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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Favorable Winds
Enchantment
Creatures you control with flying get +1/+1.
KBK7101 on
Tis the Haunting Time
5 months ago
Is this just the base Crimson Vow spirit deck?
Some typical tribal synergy cards:
Some flying synergy cards :
wallisface on
Lots of exile
6 months ago
Some thoughts:
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Murder and Bile Blight are really weak killspells. Aim to replace them with stuff like Fatal Push, Infernal Grasp, Victim of Night.
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Rewind is also really weak, you’d be better off with Mana Leak, or maybe Counterspell.
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imo Favorable Winds isn’t worth it, and will generally just mess with your tempo. It’d be more useful as additional killspells.
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Glen Elendra Liege also doesn’t feel hugely useful, i’d personally ditch it and run playsets of Circu, Dimir Lobotomist and Shadowmage Infiltrator, and then a few more killspells. Your deck isn’t fast so i don’t think you gain anything from making your creatures “big” - you win by controlling the board and getting incremental value from combat damage.
KBK7101 on Deck Crisis
9 months ago
Some recently released commanders that are extremely powerful, even in budget decks, that I would recommend would be -
Three color :
Isshin, Two Heavens as One, Miirym, Sentinel Wurm, Muldrotha, the Gravetide (recently reprinted) and Alela, Artful Provacateur
Two color :
Lathril, Blade of the Elves, Sythis, Harvest's Hand and Aesi, Tyrant of Gyre Strait
Most of these could easily be powerful even on a low budget. Most of them are also pretty easy to follow for newer players. Isshin cares about cards that have "Whenever ~ attacks" triggers, Miirym cares about anything relating to dragons, Muldrotha loves graveyard shenanigans and Alela cares about artifacts, enchantments and faeries. Lathril is all about elves and tokens, Sythis is enchantment focused and Aesi is lands-centric (and is available as a precon!).
It all really comes down what type of playstyle you enjoy. Given what you have, I think I'd recommend Alela, Artful Provacateur. You have some cards from your precons already, is in perfect colors for disruption/interaction with opponents and she could be built in literally any way that has enchantments and/or artifacts as a focus. Auras such as All That Glitters and Ethereal Armor? Sure! Anthems such as Favorable Winds or Glorious Anthem? Yep! Artifact-centric cards such as Sai, Master Thopterist, Etherium Sculptor, Foundry Inspector and Bident of Thassa can make your board state explode from one turn to the next. I had an Alela deck for my brother for a bit that focused on playing cheap artifacts/enchantments and then buffing the tokens with cards like Favorable Winds. With a few effects like that on the field, casting a single artifact/enchantment could net you something like a 7/6 flier, which is insane! She could very easily be built on a budget as well.
Again, it all depends on your playstyle. If you could specify your favorite colors/strategies it would help us recommend you something that you would find more fun!
MLS91 on
10 months ago
legendofa Wall of Denial works for me, I'm not so much into Favorable Winds not because it isn't good, but because the angels are already more potently buffing the board. so for sake of removal and other potentially more game efficient cards ill look over favorable winds. I was looking at pearl medallion, and had forgotten about Oketra's Monument. I like the medallion in the current pile.
legendofa on
10 months ago
As a few miscellaneous thoughts, would Wall of Denial fit in here as another bulky blocker? Maybe some "flying tribal" cards like Favorable Winds?
Since you have so many higher-cost cards, something like Oketra's Monument or Pearl Medallion, if you're willing to spend the money, could help you reach the upper end.
Last_Laugh on
11 months ago
If you want to be less combo oriented, you could always drop the heavy artifact emphasis and kinda spread things more evenly between artifacts and enchantments. This is how I built Alela personally and enchantments opens up a lot of possibilities including running Zur the Enchanter in the 99 and stuff like Imprisoned in the Moon, Oubliette, Grasp of Fate, Detention Sphere, Estrid's Invocation, Mirrormade, Favorable Winds, Propaganda/Ghostly Prison, Reconnaissance, etc.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Master Course
king-saproling on
If Only Lorehold Apprentice was Legendary
1 year ago
Curiosity might be worth including since it pairs nicely with Lorehold Apprentice's effect. At worst you can put it on Kykar and get an extra card per turn for just 1 mana.
You might like these too: Spark Double, Sakashima the Impostor, Sakashima of a Thousand Faces, Coastal Piracy, Favorable Winds, Valor in Akros, Mantle of Leadership, Crown of Flames, Flickering Ward, Shimmering Wings
MTsoulz on
Alela's Automotive Museum
1 year ago
I don't think Dreadhorde Invasion is very good, you already have other things that make tokens and do it better. Also if you are putting in Favorable Winds for it all the faeries and thopters get a buff and can crew stuff better
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