|Commander / EDH||Legal|
Printings View all
|Magic 2013 (M13)||Rare|
|Seventh Edition (7ED)||Rare|
|Classic Sixth Edition (6ED)||Rare|
Combos Browse all
Creatures you control have haste.
|Have (5)||miracle , Mortiferus_Rosa , metljoe , orzhov_is_relatively_okay819 , Hellsing|
|Want (4)||energyforest , Chunkeekong , splatterling , Tugboat|
5 days ago
It's hard to say the exact numbers of which type of card but a rough estimate could be:
1 Commander -KTV
35 lands -
8 ramp pieces - 2 cost mana rocks that generate multi colour should form the majority of this. This is with the aim to get KTV out turn 3 or ensure that she is out turn 4 after a protection or haste piece is dropped turn 3 protection. I would recommend the three signets, the three Talismans, Fellwar Stone , Coldsteel Heart . This is key, Swing with kalia a turn earlier makes her harder to deal with.
6 Removal pieces - you are in some of the best colours for removal creatures with removal built in should be in the creatures slot
8 Protection pieces - as multimedia stated, in this case this should include any creatures that offer protection.
27 Creature bombs - this is where the deck can get very pricey generally the ridiculous cards that if dropped turn 4 can be silly are expensive $$ but budget versions can be used to devastating effect. It will be easy to find the expensive ones but the cheeper ones are Reya Dawnbringer Angel of Serenity Angel of Despair Tariel, Reckoner of Souls Archfiend of Depravity ...
9 high synergy cards - Haste enablers should be in here (unless they also offer protections),cards to enclude could be Strionic Resonator , Helm of the Host , Dragon Tempest Fervor Whip of Erebos Unburial Rites ...
2 weeks ago
Well I've been agonizing over it and I think I'm going to take out the Lattice anyway. It only exists to enable combos, which seems kind of like a dead card, plus it has negative synergy with Blood Moon and its Magus.
I really like Thran Dynamo , but have you ever considered that Basalt Monolith goes infinite with Rings of Brighthearth ? Not that we really need infinite mana but it's just an extra interaction that can help us cast our spells with limited mountains at our disposal.
Tbh with Lattice going away I will probably get rid of Goblin Welder . And undeniable solid card, I hardly get to use him like I would like to. I do encounter a ton of manarocks at my LGS and in my playgroup so I may keep Treasure Nabber , but all he usually accomplishes is painting a target on my head, so he may get scrapped later. With that being said I think I see the potential for Scour from Existence more than Spine of Ish Sah . Being able to stop things at instant speed is just too important. My LGS is flooded with reanimation, and being able to exile a critical piece at a critical moment is more valuable to me I think.
Final Fortune is definitely something I will consider, since often times all I need is one more turn to end someone before they catch back up and blow be back to where I can no longer compete. But I also can't really find anything else I want in that has synergy with Sundial of the Infinite so that and Sundial is probably out.
I like Kazuul, Tyrant of the Cliffs better I think, I get to sac those creatures with Goblin Bombardment and Vicious Shadows will trigger off of them as well. Also triggers Purphoros, God of the Forge and Impact Tremors .
Why Burnished Hart over Solemn Simulacrum ? I would think because of the two mountains that Ib Halfheart, Goblin Tactician can immediately utilize but I feel like card advantage is something this deck needs. Also Simulacrum is ridiculous if Feldon of the Third Path finds his way back into the deck, which I think he deserves because he can recur more Haste effects, ETB goblin triggers, and also works awesome with Rings and Illusionist's Bracers . He's just 6 mana for all of that which is a little hefty.
3 weeks ago
I would try to add some more red cards personally to have a more even mana spread as you don't want to ever be locked out of any cards unless you want to only splash red (although red has lots of good cards such as seen below)
THE WITTLE - Purphoros, God of the Forge
3 weeks ago
dude it's red... there's a buch of haste permanents to enabler that like Anger , Urabrask the Hidden , Ogre Battledriver , Hellraiser Goblin , Fervor , In the Web of War , Hammer of Purphoros , Ashling's Prerogative , and so on...
1 month ago
1 month ago
1 month ago
+1 really like the deck! I'd consider boarding Rhythm of the Wild and cutting Fervor . Also, cards like Archfiend of Depravity , Killing Wave and Mogis, God of Slaughter all seem like viable ways to keep things dying.
1 month ago
Couple of ideas. Tin Street reads "Create a number of 1/1 tokens equal to Krenko's power". Not counters, POWER. So, I'd recommend a bit more power boosting effects like:
Copy Tin Street's ability:
Other fun options:
Fervor occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%