Dive Down

Dive Down

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Latest Decks as Commander

Dive Down Discussion

Corrosive_Cat on Big Weaklings [Budget Azorius Jank]

4 weeks ago

9-lives So it is! Secret Door felt some nice tech for longer games, but realistically it'll do nothing - good points, cheers. I'll swap it out for something, though Dragon's Eye Savants is perhaps a touch too slow. I do like Azorius Charm, but the extra cost does slow things down a tad, especially in a budget deck with a worse land base. Lazotep Plating is lovely, but again same issue - plus, Dive Down adds extra damage when necessary.

Thank you very much! Your deck's shown me some really good optimisations, I'll take a look at switching things up!

9-lives on Big Weaklings [Budget Azorius Jank]

4 weeks ago

My deck is very similar to this!

Perhaps add Moon-Blessed Cleric instead of Secret Door so you can pull a High Alert with turn 3 and casting it on turn 4? Secret Door has defender, which Huatli, the Sun's Heart can't convert. Perhaps Dragon's Eye Savants? Instead of Opt perhaps Azorius Charm? Maybe Lazotep Plating instead of Dive Down? It gives hexproof to all creatures and you as well, not to mention a zombie 1/1.

gavriel1136 on Help with my Mizzix deck

2 months ago

I have a Mizzix deck of my own, (though my tapped out version is likely outdated), so I can share my insights. I also avoided storm for mine as well.

First off, your mana production likely needs to be higher. 4 rocks and some rituals won't cut it, especially with so few lands. People looove removing Mizzix, and having more mana to recast her is vital. If you like spells that give mana, consider Brass's Bounty or Spell Swindle

Second, is there a reason you have so many things to give instant speed? Leyline of anticipation, quicken, vedalken orrery. Why are these necessary? Blue/red has plenty of instant speed interaction without needing to speed up sorceries.

Third, your wipes. You have three and Mizzix dies to all of them. Consider effects that will not force you to recast your commander. Curse of the swine is nice, and but there are other options.

Lastly, some random card choices I don't follow. Foil, Counterflux, and Guilded Drake all seem sort of suspect. The first two make Mizzix's ability irrelevant, and the third plays into your minor "theft" subtheme, but frankly is just a random card to include. Better counterspells are ones that take advantage of Mizzix's abilities, such as Syncopate and Power Sink. I know 1 mana spells are efficient, but after you get 1 experience counter, those ponder, Brainstorm, and preordains are gonna feel way worse.

P.S., for protection, I recommend things that give hexproof/ shroud, such as Lightning Greaves or Giant's Amulet. On the spell side, Dive Down, or Blink effects like Teferi's Time Twist usually serve me best

9-lives on Azorius Testudo

4 months ago

seshiro_of_the_orochi Lazotep Plating is like Dive Down but affects all permanents, which I need to protect my enchantments as well as creatures. I'd much rather use a non-rewarding card for removal. What about Immolating Glare ?

seshiro_of_the_orochi on Azorius Testudo

4 months ago

So I'll assume Phase Dolphin and Mistford River Turtle are to slow for Pioneer? Another card that might be useful is Dive Down . Question: Is Rapid Hybridization pioneer legal? If not, you could consider Generous Gift as a very versatile removal spell. The 3/3 won't be a problem since all of your creatures will overpower them easily.

Hardhitta7 on H: Binder W: Riverglide/Reveler/Prowess

6 months ago

I’m trying to finish up my Pioneer Prowess deck, I’m mostly looking to trade for the cheaper stuff, I plan to buy the Steam Vents and Spirebluff Canal s this Friday. Just trying to save a bit of money by trading for the smaller stuff.

I just copied my binder from a different trade site I’m more active on, unfortunately it didn’t copy over correct sets, so ask if your interested. I’ll try to get all the sets updated tonight/tomorrow.

What I’m looking for:

Edit: I also have a bunch of BFZ full-art lands.

Faux_Faux on Veyran deck combo synergies

6 months ago

Here are some I use, seperated by category:

Double Strike: Temur Battle Rage , Assault Strobe , Psychotic Fury , Buccaneer's Bravado , Raking Claws

Haste: Expedite , Crimson Wisps , Accelerate , Fever Charm

Evasion/Unblockable: Distortion Strike , Slip Through Space , Artful Dodge , Crypsis

Protection: Dive Down , Mizzium Skin , Glint , Shell Shield , Lazotep Plating

Power Pump: Rush of Blood , Balduvian Rage , Dynacharge , Unleash Fury , Sure Strike , Brute Strength , Titan's Strength , Rouse the Mob , Infuriate

Other than that, I run some value cards, like Birgi, God of Storytelling  Flip, Storm-Kiln Artist , and Aetherflux Reservoir to just go on, and on, and on, and on, so on and so forth. Plenty of Draw Spells to keep the gas going, and some other Spell-slinging accoutrements.

bjgivesbj on Can This Turn-3 Infinite Landfall …

11 months ago

Test Infinite Ghost Crab

Good Morning Community,

Today I began to play with a combo that I discovered accidentally as I was searching for U/W cards with exile effects. I stumbled upon Ruin Ghost, and an idea clicked that ideally finds turn one Ruin Crab, turn two, Ruin Ghost, and turn three Retreat to Coralhelm. If I'm not mistaken, Ruin Ghost can blink the same plains that was tapped for its ability, returning it to the battlefield untapped. when it returns to the battlefield, Retreat to Coralhelm should be able to untap Ruin Ghost, so that the user can rinse and repeat, while Ruin Crab passively mills multiple opponents. I've also added some other landfall cards that generate tokens such as Emeria Angel.

My main question is has this combo been found before? Nevermind, I'm sure the answer is yes, I just want to be let down easily.

I guess I'd like to know your thoughts on the efficiency of the deck. Should I add more removal? Counterspells? More card draw or cycling to find the combo pieces? Creature protection like Dive Down? Would you splash another color to get more value?

How would you feel if you played this deck against your friends? How would you feel if you had to play against this deck?

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