Yargle and Multani
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Yargle and Multani

Legendary Creature — Frog Spirit Elemental

Recommendations View more recommendations

keyren on Can I recur a creature …

2 months ago

Not me but someone in my pod had Ziatora, the Incinerator, a Riveteers Ascendancy and Yargle and Multani on the board with a Eternal Witness in the graveyard. At end of turn they sacrificed Yargle, which triggers riverteers choosing Eternal witness as the target to bring back. Is Yargle a valid target for Eternal ? or must the stack resolve before Yargle hits the graveyard and is a valid target

jamochawoke on Uurg eats everything

2 months ago

This is a super fun little combo deck! But it can get shut down pretty easily. I'd suggest putting some key Commander pieces in that you're missing... and thankfully there's a TON of things that work with a land-based deck archetype like this in those colors.

First off, you need to complete your Cultivator combo with Splendid Reclamation for getting all those lands out of your own yard in a very big way (Cultivator probably becomes the biggest thing in your game at this point)!

Centaur Vinecrasher or Multani, Yavimaya's Avatar are superb alternate or additional beatsticks for Cultivator with tons of synergy with your commander that also dig themselves out of the graveyard after they get immediately removed like in my games!

Terravore is nice if you never hit Cultivator in your games (or it gets hated out).

Constant Mists basically you get eternal fog in a deck like this whenever you want if it doesn't get countered.

Entish Restoration, Dig Up, and Beseech the Queen for synergistic tutors.

Kagha, Shadow Archdruid, Elvish Reclaimer, Grisly Salvage, World Shaper, Circle of the Land Druid, Stinkweed Imp, Winding Way, Life from the Loam, Scapeshift, and Satyr Wayfinder for digging through the deck faster while also rotating lands. Life From the Loam is ESPECIALLY GOOD for its dredge ability in this deck so you can keep casting it. Scapeshift is the single most powerful cycler you could run but it's very $$$ and doesn't synergize completely with this deck (it's more for landfall decks, but it can still work with this too).

The utility lands Witch's Cottage, Mortuary Mire, Memorial to Folly can help get your creatures back out of the 'yard.

The utility lands Witch's Clinic, Rogue's Passage, Ghost Quarter, Strip Mine, Wasteland, Field of the Dead, Thespian's Stage, Restless Cottage, Boseiju, Who Endures, and Takenuma, Abandoned Mire would all help your deck's overall resilience and ability to deal with threats.

Either Abundance or Rishkar's Expertise could be a game-ending bomb for you. Rishkar's is great if your commander has enough power. You can draw a ton of your deck, likely hit a tutor you cast for free, then if your hand is flooded with lands you discard down to 7 putting all those lands in your 'yard making your commander even bigger! Abundance isn't as synergistic, but is basically a creature tutor spell for Cultivator Colossus if you decide to not run any other beaters or utility creatures.

Assassin's Trophy for instant-cast targeted removal of EVERYTHING.

Tear Asunder and Abrupt Decay are less-good Assassin's Trophy but at least Decay can't be countered.

Casualties of War for when you need to get rid of a lot of different pests that turn.

Return to Nature for instant-cast targeted removal of Enchantment/Artifact or Graveyard card.

Drown in Filth for a land-synergistic targeted removal that gets around indestructible.

Terror Tide for land-synergistic boardwipe that also gets around indestructible.

Nurgle's Conscription, Froghemoth, and Bojuka Bog for some enemy graveyard hate.

Rain of Filth for a MASSIVE spike in mana for that turn.

Worm Harvest for generating a TON of tokens off of the lands in your 'yard.

Titania, Protector of Argoth or Rampaging Baloths for much, much bigger tokens.

Gitrog, Horror of Zhava and The Gitrog Monster for super frog-land-pseudocycling synergy!

Brawn since you're putting things in your 'yard anyways you might as well give your commander and other beatsticks Trample for free! Trample has saved me so many times in games. No reason not to run it in this deck tbh.

Erinis, Gloom Stalker, Ayula's Influence, and Old Rutstein for more synergy with your commander's ability.

Life / Death for making an army out of your lands or pulling something out of your 'yard.

The planeswalkers Nissa of Shadowed Boughs and Vraska, Golgari Queen can give you alternate win-cons while also being synergistic with your commander.

If you don't need more combo stuff and just need another big beatstick alternate for the Colossus it's hard to go wrong with Yargle and Multani's power (plus the stained glass alt-art is sick!). But unfortunately it doesn't come with the cool yard recovery abilities of the other beatsticks I mentioned and doesn't have trample or evasion, but it does have more power than Emrakul!

legendofa on How is the New Ghalta …

3 months ago

The ability is more or less single use, and it depletes your hand. It's not unreasonable to use it to try to win the game that turn, but 1. That comes with the territory of being a high-mana mythic, and 2. It doesn't really win the game by itself. It doesn't grant haste, and it doesn't directly deal damage or mill. If you use it incorrectly, it becomes worse than useless, as you over extend into a board wipe or something, losing both your board and your hand.

Of course, it's easy enough to say "if you play wrong, you're going to lose." Looking at whether the ability is actually overpowered, Ghalta, Stampede Tyrant has an effect comparable to Myojin of Life's Web (which has an option for indestructibility) or Rise of the Dark Realms (a black deck's graveyard can easily be on par with a green deck's hand), and less efficient than Primal Surge (play everything in hand vs. play everything in your deck). So the ability exists in this mana range, trading heavier color weight for a slightly lower cost.

For the mana value/stats ratio, creatures have been generally trending better, especially in green. When Ghalta and Mavren team up, the result is even more mana-efficient. Yargle and Multani has 24 total P/T for just six mana and no restrictions. So Ghalta's mana value/stats ratio is notable, but not extreme or unprecendented.

Ghalta, Stampede Tyrant provides a lot of value for a high cost, and when used intelligently can win the game on the spot. The same can be said for almost every other high-mana mythic rare card, many of which are on the same or higher power level.

mudkipdude on Card creation challenge

5 months ago

Betrayal against the gods

Legendary sorcery

Destroy each creature with power less than their owners devotion to the colours that that creature is.

This was stupid hard to word. Basically, if you’ve got a Colossal Dreadmaw and a Polukranos Reborn  Flip, then your devotion to green would be 5, so your pulokranos is dead but the dread maw is fine. Also, Yargle and Multani is, once again, basically immune. Anyways, challenge is a devotion card again, bonus points if it makes yargle and multani even stronger, super ultra bonus points if it involves crabs, and absolutely the actual greatest points possible if you can do all that and make it help polukranos reborn. If you do you will be possibly the best card creator here, because let’s make a checklist:

  • 100 points: devotion-centric card

  • 250 points: yargle and multani good

  • 1000 points: crab synergy

  • 100000000 points: polukranos reborn synergy

TheMeadiator on Ziatora Bomber

9 months ago

Love to see you went with a X cmc direction here! Very cool. I love Ziatora - definitely my kind of commander. I know it doesn't fit your X theme, but maybe consider Yargle and Multani purely for that 18 megaton nuke.

If you're curious, I built a Ziatora deck too The Incinerator's Value Engine. Very fun list, wish we could have a match up!

Azoth2099 on Green/Black toxic/proliferate need recommendations

9 months ago

Balvron Glad to help!

Personally, I'd stick with the one you're using and just keep the inclusion of and at a minimum for utility, but if you wanted to stay strictly in / for simplicity I'd go with something like Yargle and Multani for a more straightforward build style....as long as you don't get too distracted by the additional colors, though, Atraxa, Praetors' Voice will be objectively more powerful in every way!

Forkbeard on The Mimeoplasm: Survival of the Fattest

10 months ago

EtEarello, absolutely. I plan on picking that card up + Breach the Multiverse to add to the deck soon. I'll be sliding BtM in place of Keening Stone, unsure what to swap out for Yargle and Multani but I'm definitely going to find a slot for that funny/beefy pairing.

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