for a x or a y, but they do NOT say basic. Thus, if you had a Wooded Foothills you could search for a Breeding Pool, etc, giving you two color choices. Thus, it might be nice to add more fetches, even if they aren't in your exact colors! Why? Well, there's two reasons. 1, a Bloodstained Mire can still give you virtually any color you need if you include the shock lands, as it could search for a Stomping Ground, Sacred Foundry, or Steam Vents. These also will give you TWO landfall triggers, because the fetch land enters and then the shock land! Thus, adding some more fetches might prove to be very useful! Maybe fabled passage too, because it will also give you two triggers. Also, if you are going to include pain lands (like Shivan Reef) and filter lands (like Wooded Bastion), I would consider putting the rest that are in your colors in the deck as well. Also, you may want to consider cards that can get you extra triggers for landfall like Burgeoning, Azusa, Lost but Seeking, and Oracle of Mul Daya! And before I forget, Ramunap Excavator is like a second Crucible of Worlds, and lets you use a fetch land infinitely, meaning two landfall triggers per turn without needing any more lands: just one fetch and itself.
In the end, I mainly think you should add other fetches that are not in your colors, adding shock lands because they are good and can be searched for with the fetches, adding multicolor lands like City of Brass, and possibly adding the rest of the filter lands and pain lands! This may have been a bit confusing, sorry I'm in a rush, but either way hope it helps and have a great day!
DemMeowsephs on
Stray Cat Strut
6 months ago
Now about your mana-base! I would eventually consider adding some of the following lands/ramp cards!
- Windswept Heath
- Temple Garden
- Razorverge Thicket
- Wooded Bastion
- Sunpetal Grove
- Fortified Village
- Canopy Vista
- Brushland
- Horizon Canopy
- Bountiful Promenade
- Sungrass Prairie
- MAYBE City of Brass and Mana Confluence
- Ancient Tomb
- Prismatic Vista
- Strip Mine
- Exotic Orchard
- Reflecting Pool
- Nature's Lore
- Farseek
- Exploration
- Burgeoning
- Selesnya Signet
- Kodama's Reach
- Birds of Paradise
- Sylvan Caryatid
- Emerald Medallion/Pearl Medallion
- Lotus Petal
DemMeowsephs on
Flying Tanks
7 months ago
Windswept Heath, Razorverge Thicket, Wooded Bastion, Fortified Village, Brushland, Horizon Canopy, Bountiful Promenade, Sungrass Prairie, and Ancient Tomb would all make fine additions.
CaptainBanana42 on
Yasharn, Boar of Elements
7 months ago
DemMeowsephs thanks for the suggestions :D
Cultivate/Kodama's Reach: I did not include them because I want to try cheaper Ramp like Into the North. And I propably don't need so many tutor cards for baisics because of the commander.
Farseek: I forgott about this card. I will include it.
Nature's Lore: would also be an excellent 2 drop ramp
Strip Mine: I just don't want to play them, i already play Ghost Quarter which is enough for my meta.
City of Brass/Mana Confluence: I think I don't need those cards because the deck has only two colors and the fixing should be good as well.
Windswept Heath/Prismatic Vista: would be nice, but I don't want to buy fetch lands right now.
Razorverge Thicket, Wooded Bastion, Horizon Canopy, Brushland: all good lands but I think they are not worth the money in this deck and I don't own them.
Burgeoning this card would be really good. If I get one i will include it.
DemMeowsephs on
Yasharn, Boar of Elements
7 months ago
Hey there! Maybe consider some of the following:
- Razorverge Thicket
- Windswept Heath (Could be nice because two landfall triggers?) (Can tutor for Temple Garden)
- Wooded Bastion
- Brushland
- Horizon Canopy
- Prismatic Vista
- Mana Confluence
- City of Brass
- Nature's Lore/Three Visits
- Cultivate/Kodama's Reach
- Farseek (Can tutor for Temple Garden)
Ares666 on
Elves & Angels
7 months ago
Canopy Vista, Sunpetal Grove, Scattered Groves, Temple of Plenty, Brushland, Wooded Bastion, Idyllic Grange, Bonders' Enclave are good lands
multimedia on
Kinder Surprise
7 months ago
Hey, interesting version of Atla, that's a lot of creatures.
Consider cutting a few of the least good creatures for more early game ramp?
- Arcane Signet, Fellwar Stone, Wild Growth could replace Gruul Ragebeast, Thromok the Insatiable, Autochthon Wurm
Could also replace a few other big creatures for some enablers.
- Mirror Entity, Imperial Recruiter, Samut, Voice of Dissent could replace God-Eternal Rhonas, Archetype of Endurance, Impervious Greatwurm.
Nature's Lore and Farseek are land ramp spell upgrades for Explosive Vegetation and Cultivate because you have Savannah/Taiga/Garden/Ground and Farseek can get Plateau/Foundry. These two drop land ramp spells can be quicker ramp and they ramp with a dual land.
I don't think I've ever seen a manabase with Savannah/Taiga/Plateau, but also Guildgates... You could improve the manabase a lot. Some changes to consider:
- City of Brass and Exotic Orchard could replace Arctic Flats and Highland Weald.
- Fire-Lit Thicket, Rugged Prairie, Wooded Bastion could replace the three Guildgates.
- Brushland, Battlefield Forge, Karplusan Forest could replace Blossoming Sands, Graypelt Refuge, Shivan Oasis.
- Windswept Heath, Wooded Foothills could replace Game Trail and Fortified Village.
Good luck with your deck.