Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
2 weeks ago
when it comes to infinite combos, its easiest to compare to simpler ones that fall under 2 categories - controlled and uncontrolled
controlled - Gilded Lotus, Captain of the Mists, and Illusionist's Bracers create a controlled infinite mana combo. so long as i choose to make it happen, it does. while there are lots more like this, it doesn't change the circumstance
uncontrolled - Life and Limb, Sporemound create an uncontrolled combo due to modify and ability. because LaL is turning forests and saprolings into a unified type, and Sporemound triggers due to a land coming in to play, it is a continuous unbreakable loop. in terms of this, when it comes to competitive play, you have to define a limit (ie "i make ten million tokens"); however, you must be able to prove the existence of said limit, or be disqualified. i had this clarified by a local game store whom the owner regularly attends tournaments. when it comes to uncontrolled combos, you want to try to add in an element that allows a slight amount of control through continuous checks - in this case, i used Pandemonium. as each creature came in, it dealt damage to the opponent, and a life check would have to happen
hope this helps
4 months ago
@FiveMagicsMaster; A decade or so ago there were competitive decks that got nicknamed "Pebbles". Fruity Pebbles, Cocoa Pebbles, etc.
They used the following combination of cards or similar to beat people's life totals down with infinite "pings" of damage: Shield Sphere + Goblin Bombardment + Enduring Renewal . Any 0 cost creature would work. You sac the creature to trigger the damage, the renewal got it back to your hand, play the creature for free since 0 cost then keep doing it until they died. The difference in the deck names usually meant what cards were used to assemble the combo. Like Cocoa Pebbles used Necropotence to get to the combo pieces.
So naming combo decks, especially decks taking advantage of 0 cost creatures or 0 cost artifacts to win games started getting named after cereals. "Cheerios" decks use 0 cost artifacts to keep burning through their library and burning their opponent.
Pandemonium & Warstorm Surge are different from those being a non-sacrifice type of Fling . Like said, those don't have a theme. Just burn. A card like Burning Anger that taps to do damage might be considered a "Pinger" theme card like Prodigal Sorcerer but because its not 1 point at a time it may not be.
5 months ago
also an unrelated hub, is there something for static, indirect damage; Pandemonium , Impact Tremors , Warstorm Surge , Mage Slayer , Burning Anger ect.? I call it 'firework' damage and build a lot of decks around this but didn't know if it's already hubbed/nicknamed
8 months ago
I would be tempted to play Norin the Wary, you have Pandemonium and Confusion in the Ranks so they would trigger every turn. Also Genesis Chamber for all of the triggers whenever a creature comes into play
1 year ago
1 year ago
1 year ago
1 year ago
Though I do like the idea of risking it for the brisquet as some might say...it’s all for fun anyway right?