Fervor

Legality

Not legal in any format

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Fervor

Enchantment

Creatures you control have haste.

Price & Acquistion

Ebay

Recent Decks

Fervor Discussion

Kilay on Lathliss' Flight

2 days ago

Hey there! Love the deck. I personally run an Ur-Dragon deck and this dragon queen really pulls me to mono red for sure. I do have some suggestions for the deck based on some games that I have played. My local meta might be different(possibly more cut-throat) than yours and you might not need some of these cards. Budget also might be a thing too, as these do have a little bit of a price(not too much though). These are some suggestions:

Creatures:Glorybringer, Scourge of Kher Ridges, Thunder Dragon, Ryusei, the Falling Star, Taurean Mauler, Solemn Simulacrum. The four dragons listed will help keep the board semi-clear as you will likely have a slower start than other decks. Having these dragons out and about clears the way. Taurean Mauler is a dragon(because of changeling) and gets huge quickly! Lastly, solemn simulacrum is a must have because of the ramp/card draw.

Artifacts: Sol Ring, Unstable Obelisk,Dragons hoard(new in C19), Lightning Greaves,Swiftfoot Boots, Darksteel Plate. Here are some useful artifacts! Sol ring, because, sol ring(it really helps with ramp). Unstable obelisk is a way to help ramp but more importantly it helps red players destroy problematic enchantments later down the road. Dragon's Hoard is ramp with a way to draw cards down the road, which red needs. Your commander and big dragons need protection. Lightning greaves and Swiftfoot boots are used to give haste to your creatures that you equip it too, but also make them untargetable, which can be useful! Last artifact would be darksteel plate. It gives indestructible to a creature and it itself is indestructible. Very useful things.

Enchantments:Flameshadow Conjuring, Fervor. This part is simple. Basically fervor gives your dragons haste, so they can fly in asap(more haste effects, the better). flameshadow allows you to summon more dragons with haste. While it does not trigger your commander's ability, it does allow for cool interactions!

Instants:Scour from Existence, Spit Flame(new from C19) Scour is expensive i know with 7cc cost. However, it gets rid of anything super problematic for you at the table. Exile is super useful. Spit flame is new in C19 and is a great inclusion for this deck. I would use this over lighting bolt.

Land:Haunted Fengraf, Scavenger Grounds, Nykthos, Shrine to Nyx, Buried Ruin, Arch of Orazca, Sea Gate Wreckage. I could go into more detail about these lands, but I feel like they explain themselves. It allows you to use your graveyard a bit more, ramp more, and allow you to draw cards in the late game(which is where mono red struggles). You could also try for 38 lands over 40 if you were feeling lucky. I am sure you'll find a good balance.

Before I go, here are some suggested items to take out (and maybe throw in some new things(doesn't have to be what I listed :P )).

  1. Lightning Bolt. For a one time use, it does not do enough in EDH. 3 damage to a creature is small, and for a player it is even smaller (40 life x 3 people). I would highly suggest using Spit Flame instead(suggested under instants), as it is reoccurring from the graveyard.

  2. Draconic Roar Similar to #1, It does not do enough in this format in my opinion.

  3. Eldrazi Conscription While I love this card, I feel it costs too much mana for this deck and is a win-more card. Enchant creature effects don't seem to last too long in EDH.

  4. Verix Bladewing I love these dragons, but in its best case, it is 2x 4/4s with no addition text. Worse case it is just a 4/4. Overall, I think there are better dragons.

  5. Two-Headed Dragon This creature is expensive and does not have a big presence on the battlefield from what I have seen

  6. Akoum Hellkite This creature is expensive and does not have a big presence on the battlefield from what I have seen. 2 damage is very minimal in EDH. It does work sometimes but often times enough, it is minimal.

  7. Shivan Dragon This creature is expensive and doesn't have a big impact when it hits the field. I would suggest others over it in my opinion.

  8. Blood Moon While it is great to slow down other decks, I feel like you'll make more enemies than friends with this card. Its all personal preference, but I feel that it does not fit this deck's objective.

And that is it! If you read it all, thanks for taking the time out of your schedule to check out some cool ideas. No pressure for any of these! I hope your deck kicks butt and that you have fun no matter how you play it. I look forward to see how this deck evolves in the future. Good luck friend!

capabefi on Purphoros Goblin friends

1 week ago

Yeah, Fervor seems like a great addition to the deck Paranoiac, since having haste is premium in this deck. I was thinking about Anger (it might be better since it is also a creature= 2 extra DMG). The problem is what to cut. I was thinking about removing Burn at the Stake but i think i need to playtest more with some cards to have a conclusion. But i just added Fervor to my maybe-list!

Anyway, thank you so much for the help ;)

Paranoiac on Purphoros Goblin friends

1 week ago

I see. Thanks for elaborating!

The only other suggestions I can think of at the moment is some way to give your creatures haste like an Akroma's Memorial or Fervor [plus you get goblins on the art ;)].

If you are sacrificing creatures maybe a Vicious Shadows might be worthwhile, but not sure if it would be overkill.

Anyway, I like the deck! :)

babushkasara on Attack of the Horde (EDH Tribal Series #9)

1 week ago

Najeela is super sweet. My roommate recently built a deck that doesn't emphasize her activated ability, but it still has some good warrior options.

One thing I notice immediately is that your mana curve is relatively high. If you have enough low-cost creatures for it be worth it, Alesha, Who Smiles at Death can be warrior-based recursion. Aven Wind Guide boosts Najeela's tokens, literally. Brighthearth Banneret is great Warrior ramp. Did you know Champion of Lambholt is a warrior? Also Mindblade Render, Rushblade Commander, and definitely Thrasher Brute from Battlebond.

You don't have any enchantment/artifact removal, so I'd suggest adding a Nature's Claim or even Aura Shards. Honestly, I don't think Insidious Will or Settle the Wreckage are necessary. The deck isn't trying to be a control deck and with all the ways to give your chump blockers vigilance, being attacked isn't a problem.

You also need more draw power. Skullclamp is where it's at. Bident of Thassa is also nice. Obelisk of Urd and Door of Destinies can buff all your warriors.

Aggravated Assault is unnecessary. Bear Umbra only works on the one creature it's attached to. Consider Beastmaster Ascension, Fervor, Intangible Virtue, Parallel Lives, and the "safe" Coat of Arms, Shared Animosity.

Skyshroud Claim isn't good in a 5 color deck and Genesis Wave isn't what the deck is wanting to do. Consider Harvest Season for ramp and things like Blasphemous Act, Dreadbore, and Hull Breach for more removal.

I'm not gonna say much about the land base other than you absolutely need at least some basics. Strip Mine is a thing and so is Blood Moon. Also, Unclaimed Territory and Path of Ancestry.

I don't love Hazezon Tamar because he's so slow and also cost-prohibitive for most people. Dakkon Blackblade isn't worth his mana cost compared to other warrior options you have available. I'm not a fan of using the experience counter commanders in the 99 (Ezuri) because they never seem impactful enough while they're around. I think there's better/cheaper options to replace Jazal that aren't so white heavy. Rubblebelt Raiders only benefits itself.

To summarize: make the deck more synergistic with warriors that support all warriors rather than just themselves, add more card draw, add more removal, focus on the goal of the deck.

Liquidbeaver on [PRIMER] Ib Halfheart, Goblin Sac-tician

3 weeks ago

Changing it up a bit!

Fervor out for for Hammer of Purphoros. Needed a higher artifact count.

Meekstone out for Ensnaring Bridge. Was considering bringing Crawlspace back in, but I think this is a better combo, especially with haste from the Hammer.

Horn of Greed out for Quest for Pure Flame. This may end up being Insult // Injury after playtesting.

Urabrask the Hidden out. The Hammer and Ensnaring Bridge is a better combo I think.

Ashnod's Altar in. I've felt like I needed another sac outlet for a while, might as well try one that worked for me before. If I find I don't need the ramp at all, this may become Mogg Raider

Liquidbeaver on [PRIMER] Ib Halfheart, Goblin Sac-tician

3 weeks ago

Changing it up a bit!

Fervor out for for Hammer of Purphoros. Needed a higher artifact count.

Meekstone out for Ensnaring Bridge. Was considering bringing Crawlspace back in, but I think this is a better combo, especially with haste from the Hammer.

Horn of Greed out for Quest for Pure Flame. This may end up being Insult // Injury after playtesting.

Urabrask the Hidden out. The Hammer and Ensnaring Bridge is a better combo I think.

Ashnod's Altar in. I've felt like I needed another sac outlet for a while, might as well try one that worked for me before. If I find I don't need the ramp at all, this may become Mogg Fanatic.

SierraEchoBravo on Modern Fires

4 weeks ago

I agree, lagotripha, Fervor isn't a lot of things, but I haven't found any other close-enoughs to consider.

I've seen Mass Hysteria backfire too many times in this sort of setup to keep it in.

Ashling's Prerogative is one I haven't given too much thought to. Sticking all the creatures on odd sounds like it could be an interesting riff.

I completely missed Phyrexian Soulgorger as an idea. I'm going to give that a go & see how it works, especially with Khenra Charioteer in play.

lagotripha on Modern Fires

4 weeks ago

Fervor isn't Mass Hysteria or Ashling's Prerogative either...

For real though, it seems like its a managable archetype if you build around those cards. Phyrexian Soulgorger and Cosmic Larva let you hit like a truck.

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