Dive Down

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dive Down

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

RiotRunner789 on

7 months ago

I'd swap Graceful Adept for Library of Leng. Cheaper, harder to remove, and added bonus against discard.

Cancel for any other counterspell. There are plenty of 1UU with upside such as personal favorite of mine, Admiral's Order. Rewind, Dissipate, Unwind and Negate are also solid budget options. Personally not a fan of Mana Leak-esk counters since if an opponent has a ton of Mana, they become useless. Also, Defense Grid is an odd choice for a blue deck since it hurts your own counters on your opponents turn.

I'd consider trying to find room for a card or cards like Coastal Piracy, Bident of Thassa, and The Indomitable.

Single protection to consider, Mithril Coat is amazing, Commander's Plate always pulls a ton of weight in mon color (may hurt commander's unblockable agaimst another monoblue but otherwise really helps), Dive Down not amazing, just a pet card when it was in standard.

LeonSpires on Arcades: The Writing on the Wall

2 years ago

@ AramirCR thanks for checking out my list and for the suggestions. Eerie Interlude and the pricey functionally similar Ghostway are already in the deck.

Dive Down is an interesting suggestion. However I think I will try and work Robe of Stars in first as the effect while being more mana isn't single use.

AramirCR on Arcades: The Writing on the Wall

2 years ago

Just cause I literally just finished building a similar deck: - Dive Down is also a good buff option before a big strike. - Eerie Interlude is amazing for keeping stuff safe

But overall, the deck looks like great fun :D

dgalarza on Dive Down vs Portable Hole

2 years ago

Can I respond to a Portable Hole with Dive Down after Portable Hole's controller has selected a target?

wisegreenbean on Defender 2.0

2 years ago

Decisive Denial works based on power, not effective power, so you're only really using the counterspell mode. In that case, I'd suggest Dovin's Veto or Disdainful Stroke or Bant Charm.

Archetype of Courage and Archetype of Endurance aren't super good value for the mana you put in. If you want increased combat effectiveness, there are toughness buffs, and if you want protection, that are counterspells or targeted protections like Ephemerate or Dive Down or Simic Charm or Resolute Watchdog

Turn to Frog is not a very exciting removal effect if you're in white and could just be running Swords to Plowshares. Same for the tapdown of Winterthorn Blessing, or the delayed value of Fall of the Impostor. Beast Within or Generous Gift are also premier removal.

You have a few off-theme creatures I think you won't much like: Disciplined Duelist works off power, Horizon Chimera gains a little life which is pretty low value overall, same for Lunarch Veteran  Flip. Rootcoil Creeper and Llanowar Scout aren't too bad, but I think there are probably better ramp effects for you.

Into the Wilds is kind of a slow and unreliable card advantage effect. I would usually prefer something like Shamanic Revelation or Collective Unconscious or Lifecrafter's Bestiary.

Aqueous Form and Staggering Insight are best on little creatures that attack a lot. You will often struggle to let your creatures attack at all, so I don't recommend them.

Cathar's Shield and Spidersilk Net are pretty low impact buffs. If you really want this effect, there's Slagwurm Armor.

Traveler's Amulet or Dromoka Monument aren't too exciting when you're in green and could have Vine Trellis or Wall of Roots or Rampant Growth.

Pledge of Unity and Brave the Sands are okish team buffs, but you can do better. Bar the Door and Solidarity are a little more on synergistic for your deck.

Slaughter the Strong is crazy strong in your deck!

owenger on my mutating pony [SUPER BUDGET]

2 years ago

Why not instead of the Dive Down's just take a hexproof creature to mutate onto? Like Slippery Bogle or Gladecover Scout, Invisible Stalker, Barkhide Troll or Paradise Druid. This might leave you more cards for removal or card draw :)

amicdeep on Mono Blue Counter Fliers

3 years ago

im a fan of Ascendant Spirit as a backup for grindy games

Lofty Denial and Dive Down are both solid protection spells that might also be worth a look

Corrosive_Cat on Big Weaklings [Budget Azorius Jank]

3 years ago

9-lives So it is! Secret Door felt some nice tech for longer games, but realistically it'll do nothing - good points, cheers. I'll swap it out for something, though Dragon's Eye Savants is perhaps a touch too slow. I do like Azorius Charm, but the extra cost does slow things down a tad, especially in a budget deck with a worse land base. Lazotep Plating is lovely, but again same issue - plus, Dive Down adds extra damage when necessary.

Thank you very much! Your deck's shown me some really good optimisations, I'll take a look at switching things up!

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