Breath of Life

Breath of Life

Sorcery

Return target creature card from your graveyard to the battlefield.

Latest Decks as Commander

Breath of Life Discussion

Balaam__ on You can't spell control with out the trol(l)

1 day ago

@Thebestnoob there are indeed spells that reanimate. Proclamation of Rebirth , Tethmos High Priest , Breath of Life , False Defeat , Late to Dinner , Ramosian Revivalist , Resurrection , Timely Hordemate , Bishop of Rebirth , Defy Death , Karmic Guide and Miraculous Recovery , just to name a few. Not sure what specific format you’re looking to build in, but there are options in most.

Coward_Token on Modern Horizons 2 Spoilers

2 months ago

Lucid Dreams: A nice late game self-mill payoff; I think Treasure Cruise is a fair comparsion. At a max it can draw 8 for 5, which is obviously good but getting checking the box for Tribal or even Planeswalker isn't far from guaranteed in EDH at least. Still, 6 isn't bad either, compare Tidings . (I wonder if making it Tribal — Lhurgoyf was ever considered.)

Late to Dinner: Functional Breath of Life reprint that comes with a snack, not super dramatic

Young Necromancer: flickering shenaningans with this can probably be interesting, but I still feel it's not quite as cool as the OG Pyro

Garth One-Eye: lol OK, at least they didn't keep the ugly original version. Go stick Pemmin's Aura on him, make too many lotuses, then draw your library. Repeatable Regrowth is probably abuse able too.

Grist, the Hungering Tide: what in the ever-loving fuck is that?! It randomly being an off-screen Insect is really weird but I understand that it matters for e.g. Vesperlark

SirQuixano on [PEDH] Quintorius - Never Forgets

3 months ago

I like the deck, but I'd like to make four suggestions:

Scaretiller can get you lands out of your graveyard, which is especially good since you'll probably discard a few and it triggers Quintorious, as well as being one of the only ways to land ramp in Boros and it does well with Evolving Wilds, Terramorphic Expanse, and, if you want to add them, the Panoramas.

Reanimation Spells like Angelic Renewal , Breath of Life , False Defeat , or Resurrection are also pretty good for the deck too I'd say. They trigger Quintorious, can regrab a utility creature like a monarch card or a graveyard to hand card to double trigger if you need it, cheat out Ulamog's Crusher, or just basically cheat on Quintorious's Commander tax if he dies, although that is a bit risky but its better than paying 7 or 9.

Maybe also a card like Marshaling Cry as an extra board pump in case you need to go aggro in case you don't get Rally the Peasants. Its also better early game since you can cycle it away.

I understand that you are going for more combo than aggro, but if you want to get even more spirits, play some auras that return themselves back to hand when enchanted creature dies, like Fiery Mantle , Undying Rage , and Brilliant Halo . I'm the most shaky on them because they don't do anything without Quintorious, but with them they can grab an extra spirit per turn. Perhaps if you could include a Prismite Effect and an Impact Tremors effect, with Ashnods Altar and Starnhiem Courser, you can combo off with them by playing mantle on a Spirit, saccing the spirit, prismite effect filters and starhiem discounts so you can pay the one red to get mantle back and get another spirit, and get infinite Tremors triggers

Other than that, I really like the deck, although I'm not that great at these kinds of things either.

RazortoothMtg on Elephant's Graveyard (Boros Reanimator Combo)

3 months ago

I'm not sure how exactly Quin plays yet, but I'm trying to come up with something with him too so I'll throw some cards I thought were interesting at you. Sentinel's Eyes seems decent, with Quin out it gives you two 3/2s for , which is pretty good. Battle Screech is just a generally strong tokens card so it fits with the token support, but also gives you a 3/2 (for free!). Same with Increasing Devotion , although thats definitely a lower power level just because of the mana cost. Prismatic Strands / Rally the Peasants are both also pretty strong cards that also will just throw in a 3/2 with Quin.

You have quite a few humans, so maybe throw in Bruna, the Fading Light  Flip, and if you want to meld, Gisela, the Broken Blade ? Bruna's solid on her own, but I might just be biased because I love meld. Angel of Glory's Rise too, depending on how many humans you end up with. You could also play things like Resurrection and Breath of Life , or even Gate to the Afterlife / God-Pharaoh's Gift . Angelic Renewal goes infinite with Sun Titan and a sac outlet, which you should probably have at least one more of. Ashnod's Altar is the go too, but I think its pretty expensive nowadays, so maybe Blasting Station , Dark-Dweller Oracle , or Grafted Exoskeleton

A bunch of the phoenixes seem decent, since they always return. I think the best ones would be Flamewake Phoenix , Rekindling Phoenix , and Skyfire Phoenix . Flamewake seems great since with Quin your spirits activate ferocious, the others I'd be more skeptical about.

Well I hope that's at least somewhat helpful lol

ClockworkSwordfish on Brisela, Voice of Nightmares

8 months ago

Do you find you can often live long enough to actually cast Bruna? Seven mana seems like a tall order, especially with only 21 lands. I'm sure the Hedron Archives help, but I can't imagine you consistently cast her by turn seven.

You might have an easier time assembling Brisela by instead casting Gisela and expecting to reanimate Bruna with something like Resurrection, Breath of Life or Defy Death. That way, you could have both of your angels out by turn four or five! The mighty Brisela should be that much more difficult to deal with if she shows up early.

bushido_man96 on First EDH deck: Mayael

1 year ago

I agree with having more ramp. You can do this through spells, as Chhris suggested, which are good, or you can add some more mana rocks, like the Signets: Selesnya Signet , Gruul Signet , and Boros Signet , and/or the Talismans: Talisman of Conviction , Talisman of Impulse , and Talisman of Unity . I'd prefer to run one or more of these over a mana rock like Gilded Lotus . The Lotus is nice, but when ramp costs 5 CMC, you have to start to wonder if it's really ramp. I'd probably drop the Gruul Keyrune and Thran Dynamo to run some of these cheaper costed mana rocks. But that's my preference, and it would help drop the overall average CMC of your deck, which is pretty high with all the fatties you're running.

I'd look into cutting Warp World and Breath of Life , unless you just really like to mess with the table with Warp World. Breath of Life is a good reanimator spell, but it doesn't seem like it's what your plan with this deck is, and putting in another ramp spell or rock would probably be better served in that slot.

I think Anger would be a good cut, too, as it tends to run better with decks that can just throw it into the bin reliably, as opposed to just waiting for an opponent to kill it for you, or using it as sac fodder. eliakimras suggestion of Rhythm of the Wild is a good one, and if you are looking for another similar spell, Fires of Yavimaya is another budget option.

If you have the money to spend, getting cards like Sylvan Library and Mirri's Guile really work well with setting up for a big Mayeal play. If you can afford to find those, they're great.

It looks like a good start, so have fun with it!

Streamside on R/W/G Dinosaur EDH

2 years ago

Specific Recommendations:

Creatures:

Cut:

Ancient Brontodon

Cacophodon

Gigantosaurus

Knotvine Mystic

Krosan Drover

Llanowar Elves

Needletooth Raptor

Ravenous Daggertooth

Territorial Hammerskull

Thrash of Raptors

We want to make room for some cards to help you get more dinosaurs onto the battlefield faster, and to interact with your opponents threats and spells. If you increase your card draw, you'll still draw into enough creatures to overwhelm your opponent.

Add:

Forerunner of the Empire

This tutors for a dinosaur and can trigger your engrage abilities. Sick combo with Polyraptor.

Colossal Majesty

This is going to serve as persistent card draw for keeping creatures on board, which you aim to do anyway.

Guardian Project and/or Elemental Bond

Both of these cards allow you to draw a card when a creature enters play.

Unbreakable Formation and/or Make a Stand

These can have two uses: the first use is on attack, but it also can be cast to safeguard your board from effects like Wrath of God .

Eerie Interlude

Like above, this protects your creatures from board wipes, but also works against exile and -x/-x effects like Toxic Deluge .

Resurrection and/or Breath of Life and/or Brought Back

Losing an expensive creature feels bad. Bringing it back to the battlefield for less than its casting cost helps take the sting away.

Replacements

Cut Naturalize , add Krosan Grip

Cut Fires of Yavimaya , add Rhythm of the Wild

Cut Worn Powerstone , add Sol Ring

Consider

Adding Board Wipes:

Star of Extinction and Starstorm are flavorful possibilities.

Adding a tutor or two:

Finale of Devastation is flavorful and rewards you for going big on mana.

Upgrading the mana base: I would start by replacing the "gain 1 life" lands with the "scry" lands in Core 2020, which can be had for about $2 each. From there I might look at getting a Krosan Verge and Growing Rites of Itlimoc  Flip, and gradually upgrading over time.

What else to cut / Replace

I might nix Explore and Lay of the Land , and replace them with Domri, Chaos Bringer or Domri, Anarch of Bolas (which can provide mana and either card draw or removal), or Zacama, Primal Calamity , which you essentially cast for free (or gain mana from, if you're using Itlimoc, Cradle of the Sun )), since it untaps your lands if you cast it from your hand.

I hope you find these suggestions helpful. I tried to stay on the lower end of prices on this stuff.

GL;HF! :D

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