Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Premodern Legal
Vintage Legal



Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.

Squee_Spirit_Guide on Dread Thoughts Lead to Dreadnoughts

4 months ago

This is great! Who hasn't always wanted a 12/12 trampler for ? I remember trying to use Pandemonium to make the dreadnought useful back before Stifle was a thing.

Fuzzy003 on The Blood War of Baldur's …

5 months ago

Yeah. Warstorm Surge or Pandemonium would be like "I have 3 10/10's.... waddaya mean ya'll dead already?"

mattzim666 on Maelstrom Wanderer Chaos Reigns Supreme!

7 months ago

I think you should cut: Brutalizer Exarch, Conduit of Ruin, Frost Titan, Giant Adephage, Myr Battlesphere, Oblivion Sower, Pelakka Wurm, Phyrexian Ingester, Rashmi, Eternities Crafter, Rattleclaw Mystic, Sagu Mauler, Simic Sky Swallower, Sphinx Ambassador, Stalking Vengeance, Tornado Elemental, Plasm Capture, Pandemonium, Sunken Hope, Tezzeret the Seeker, Chromatic Lantern, Darksteel Ingot, Disaster Radius, Explosive Vegetation, Heat Shimmer, Rude Awakening, and Spelltwine. As for lands, I do think you should replace: Izzet Boilerworks, Spawning Bed, and Temple of the False God.

I think you should add: Temur Sabertooth, Genesis Ultimatum, Etali, Primal Storm, Skyshroud Claim, Goreclaw, Terror of Qal Sisma, Sakura-Tribe Elder, Chaos Warp, Klauth, Unrivaled Ancient, Terror of the Peaks, Kodama of the East Tree, Reclamation Sage, Kogla, the Titan Ape, Consecrated Sphinx, Selvala, Heart of the Wilds, Wood Elves, Ilharg, the Raze-Boar, Diluvian Primordial, Prime Speaker Zegana, Release to the Wind, Return of the Wildspeaker, Nature's Lore, Three Visits, Garruk's Uprising, Guardian Project, Unnatural Growth, and Arcane Signet.

I do think one option that you have is replacing all signets with mana dorks like Birds of Paradise, Llanowar Elves, and Elvish Mystic

If you are able to find more slots, I think you should consider: Hullbreaker Horror, Thryx, the Sudden Storm (dependent on count of spells with 5 cmc or more), Soothsaying, Mulldrifter, Beast Whisperer (dependent on final count of creatures), Rishkar's Expertise, Turntimber Symbiosis  Flip, See the Unwritten, Balefire Dragon, Scourge of the Throne, Bane of Progress (I feel like you do not have a ton of high value artifacts or enchantments that would cause this to cripple you), Momir Vig, Simic Visionary, and Genesis Storm.

InfectedToe on Vrondiss's Extreme Masochism Combo Deck

9 months ago

Oh haha, good catch jstewar6, thanks. Sarkhan the Masterless is definitely going then, along with Atarka, World Render because of its slowness and generally unnecessary effect. In place will be two of TheXylo's suggestions, Pandemonium and Impact Tremors. I think both are good includes for the reasons mentioned, though playing pandemonium on any turn other than the one that you combo off is ill-advised. The reason I'm not including Minion of the Mighty is because there's now only 5 dragons in the 99. This isn't a dragon tribal, so the likelihood that it actually does something is pretty darn low, and not worth removing something else right now. Regardless, thanks for the good suggestions!

TheXylo on Vrondiss's Extreme Masochism Combo Deck

9 months ago

Pandemonium is another option for Infinite Ping. It does effect the whole board, so be aware a cheeky opponent can try to disrupt by flashing in a creature.

I see you took out Spit Flame which I do get, but it technically can be a solid recurring ping (albeit one ping per turn).

Impact Tremors is a good wincon card if you’re constantly looking to pop off an infinite number of dragon tokens via Vrondiss and avoid combat or the necessity of haste.

Minion of the Mighty may work very well here in conjunction with all the indestructible effects, and with making tons of 4/4s it shouldn’t be too difficult getting to 6 power total among all creatures in combat to let you cheat out bigger dragons from hand.

I had the same general idea when I saw Vrondiss. Finally getting around to actually editing my pre con into something similar.

rb701 on infinite combo?

11 months ago

unfortunately no. replacement/modify effects such as Parallel Lives and Anointed Procession used in tandem are just multipliers; they don't actually react the way you are describing

when it comes to infinite combos, its easiest to compare to simpler ones that fall under 2 categories - controlled and uncontrolled

controlled - Gilded Lotus, Captain of the Mists, and Illusionist's Bracers create a controlled infinite mana combo. so long as i choose to make it happen, it does. while there are lots more like this, it doesn't change the circumstance

uncontrolled - Life and Limb, Sporemound create an uncontrolled combo due to modify and ability. because LaL is turning forests and saprolings into a unified type, and Sporemound triggers due to a land coming in to play, it is a continuous unbreakable loop. in terms of this, when it comes to competitive play, you have to define a limit (ie "i make ten million tokens"); however, you must be able to prove the existence of said limit, or be disqualified. i had this clarified by a local game store whom the owner regularly attends tournaments. when it comes to uncontrolled combos, you want to try to add in an element that allows a slight amount of control through continuous checks - in this case, i used Pandemonium. as each creature came in, it dealt damage to the opponent, and a life check would have to happen

hope this helps

MagicMarc on New hubs to be added

1 year ago

@FiveMagicsMaster; A decade or so ago there were competitive decks that got nicknamed "Pebbles". Fruity Pebbles, Cocoa Pebbles, etc.

They used the following combination of cards or similar to beat people's life totals down with infinite "pings" of damage: Shield Sphere + Goblin Bombardment + Enduring Renewal . Any 0 cost creature would work. You sac the creature to trigger the damage, the renewal got it back to your hand, play the creature for free since 0 cost then keep doing it until they died. The difference in the deck names usually meant what cards were used to assemble the combo. Like Cocoa Pebbles used Necropotence to get to the combo pieces.

So naming combo decks, especially decks taking advantage of 0 cost creatures or 0 cost artifacts to win games started getting named after cereals. "Cheerios" decks use 0 cost artifacts to keep burning through their library and burning their opponent.

At EDHREC you can find Impact Tremors & Goblin Bombardment under the Cheerios theme.

Pandemonium & Warstorm Surge are different from those being a non-sacrifice type of Fling . Like Femme_Fatale said, those don't have a theme. Just burn. A card like Burning Anger that taps to do damage might be considered a "Pinger" theme card like Prodigal Sorcerer but because its not 1 point at a time it may not be.

FiveMagicsMaster on New hubs to be added

1 year ago

also an unrelated hub, is there something for static, indirect damage; Pandemonium , Impact Tremors , Warstorm Surge , Mage Slayer , Burning Anger ect.? I call it 'firework' damage and build a lot of decks around this but didn't know if it's already hubbed/nicknamed

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